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#include <wlr/types/wlr_compositor.h>
struct sway_container;
struct sway_view;
void desktop_damage_surface(struct wlr_surface *surface, double lx, double ly,
bool whole);
void desktop_damage_whole_container(struct sway_container *con);
void desktop_damage_box(struct wlr_box *box);
void desktop_damage_view(struct sway_view *view);
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