#define _POSIX_C_SOURCE 200809L #include #include #include #include #include #include #include #include "sway/config.h" #include "sway/tree/container.h" #include "sway/input/input-manager.h" #include "sway/input/seat.h" #include "sway/tree/layout.h" #include "sway/output.h" #include "sway/server.h" #include "sway/tree/view.h" #include "sway/tree/workspace.h" #include "sway/ipc-server.h" #include "log.h" static list_t *bfs_queue; static list_t *get_bfs_queue() { if (!bfs_queue) { bfs_queue = create_list(); if (!bfs_queue) { wlr_log(L_ERROR, "could not allocate list for bfs queue"); return NULL; } } bfs_queue->length = 0; return bfs_queue; } static void notify_new_container(struct sway_container *container) { wl_signal_emit(&root_container.sway_root->events.new_container, container); ipc_event_window(container, "new"); } static struct sway_container *container_create(enum sway_container_type type) { // next id starts at 1 because 0 is assigned to root_container in layout.c static size_t next_id = 1; struct sway_container *c = calloc(1, sizeof(struct sway_container)); if (!c) { return NULL; } c->id = next_id++; c->layout = L_NONE; c->workspace_layout = L_NONE; c->type = type; if (type != C_VIEW) { c->children = create_list(); } wl_signal_init(&c->events.destroy); return c; } static void container_destroy(struct sway_container *cont) { if (cont == NULL) { return; } wl_signal_emit(&cont->events.destroy, cont); if (cont->children) { // remove children until there are no more, container_destroy calls // container_remove_child, which removes child from this container while (cont->children->length) { container_destroy(cont->children->items[0]); } list_free(cont->children); } if (cont->marks) { list_foreach(cont->marks, free); list_free(cont->marks); } if (cont->parent) { container_remove_child(cont); } if (cont->name) { free(cont->name); } free(cont); } struct sway_container *container_output_create( struct sway_output *sway_output) { struct wlr_box size; wlr_output_effective_resolution(sway_output->wlr_output, &size.width, &size.height); const char *name = sway_output->wlr_output->name; char identifier[128]; output_get_identifier(identifier, sizeof(identifier), sway_output); struct output_config *oc = NULL, *all = NULL; for (int i = 0; i < config->output_configs->length; ++i) { struct output_config *cur = config->output_configs->items[i]; if (strcasecmp(name, cur->name) == 0 || strcasecmp(identifier, cur->name) == 0) { wlr_log(L_DEBUG, "Matched output config for %s", name); oc = cur; } if (strcasecmp("*", cur->name) == 0) { wlr_log(L_DEBUG, "Matched wildcard output config for %s", name); all = cur; } if (oc && all) { break; } } if (!oc) { oc = all; } if (oc && !oc->enabled) { return NULL; } struct sway_container *output = container_create(C_OUTPUT); output->sway_output = sway_output; output->name = strdup(name); if (output->name == NULL) { container_destroy(output); return NULL; } apply_output_config(oc, output); container_add_child(&root_container, output); load_swaybars(); // Create workspace char *ws_name = workspace_next_name(output->name); wlr_log(L_DEBUG, "Creating default workspace %s", ws_name); struct sway_container *ws = container_workspace_create(output, ws_name); // Set each seat's focus if not already set struct sway_seat *seat = NULL; wl_list_for_each(seat, &input_manager->seats, link) { if (!seat->has_focus) { sway_seat_set_focus(seat, ws); } } free(ws_name); notify_new_container(output); return output; } struct sway_container *container_workspace_create( struct sway_container *output, const char *name) { if (!sway_assert(output, "container_workspace_create called with null output")) { return NULL; } wlr_log(L_DEBUG, "Added workspace %s for output %s", name, output->name); struct sway_container *workspace = container_create(C_WORKSPACE); workspace->x = output->x; workspace->y = output->y; workspace->width = output->width; workspace->height = output->height; workspace->name = !name ? NULL : strdup(name); workspace->prev_layout = L_NONE; workspace->layout = container_get_default_layout(output); workspace->workspace_layout = container_get_default_layout(output); container_add_child(output, workspace); container_sort_workspaces(output); notify_new_container(workspace); return workspace; } struct sway_container *container_view_create(struct sway_container *sibling, struct sway_view *sway_view) { if (!sway_assert(sibling, "container_view_create called with NULL sibling/parent")) { return NULL; } const char *title = view_get_title(sway_view); struct sway_container *swayc = container_create(C_VIEW); wlr_log(L_DEBUG, "Adding new view %p:%s to container %p %d %s", swayc, title, sibling, sibling ? sibling->type : 0, sibling->name); // Setup values swayc->sway_view = sway_view; swayc->name = title ? strdup(title) : NULL; swayc->width = 0; swayc->height = 0; if (sibling->type == C_WORKSPACE) { // Case of focused workspace, just create as child of it container_add_child(sibling, swayc); } else { // Regular case, create as sibling of current container container_add_sibling(sibling, swayc); } notify_new_container(swayc); return swayc; } struct sway_container *container_output_destroy(struct sway_container *output) { if (!sway_assert(output, "null output passed to container_output_destroy")) { return NULL; } if (output->children->length > 0) { // TODO save workspaces when there are no outputs. // TODO also check if there will ever be no outputs except for exiting // program if (root_container.children->length > 1) { int p = root_container.children->items[0] == output; // Move workspace from this output to another output while (output->children->length) { struct sway_container *child = output->children->items[0]; container_remove_child(child); container_add_child(root_container.children->items[p], child); } container_sort_workspaces(root_container.children->items[p]); arrange_windows(root_container.children->items[p], -1, -1); } } wl_list_remove(&output->sway_output->frame.link); wl_list_remove(&output->sway_output->destroy.link); wl_list_remove(&output->sway_output->mode.link); wlr_log(L_DEBUG, "OUTPUT: Destroying output '%s'", output->name); container_destroy(output); return &root_container; } struct sway_container *container_view_destroy(struct sway_container *view) { if (!view) { return NULL; } wlr_log(L_DEBUG, "Destroying view '%s'", view->name); struct sway_container *parent = view->parent; container_destroy(view); // TODO WLR: Destroy empty containers /* if (parent && parent->type == C_CONTAINER) { return destroy_container(parent); } */ return parent; } struct sway_container *container_set_layout(struct sway_container *container, enum sway_container_layout layout) { if (container->type == C_WORKSPACE) { container->workspace_layout = layout; if (layout == L_HORIZ || layout == L_VERT) { container->layout = layout; } } else { container->layout = layout; } return container; } void container_descendants(struct sway_container *root, enum sway_container_type type, void (*func)(struct sway_container *item, void *data), void *data) { for (int i = 0; i < root->children->length; ++i) { struct sway_container *item = root->children->items[i]; if (item->type == type) { func(item, data); } if (item->children && item->children->length) { container_descendants(item, type, func, data); } } } struct sway_container *container_find(struct sway_container *container, bool (*test)(struct sway_container *view, void *data), void *data) { if (!container->children) { return NULL; } // TODO: floating windows for (int i = 0; i < container->children->length; ++i) { struct sway_container *child = container->children->items[i]; if (test(child, data)) { return child; } else { struct sway_container *res = container_find(child, test, data); if (res) { return res; } } } return NULL; } struct sway_container *container_parent(struct sway_container *container, enum sway_container_type type) { if (!sway_assert(container, "container is NULL")) { return NULL; } if (!sway_assert(type < C_TYPES && type >= C_ROOT, "invalid type")) { return NULL; } do { container = container->parent; } while (container && container->type != type); return container; } struct sway_container *container_at(struct sway_container *parent, double lx, double ly, struct wlr_surface **surface, double *sx, double *sy) { list_t *queue = get_bfs_queue(); if (!queue) { return NULL; } list_add(queue, parent); struct sway_container *swayc = NULL; while (queue->length) { swayc = queue->items[0]; list_del(queue, 0); if (swayc->type == C_VIEW) { struct sway_view *sview = swayc->sway_view; struct sway_container *soutput = container_parent(swayc, C_OUTPUT); struct wlr_box *output_box = wlr_output_layout_get_box( root_container.sway_root->output_layout, soutput->sway_output->wlr_output); double ox = lx - output_box->x; double oy = ly - output_box->y; double view_sx = ox - swayc->x; double view_sy = oy - swayc->y; int width = swayc->sway_view->surface->current->width; int height = swayc->sway_view->surface->current->height; switch (sview->type) { case SWAY_WL_SHELL_VIEW: break; case SWAY_XDG_SHELL_V6_VIEW: // the top left corner of the sway container is the // coordinate of the top left corner of the window geometry view_sx += sview->wlr_xdg_surface_v6->geometry.x; view_sy += sview->wlr_xdg_surface_v6->geometry.y; // check for popups double popup_sx, popup_sy; struct wlr_xdg_surface_v6 *popup = wlr_xdg_surface_v6_popup_at(sview->wlr_xdg_surface_v6, view_sx, view_sy, &popup_sx, &popup_sy); if (popup) { *sx = view_sx - popup_sx; *sy = view_sy - popup_sy; *surface = popup->surface; return swayc; } break; case SWAY_XWAYLAND_VIEW: break; default: break; } // check for subsurfaces double sub_x, sub_y; struct wlr_subsurface *subsurface = wlr_surface_subsurface_at(sview->surface, view_sx, view_sy, &sub_x, &sub_y); if (subsurface) { *sx = view_sx - sub_x; *sy = view_sy - sub_y; *surface = subsurface->surface; return swayc; } if (view_sx > 0 && view_sx < width && view_sy > 0 && view_sy < height && pixman_region32_contains_point( &sview->surface->current->input, view_sx, view_sy, NULL)) { *sx = view_sx; *sy = view_sy; *surface = swayc->sway_view->surface; return swayc; } } else { list_cat(queue, swayc->children); } } return NULL; } void container_for_each_descendant_dfs(struct sway_container *container, void (*f)(struct sway_container *container, void *data), void *data) { if (container) { if (container->children) { for (int i = 0; i < container->children->length; ++i) { struct sway_container *child = container->children->items[i]; container_for_each_descendant_dfs(child, f, data); } } f(container, data); } } void container_for_each_descendant_bfs(struct sway_container *con, void (*f)(struct sway_container *con, void *data), void *data) { list_t *queue = get_bfs_queue(); if (!queue) { return; } if (queue == NULL) { wlr_log(L_ERROR, "could not allocate list"); return; } list_add(queue, con); struct sway_container *current = NULL; while (queue->length) { current = queue->items[0]; list_del(queue, 0); f(current, data); // TODO floating containers list_cat(queue, current->children); } }