#include #include #include #include "log.h" #include "sway/output.h" #include "sway/tree/container.h" #include "sway/tree/layout.h" #include "sway/tree/view.h" struct sway_view *view_create(enum sway_view_type type, const struct sway_view_impl *impl) { struct sway_view *view = calloc(1, sizeof(struct sway_view)); if (view == NULL) { return NULL; } view->type = type; view->impl = impl; return view; } void view_destroy(struct sway_view *view) { if (view == NULL) { return; } if (view->surface != NULL) { view_unmap(view); } container_view_destroy(view->swayc); free(view); } const char *view_get_title(struct sway_view *view) { if (view->impl->get_prop) { return view->impl->get_prop(view, VIEW_PROP_TITLE); } return NULL; } const char *view_get_app_id(struct sway_view *view) { if (view->impl->get_prop) { return view->impl->get_prop(view, VIEW_PROP_APP_ID); } return NULL; } const char *view_get_class(struct sway_view *view) { if (view->impl->get_prop) { return view->impl->get_prop(view, VIEW_PROP_CLASS); } return NULL; } const char *view_get_instance(struct sway_view *view) { if (view->impl->get_prop) { return view->impl->get_prop(view, VIEW_PROP_INSTANCE); } return NULL; } void view_configure(struct sway_view *view, double ox, double oy, int width, int height) { if (view->impl->configure) { view->impl->configure(view, ox, oy, width, height); } } void view_set_activated(struct sway_view *view, bool activated) { if (view->impl->set_activated) { view->impl->set_activated(view, activated); } } void view_close(struct sway_view *view) { if (view->impl->close) { view->impl->close(view); } } void container_view_destroy(struct sway_container *view) { if (!view) { return; } wlr_log(L_DEBUG, "Destroying view '%s'", view->name); container_destroy(view); } void view_damage_whole(struct sway_view *view) { for (int i = 0; i < root_container.children->length; ++i) { struct sway_container *cont = root_container.children->items[i]; if (cont->type == C_OUTPUT) { output_damage_whole_view(cont->sway_output, view); } } } void view_damage_from(struct sway_view *view) { // TODO view_damage_whole(view); } static void view_get_layout_box(struct sway_view *view, struct wlr_box *box) { struct sway_container *output = container_parent(view->swayc, C_OUTPUT); box->x = output->x + view->swayc->x; box->y = output->y + view->swayc->y; box->width = view->width; box->height = view->height; } static void view_update_outputs(struct sway_view *view, const struct wlr_box *before) { struct wlr_box box; view_get_layout_box(view, &box); struct wlr_output_layout *output_layout = root_container.sway_root->output_layout; struct wlr_output_layout_output *layout_output; wl_list_for_each(layout_output, &output_layout->outputs, link) { bool intersected = before != NULL && wlr_output_layout_intersects( output_layout, layout_output->output, before); bool intersects = wlr_output_layout_intersects(output_layout, layout_output->output, &box); if (intersected && !intersects) { wlr_surface_send_leave(view->surface, layout_output->output); } if (!intersected && intersects) { wlr_surface_send_enter(view->surface, layout_output->output); } } } void view_map(struct sway_view *view, struct wlr_surface *wlr_surface) { if (!sway_assert(view->surface == NULL, "cannot map mapped view")) { return; } struct sway_seat *seat = input_manager_current_seat(input_manager); struct sway_container *focus = seat_get_focus_inactive(seat, &root_container); struct sway_container *cont = container_view_create(focus, view); view->surface = wlr_surface; view->swayc = cont; arrange_windows(cont->parent, -1, -1); input_manager_set_focus(input_manager, cont); view_damage_whole(view); view_update_outputs(view, NULL); } void view_unmap(struct sway_view *view) { if (!sway_assert(view->surface != NULL, "cannot unmap unmapped view")) { return; } view_damage_whole(view); container_view_destroy(view->swayc); view->swayc = NULL; view->surface = NULL; arrange_windows(&root_container, -1, -1); } void view_update_position(struct sway_view *view, double ox, double oy) { if (view->swayc->x == ox && view->swayc->y == oy) { return; } struct wlr_box box; view_get_layout_box(view, &box); view_damage_whole(view); view->swayc->x = ox; view->swayc->y = oy; view_update_outputs(view, &box); view_damage_whole(view); } void view_update_size(struct sway_view *view, int width, int height) { if (view->width == width && view->height == height) { return; } struct wlr_box box; view_get_layout_box(view, &box); view_damage_whole(view); view->width = width; view->height = height; view_update_outputs(view, &box); view_damage_whole(view); }