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#include <wlr/types/wlr_compositor.h>

struct sway_container;
struct sway_view;

void desktop_damage_surface(struct wlr_surface *surface, double lx, double ly,
	bool whole);

void desktop_damage_whole_container(struct sway_container *con);

void desktop_damage_box(struct wlr_box *box);

void desktop_damage_view(struct sway_view *view);