#include #include #include #include "layout.h" #include "log.h" #include "list.h" #include "config.h" #include "container.h" #include "workspace.h" #include "focus.h" swayc_t root_container; int min_sane_h = 60; int min_sane_w = 100; void init_layout(void) { root_container.type = C_ROOT; root_container.layout = L_NONE; root_container.children = create_list(); root_container.handle = -1; root_container.visible = true; } int index_child(const swayc_t *child) { swayc_t *parent = child->parent; int i, len = parent->children->length; for (i = 0; i < len; ++i) { if (parent->children->items[i] == child) { break; } } if (!sway_assert(i < len, "Stray container")) { return -1; } return i; } void add_child(swayc_t *parent, swayc_t *child) { sway_log(L_DEBUG, "Adding %p (%d, %fx%f) to %p (%d, %fx%f)", child, child->type, child->width, child->height, parent, parent->type, parent->width, parent->height); list_add(parent->children, child); child->parent = parent; // set focus for this container if (!parent->focused) { parent->focused = child; } } void insert_child(swayc_t *parent, swayc_t *child, int index) { if (index > parent->children->length) { index = parent->children->length; } if (index < 0) { index = 0; } list_insert(parent->children, index, child); child->parent = parent; if (!parent->focused) { parent->focused = child; } } void add_floating(swayc_t *ws, swayc_t *child) { sway_log(L_DEBUG, "Adding %p (%d, %fx%f) to %p (%d, %fx%f)", child, child->type, child->width, child->height, ws, ws->type, ws->width, ws->height); if (!sway_assert(ws->type == C_WORKSPACE, "Must be of workspace type")) { return; } list_add(ws->floating, child); child->parent = ws; child->is_floating = true; if (!ws->focused) { ws->focused = child; } } swayc_t *add_sibling(swayc_t *sibling, swayc_t *child) { swayc_t *parent = sibling->parent; int i = index_child(sibling); list_insert(parent->children, i+1, child); child->parent = parent; return child->parent; } swayc_t *replace_child(swayc_t *child, swayc_t *new_child) { swayc_t *parent = child->parent; if (parent == NULL) { return NULL; } int i = index_child(child); parent->children->items[i] = new_child; // Set parent and focus for new_child new_child->parent = child->parent; if (child->parent->focused == child) { child->parent->focused = new_child; } child->parent = NULL; // Set geometry for new child new_child->x = child->x; new_child->y = child->y; new_child->width = child->width; new_child->height = child->height; // reset geometry for child child->width = 0; child->height = 0; // deactivate child if (child->type == C_VIEW) { wlc_view_set_state(child->handle, WLC_BIT_ACTIVATED, false); } return parent; } swayc_t *remove_child(swayc_t *child) { int i; swayc_t *parent = child->parent; if (child->is_floating) { // Special case for floating views for (i = 0; i < parent->floating->length; ++i) { if (parent->floating->items[i] == child) { list_del(parent->floating, i); break; } } i = 0; } else { for (i = 0; i < parent->children->length; ++i) { if (parent->children->items[i] == child) { list_del(parent->children, i); break; } } } // Set focused to new container if (parent->focused == child) { if (parent->children->length > 0) { parent->focused = parent->children->items[i ? i-1:0]; } else if (parent->floating && parent->floating->length) { parent->focused = parent->floating->items[parent->floating->length - 1]; } else { parent->focused = NULL; } } child->parent = NULL; // deactivate view if (child->type == C_VIEW) { wlc_view_set_state(child->handle, WLC_BIT_ACTIVATED, false); } return parent; } void swap_container(swayc_t *a, swayc_t *b) { //TODO doesnt handle floating <-> tiling swap if (!sway_assert(a&&b, "parameters must be non null") || !sway_assert(a->parent && b->parent, "containers must have parents")) { return; } size_t a_index = index_child(a); size_t b_index = index_child(b); swayc_t *a_parent = a->parent; swayc_t *b_parent = b->parent; // Swap the pointers a_parent->children->items[a_index] = b; b_parent->children->items[b_index] = a; a->parent = b_parent; b->parent = a_parent; if (a_parent->focused == a) { a_parent->focused = b; } // dont want to double switch if (b_parent->focused == b && a_parent != b_parent) { b_parent->focused = a; } } void swap_geometry(swayc_t *a, swayc_t *b) { double x = a->x; double y = a->y; double w = a->width; double h = a->height; a->x = b->x; a->y = b->y; a->width = b->width; a->height = b->height; b->x = x; b->y = y; b->width = w; b->height = h; } // TODO fix workspace movement, as in // [a][b][c] => |move b| => [aa][cc] // [a][b][c] => |down | => [bbbbbb] // void move_container(swayc_t *container, enum movement_direction dir) { enum swayc_layouts layout; if (container->is_floating) { return; } if (dir == MOVE_UP || dir == MOVE_DOWN) { layout = L_VERT; } else if (dir == MOVE_LEFT || dir == MOVE_RIGHT) { layout = L_HORIZ; } else { return; } swayc_t *parent = container->parent; swayc_t *child = container; while (true) { sway_log(L_DEBUG, "container:%p, parent:%p, child %p,", container,parent,child); if (parent->layout == layout) { int diff; // When child == container the container is removed, // so when inserting it back in, it needs to be -1, or 1 // inserts at 1-1 or 1+1 // 0 1 2 3 => 0 1 2 => 0 1 2 3 or 0 1 2 3 // |0|1|2| => |0|2| => |1|0|2| or |0|2|1| // When child != container, no container is removed // inserts at 1+0 or 1+1 // 0 1 2 3 => 0 1 2 3 4 or 0 1 2 3 4 // |0|1|2| => |0|n|1|2| or |0|1|n|2| if (child == container) { diff = dir == MOVE_LEFT || dir == MOVE_UP ? -1 : 1; } else { diff = dir == MOVE_LEFT || dir == MOVE_UP ? 0 : 1; } int desired = index_child(child) + diff; // Legal position // when child == container, desired must be less then parent, // when child != container, desired can be equal to parent length if (desired >= 0 && desired - (child != container) < parent->children->length) { // Case where we descend into a container if (child == container) { child = parent->children->items[desired]; // Move container Into child container. if (child->type == C_CONTAINER) { parent = child; desired = index_child(child->focused); //reset geometry container->width = container->height = 0; } } swayc_t *old_parent = remove_child(container); insert_child(parent, container, desired); destroy_container(old_parent); sway_log(L_DEBUG,"Moving to %p %d",parent, desired); break; } } child = parent; parent = child->parent; if (!parent || child->type == C_WORKSPACE) { sway_log(L_DEBUG, "Failed to move container"); return; } } // Dirty hack to fix a certain case arrange_windows(parent, -1, -1); arrange_windows(parent->parent, -1, -1); update_visibility(parent->parent); set_focused_container_for(parent->parent, container); } void move_container_to(swayc_t* container, swayc_t* destination) { if (container == destination && swayc_is_parent_of(container, destination)) { return; } swayc_t *parent = remove_child(container); // reset container geometry container->width = container->height = 0; // Send to new destination if (container->is_floating) { add_floating(swayc_active_workspace_for(destination), container); } else if (destination->type == C_WORKSPACE) { add_child(destination, container); } else { add_sibling(destination, container); } // Destroy old container if we need to parent = destroy_container(parent); // Refocus swayc_t *op1 = swayc_parent_by_type(destination, C_OUTPUT); swayc_t *op2 = swayc_parent_by_type(parent, C_OUTPUT); set_focused_container(get_focused_view(op1)); arrange_windows(op1, -1, -1); update_visibility(op1); if (op1 != op2) { set_focused_container(get_focused_view(op2)); arrange_windows(op2, -1, -1); update_visibility(op2); } } void update_geometry(swayc_t *container) { if (container->type != C_VIEW) { return; } struct wlc_geometry geometry = { .origin = { .x = container->x + (container->is_floating ? 0 : container->gaps / 2), .y = container->y + (container->is_floating ? 0 : container->gaps / 2) }, .size = { .w = container->width - (container->is_floating ? 0 : container->gaps), .h = container->height - (container->is_floating ? 0 : container->gaps) } }; if (swayc_is_fullscreen(container)) { swayc_t *parent = swayc_parent_by_type(container, C_OUTPUT); geometry.origin.x = 0; geometry.origin.y = 0; geometry.size.w = parent->width; geometry.size.h = parent->height; } wlc_view_set_geometry(container->handle, 0, &geometry); return; } void arrange_windows(swayc_t *container, double width, double height) { int i; if (width == -1 || height == -1) { sway_log(L_DEBUG, "Arranging layout for %p", container); width = container->width; height = container->height; } int x = 0, y = 0; switch (container->type) { case C_ROOT: for (i = 0; i < container->children->length; ++i) { swayc_t *child = container->children->items[i]; sway_log(L_DEBUG, "Arranging output at %d", x); arrange_windows(child, -1, -1); x += child->width; } return; case C_OUTPUT: container->width = width; container->height = height; x = 0, y = 0; for (i = 0; i < container->children->length; ++i) { swayc_t *child = container->children->items[i]; child->x = x + container->gaps; child->y = y + container->gaps; child->width = width - container->gaps * 2; child->height = height - container->gaps * 2; sway_log(L_DEBUG, "Arranging workspace #%d at %f, %f", i, child->x, child->y); arrange_windows(child, -1, -1); } return; case C_VIEW: { container->width = width; container->height = height; update_geometry(container); sway_log(L_DEBUG, "Set view to %.f x %.f @ %.f, %.f", container->width, container->height, container->x, container->y); } return; default: container->width = width; container->height = height; break; } x = y = 0; double scale = 0; switch (container->layout) { case L_HORIZ: default: // Calculate total width for (i = 0; i < container->children->length; ++i) { double *old_width = &((swayc_t *)container->children->items[i])->width; if (*old_width <= 0) { if (container->children->length > 1) { *old_width = width / (container->children->length - 1); } else { *old_width = width; } } scale += *old_width; } // Resize windows if (scale > 0.1) { scale = width / scale; sway_log(L_DEBUG, "Arranging %p horizontally", container); for (i = 0; i < container->children->length; ++i) { swayc_t *child = container->children->items[i]; sway_log(L_DEBUG, "Calculating arrangement for %p:%d (will scale %f by %f)", child, child->type, width, scale); child->x = x + container->x; child->y = y + container->y; arrange_windows(child, child->width * scale, height); x += child->width; } } break; case L_VERT: // Calculate total height for (i = 0; i < container->children->length; ++i) { double *old_height = &((swayc_t *)container->children->items[i])->height; if (*old_height <= 0) { if (container->children->length > 1) { *old_height = height / (container->children->length - 1); } else { *old_height = height; } } scale += *old_height; } // Resize if (scale > 0.1) { scale = height / scale; sway_log(L_DEBUG, "Arranging %p vertically", container); for (i = 0; i < container->children->length; ++i) { swayc_t *child = container->children->items[i]; sway_log(L_DEBUG, "Calculating arrangement for %p:%d (will scale %f by %f)", child, child->type, height, scale); child->x = x + container->x; child->y = y + container->y; arrange_windows(child, width, child->height * scale); y += child->height; } } break; } // Arrage floating layouts for workspaces last if (container->type == C_WORKSPACE) { for (i = 0; i < container->floating->length; ++i) { swayc_t *view = container->floating->items[i]; if (view->type == C_VIEW) { update_geometry(view); if (swayc_is_fullscreen(view)) { wlc_view_bring_to_front(view->handle); } else if (!container->focused || !swayc_is_fullscreen(container->focused)) { wlc_view_bring_to_front(view->handle); } } } } layout_log(&root_container, 0); } swayc_t *get_swayc_in_direction_under(swayc_t *container, enum movement_direction dir, swayc_t *limit) { swayc_t *parent = container->parent; if (dir == MOVE_PARENT) { if (parent->type == C_OUTPUT) { return NULL; } else { return parent; } } while (true) { // Test if we can even make a difference here bool can_move = false; int diff = 0; int i; if (parent->type == C_ROOT) { // Find the next output int target = -1, max_x = 0, max_y = 0, self = -1; sway_log(L_DEBUG, "Moving between outputs"); for (i = 0; i < parent->children->length; ++i) { swayc_t *next = parent->children->items[i]; if (next == container) { self = i; sway_log(L_DEBUG, "self is %p %d", next, self); continue; } if (next->type == C_OUTPUT) { sway_log(L_DEBUG, "Testing with %p %d (dir %d)", next, i, dir); // Check if it's more extreme if (dir == MOVE_RIGHT) { if (container->x + container->width <= next->x) { if (target == -1 || next->x < max_x) { target = i; max_x = next->x; } } } else if (dir == MOVE_LEFT) { if (container->x >= next->x + next->width) { if (target == -1 || max_x < next->x) { target = i; max_x = next->x; } } } else if (dir == MOVE_DOWN) { if (container->y + container->height <= next->y) { if (target == -1 || next->y < max_y) { target = i; max_y = next->y; } } } else if (dir == MOVE_UP) { if (container->y >= next->y + next->height) { if (target == -1 || max_y < next->y) { target = i; max_y = next->y; } } } } } if (target == -1) { can_move = false; } else { can_move = true; diff = target - self; } } else { if (dir == MOVE_LEFT || dir == MOVE_RIGHT) { if (parent->layout == L_HORIZ) { can_move = true; diff = dir == MOVE_LEFT ? -1 : 1; } } else { if (parent->layout == L_VERT) { can_move = true; diff = dir == MOVE_UP ? -1 : 1; } } } if (can_move) { int desired = index_child(container) + diff; if (desired < 0 || desired >= parent->children->length) { can_move = false; } else { return parent->children->items[desired]; } } if (!can_move) { container = parent; parent = parent->parent; if (!parent || container == limit) { // Nothing we can do return NULL; } } } } swayc_t *get_swayc_in_direction(swayc_t *container, enum movement_direction dir) { return get_swayc_in_direction_under(container, dir, NULL); } void recursive_resize(swayc_t *container, double amount, enum wlc_resize_edge edge) { int i; bool layout_match = true; sway_log(L_DEBUG, "Resizing %p with amount: %f", container, amount); if (edge == WLC_RESIZE_EDGE_LEFT || edge == WLC_RESIZE_EDGE_RIGHT) { container->width += amount; layout_match = container->layout == L_HORIZ; } else if (edge == WLC_RESIZE_EDGE_TOP || edge == WLC_RESIZE_EDGE_BOTTOM) { container->height += amount; layout_match = container->layout == L_VERT; } if (container->type == C_VIEW) { struct wlc_geometry geometry = { .origin = { .x = container->x + container->gaps / 2, .y = container->y + container->gaps / 2 }, .size = { .w = container->width - container->gaps, .h = container->height - container->gaps } }; wlc_view_set_geometry(container->handle, edge, &geometry); return; } if (layout_match) { for (i = 0; i < container->children->length; i++) { recursive_resize(container->children->items[i], amount/container->children->length, edge); } } else { for (i = 0; i < container->children->length; i++) { recursive_resize(container->children->items[i], amount, edge); } } }