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#ifndef _SWAY_INPUT_MANAGER_H
#define _SWAY_INPUT_MANAGER_H
#include <libinput.h>
#include "sway/server.h"
#include "sway/config.h"
#include "list.h"
extern struct input_config *current_input_config;
/**
* The global singleton input manager
* TODO: make me not a global
*/
extern struct sway_input_manager *input_manager;
struct sway_input_device {
char *identifier;
struct wlr_input_device *wlr_device;
struct input_config *config;
struct sway_keyboard *keyboard; // managed by the seat
struct wl_list link;
};
struct sway_input_manager {
struct wl_listener input_add;
struct wl_listener input_remove;
struct sway_server *server;
struct wl_list devices;
struct wl_list seats;
};
struct sway_input_manager *sway_input_manager_create(
struct sway_server *server);
bool sway_input_manager_has_focus(struct sway_input_manager *input,
swayc_t *container);
void sway_input_manager_set_focus(struct sway_input_manager *input,
swayc_t *container);
void sway_input_manager_configure_xcursor(struct sway_input_manager *input);
void sway_input_manager_apply_config(struct sway_input_manager *input,
struct input_config *config);
#endif
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