#define _POSIX_C_SOURCE 200809L #include #include #include #include #include #include #include #include "sway/container.h" #include "sway/layout.h" #include "sway/output.h" #include "sway/view.h" #include "list.h" #include "log.h" swayc_t root_container; static void output_layout_change_notify(struct wl_listener *listener, void *data) { struct wlr_box *layout_box = wlr_output_layout_get_box( root_container.sway_root->output_layout, NULL); root_container.width = layout_box->width; root_container.height = layout_box->height; for (int i = 0 ; i < root_container.children->length; ++i) { swayc_t *output_container = root_container.children->items[i]; if (output_container->type != C_OUTPUT) { continue; } struct sway_output *output = output_container->sway_output; struct wlr_box *output_box = wlr_output_layout_get_box( root_container.sway_root->output_layout, output->wlr_output); if (!output_box) { continue; } output_container->x = output_box->x; output_container->y = output_box->y; output_container->width = output_box->width; output_container->height = output_box->height; } arrange_windows(&root_container, -1, -1); } void init_layout(void) { root_container.id = 0; // normally assigned in new_swayc() root_container.type = C_ROOT; root_container.layout = L_NONE; root_container.name = strdup("root"); root_container.children = create_list(); root_container.sway_root = calloc(1, sizeof(*root_container.sway_root)); root_container.sway_root->output_layout = wlr_output_layout_create(); root_container.sway_root->output_layout_change.notify = output_layout_change_notify; wl_signal_add(&root_container.sway_root->output_layout->events.change, &root_container.sway_root->output_layout_change); } void add_child(swayc_t *parent, swayc_t *child) { wlr_log(L_DEBUG, "Adding %p (%d, %fx%f) to %p (%d, %fx%f)", child, child->type, child->width, child->height, parent, parent->type, parent->width, parent->height); list_add(parent->children, child); child->parent = parent; // set focus for this container if (!parent->focused) { parent->focused = child; } /* TODO WLR if (parent->type == C_WORKSPACE && child->type == C_VIEW && (parent->workspace_layout == L_TABBED || parent->workspace_layout == L_STACKED)) { child = new_container(child, parent->workspace_layout); } */ } swayc_t *remove_child(swayc_t *child) { int i; swayc_t *parent = child->parent; for (i = 0; i < parent->children->length; ++i) { if (parent->children->items[i] == child) { list_del(parent->children, i); break; } } child->parent = NULL; return parent; } enum swayc_layouts default_layout(swayc_t *output) { /* TODO WLR if (config->default_layout != L_NONE) { //return config->default_layout; } else if (config->default_orientation != L_NONE) { return config->default_orientation; } else */if (output->width >= output->height) { return L_HORIZ; } else { return L_VERT; } } static int sort_workspace_cmp_qsort(const void *_a, const void *_b) { swayc_t *a = *(void **)_a; swayc_t *b = *(void **)_b; int retval = 0; if (isdigit(a->name[0]) && isdigit(b->name[0])) { int a_num = strtol(a->name, NULL, 10); int b_num = strtol(b->name, NULL, 10); retval = (a_num < b_num) ? -1 : (a_num > b_num); } else if (isdigit(a->name[0])) { retval = -1; } else if (isdigit(b->name[0])) { retval = 1; } return retval; } void sort_workspaces(swayc_t *output) { list_stable_sort(output->children, sort_workspace_cmp_qsort); } static void apply_horiz_layout(swayc_t *container, const double x, const double y, const double width, const double height, const int start, const int end); static void apply_vert_layout(swayc_t *container, const double x, const double y, const double width, const double height, const int start, const int end); void arrange_windows(swayc_t *container, double width, double height) { int i; if (width == -1 || height == -1) { width = container->width; height = container->height; } // pixels are indivisible. if we don't round the pixels, then the view // calculations will be off (e.g. 50.5 + 50.5 = 101, but in reality it's // 50 + 50 = 100). doing it here cascades properly to all width/height/x/y. width = floor(width); height = floor(height); wlr_log(L_DEBUG, "Arranging layout for %p %s %fx%f+%f,%f", container, container->name, container->width, container->height, container->x, container->y); double x = 0, y = 0; switch (container->type) { case C_ROOT: // TODO: wlr_output_layout probably for (i = 0; i < container->children->length; ++i) { swayc_t *output = container->children->items[i]; wlr_log(L_DEBUG, "Arranging output '%s' at %f,%f", output->name, output->x, output->y); arrange_windows(output, -1, -1); } return; case C_OUTPUT: { int _width, _height; wlr_output_effective_resolution( container->sway_output->wlr_output, &_width, &_height); width = container->width = _width; height = container->height = _height; } // arrange all workspaces: for (i = 0; i < container->children->length; ++i) { swayc_t *child = container->children->items[i]; arrange_windows(child, -1, -1); } return; case C_WORKSPACE: { swayc_t *output = swayc_parent_by_type(container, C_OUTPUT); container->width = output->width; container->height = output->height; container->x = x; container->y = y; wlr_log(L_DEBUG, "Arranging workspace '%s' at %f, %f", container->name, container->x, container->y); } // children are properly handled below break; case C_VIEW: { container->width = width; container->height = height; container->sway_view->iface.set_size(container->sway_view, container->width, container->height); wlr_log(L_DEBUG, "Set view to %.f x %.f @ %.f, %.f", container->width, container->height, container->x, container->y); } return; default: container->width = width; container->height = height; x = container->x; y = container->y; break; } switch (container->layout) { case L_HORIZ: apply_horiz_layout(container, x, y, width, height, 0, container->children->length); break; case L_VERT: apply_vert_layout(container, x, y, width, height, 0, container->children->length); break; default: wlr_log(L_DEBUG, "TODO: arrange layout type %d", container->layout); apply_horiz_layout(container, x, y, width, height, 0, container->children->length); break; } } static void apply_horiz_layout(swayc_t *container, const double x, const double y, const double width, const double height, const int start, const int end) { double scale = 0; // Calculate total width for (int i = start; i < end; ++i) { double *old_width = &((swayc_t *)container->children->items[i])->width; if (*old_width <= 0) { if (end - start > 1) { *old_width = width / (end - start - 1); } else { *old_width = width; } } scale += *old_width; } scale = width / scale; // Resize windows double child_x = x; if (scale > 0.1) { wlr_log(L_DEBUG, "Arranging %p horizontally", container); for (int i = start; i < end; ++i) { swayc_t *child = container->children->items[i]; wlr_log(L_DEBUG, "Calculating arrangement for %p:%d (will scale %f by %f)", child, child->type, width, scale); child->sway_view->iface.set_position(child->sway_view, child_x, y); if (i == end - 1) { double remaining_width = x + width - child_x; arrange_windows(child, remaining_width, height); } else { arrange_windows(child, child->width * scale, height); } child_x += child->width; } // update focused view border last because it may // depend on the title bar geometry of its siblings. /* TODO WLR if (focused && container->children->length > 1) { update_container_border(focused); } */ } } void apply_vert_layout(swayc_t *container, const double x, const double y, const double width, const double height, const int start, const int end) { int i; double scale = 0; // Calculate total height for (i = start; i < end; ++i) { double *old_height = &((swayc_t *)container->children->items[i])->height; if (*old_height <= 0) { if (end - start > 1) { *old_height = height / (end - start - 1); } else { *old_height = height; } } scale += *old_height; } scale = height / scale; // Resize double child_y = y; if (scale > 0.1) { wlr_log(L_DEBUG, "Arranging %p vertically", container); for (i = start; i < end; ++i) { swayc_t *child = container->children->items[i]; wlr_log(L_DEBUG, "Calculating arrangement for %p:%d (will scale %f by %f)", child, child->type, height, scale); child->sway_view->iface.set_position(child->sway_view, x, child_y); if (i == end - 1) { double remaining_height = y + height - child_y; arrange_windows(child, width, remaining_height); } else { arrange_windows(child, width, child->height * scale); } child_y += child->height; } // update focused view border last because it may // depend on the title bar geometry of its siblings. /* TODO WLR if (focused && container->children->length > 1) { update_container_border(focused); } */ } }