#define _POSIX_C_SOURCE 200809L #include #include #include #include #include #include #include #include #include #include "cairo.h" #include "pango.h" #include "sway/config.h" #include "sway/desktop.h" #include "sway/desktop/transaction.h" #include "sway/input/input-manager.h" #include "sway/input/seat.h" #include "sway/ipc-server.h" #include "sway/output.h" #include "sway/scratchpad.h" #include "sway/server.h" #include "sway/tree/arrange.h" #include "sway/tree/layout.h" #include "sway/tree/view.h" #include "sway/tree/workspace.h" #include "log.h" #include "stringop.h" static list_t *bfs_queue; static list_t *get_bfs_queue() { if (!bfs_queue) { bfs_queue = create_list(); if (!bfs_queue) { wlr_log(WLR_ERROR, "could not allocate list for bfs queue"); return NULL; } } bfs_queue->length = 0; return bfs_queue; } const char *container_type_to_str(enum sway_container_type type) { switch (type) { case C_ROOT: return "C_ROOT"; case C_OUTPUT: return "C_OUTPUT"; case C_WORKSPACE: return "C_WORKSPACE"; case C_CONTAINER: return "C_CONTAINER"; case C_VIEW: return "C_VIEW"; default: return "C_UNKNOWN"; } } void container_create_notify(struct sway_container *container) { // TODO send ipc event type based on the container type wl_signal_emit(&root_container.sway_root->events.new_container, container); if (container->type == C_VIEW || container->type == C_CONTAINER) { ipc_event_window(container, "new"); } } static void container_update_textures_recursive(struct sway_container *con) { container_update_title_textures(con); if (con->type == C_VIEW) { view_update_marks_textures(con->sway_view); } else { for (int i = 0; i < con->children->length; ++i) { struct sway_container *child = con->children->items[i]; container_update_textures_recursive(child); } } } static void handle_reparent(struct wl_listener *listener, void *data) { struct sway_container *container = wl_container_of(listener, container, reparent); struct sway_container *old_parent = data; struct sway_container *old_output = old_parent; if (old_output != NULL && old_output->type != C_OUTPUT) { old_output = container_parent(old_output, C_OUTPUT); } struct sway_container *new_output = container->parent; if (new_output != NULL && new_output->type != C_OUTPUT) { new_output = container_parent(new_output, C_OUTPUT); } if (old_output && new_output) { float old_scale = old_output->sway_output->wlr_output->scale; float new_scale = new_output->sway_output->wlr_output->scale; if (old_scale != new_scale) { container_update_textures_recursive(container); } } } struct sway_container *container_create(enum sway_container_type type) { // next id starts at 1 because 0 is assigned to root_container in layout.c static size_t next_id = 1; struct sway_container *c = calloc(1, sizeof(struct sway_container)); if (!c) { return NULL; } c->id = next_id++; c->layout = L_NONE; c->type = type; c->alpha = 1.0f; c->instructions = create_list(); if (type != C_VIEW) { c->children = create_list(); c->current.children = create_list(); } wl_signal_init(&c->events.destroy); wl_signal_init(&c->events.reparent); wl_signal_add(&c->events.reparent, &c->reparent); c->reparent.notify = handle_reparent; c->has_gaps = false; c->gaps_inner = 0; c->gaps_outer = 0; c->current_gaps = 0; return c; } static void container_workspace_free(struct sway_workspace *ws) { list_foreach(ws->output_priority, free); list_free(ws->output_priority); ws->floating->destroying = true; container_free(ws->floating); free(ws); } void container_free(struct sway_container *cont) { if (!sway_assert(cont->destroying, "Tried to free container which wasn't marked as destroying")) { return; } if (!sway_assert(cont->instructions->length == 0, "Tried to free container with pending instructions")) { return; } free(cont->name); free(cont->formatted_title); wlr_texture_destroy(cont->title_focused); wlr_texture_destroy(cont->title_focused_inactive); wlr_texture_destroy(cont->title_unfocused); wlr_texture_destroy(cont->title_urgent); list_free(cont->instructions); list_free(cont->children); list_free(cont->current.children); switch (cont->type) { case C_ROOT: break; case C_OUTPUT: break; case C_WORKSPACE: container_workspace_free(cont->sway_workspace); break; case C_CONTAINER: break; case C_VIEW: { struct sway_view *view = cont->sway_view; view->swayc = NULL; free(view->title_format); view->title_format = NULL; if (view->destroying) { view_free(view); } } break; case C_TYPES: sway_assert(false, "Didn't expect to see C_TYPES here"); break; } free(cont); } static struct sway_container *container_workspace_destroy( struct sway_container *workspace) { if (!sway_assert(workspace, "cannot destroy null workspace")) { return NULL; } struct sway_container *output = container_parent(workspace, C_OUTPUT); // If we're destroying the output, it will be NULL here. Return the root so // that it doesn't appear that the workspace has refused to be destoyed, // which would leave it in a broken state with no parent. if (output == NULL) { return &root_container; } // Do not destroy this if it's the last workspace on this output if (output->children->length == 1) { return NULL; } wlr_log(WLR_DEBUG, "destroying workspace '%s'", workspace->name); if (!workspace_is_empty(workspace)) { // Move children to a different workspace on this output struct sway_container *new_workspace = NULL; for (int i = 0; i < output->children->length; i++) { if (output->children->items[i] != workspace) { new_workspace = output->children->items[i]; break; } } wlr_log(WLR_DEBUG, "moving children to different workspace '%s' -> '%s'", workspace->name, new_workspace->name); for (int i = 0; i < workspace->children->length; i++) { container_move_to(workspace->children->items[i], new_workspace); } struct sway_container *floating = workspace->sway_workspace->floating; for (int i = 0; i < floating->children->length; i++) { container_move_to(floating->children->items[i], new_workspace->sway_workspace->floating); } } return output; } static struct sway_container *container_output_destroy( struct sway_container *output) { if (!sway_assert(output, "cannot destroy null output")) { return NULL; } if (output->children->length > 0) { // TODO save workspaces when there are no outputs. // TODO also check if there will ever be no outputs except for exiting // program if (root_container.children->length > 1) { // Move workspace from this output to another output struct sway_container *fallback_output = root_container.children->items[0]; if (fallback_output == output) { fallback_output = root_container.children->items[1]; } while (output->children->length) { struct sway_container *workspace = output->children->items[0]; struct sway_container *new_output = workspace_output_get_highest_available(workspace, output); if (!new_output) { new_output = fallback_output; workspace_output_add_priority(workspace, new_output); } container_remove_child(workspace); if (!workspace_is_empty(workspace)) { container_add_child(new_output, workspace); ipc_event_workspace(workspace, NULL, "move"); } else { container_destroy(workspace); } container_sort_workspaces(new_output); } } } wl_list_remove(&output->sway_output->mode.link); wl_list_remove(&output->sway_output->transform.link); wl_list_remove(&output->sway_output->scale.link); wl_list_remove(&output->sway_output->damage_destroy.link); wl_list_remove(&output->sway_output->damage_frame.link); output->sway_output->swayc = NULL; output->sway_output = NULL; wlr_log(WLR_DEBUG, "OUTPUT: Destroying output '%s'", output->name); return &root_container; } /** * Implement the actual destroy logic, without reaping. */ static struct sway_container *container_destroy_noreaping( struct sway_container *con) { if (con == NULL) { return NULL; } if (con->destroying) { return NULL; } wl_signal_emit(&con->events.destroy, con); ipc_event_window(con, "close"); // The below functions move their children to somewhere else. if (con->type == C_OUTPUT) { container_output_destroy(con); } else if (con->type == C_WORKSPACE) { // Workspaces will refuse to be destroyed if they're the last workspace // on their output. if (!container_workspace_destroy(con)) { wlr_log(WLR_ERROR, "workspace doesn't want to destroy"); return NULL; } } container_end_mouse_operation(con); con->destroying = true; container_set_dirty(con); if (con->scratchpad) { scratchpad_remove_container(con); } if (!con->parent) { return NULL; } return container_remove_child(con); } bool container_reap_empty(struct sway_container *con) { if (con->layout == L_FLOATING) { // Don't reap the magical floating container that each workspace has return false; } switch (con->type) { case C_ROOT: case C_OUTPUT: // dont reap these break; case C_WORKSPACE: if (!workspace_is_visible(con) && workspace_is_empty(con)) { wlr_log(WLR_DEBUG, "Destroying workspace via reaper"); container_destroy_noreaping(con); return true; } break; case C_CONTAINER: if (con->children->length == 0) { container_destroy_noreaping(con); return true; } case C_VIEW: break; case C_TYPES: sway_assert(false, "container_reap_empty called on an invalid " "container"); break; } return false; } struct sway_container *container_reap_empty_recursive( struct sway_container *con) { while (con) { struct sway_container *next = con->parent; if (!container_reap_empty(con)) { break; } con = next; } return con; } struct sway_container *container_flatten(struct sway_container *container) { while (container->type == C_CONTAINER && container->children->length == 1) { struct sway_container *child = container->children->items[0]; struct sway_container *parent = container->parent; container_replace_child(container, child); container_destroy_noreaping(container); container = parent; } return container; } /** * container_destroy() is the first step in destroying a container. We'll emit * events, detach it from the tree and mark it as destroying. The container will * remain in memory until it's no longer used by a transaction, then it will be * freed via container_free(). * * This function just wraps container_destroy_noreaping(), then does reaping. */ struct sway_container *container_destroy(struct sway_container *con) { struct sway_container *parent = container_destroy_noreaping(con); if (!parent) { return NULL; } return container_reap_empty_recursive(parent); } static void container_close_func(struct sway_container *container, void *data) { if (container->type == C_VIEW) { view_close(container->sway_view); } } struct sway_container *container_close(struct sway_container *con) { if (!sway_assert(con != NULL, "container_close called with a NULL container")) { return NULL; } struct sway_container *parent = con->parent; if (con->type == C_VIEW) { view_close(con->sway_view); } else { container_for_each_descendant_dfs(con, container_close_func, NULL); } return parent; } struct sway_container *container_view_create(struct sway_container *sibling, struct sway_view *sway_view) { if (!sway_assert(sibling, "container_view_create called with NULL sibling/parent")) { return NULL; } const char *title = view_get_title(sway_view); struct sway_container *swayc = container_create(C_VIEW); wlr_log(WLR_DEBUG, "Adding new view %p:%s to container %p %d %s", swayc, title, sibling, sibling ? sibling->type : 0, sibling->name); // Setup values swayc->sway_view = sway_view; swayc->width = 0; swayc->height = 0; if (sibling->type == C_WORKSPACE) { // Case of focused workspace, just create as child of it container_add_child(sibling, swayc); } else { // Regular case, create as sibling of current container container_add_sibling(sibling, swayc); } container_create_notify(swayc); return swayc; } void container_descendants(struct sway_container *root, enum sway_container_type type, void (*func)(struct sway_container *item, void *data), void *data) { if (!root->children || !root->children->length) { return; } for (int i = 0; i < root->children->length; ++i) { struct sway_container *item = root->children->items[i]; if (item->type == type) { func(item, data); } container_descendants(item, type, func, data); } } struct sway_container *container_find(struct sway_container *container, bool (*test)(struct sway_container *view, void *data), void *data) { if (!container->children) { return NULL; } for (int i = 0; i < container->children->length; ++i) { struct sway_container *child = container->children->items[i]; if (test(child, data)) { return child; } else { struct sway_container *res = container_find(child, test, data); if (res) { return res; } } } if (container->type == C_WORKSPACE) { return container_find(container->sway_workspace->floating, test, data); } return NULL; } struct sway_container *container_parent(struct sway_container *container, enum sway_container_type type) { if (!sway_assert(container, "container is NULL")) { return NULL; } if (!sway_assert(type < C_TYPES && type >= C_ROOT, "invalid type")) { return NULL; } do { container = container->parent; } while (container && container->type != type); return container; } static struct sway_container *container_at_view(struct sway_container *swayc, double lx, double ly, struct wlr_surface **surface, double *sx, double *sy) { if (!sway_assert(swayc->type == C_VIEW, "Expected a view")) { return NULL; } struct sway_view *sview = swayc->sway_view; double view_sx = lx - sview->x; double view_sy = ly - sview->y; double _sx, _sy; struct wlr_surface *_surface = NULL; switch (sview->type) { #ifdef HAVE_XWAYLAND case SWAY_VIEW_XWAYLAND: _surface = wlr_surface_surface_at(sview->surface, view_sx, view_sy, &_sx, &_sy); break; #endif case SWAY_VIEW_XDG_SHELL_V6: _surface = wlr_xdg_surface_v6_surface_at( sview->wlr_xdg_surface_v6, view_sx, view_sy, &_sx, &_sy); break; case SWAY_VIEW_XDG_SHELL: _surface = wlr_xdg_surface_surface_at( sview->wlr_xdg_surface, view_sx, view_sy, &_sx, &_sy); break; } if (_surface) { *sx = _sx; *sy = _sy; *surface = _surface; } return swayc; } /** * container_at for a container with layout L_TABBED. */ static struct sway_container *container_at_tabbed(struct sway_container *parent, double lx, double ly, struct wlr_surface **surface, double *sx, double *sy) { if (ly < parent->y || ly > parent->y + parent->height) { return NULL; } struct sway_seat *seat = input_manager_current_seat(input_manager); // Tab titles int title_height = container_titlebar_height(); if (ly < parent->y + title_height) { int tab_width = parent->width / parent->children->length; int child_index = (lx - parent->x) / tab_width; if (child_index >= parent->children->length) { child_index = parent->children->length - 1; } struct sway_container *child = parent->children->items[child_index]; return seat_get_focus_inactive(seat, child); } // Surfaces struct sway_container *current = seat_get_active_child(seat, parent); return container_at(current, lx, ly, surface, sx, sy); } /** * container_at for a container with layout L_STACKED. */ static struct sway_container *container_at_stacked( struct sway_container *parent, double lx, double ly, struct wlr_surface **surface, double *sx, double *sy) { if (ly < parent->y || ly > parent->y + parent->height) { return NULL; } struct sway_seat *seat = input_manager_current_seat(input_manager); // Title bars int title_height = container_titlebar_height(); int child_index = (ly - parent->y) / title_height; if (child_index < parent->children->length) { struct sway_container *child = parent->children->items[child_index]; return seat_get_focus_inactive(seat, child); } // Surfaces struct sway_container *current = seat_get_active_child(seat, parent); return container_at(current, lx, ly, surface, sx, sy); } /** * container_at for a container with layout L_HORIZ or L_VERT. */ static struct sway_container *container_at_linear(struct sway_container *parent, double lx, double ly, struct wlr_surface **surface, double *sx, double *sy) { for (int i = 0; i < parent->children->length; ++i) { struct sway_container *child = parent->children->items[i]; struct wlr_box box = { .x = child->x, .y = child->y, .width = child->width, .height = child->height, }; if (wlr_box_contains_point(&box, lx, ly)) { return container_at(child, lx, ly, surface, sx, sy); } } return NULL; } struct sway_container *container_at(struct sway_container *parent, double lx, double ly, struct wlr_surface **surface, double *sx, double *sy) { if (!sway_assert(parent->type >= C_WORKSPACE, "Expected workspace or deeper")) { return NULL; } if (parent->type == C_VIEW) { return container_at_view(parent, lx, ly, surface, sx, sy); } if (!parent->children->length) { return NULL; } switch (parent->layout) { case L_HORIZ: case L_VERT: return container_at_linear(parent, lx, ly, surface, sx, sy); case L_TABBED: return container_at_tabbed(parent, lx, ly, surface, sx, sy); case L_STACKED: return container_at_stacked(parent, lx, ly, surface, sx, sy); case L_FLOATING: sway_assert(false, "Didn't expect to see floating here"); return NULL; case L_NONE: return NULL; } return NULL; } struct sway_container *floating_container_at(double lx, double ly, struct wlr_surface **surface, double *sx, double *sy) { for (int i = 0; i < root_container.children->length; ++i) { struct sway_container *output = root_container.children->items[i]; for (int j = 0; j < output->children->length; ++j) { struct sway_container *workspace = output->children->items[j]; struct sway_workspace *ws = workspace->sway_workspace; if (!workspace_is_visible(workspace)) { continue; } // Items at the end of the list are on top, so iterate the list in // reverse. for (int k = ws->floating->children->length - 1; k >= 0; --k) { struct sway_container *floater = ws->floating->children->items[k]; struct wlr_box box = { .x = floater->x, .y = floater->y, .width = floater->width, .height = floater->height, }; if (wlr_box_contains_point(&box, lx, ly)) { return container_at(floater, lx, ly, surface, sx, sy); } } } } return NULL; } void container_for_each_descendant_dfs(struct sway_container *container, void (*f)(struct sway_container *container, void *data), void *data) { if (!container) { return; } if (container->children) { for (int i = 0; i < container->children->length; ++i) { struct sway_container *child = container->children->items[i]; container_for_each_descendant_dfs(child, f, data); } } if (container->type == C_WORKSPACE) { struct sway_container *floating = container->sway_workspace->floating; for (int i = 0; i < floating->children->length; ++i) { struct sway_container *child = floating->children->items[i]; container_for_each_descendant_dfs(child, f, data); } } f(container, data); } void container_for_each_descendant_bfs(struct sway_container *con, void (*f)(struct sway_container *con, void *data), void *data) { list_t *queue = get_bfs_queue(); if (!queue) { return; } if (queue == NULL) { wlr_log(WLR_ERROR, "could not allocate list"); return; } list_add(queue, con); struct sway_container *current = NULL; while (queue->length) { current = queue->items[0]; list_del(queue, 0); f(current, data); // TODO floating containers list_cat(queue, current->children); } } bool container_has_ancestor(struct sway_container *descendant, struct sway_container *ancestor) { while (descendant->type != C_ROOT) { descendant = descendant->parent; if (descendant == ancestor) { return true; } } return false; } static bool find_child_func(struct sway_container *con, void *data) { struct sway_container *child = data; return con == child; } bool container_has_child(struct sway_container *con, struct sway_container *child) { if (con == NULL || con->type == C_VIEW) { return false; } return container_find(con, find_child_func, child); } int container_count_descendants_of_type(struct sway_container *con, enum sway_container_type type) { int children = 0; if (con->type == type) { children++; } if (con->children) { for (int i = 0; i < con->children->length; i++) { struct sway_container *child = con->children->items[i]; children += container_count_descendants_of_type(child, type); } } return children; } void container_damage_whole(struct sway_container *container) { for (int i = 0; i < root_container.children->length; ++i) { struct sway_container *cont = root_container.children->items[i]; if (cont->type == C_OUTPUT) { output_damage_whole_container(cont->sway_output, container); } } } static void update_title_texture(struct sway_container *con, struct wlr_texture **texture, struct border_colors *class) { if (!sway_assert(con->type == C_CONTAINER || con->type == C_VIEW, "Unexpected type %s", container_type_to_str(con->type))) { return; } struct sway_container *output = container_parent(con, C_OUTPUT); if (!output) { return; } if (*texture) { wlr_texture_destroy(*texture); *texture = NULL; } if (!con->formatted_title) { return; } double scale = output->sway_output->wlr_output->scale; int width = 0; int height = con->title_height * scale; cairo_t *c = cairo_create(NULL); get_text_size(c, config->font, &width, NULL, scale, config->pango_markup, "%s", con->formatted_title); cairo_destroy(c); cairo_surface_t *surface = cairo_image_surface_create( CAIRO_FORMAT_ARGB32, width, height); cairo_t *cairo = cairo_create(surface); cairo_set_source_rgba(cairo, class->background[0], class->background[1], class->background[2], class->background[3]); cairo_paint(cairo); PangoContext *pango = pango_cairo_create_context(cairo); cairo_set_antialias(cairo, CAIRO_ANTIALIAS_BEST); cairo_set_source_rgba(cairo, class->text[0], class->text[1], class->text[2], class->text[3]); cairo_move_to(cairo, 0, 0); pango_printf(cairo, config->font, scale, config->pango_markup, "%s", con->formatted_title); cairo_surface_flush(surface); unsigned char *data = cairo_image_surface_get_data(surface); int stride = cairo_format_stride_for_width(CAIRO_FORMAT_ARGB32, width); struct wlr_renderer *renderer = wlr_backend_get_renderer( output->sway_output->wlr_output->backend); *texture = wlr_texture_from_pixels( renderer, WL_SHM_FORMAT_ARGB8888, stride, width, height, data); cairo_surface_destroy(surface); g_object_unref(pango); cairo_destroy(cairo); } void container_update_title_textures(struct sway_container *container) { update_title_texture(container, &container->title_focused, &config->border_colors.focused); update_title_texture(container, &container->title_focused_inactive, &config->border_colors.focused_inactive); update_title_texture(container, &container->title_unfocused, &config->border_colors.unfocused); update_title_texture(container, &container->title_urgent, &config->border_colors.urgent); container_damage_whole(container); } void container_calculate_title_height(struct sway_container *container) { if (!container->formatted_title) { container->title_height = 0; return; } cairo_t *cairo = cairo_create(NULL); int height; get_text_size(cairo, config->font, NULL, &height, 1, config->pango_markup, "%s", container->formatted_title); cairo_destroy(cairo); container->title_height = height; } /** * Calculate and return the length of the tree representation. * An example tree representation is: V[Terminal, Firefox] * If buffer is not NULL, also populate the buffer with the representation. */ static size_t get_tree_representation(struct sway_container *parent, char *buffer) { size_t len = 2; switch (parent->layout) { case L_VERT: lenient_strcat(buffer, "V["); break; case L_HORIZ: lenient_strcat(buffer, "H["); break; case L_TABBED: lenient_strcat(buffer, "T["); break; case L_STACKED: lenient_strcat(buffer, "S["); break; case L_FLOATING: lenient_strcat(buffer, "F["); break; case L_NONE: lenient_strcat(buffer, "D["); break; } for (int i = 0; i < parent->children->length; ++i) { if (i != 0) { ++len; lenient_strcat(buffer, " "); } struct sway_container *child = parent->children->items[i]; const char *identifier = NULL; if (child->type == C_VIEW) { identifier = view_get_class(child->sway_view); if (!identifier) { identifier = view_get_app_id(child->sway_view); } } else { identifier = child->formatted_title; } if (identifier) { len += strlen(identifier); lenient_strcat(buffer, identifier); } else { len += 6; lenient_strcat(buffer, "(null)"); } } ++len; lenient_strcat(buffer, "]"); return len; } void container_notify_subtree_changed(struct sway_container *container) { if (!container || container->type < C_WORKSPACE) { return; } free(container->formatted_title); container->formatted_title = NULL; size_t len = get_tree_representation(container, NULL); char *buffer = calloc(len + 1, sizeof(char)); if (!sway_assert(buffer, "Unable to allocate title string")) { return; } get_tree_representation(container, buffer); container->formatted_title = buffer; if (container->type != C_WORKSPACE) { container_calculate_title_height(container); container_update_title_textures(container); container_notify_subtree_changed(container->parent); } } size_t container_titlebar_height() { return config->font_height + TITLEBAR_V_PADDING * 2; } void container_set_floating(struct sway_container *container, bool enable) { if (container_is_floating(container) == enable) { return; } struct sway_container *workspace = container_parent(container, C_WORKSPACE); struct sway_seat *seat = input_manager_current_seat(input_manager); if (enable) { container_remove_child(container); container_add_child(workspace->sway_workspace->floating, container); if (container->type == C_VIEW) { view_init_floating(container->sway_view); view_set_tiled(container->sway_view, false); } seat_set_focus(seat, seat_get_focus_inactive(seat, container)); container_reap_empty_recursive(workspace); } else { // Returning to tiled if (container->scratchpad) { scratchpad_remove_container(container); } container_remove_child(container); container_add_child(workspace, container); container->width = container->parent->width; container->height = container->parent->height; if (container->type == C_VIEW) { view_set_tiled(container->sway_view, true); } container->is_sticky = false; container_reap_empty_recursive(workspace->sway_workspace->floating); } container_end_mouse_operation(container); ipc_event_window(container, "floating"); } void container_set_geometry_from_floating_view(struct sway_container *con) { if (!sway_assert(con->type == C_VIEW, "Expected a view")) { return; } if (!sway_assert(container_is_floating(con), "Expected a floating view")) { return; } struct sway_view *view = con->sway_view; size_t border_width = 0; size_t top = 0; if (!view->using_csd) { border_width = view->border_thickness * (view->border != B_NONE); top = view->border == B_NORMAL ? container_titlebar_height() : border_width; } con->x = view->x - border_width; con->y = view->y - top; con->width = view->width + border_width * 2; con->height = top + view->height + border_width; } bool container_is_floating(struct sway_container *container) { struct sway_container *workspace = container_parent(container, C_WORKSPACE); if (!workspace) { return false; } return container->parent == workspace->sway_workspace->floating; } void container_get_box(struct sway_container *container, struct wlr_box *box) { box->x = container->x; box->y = container->y; box->width = container->width; box->height = container->height; } /** * Translate the container's position as well as all children. */ void container_floating_translate(struct sway_container *con, double x_amount, double y_amount) { con->x += x_amount; con->y += y_amount; con->current.swayc_x += x_amount; con->current.swayc_y += y_amount; if (con->type == C_VIEW) { con->sway_view->x += x_amount; con->sway_view->y += y_amount; con->current.view_x += x_amount; con->current.view_y += y_amount; } else { for (int i = 0; i < con->children->length; ++i) { struct sway_container *child = con->children->items[i]; container_floating_translate(child, x_amount, y_amount); } } } /** * Choose an output for the floating container's new position. * * If the center of the container intersects an output then we'll choose that * one, otherwise we'll choose whichever output is closest to the container's * center. */ static struct sway_container *container_floating_find_output( struct sway_container *con) { double center_x = con->x + con->width / 2; double center_y = con->y + con->height / 2; struct sway_container *closest_output = NULL; double closest_distance = DBL_MAX; for (int i = 0; i < root_container.children->length; ++i) { struct sway_container *output = root_container.children->items[i]; struct wlr_box output_box; double closest_x, closest_y; container_get_box(output, &output_box); wlr_box_closest_point(&output_box, center_x, center_y, &closest_x, &closest_y); if (center_x == closest_x && center_y == closest_y) { // The center of the floating container is on this output return output; } double x_dist = closest_x - center_x; double y_dist = closest_y - center_y; double distance = x_dist * x_dist + y_dist * y_dist; if (distance < closest_distance) { closest_output = output; closest_distance = distance; } } return closest_output; } void container_floating_move_to(struct sway_container *con, double lx, double ly) { if (!sway_assert(container_is_floating(con), "Expected a floating container")) { return; } desktop_damage_whole_container(con); container_floating_translate(con, lx - con->x, ly - con->y); desktop_damage_whole_container(con); struct sway_container *old_workspace = container_parent(con, C_WORKSPACE); struct sway_container *new_output = container_floating_find_output(con); if (!sway_assert(new_output, "Unable to find any output")) { return; } struct sway_container *new_workspace = output_get_active_workspace(new_output->sway_output); if (old_workspace != new_workspace) { container_remove_child(con); container_add_child(new_workspace->sway_workspace->floating, con); arrange_windows(old_workspace); arrange_windows(new_workspace); workspace_detect_urgent(old_workspace); workspace_detect_urgent(new_workspace); } } void container_set_dirty(struct sway_container *container) { if (container->dirty) { return; } container->dirty = true; list_add(server.dirty_containers, container); } static bool find_urgent_iterator(struct sway_container *con, void *data) { return con->type == C_VIEW && view_is_urgent(con->sway_view); } bool container_has_urgent_child(struct sway_container *container) { return container_find(container, find_urgent_iterator, NULL); } void container_end_mouse_operation(struct sway_container *container) { struct sway_seat *seat; wl_list_for_each(seat, &input_manager->seats, link) { if (seat->op_container == container) { seat_end_mouse_operation(seat); } } }