#define _POSIX_C_SOURCE 200809L #include #include #include #include #include #include #include "sway/debug.h" #include "sway/tree/arrange.h" #include "sway/tree/container.h" #include "sway/tree/layout.h" #include "sway/output.h" #include "sway/tree/workspace.h" #include "sway/tree/view.h" #include "list.h" #include "log.h" struct sway_container root_container; void arrange_root() { if (config->reloading) { return; } struct wlr_output_layout *output_layout = root_container.sway_root->output_layout; const struct wlr_box *layout_box = wlr_output_layout_get_box(output_layout, NULL); root_container.x = layout_box->x; root_container.y = layout_box->y; root_container.width = layout_box->width; root_container.height = layout_box->height; for (int i = 0; i < root_container.children->length; ++i) { struct sway_container *output = root_container.children->items[i]; arrange_output(output); } } void arrange_output(struct sway_container *output) { if (config->reloading) { return; } if (!sway_assert(output->type == C_OUTPUT, "called arrange_output() on non-output container")) { return; } const struct wlr_box *output_box = wlr_output_layout_get_box( root_container.sway_root->output_layout, output->sway_output->wlr_output); output->x = output_box->x; output->y = output_box->y; output->width = output_box->width; output->height = output_box->height; wlr_log(L_DEBUG, "Arranging output '%s' at %f,%f", output->name, output->x, output->y); for (int i = 0; i < output->children->length; ++i) { struct sway_container *workspace = output->children->items[i]; arrange_workspace(workspace); } container_damage_whole(output); } void arrange_workspace(struct sway_container *workspace) { if (config->reloading) { return; } if (!sway_assert(workspace->type == C_WORKSPACE, "called arrange_workspace() on non-workspace container")) { return; } struct sway_container *output = workspace->parent; struct wlr_box *area = &output->sway_output->usable_area; wlr_log(L_DEBUG, "Usable area for ws: %dx%d@%d,%d", area->width, area->height, area->x, area->y); workspace->width = area->width; workspace->height = area->height; workspace->x = area->x; workspace->y = area->y; wlr_log(L_DEBUG, "Arranging workspace '%s' at %f, %f", workspace->name, workspace->x, workspace->y); arrange_children_of(workspace); container_damage_whole(workspace); } static void apply_horiz_layout(struct sway_container *parent) { size_t num_children = parent->children->length; if (!num_children) { return; } // Calculate total width of children double total_width = 0; for (size_t i = 0; i < num_children; ++i) { struct sway_container *child = parent->children->items[i]; if (child->width <= 0) { if (num_children > 1) { child->width = parent->width / (num_children - 1); } else { child->width = parent->width; } } total_width += child->width; } double scale = parent->width / total_width; // Resize windows wlr_log(L_DEBUG, "Arranging %p horizontally", parent); double child_x = parent->x; struct sway_container *child; for (size_t i = 0; i < num_children; ++i) { child = parent->children->items[i]; wlr_log(L_DEBUG, "Calculating arrangement for %p:%d (will scale %f by %f)", child, child->type, child->width, scale); child->x = child_x; child->y = parent->y; child->width = floor(child->width * scale); child->height = parent->height; child_x += child->width; } // Make last child use remaining width of parent child->width = parent->x + parent->width - child->x; } static void apply_vert_layout(struct sway_container *parent) { size_t num_children = parent->children->length; if (!num_children) { return; } // Calculate total height of children double total_height = 0; for (size_t i = 0; i < num_children; ++i) { struct sway_container *child = parent->children->items[i]; if (child->height <= 0) { if (num_children > 1) { child->height = parent->height / (num_children - 1); } else { child->height = parent->height; } } total_height += child->height; } double scale = parent->height / total_height; // Resize wlr_log(L_DEBUG, "Arranging %p vertically", parent); double child_y = parent->y; struct sway_container *child; for (size_t i = 0; i < num_children; ++i) { child = parent->children->items[i]; wlr_log(L_DEBUG, "Calculating arrangement for %p:%d (will scale %f by %f)", child, child->type, child->height, scale); child->x = parent->x; child->y = child_y; child->width = parent->width; child->height = floor(child->height * scale); child_y += child->height; } // Make last child use remaining height of parent child->height = parent->y + parent->height - child->y; } void arrange_children_of(struct sway_container *parent) { if (config->reloading) { return; } if (!sway_assert(parent->type == C_WORKSPACE || parent->type == C_CONTAINER, "container is a %s", container_type_to_str(parent->type))) { return; } struct sway_container *workspace = parent; if (workspace->type != C_WORKSPACE) { workspace = container_parent(workspace, C_WORKSPACE); } if (workspace->sway_workspace->fullscreen) { // Just arrange the fullscreen view and jump out view_autoconfigure(workspace->sway_workspace->fullscreen); return; } wlr_log(L_DEBUG, "Arranging layout for %p %s %fx%f+%f,%f", parent, parent->name, parent->width, parent->height, parent->x, parent->y); // Calculate x, y, width and height of children switch (parent->layout) { case L_HORIZ: apply_horiz_layout(parent); break; case L_VERT: apply_vert_layout(parent); break; default: wlr_log(L_DEBUG, "TODO: arrange layout type %d", parent->layout); apply_horiz_layout(parent); break; } // Apply x, y, width and height to children and recurse if needed for (int i = 0; i < parent->children->length; ++i) { struct sway_container *child = parent->children->items[i]; if (child->type == C_VIEW) { view_autoconfigure(child->sway_view); } else { arrange_children_of(child); } container_update_title_textures(child); } container_damage_whole(parent); update_debug_tree(); }