#define _POSIX_C_SOURCE 200809L #include #include "log.h" #include "sway/input/cursor.h" #include "sway/input/keyboard.h" #include "sway/input/seat.h" #include "sway/output.h" #include "sway/server.h" #include "sway/surface.h" struct sway_session_lock_surface { struct wlr_session_lock_surface_v1 *lock_surface; struct sway_output *output; struct wlr_surface *surface; struct wl_listener map; struct wl_listener destroy; struct wl_listener surface_commit; struct wl_listener output_commit; struct wl_listener output_destroy; }; static void set_lock_focused_surface(struct wlr_surface *focused) { server.session_lock.focused = focused; struct sway_seat *seat; wl_list_for_each(seat, &server.input->seats, link) { seat_set_focus_surface(seat, focused, false); } } static void handle_surface_map(struct wl_listener *listener, void *data) { struct sway_session_lock_surface *surf = wl_container_of(listener, surf, map); if (server.session_lock.focused == NULL) { set_lock_focused_surface(surf->surface); } cursor_rebase_all(); surface_enter_output(surf->surface, surf->output); output_damage_whole(surf->output); } static void handle_surface_commit(struct wl_listener *listener, void *data) { struct sway_session_lock_surface *surf = wl_container_of(listener, surf, surface_commit); output_damage_surface(surf->output, 0, 0, surf->surface, false); } static void handle_output_commit(struct wl_listener *listener, void *data) { struct wlr_output_event_commit *event = data; struct sway_session_lock_surface *surf = wl_container_of(listener, surf, output_commit); if (event->committed & ( WLR_OUTPUT_STATE_MODE | WLR_OUTPUT_STATE_SCALE | WLR_OUTPUT_STATE_TRANSFORM)) { wlr_session_lock_surface_v1_configure(surf->lock_surface, surf->output->width, surf->output->height); } } static void destroy_lock_surface(struct sway_session_lock_surface *surf) { // Move the seat focus to another surface if one is available if (server.session_lock.focused == surf->surface) { struct wlr_surface *next_focus = NULL; struct wlr_session_lock_surface_v1 *other; wl_list_for_each(other, &server.session_lock.lock->surfaces, link) { if (other != surf->lock_surface && other->surface->mapped) { next_focus = other->surface; break; } } set_lock_focused_surface(next_focus); } wl_list_remove(&surf->map.link); wl_list_remove(&surf->destroy.link); wl_list_remove(&surf->surface_commit.link); wl_list_remove(&surf->output_commit.link); wl_list_remove(&surf->output_destroy.link); output_damage_whole(surf->output); free(surf); } static void handle_surface_destroy(struct wl_listener *listener, void *data) { struct sway_session_lock_surface *surf = wl_container_of(listener, surf, destroy); destroy_lock_surface(surf); } static void handle_output_destroy(struct wl_listener *listener, void *data) { struct sway_session_lock_surface *surf = wl_container_of(listener, surf, output_destroy); destroy_lock_surface(surf); } static void handle_new_surface(struct wl_listener *listener, void *data) { struct wlr_session_lock_surface_v1 *lock_surface = data; struct sway_session_lock_surface *surf = calloc(1, sizeof(*surf)); if (surf == NULL) { return; } sway_log(SWAY_DEBUG, "new lock layer surface"); struct sway_output *output = lock_surface->output->data; wlr_session_lock_surface_v1_configure(lock_surface, output->width, output->height); surf->lock_surface = lock_surface; surf->surface = lock_surface->surface; surf->output = output; surf->map.notify = handle_surface_map; wl_signal_add(&lock_surface->surface->events.map, &surf->map); surf->destroy.notify = handle_surface_destroy; wl_signal_add(&lock_surface->events.destroy, &surf->destroy); surf->surface_commit.notify = handle_surface_commit; wl_signal_add(&surf->surface->events.commit, &surf->surface_commit); surf->output_commit.notify = handle_output_commit; wl_signal_add(&output->wlr_output->events.commit, &surf->output_commit); surf->output_destroy.notify = handle_output_destroy; wl_signal_add(&output->node.events.destroy, &surf->output_destroy); } static void handle_unlock(struct wl_listener *listener, void *data) { sway_log(SWAY_DEBUG, "session unlocked"); server.session_lock.locked = false; server.session_lock.lock = NULL; server.session_lock.focused = NULL; wl_list_remove(&server.session_lock.lock_new_surface.link); wl_list_remove(&server.session_lock.lock_unlock.link); wl_list_remove(&server.session_lock.lock_destroy.link); struct sway_seat *seat; wl_list_for_each(seat, &server.input->seats, link) { seat_set_exclusive_client(seat, NULL); // copied from seat_set_focus_layer -- deduplicate? struct sway_node *previous = seat_get_focus_inactive(seat, &root->node); if (previous) { // Hack to get seat to re-focus the return value of get_focus seat_set_focus(seat, NULL); seat_set_focus(seat, previous); } } // redraw everything for (int i = 0; i < root->outputs->length; ++i) { struct sway_output *output = root->outputs->items[i]; output_damage_whole(output); } } static void handle_abandon(struct wl_listener *listener, void *data) { sway_log(SWAY_INFO, "session lock abandoned"); server.session_lock.lock = NULL; server.session_lock.focused = NULL; wl_list_remove(&server.session_lock.lock_new_surface.link); wl_list_remove(&server.session_lock.lock_unlock.link); wl_list_remove(&server.session_lock.lock_destroy.link); struct sway_seat *seat; wl_list_for_each(seat, &server.input->seats, link) { seat->exclusive_client = NULL; } // redraw everything for (int i = 0; i < root->outputs->length; ++i) { struct sway_output *output = root->outputs->items[i]; output_damage_whole(output); } } static void handle_session_lock(struct wl_listener *listener, void *data) { struct wlr_session_lock_v1 *lock = data; struct wl_client *client = wl_resource_get_client(lock->resource); if (server.session_lock.lock) { wlr_session_lock_v1_destroy(lock); return; } sway_log(SWAY_DEBUG, "session locked"); server.session_lock.locked = true; server.session_lock.lock = lock; struct sway_seat *seat; wl_list_for_each(seat, &server.input->seats, link) { seat_set_exclusive_client(seat, client); } wl_signal_add(&lock->events.new_surface, &server.session_lock.lock_new_surface); wl_signal_add(&lock->events.unlock, &server.session_lock.lock_unlock); wl_signal_add(&lock->events.destroy, &server.session_lock.lock_destroy); wlr_session_lock_v1_send_locked(lock); // redraw everything for (int i = 0; i < root->outputs->length; ++i) { struct sway_output *output = root->outputs->items[i]; output_damage_whole(output); } } static void handle_session_lock_destroy(struct wl_listener *listener, void *data) { assert(server.session_lock.lock == NULL); wl_list_remove(&server.session_lock.new_lock.link); wl_list_remove(&server.session_lock.manager_destroy.link); } void sway_session_lock_init(void) { server.session_lock.manager = wlr_session_lock_manager_v1_create(server.wl_display); server.session_lock.lock_new_surface.notify = handle_new_surface; server.session_lock.lock_unlock.notify = handle_unlock; server.session_lock.lock_destroy.notify = handle_abandon; server.session_lock.new_lock.notify = handle_session_lock; server.session_lock.manager_destroy.notify = handle_session_lock_destroy; wl_signal_add(&server.session_lock.manager->events.new_lock, &server.session_lock.new_lock); wl_signal_add(&server.session_lock.manager->events.destroy, &server.session_lock.manager_destroy); }