#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "config.h" #include "list.h" #include "log.h" #include "sway/config.h" #include "sway/scene_descriptor.h" #include "sway/input/cursor.h" #include "sway/input/input-manager.h" #include "sway/input/keyboard.h" #include "sway/input/libinput.h" #include "sway/input/seat.h" #include "sway/input/switch.h" #include "sway/input/tablet.h" #include "sway/ipc-server.h" #include "sway/layers.h" #include "sway/output.h" #include "sway/server.h" #include "sway/tree/arrange.h" #include "sway/tree/container.h" #include "sway/tree/root.h" #include "sway/tree/view.h" #include "sway/tree/workspace.h" static void seat_device_destroy(struct sway_seat_device *seat_device) { if (!seat_device) { return; } sway_keyboard_destroy(seat_device->keyboard); sway_tablet_destroy(seat_device->tablet); sway_tablet_pad_destroy(seat_device->tablet_pad); sway_switch_destroy(seat_device->switch_device); wlr_cursor_detach_input_device(seat_device->sway_seat->cursor->cursor, seat_device->input_device->wlr_device); wl_list_remove(&seat_device->link); free(seat_device); } static void seat_node_destroy(struct sway_seat_node *seat_node) { wl_list_remove(&seat_node->destroy.link); wl_list_remove(&seat_node->link); /* * This is the only time we remove items from the focus stack without * immediately re-adding them. If we just removed the last thing, * mark that nothing has focus anymore. */ if (wl_list_empty(&seat_node->seat->focus_stack)) { seat_node->seat->has_focus = false; } free(seat_node); } void seat_destroy(struct sway_seat *seat) { if (seat == config->handler_context.seat) { config->handler_context.seat = input_manager_get_default_seat(); } struct sway_seat_device *seat_device, *next; wl_list_for_each_safe(seat_device, next, &seat->devices, link) { seat_device_destroy(seat_device); } struct sway_seat_node *seat_node, *next_seat_node; wl_list_for_each_safe(seat_node, next_seat_node, &seat->focus_stack, link) { seat_node_destroy(seat_node); } sway_input_method_relay_finish(&seat->im_relay); sway_cursor_destroy(seat->cursor); wl_list_remove(&seat->new_node.link); wl_list_remove(&seat->request_start_drag.link); wl_list_remove(&seat->start_drag.link); wl_list_remove(&seat->request_set_selection.link); wl_list_remove(&seat->request_set_primary_selection.link); wl_list_remove(&seat->link); wlr_seat_destroy(seat->wlr_seat); for (int i = 0; i < seat->deferred_bindings->length; i++) { free_sway_binding(seat->deferred_bindings->items[i]); } wlr_scene_node_destroy(&seat->scene_tree->node); list_free(seat->deferred_bindings); free(seat->prev_workspace_name); free(seat); } void seat_idle_notify_activity(struct sway_seat *seat, enum sway_input_idle_source source) { if ((source & seat->idle_inhibit_sources) == 0) { return; } wlr_idle_notifier_v1_notify_activity(server.idle_notifier_v1, seat->wlr_seat); } /** * Activate all views within this container recursively. */ static void seat_send_activate(struct sway_node *node, struct sway_seat *seat) { if (node_is_view(node)) { if (!seat_is_input_allowed(seat, node->sway_container->view->surface)) { sway_log(SWAY_DEBUG, "Refusing to set focus, input is inhibited"); return; } view_set_activated(node->sway_container->view, true); } else { list_t *children = node_get_children(node); for (int i = 0; i < children->length; ++i) { struct sway_container *child = children->items[i]; seat_send_activate(&child->node, seat); } } } static struct sway_keyboard *sway_keyboard_for_wlr_keyboard( struct sway_seat *seat, struct wlr_keyboard *wlr_keyboard) { struct sway_seat_device *seat_device; wl_list_for_each(seat_device, &seat->devices, link) { struct sway_input_device *input_device = seat_device->input_device; if (input_device->wlr_device->type != WLR_INPUT_DEVICE_KEYBOARD) { continue; } if (input_device->wlr_device == &wlr_keyboard->base) { return seat_device->keyboard; } } struct sway_keyboard_group *group; wl_list_for_each(group, &seat->keyboard_groups, link) { struct sway_input_device *input_device = group->seat_device->input_device; if (input_device->wlr_device == &wlr_keyboard->base) { return group->seat_device->keyboard; } } return NULL; } static void seat_keyboard_notify_enter(struct sway_seat *seat, struct wlr_surface *surface) { struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat); if (!keyboard) { wlr_seat_keyboard_notify_enter(seat->wlr_seat, surface, NULL, 0, NULL); return; } struct sway_keyboard *sway_keyboard = sway_keyboard_for_wlr_keyboard(seat, keyboard); assert(sway_keyboard && "Cannot find sway_keyboard for seat keyboard"); struct sway_shortcut_state *state = &sway_keyboard->state_pressed_sent; wlr_seat_keyboard_notify_enter(seat->wlr_seat, surface, state->pressed_keycodes, state->npressed, &keyboard->modifiers); } static void seat_tablet_pads_set_focus(struct sway_seat *seat, struct wlr_surface *surface) { struct sway_seat_device *seat_device; wl_list_for_each(seat_device, &seat->devices, link) { sway_tablet_pad_set_focus(seat_device->tablet_pad, surface); } } /** * If con is a view, set it as active and enable keyboard input. * If con is a container, set all child views as active and don't enable * keyboard input on any. */ static void seat_send_focus(struct sway_node *node, struct sway_seat *seat) { seat_send_activate(node, seat); struct sway_view *view = node->type == N_CONTAINER ? node->sway_container->view : NULL; if (view && seat_is_input_allowed(seat, view->surface)) { #if HAVE_XWAYLAND if (view->type == SWAY_VIEW_XWAYLAND) { struct wlr_xwayland *xwayland = server.xwayland.wlr_xwayland; wlr_xwayland_set_seat(xwayland, seat->wlr_seat); } #endif seat_keyboard_notify_enter(seat, view->surface); seat_tablet_pads_set_focus(seat, view->surface); sway_input_method_relay_set_focus(&seat->im_relay, view->surface); struct wlr_pointer_constraint_v1 *constraint = wlr_pointer_constraints_v1_constraint_for_surface( server.pointer_constraints, view->surface, seat->wlr_seat); sway_cursor_constrain(seat->cursor, constraint); } } void seat_for_each_node(struct sway_seat *seat, void (*f)(struct sway_node *node, void *data), void *data) { struct sway_seat_node *current = NULL; wl_list_for_each(current, &seat->focus_stack, link) { f(current->node, data); } } struct sway_container *seat_get_focus_inactive_view(struct sway_seat *seat, struct sway_node *ancestor) { if (node_is_view(ancestor)) { return ancestor->sway_container; } struct sway_seat_node *current; wl_list_for_each(current, &seat->focus_stack, link) { struct sway_node *node = current->node; if (node_is_view(node) && node_has_ancestor(node, ancestor)) { return node->sway_container; } } return NULL; } static void handle_seat_node_destroy(struct wl_listener *listener, void *data) { struct sway_seat_node *seat_node = wl_container_of(listener, seat_node, destroy); struct sway_seat *seat = seat_node->seat; struct sway_node *node = seat_node->node; struct sway_node *parent = node_get_parent(node); struct sway_node *focus = seat_get_focus(seat); if (node->type == N_WORKSPACE) { seat_node_destroy(seat_node); // If an unmanaged or layer surface is focused when an output gets // disabled and an empty workspace on the output was focused by the // seat, the seat needs to refocus its focus inactive to update the // value of seat->workspace. if (seat->workspace == node->sway_workspace) { struct sway_node *node = seat_get_focus_inactive(seat, &root->node); seat_set_focus(seat, NULL); if (node) { seat_set_focus(seat, node); } else { seat->workspace = NULL; } } return; } // Even though the container being destroyed might be nowhere near the // focused container, we still need to set focus_inactive on a sibling of // the container being destroyed. bool needs_new_focus = focus && (focus == node || node_has_ancestor(focus, node)); seat_node_destroy(seat_node); if (!parent && !needs_new_focus) { // Destroying a container that is no longer in the tree return; } // Find new focus_inactive (ie. sibling, or workspace if no siblings left) struct sway_node *next_focus = NULL; while (next_focus == NULL && parent != NULL) { struct sway_container *con = seat_get_focus_inactive_view(seat, parent); next_focus = con ? &con->node : NULL; if (next_focus == NULL && parent->type == N_WORKSPACE) { next_focus = parent; break; } parent = node_get_parent(parent); } if (!next_focus) { struct sway_workspace *ws = seat_get_last_known_workspace(seat); if (!ws) { return; } struct sway_container *con = seat_get_focus_inactive_view(seat, &ws->node); next_focus = con ? &(con->node) : &(ws->node); } if (next_focus->type == N_WORKSPACE && !workspace_is_visible(next_focus->sway_workspace)) { // Do not change focus to a non-visible workspace return; } if (needs_new_focus) { // Make sure the workspace IPC event gets sent if (node->type == N_CONTAINER && node->sway_container->scratchpad) { seat_set_focus(seat, NULL); } // The structure change might have caused it to move up to the top of // the focus stack without sending focus notifications to the view if (seat_get_focus(seat) == next_focus) { seat_send_focus(next_focus, seat); } else { seat_set_focus(seat, next_focus); } } else { // Setting focus_inactive focus = seat_get_focus_inactive(seat, &root->node); seat_set_raw_focus(seat, next_focus); if (focus->type == N_CONTAINER && focus->sway_container->pending.workspace) { seat_set_raw_focus(seat, &focus->sway_container->pending.workspace->node); } seat_set_raw_focus(seat, focus); } } static struct sway_seat_node *seat_node_from_node( struct sway_seat *seat, struct sway_node *node) { if (node->type == N_ROOT || node->type == N_OUTPUT) { // these don't get seat nodes ever return NULL; } struct sway_seat_node *seat_node = NULL; wl_list_for_each(seat_node, &seat->focus_stack, link) { if (seat_node->node == node) { return seat_node; } } seat_node = calloc(1, sizeof(struct sway_seat_node)); if (seat_node == NULL) { sway_log(SWAY_ERROR, "could not allocate seat node"); return NULL; } seat_node->node = node; seat_node->seat = seat; wl_list_insert(seat->focus_stack.prev, &seat_node->link); wl_signal_add(&node->events.destroy, &seat_node->destroy); seat_node->destroy.notify = handle_seat_node_destroy; return seat_node; } static void handle_new_node(struct wl_listener *listener, void *data) { struct sway_seat *seat = wl_container_of(listener, seat, new_node); struct sway_node *node = data; seat_node_from_node(seat, node); } static void drag_icon_update_position(struct sway_seat *seat, struct wlr_scene_node *node) { struct wlr_drag_icon *wlr_icon = scene_descriptor_try_get(node, SWAY_SCENE_DESC_DRAG_ICON); struct wlr_cursor *cursor = seat->cursor->cursor; switch (wlr_icon->drag->grab_type) { case WLR_DRAG_GRAB_KEYBOARD: return; case WLR_DRAG_GRAB_KEYBOARD_POINTER: wlr_scene_node_set_position(node, cursor->x, cursor->y); break; case WLR_DRAG_GRAB_KEYBOARD_TOUCH:; struct wlr_touch_point *point = wlr_seat_touch_get_point(seat->wlr_seat, wlr_icon->drag->touch_id); if (point == NULL) { return; } wlr_scene_node_set_position(node, seat->touch_x, seat->touch_y); } } void drag_icons_update_position(struct sway_seat *seat) { struct wlr_scene_node *node; wl_list_for_each(node, &seat->drag_icons->children, link) { drag_icon_update_position(seat, node); } } static void drag_handle_destroy(struct wl_listener *listener, void *data) { struct sway_drag *drag = wl_container_of(listener, drag, destroy); // Focus enter isn't sent during drag, so refocus the focused node, layer // surface or unmanaged surface. struct sway_seat *seat = drag->seat; struct sway_node *focus = seat_get_focus(seat); if (focus) { seat_set_focus(seat, NULL); seat_set_focus(seat, focus); } else if (seat->focused_layer) { struct wlr_layer_surface_v1 *layer = seat->focused_layer; seat_set_focus_layer(seat, NULL); seat_set_focus_layer(seat, layer); } else { struct wlr_surface *unmanaged = seat->wlr_seat->keyboard_state.focused_surface; seat_set_focus_surface(seat, NULL, false); seat_set_focus_surface(seat, unmanaged, false); } drag->wlr_drag->data = NULL; wl_list_remove(&drag->destroy.link); free(drag); } static void handle_request_start_drag(struct wl_listener *listener, void *data) { struct sway_seat *seat = wl_container_of(listener, seat, request_start_drag); struct wlr_seat_request_start_drag_event *event = data; if (wlr_seat_validate_pointer_grab_serial(seat->wlr_seat, event->origin, event->serial)) { wlr_seat_start_pointer_drag(seat->wlr_seat, event->drag, event->serial); return; } struct wlr_touch_point *point; if (wlr_seat_validate_touch_grab_serial(seat->wlr_seat, event->origin, event->serial, &point)) { wlr_seat_start_touch_drag(seat->wlr_seat, event->drag, event->serial, point); return; } // TODO: tablet grabs sway_log(SWAY_DEBUG, "Ignoring start_drag request: " "could not validate pointer or touch serial %" PRIu32, event->serial); wlr_data_source_destroy(event->drag->source); } static void handle_start_drag(struct wl_listener *listener, void *data) { struct sway_seat *seat = wl_container_of(listener, seat, start_drag); struct wlr_drag *wlr_drag = data; struct sway_drag *drag = calloc(1, sizeof(struct sway_drag)); if (drag == NULL) { sway_log(SWAY_ERROR, "Allocation failed"); return; } drag->seat = seat; drag->wlr_drag = wlr_drag; wlr_drag->data = drag; drag->destroy.notify = drag_handle_destroy; wl_signal_add(&wlr_drag->events.destroy, &drag->destroy); struct wlr_drag_icon *wlr_drag_icon = wlr_drag->icon; if (wlr_drag_icon != NULL) { struct wlr_scene_tree *tree = wlr_scene_drag_icon_create(seat->drag_icons, wlr_drag_icon); if (!tree) { sway_log(SWAY_ERROR, "Failed to allocate a drag icon scene tree"); return; } if (!scene_descriptor_assign(&tree->node, SWAY_SCENE_DESC_DRAG_ICON, wlr_drag_icon)) { sway_log(SWAY_ERROR, "Failed to allocate a drag icon scene descriptor"); wlr_scene_node_destroy(&tree->node); return; } drag_icon_update_position(seat, &tree->node); } seatop_begin_default(seat); } static void handle_request_set_selection(struct wl_listener *listener, void *data) { struct sway_seat *seat = wl_container_of(listener, seat, request_set_selection); struct wlr_seat_request_set_selection_event *event = data; wlr_seat_set_selection(seat->wlr_seat, event->source, event->serial); } static void handle_request_set_primary_selection(struct wl_listener *listener, void *data) { struct sway_seat *seat = wl_container_of(listener, seat, request_set_primary_selection); struct wlr_seat_request_set_primary_selection_event *event = data; wlr_seat_set_primary_selection(seat->wlr_seat, event->source, event->serial); } static void collect_focus_iter(struct sway_node *node, void *data) { struct sway_seat *seat = data; struct sway_seat_node *seat_node = seat_node_from_node(seat, node); if (!seat_node) { return; } wl_list_remove(&seat_node->link); wl_list_insert(&seat->focus_stack, &seat_node->link); } static void collect_focus_workspace_iter(struct sway_workspace *workspace, void *data) { collect_focus_iter(&workspace->node, data); } static void collect_focus_container_iter(struct sway_container *container, void *data) { collect_focus_iter(&container->node, data); } struct sway_seat *seat_create(const char *seat_name) { struct sway_seat *seat = calloc(1, sizeof(struct sway_seat)); if (!seat) { return NULL; } bool failed = false; seat->scene_tree = alloc_scene_tree(root->layers.seat, &failed); seat->drag_icons = alloc_scene_tree(seat->scene_tree, &failed); if (failed) { wlr_scene_node_destroy(&seat->scene_tree->node); free(seat); return NULL; } seat->wlr_seat = wlr_seat_create(server.wl_display, seat_name); if (!sway_assert(seat->wlr_seat, "could not allocate seat")) { wlr_scene_node_destroy(&seat->scene_tree->node); free(seat); return NULL; } seat->wlr_seat->data = seat; seat->cursor = sway_cursor_create(seat); if (!seat->cursor) { wlr_scene_node_destroy(&seat->scene_tree->node); wlr_seat_destroy(seat->wlr_seat); free(seat); return NULL; } seat->idle_inhibit_sources = seat->idle_wake_sources = IDLE_SOURCE_KEYBOARD | IDLE_SOURCE_POINTER | IDLE_SOURCE_TOUCH | IDLE_SOURCE_TABLET_PAD | IDLE_SOURCE_TABLET_TOOL | IDLE_SOURCE_SWITCH; // init the focus stack wl_list_init(&seat->focus_stack); wl_list_init(&seat->devices); root_for_each_workspace(collect_focus_workspace_iter, seat); root_for_each_container(collect_focus_container_iter, seat); seat->deferred_bindings = create_list(); wl_signal_add(&root->events.new_node, &seat->new_node); seat->new_node.notify = handle_new_node; wl_signal_add(&seat->wlr_seat->events.request_start_drag, &seat->request_start_drag); seat->request_start_drag.notify = handle_request_start_drag; wl_signal_add(&seat->wlr_seat->events.start_drag, &seat->start_drag); seat->start_drag.notify = handle_start_drag; wl_signal_add(&seat->wlr_seat->events.request_set_selection, &seat->request_set_selection); seat->request_set_selection.notify = handle_request_set_selection; wl_signal_add(&seat->wlr_seat->events.request_set_primary_selection, &seat->request_set_primary_selection); seat->request_set_primary_selection.notify = handle_request_set_primary_selection; wl_list_init(&seat->keyboard_groups); wl_list_init(&seat->keyboard_shortcuts_inhibitors); sway_input_method_relay_init(seat, &seat->im_relay); bool first = wl_list_empty(&server.input->seats); wl_list_insert(&server.input->seats, &seat->link); if (!first) { // Since this is not the first seat, attempt to set initial focus struct sway_seat *current_seat = input_manager_current_seat(); struct sway_node *current_focus = seat_get_focus_inactive(current_seat, &root->node); seat_set_focus(seat, current_focus); } seatop_begin_default(seat); return seat; } static void seat_update_capabilities(struct sway_seat *seat) { uint32_t caps = 0; uint32_t previous_caps = seat->wlr_seat->capabilities; struct sway_seat_device *seat_device; wl_list_for_each(seat_device, &seat->devices, link) { switch (seat_device->input_device->wlr_device->type) { case WLR_INPUT_DEVICE_KEYBOARD: caps |= WL_SEAT_CAPABILITY_KEYBOARD; break; case WLR_INPUT_DEVICE_POINTER: caps |= WL_SEAT_CAPABILITY_POINTER; break; case WLR_INPUT_DEVICE_TOUCH: caps |= WL_SEAT_CAPABILITY_TOUCH; break; case WLR_INPUT_DEVICE_TABLET: caps |= WL_SEAT_CAPABILITY_POINTER; break; case WLR_INPUT_DEVICE_SWITCH: case WLR_INPUT_DEVICE_TABLET_PAD: break; } } // Hide cursor if seat doesn't have pointer capability. // We must call cursor_set_image while the wlr_seat has the capabilities // otherwise it's a no op. if ((caps & WL_SEAT_CAPABILITY_POINTER) == 0) { cursor_set_image(seat->cursor, NULL, NULL); wlr_seat_set_capabilities(seat->wlr_seat, caps); } else { wlr_seat_set_capabilities(seat->wlr_seat, caps); if ((previous_caps & WL_SEAT_CAPABILITY_POINTER) == 0) { cursor_set_image(seat->cursor, "default", NULL); } } } static void seat_reset_input_config(struct sway_seat *seat, struct sway_seat_device *sway_device) { sway_log(SWAY_DEBUG, "Resetting output mapping for input device %s", sway_device->input_device->identifier); wlr_cursor_map_input_to_output(seat->cursor->cursor, sway_device->input_device->wlr_device, NULL); } static bool has_prefix(const char *str, const char *prefix) { return strncmp(str, prefix, strlen(prefix)) == 0; } /** * Get the name of the built-in output, if any. Returns NULL if there isn't * exactly one built-in output. */ static const char *get_builtin_output_name(void) { const char *match = NULL; for (int i = 0; i < root->outputs->length; ++i) { struct sway_output *output = root->outputs->items[i]; const char *name = output->wlr_output->name; if (has_prefix(name, "eDP-") || has_prefix(name, "LVDS-") || has_prefix(name, "DSI-")) { if (match != NULL) { return NULL; } match = name; } } return match; } static bool is_touch_or_tablet_tool(struct sway_seat_device *seat_device) { switch (seat_device->input_device->wlr_device->type) { case WLR_INPUT_DEVICE_TOUCH: case WLR_INPUT_DEVICE_TABLET: return true; default: return false; } } static void seat_apply_input_mapping(struct sway_seat *seat, struct sway_seat_device *sway_device) { struct input_config *ic = input_device_get_config(sway_device->input_device); switch (sway_device->input_device->wlr_device->type) { case WLR_INPUT_DEVICE_POINTER: case WLR_INPUT_DEVICE_TOUCH: case WLR_INPUT_DEVICE_TABLET: break; default: return; // these devices don't support mappings } sway_log(SWAY_DEBUG, "Applying input mapping to %s", sway_device->input_device->identifier); const char *mapped_to_output = ic == NULL ? NULL : ic->mapped_to_output; struct wlr_box *mapped_to_region = ic == NULL ? NULL : ic->mapped_to_region; enum input_config_mapped_to mapped_to = ic == NULL ? MAPPED_TO_DEFAULT : ic->mapped_to; switch (mapped_to) { case MAPPED_TO_DEFAULT:; /* * If the wlroots backend provides an output name, use that. * * Otherwise, try to map built-in touch and pointer devices to the * built-in output. */ struct wlr_input_device *dev = sway_device->input_device->wlr_device; switch (dev->type) { case WLR_INPUT_DEVICE_POINTER: mapped_to_output = wlr_pointer_from_input_device(dev)->output_name; break; case WLR_INPUT_DEVICE_TOUCH: mapped_to_output = wlr_touch_from_input_device(dev)->output_name; break; default: mapped_to_output = NULL; break; } #if WLR_HAS_LIBINPUT_BACKEND if (mapped_to_output == NULL && is_touch_or_tablet_tool(sway_device) && sway_libinput_device_is_builtin(sway_device->input_device)) { mapped_to_output = get_builtin_output_name(); if (mapped_to_output) { sway_log(SWAY_DEBUG, "Auto-detected output '%s' for device '%s'", mapped_to_output, sway_device->input_device->identifier); } } #else (void)is_touch_or_tablet_tool; (void)get_builtin_output_name; #endif if (mapped_to_output == NULL) { return; } /* fallthrough */ case MAPPED_TO_OUTPUT: sway_log(SWAY_DEBUG, "Mapping input device %s to output %s", sway_device->input_device->identifier, mapped_to_output); if (strcmp("*", mapped_to_output) == 0) { wlr_cursor_map_input_to_output(seat->cursor->cursor, sway_device->input_device->wlr_device, NULL); wlr_cursor_map_input_to_region(seat->cursor->cursor, sway_device->input_device->wlr_device, NULL); sway_log(SWAY_DEBUG, "Reset output mapping"); return; } struct sway_output *output = output_by_name_or_id(mapped_to_output); if (!output) { sway_log(SWAY_DEBUG, "Requested output %s for device %s isn't present", mapped_to_output, sway_device->input_device->identifier); return; } wlr_cursor_map_input_to_output(seat->cursor->cursor, sway_device->input_device->wlr_device, output->wlr_output); wlr_cursor_map_input_to_region(seat->cursor->cursor, sway_device->input_device->wlr_device, NULL); sway_log(SWAY_DEBUG, "Mapped to output %s", output->wlr_output->name); return; case MAPPED_TO_REGION: sway_log(SWAY_DEBUG, "Mapping input device %s to %d,%d %dx%d", sway_device->input_device->identifier, mapped_to_region->x, mapped_to_region->y, mapped_to_region->width, mapped_to_region->height); wlr_cursor_map_input_to_output(seat->cursor->cursor, sway_device->input_device->wlr_device, NULL); wlr_cursor_map_input_to_region(seat->cursor->cursor, sway_device->input_device->wlr_device, mapped_to_region); return; } } static void seat_configure_pointer(struct sway_seat *seat, struct sway_seat_device *sway_device) { seat_configure_xcursor(seat); wlr_cursor_attach_input_device(seat->cursor->cursor, sway_device->input_device->wlr_device); wl_event_source_timer_update( seat->cursor->hide_source, cursor_get_timeout(seat->cursor)); } static void seat_configure_keyboard(struct sway_seat *seat, struct sway_seat_device *seat_device) { if (!seat_device->keyboard) { sway_keyboard_create(seat, seat_device); } sway_keyboard_configure(seat_device->keyboard); // We only need to update the current keyboard, as the rest will be updated // as they are activated. struct wlr_keyboard *wlr_keyboard = wlr_keyboard_from_input_device(seat_device->input_device->wlr_device); struct wlr_keyboard *current_keyboard = seat->wlr_seat->keyboard_state.keyboard; if (wlr_keyboard != current_keyboard) { return; } // force notify reenter to pick up the new configuration. This reuses // the current focused surface to avoid breaking input grabs. struct wlr_surface *surface = seat->wlr_seat->keyboard_state.focused_surface; if (surface) { wlr_seat_keyboard_notify_clear_focus(seat->wlr_seat); seat_keyboard_notify_enter(seat, surface); } } static void seat_configure_switch(struct sway_seat *seat, struct sway_seat_device *seat_device) { if (!seat_device->switch_device) { sway_switch_create(seat, seat_device); } sway_switch_configure(seat_device->switch_device); } static void seat_configure_touch(struct sway_seat *seat, struct sway_seat_device *sway_device) { wlr_cursor_attach_input_device(seat->cursor->cursor, sway_device->input_device->wlr_device); } static void seat_configure_tablet_tool(struct sway_seat *seat, struct sway_seat_device *sway_device) { if (!sway_device->tablet) { sway_device->tablet = sway_tablet_create(seat, sway_device); } sway_configure_tablet(sway_device->tablet); wlr_cursor_attach_input_device(seat->cursor->cursor, sway_device->input_device->wlr_device); } static void seat_configure_tablet_pad(struct sway_seat *seat, struct sway_seat_device *sway_device) { if (!sway_device->tablet_pad) { sway_device->tablet_pad = sway_tablet_pad_create(seat, sway_device); } sway_configure_tablet_pad(sway_device->tablet_pad); } static struct sway_seat_device *seat_get_device(struct sway_seat *seat, struct sway_input_device *input_device) { struct sway_seat_device *seat_device = NULL; wl_list_for_each(seat_device, &seat->devices, link) { if (seat_device->input_device == input_device) { return seat_device; } } struct sway_keyboard_group *group = NULL; wl_list_for_each(group, &seat->keyboard_groups, link) { if (group->seat_device->input_device == input_device) { return group->seat_device; } } return NULL; } void seat_configure_device(struct sway_seat *seat, struct sway_input_device *input_device) { struct sway_seat_device *seat_device = seat_get_device(seat, input_device); if (!seat_device) { return; } switch (input_device->wlr_device->type) { case WLR_INPUT_DEVICE_POINTER: seat_configure_pointer(seat, seat_device); break; case WLR_INPUT_DEVICE_KEYBOARD: seat_configure_keyboard(seat, seat_device); break; case WLR_INPUT_DEVICE_SWITCH: seat_configure_switch(seat, seat_device); break; case WLR_INPUT_DEVICE_TOUCH: seat_configure_touch(seat, seat_device); break; case WLR_INPUT_DEVICE_TABLET: seat_configure_tablet_tool(seat, seat_device); break; case WLR_INPUT_DEVICE_TABLET_PAD: seat_configure_tablet_pad(seat, seat_device); break; } seat_apply_input_mapping(seat, seat_device); } void seat_configure_device_mapping(struct sway_seat *seat, struct sway_input_device *input_device) { struct sway_seat_device *seat_device = seat_get_device(seat, input_device); if (!seat_device) { return; } seat_apply_input_mapping(seat, seat_device); } void seat_reset_device(struct sway_seat *seat, struct sway_input_device *input_device) { struct sway_seat_device *seat_device = seat_get_device(seat, input_device); if (!seat_device) { return; } switch (input_device->wlr_device->type) { case WLR_INPUT_DEVICE_POINTER: seat_reset_input_config(seat, seat_device); break; case WLR_INPUT_DEVICE_KEYBOARD: sway_keyboard_disarm_key_repeat(seat_device->keyboard); sway_keyboard_configure(seat_device->keyboard); break; case WLR_INPUT_DEVICE_TOUCH: seat_reset_input_config(seat, seat_device); break; case WLR_INPUT_DEVICE_TABLET: seat_reset_input_config(seat, seat_device); break; case WLR_INPUT_DEVICE_TABLET_PAD: sway_log(SWAY_DEBUG, "TODO: reset tablet pad"); break; case WLR_INPUT_DEVICE_SWITCH: sway_log(SWAY_DEBUG, "TODO: reset switch device"); break; } } void seat_add_device(struct sway_seat *seat, struct sway_input_device *input_device) { if (seat_get_device(seat, input_device)) { seat_configure_device(seat, input_device); return; } struct sway_seat_device *seat_device = calloc(1, sizeof(struct sway_seat_device)); if (!seat_device) { sway_log(SWAY_DEBUG, "could not allocate seat device"); return; } sway_log(SWAY_DEBUG, "adding device %s to seat %s", input_device->identifier, seat->wlr_seat->name); seat_device->sway_seat = seat; seat_device->input_device = input_device; wl_list_insert(&seat->devices, &seat_device->link); seat_configure_device(seat, input_device); seat_update_capabilities(seat); } void seat_remove_device(struct sway_seat *seat, struct sway_input_device *input_device) { struct sway_seat_device *seat_device = seat_get_device(seat, input_device); if (!seat_device) { return; } sway_log(SWAY_DEBUG, "removing device %s from seat %s", input_device->identifier, seat->wlr_seat->name); seat_device_destroy(seat_device); seat_update_capabilities(seat); } static bool xcursor_manager_is_named(const struct wlr_xcursor_manager *manager, const char *name) { return (!manager->name && !name) || (name && manager->name && strcmp(name, manager->name) == 0); } void seat_configure_xcursor(struct sway_seat *seat) { unsigned cursor_size = 24; const char *cursor_theme = NULL; const struct seat_config *seat_config = seat_get_config(seat); if (!seat_config) { seat_config = seat_get_config_by_name("*"); } if (seat_config) { cursor_size = seat_config->xcursor_theme.size; cursor_theme = seat_config->xcursor_theme.name; } if (seat == input_manager_get_default_seat()) { char cursor_size_fmt[16]; snprintf(cursor_size_fmt, sizeof(cursor_size_fmt), "%u", cursor_size); setenv("XCURSOR_SIZE", cursor_size_fmt, 1); if (cursor_theme != NULL) { setenv("XCURSOR_THEME", cursor_theme, 1); } #if HAVE_XWAYLAND if (server.xwayland.wlr_xwayland && (!server.xwayland.xcursor_manager || !xcursor_manager_is_named(server.xwayland.xcursor_manager, cursor_theme) || server.xwayland.xcursor_manager->size != cursor_size)) { wlr_xcursor_manager_destroy(server.xwayland.xcursor_manager); server.xwayland.xcursor_manager = wlr_xcursor_manager_create(cursor_theme, cursor_size); sway_assert(server.xwayland.xcursor_manager, "Cannot create XCursor manager for theme"); wlr_xcursor_manager_load(server.xwayland.xcursor_manager, 1); struct wlr_xcursor *xcursor = wlr_xcursor_manager_get_xcursor( server.xwayland.xcursor_manager, "default", 1); if (xcursor != NULL) { struct wlr_xcursor_image *image = xcursor->images[0]; wlr_xwayland_set_cursor( server.xwayland.wlr_xwayland, image->buffer, image->width * 4, image->width, image->height, image->hotspot_x, image->hotspot_y); } } #endif } /* Create xcursor manager if we don't have one already, or if the * theme has changed */ if (!seat->cursor->xcursor_manager || !xcursor_manager_is_named( seat->cursor->xcursor_manager, cursor_theme) || seat->cursor->xcursor_manager->size != cursor_size) { wlr_xcursor_manager_destroy(seat->cursor->xcursor_manager); seat->cursor->xcursor_manager = wlr_xcursor_manager_create(cursor_theme, cursor_size); if (!seat->cursor->xcursor_manager) { sway_log(SWAY_ERROR, "Cannot create XCursor manager for theme '%s'", cursor_theme); } for (int i = 0; i < root->outputs->length; ++i) { struct sway_output *sway_output = root->outputs->items[i]; struct wlr_output *output = sway_output->wlr_output; bool result = wlr_xcursor_manager_load(seat->cursor->xcursor_manager, output->scale); if (!result) { sway_log(SWAY_ERROR, "Cannot load xcursor theme for output '%s' with scale %f", output->name, output->scale); } } // Reset the cursor so that we apply it to outputs that just appeared cursor_set_image(seat->cursor, NULL, NULL); cursor_set_image(seat->cursor, "default", NULL); wlr_cursor_warp(seat->cursor->cursor, NULL, seat->cursor->cursor->x, seat->cursor->cursor->y); } } bool seat_is_input_allowed(struct sway_seat *seat, struct wlr_surface *surface) { if (server.session_lock.lock) { return sway_session_lock_has_surface(server.session_lock.lock, surface); } return true; } static void send_unfocus(struct sway_container *con, void *data) { if (con->view) { view_set_activated(con->view, false); } } // Unfocus the container and any children (eg. when leaving `focus parent`) static void seat_send_unfocus(struct sway_node *node, struct sway_seat *seat) { sway_cursor_constrain(seat->cursor, NULL); wlr_seat_keyboard_notify_clear_focus(seat->wlr_seat); if (node->type == N_WORKSPACE) { workspace_for_each_container(node->sway_workspace, send_unfocus, seat); } else { send_unfocus(node->sway_container, seat); container_for_each_child(node->sway_container, send_unfocus, seat); } } static int handle_urgent_timeout(void *data) { struct sway_view *view = data; view_set_urgent(view, false); return 0; } static void set_workspace(struct sway_seat *seat, struct sway_workspace *new_ws) { if (seat->workspace == new_ws) { return; } if (seat->workspace) { free(seat->prev_workspace_name); seat->prev_workspace_name = strdup(seat->workspace->name); if (!seat->prev_workspace_name) { sway_log(SWAY_ERROR, "Unable to allocate previous workspace name"); } } ipc_event_workspace(seat->workspace, new_ws, "focus"); seat->workspace = new_ws; } void seat_set_raw_focus(struct sway_seat *seat, struct sway_node *node) { struct sway_seat_node *seat_node = seat_node_from_node(seat, node); wl_list_remove(&seat_node->link); wl_list_insert(&seat->focus_stack, &seat_node->link); node_set_dirty(node); // If focusing a scratchpad container that is fullscreen global, parent // will be NULL struct sway_node *parent = node_get_parent(node); if (parent) { node_set_dirty(parent); } } static void seat_set_workspace_focus(struct sway_seat *seat, struct sway_node *node) { struct sway_node *last_focus = seat_get_focus(seat); if (last_focus == node) { return; } struct sway_workspace *last_workspace = seat_get_focused_workspace(seat); if (node == NULL) { // Close any popups on the old focus if (node_is_view(last_focus)) { view_close_popups(last_focus->sway_container->view); } seat_send_unfocus(last_focus, seat); sway_input_method_relay_set_focus(&seat->im_relay, NULL); seat->has_focus = false; return; } struct sway_workspace *new_workspace = node->type == N_WORKSPACE ? node->sway_workspace : node->sway_container->pending.workspace; struct sway_container *container = node->type == N_CONTAINER ? node->sway_container : NULL; // Deny setting focus to a view which is hidden by a fullscreen container or global if (container && container_obstructing_fullscreen_container(container)) { return; } // Deny setting focus to a workspace node when using fullscreen global if (root->fullscreen_global && !container && new_workspace) { return; } struct sway_output *new_output = new_workspace ? new_workspace->output : NULL; if (last_workspace != new_workspace && new_output) { node_set_dirty(&new_output->node); } // find new output's old workspace, which might have to be removed if empty struct sway_workspace *new_output_last_ws = new_output ? output_get_active_workspace(new_output) : NULL; // Unfocus the previous focus if (last_focus) { seat_send_unfocus(last_focus, seat); node_set_dirty(last_focus); struct sway_node *parent = node_get_parent(last_focus); if (parent) { node_set_dirty(parent); } } // Put the container parents on the focus stack, then the workspace, then // the focused container. if (container) { struct sway_container *parent = container->pending.parent; while (parent) { seat_set_raw_focus(seat, &parent->node); parent = parent->pending.parent; } } if (new_workspace) { seat_set_raw_focus(seat, &new_workspace->node); } if (container) { seat_set_raw_focus(seat, &container->node); seat_send_focus(&container->node, seat); } // emit ipc events set_workspace(seat, new_workspace); if (container && container->view) { ipc_event_window(container, "focus"); } // Move sticky containers to new workspace if (new_workspace && new_output_last_ws && new_workspace != new_output_last_ws) { for (int i = 0; i < new_output_last_ws->floating->length; ++i) { struct sway_container *floater = new_output_last_ws->floating->items[i]; if (container_is_sticky(floater)) { container_detach(floater); workspace_add_floating(new_workspace, floater); --i; } } } // Close any popups on the old focus if (last_focus && node_is_view(last_focus)) { view_close_popups(last_focus->sway_container->view); } // If urgent, either unset the urgency or start a timer to unset it if (container && container->view && view_is_urgent(container->view) && !container->view->urgent_timer) { struct sway_view *view = container->view; if (last_workspace && last_workspace != new_workspace && config->urgent_timeout > 0) { view->urgent_timer = wl_event_loop_add_timer(server.wl_event_loop, handle_urgent_timeout, view); if (view->urgent_timer) { wl_event_source_timer_update(view->urgent_timer, config->urgent_timeout); } else { sway_log_errno(SWAY_ERROR, "Unable to create urgency timer"); handle_urgent_timeout(view); } } else { view_set_urgent(view, false); } } if (new_output_last_ws) { workspace_consider_destroy(new_output_last_ws); } if (last_workspace && last_workspace != new_output_last_ws) { workspace_consider_destroy(last_workspace); } seat->has_focus = true; if (config->smart_gaps && new_workspace) { // When smart gaps is on, gaps may change when the focus changes so // the workspace needs to be arranged arrange_workspace(new_workspace); } } void seat_set_focus(struct sway_seat *seat, struct sway_node *node) { // Prevents the layer from losing focus if it has keyboard exclusivity if (seat->has_exclusive_layer) { struct wlr_layer_surface_v1 *layer = seat->focused_layer; seat_set_focus_layer(seat, NULL); seat_set_workspace_focus(seat, node); seat_set_focus_layer(seat, layer); } else if (seat->focused_layer) { seat_set_focus_layer(seat, NULL); seat_set_workspace_focus(seat, node); } else { seat_set_workspace_focus(seat, node); } if (server.session_lock.lock) { seat_set_focus_surface(seat, server.session_lock.lock->focused, false); } } void seat_set_focus_container(struct sway_seat *seat, struct sway_container *con) { seat_set_focus(seat, con ? &con->node : NULL); } void seat_set_focus_workspace(struct sway_seat *seat, struct sway_workspace *ws) { seat_set_focus(seat, ws ? &ws->node : NULL); } void seat_set_focus_surface(struct sway_seat *seat, struct wlr_surface *surface, bool unfocus) { if (seat->has_focus && unfocus) { struct sway_node *focus = seat_get_focus(seat); seat_send_unfocus(focus, seat); seat->has_focus = false; } if (surface) { seat_keyboard_notify_enter(seat, surface); } else { wlr_seat_keyboard_notify_clear_focus(seat->wlr_seat); } sway_input_method_relay_set_focus(&seat->im_relay, surface); seat_tablet_pads_set_focus(seat, surface); } void seat_set_focus_layer(struct sway_seat *seat, struct wlr_layer_surface_v1 *layer) { if (!layer && seat->focused_layer) { seat->focused_layer = NULL; struct sway_node *previous = seat_get_focus_inactive(seat, &root->node); if (previous) { // Hack to get seat to re-focus the return value of get_focus seat_set_focus(seat, NULL); seat_set_focus(seat, previous); } return; } else if (!layer) { return; } assert(layer->surface->mapped); if (layer->current.layer >= ZWLR_LAYER_SHELL_V1_LAYER_TOP && layer->current.keyboard_interactive == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE) { seat->has_exclusive_layer = true; } if (seat->focused_layer == layer) { return; } seat_set_focus_surface(seat, layer->surface, true); seat->focused_layer = layer; } void seat_unfocus_unless_client(struct sway_seat *seat, struct wl_client *client) { if (seat->focused_layer) { if (wl_resource_get_client(seat->focused_layer->resource) != client) { seat_set_focus_layer(seat, NULL); } } if (seat->has_focus) { struct sway_node *focus = seat_get_focus(seat); if (node_is_view(focus) && wl_resource_get_client( focus->sway_container->view->surface->resource) != client) { seat_set_focus(seat, NULL); } } if (seat->wlr_seat->pointer_state.focused_client) { if (seat->wlr_seat->pointer_state.focused_client->client != client) { wlr_seat_pointer_notify_clear_focus(seat->wlr_seat); } } struct timespec now; clock_gettime(CLOCK_MONOTONIC, &now); struct wlr_touch_point *point; wl_list_for_each(point, &seat->wlr_seat->touch_state.touch_points, link) { if (point->client->client != client) { wlr_seat_touch_point_clear_focus(seat->wlr_seat, now.tv_nsec / 1000, point->touch_id); } } } struct sway_node *seat_get_focus_inactive(struct sway_seat *seat, struct sway_node *node) { if (node_is_view(node)) { return node; } struct sway_seat_node *current; wl_list_for_each(current, &seat->focus_stack, link) { if (node_has_ancestor(current->node, node)) { return current->node; } } if (node->type == N_WORKSPACE) { return node; } return NULL; } struct sway_container *seat_get_focus_inactive_tiling(struct sway_seat *seat, struct sway_workspace *workspace) { if (!workspace->tiling->length) { return NULL; } struct sway_seat_node *current; wl_list_for_each(current, &seat->focus_stack, link) { struct sway_node *node = current->node; if (node->type == N_CONTAINER && !container_is_floating_or_child(node->sway_container) && node->sway_container->pending.workspace == workspace) { return node->sway_container; } } return NULL; } struct sway_container *seat_get_focus_inactive_floating(struct sway_seat *seat, struct sway_workspace *workspace) { if (!workspace->floating->length) { return NULL; } struct sway_seat_node *current; wl_list_for_each(current, &seat->focus_stack, link) { struct sway_node *node = current->node; if (node->type == N_CONTAINER && container_is_floating_or_child(node->sway_container) && node->sway_container->pending.workspace == workspace) { return node->sway_container; } } return NULL; } struct sway_node *seat_get_active_tiling_child(struct sway_seat *seat, struct sway_node *parent) { if (node_is_view(parent)) { return parent; } struct sway_seat_node *current; wl_list_for_each(current, &seat->focus_stack, link) { struct sway_node *node = current->node; if (node_get_parent(node) != parent) { continue; } if (parent->type == N_WORKSPACE) { // Only consider tiling children struct sway_workspace *ws = parent->sway_workspace; if (list_find(ws->tiling, node->sway_container) == -1) { continue; } } return node; } return NULL; } struct sway_node *seat_get_focus(struct sway_seat *seat) { if (!seat->has_focus) { return NULL; } sway_assert(!wl_list_empty(&seat->focus_stack), "focus_stack is empty, but has_focus is true"); struct sway_seat_node *current = wl_container_of(seat->focus_stack.next, current, link); return current->node; } struct sway_workspace *seat_get_focused_workspace(struct sway_seat *seat) { struct sway_node *focus = seat_get_focus_inactive(seat, &root->node); if (!focus) { return NULL; } if (focus->type == N_CONTAINER) { return focus->sway_container->pending.workspace; } if (focus->type == N_WORKSPACE) { return focus->sway_workspace; } return NULL; // output doesn't have a workspace yet } struct sway_workspace *seat_get_last_known_workspace(struct sway_seat *seat) { struct sway_seat_node *current; wl_list_for_each(current, &seat->focus_stack, link) { struct sway_node *node = current->node; if (node->type == N_CONTAINER && node->sway_container->pending.workspace) { return node->sway_container->pending.workspace; } else if (node->type == N_WORKSPACE) { return node->sway_workspace; } } return NULL; } struct sway_container *seat_get_focused_container(struct sway_seat *seat) { struct sway_node *focus = seat_get_focus(seat); if (focus && focus->type == N_CONTAINER) { return focus->sway_container; } return NULL; } void seat_apply_config(struct sway_seat *seat, struct seat_config *seat_config) { struct sway_seat_device *seat_device = NULL; if (!seat_config) { return; } seat->idle_inhibit_sources = seat_config->idle_inhibit_sources; seat->idle_wake_sources = seat_config->idle_wake_sources; wl_list_for_each(seat_device, &seat->devices, link) { seat_configure_device(seat, seat_device->input_device); cursor_handle_activity_from_device(seat->cursor, seat_device->input_device->wlr_device); } } struct seat_config *seat_get_config(struct sway_seat *seat) { struct seat_config *seat_config = NULL; for (int i = 0; i < config->seat_configs->length; ++i ) { seat_config = config->seat_configs->items[i]; if (strcmp(seat->wlr_seat->name, seat_config->name) == 0) { return seat_config; } } return NULL; } struct seat_config *seat_get_config_by_name(const char *name) { struct seat_config *seat_config = NULL; for (int i = 0; i < config->seat_configs->length; ++i ) { seat_config = config->seat_configs->items[i]; if (strcmp(name, seat_config->name) == 0) { return seat_config; } } return NULL; } void seat_pointer_notify_button(struct sway_seat *seat, uint32_t time_msec, uint32_t button, enum wl_pointer_button_state state) { seat->last_button_serial = wlr_seat_pointer_notify_button(seat->wlr_seat, time_msec, button, state); } void seat_consider_warp_to_focus(struct sway_seat *seat) { struct sway_node *focus = seat_get_focus(seat); if (config->mouse_warping == WARP_NO || !focus) { return; } if (config->mouse_warping == WARP_OUTPUT) { struct sway_output *output = node_get_output(focus); if (output) { struct wlr_box box; output_get_box(output, &box); if (wlr_box_contains_point(&box, seat->cursor->cursor->x, seat->cursor->cursor->y)) { return; } } } if (focus->type == N_CONTAINER) { cursor_warp_to_container(seat->cursor, focus->sway_container, false); } else { cursor_warp_to_workspace(seat->cursor, focus->sway_workspace); } } void seatop_unref(struct sway_seat *seat, struct sway_container *con) { if (seat->seatop_impl->unref) { seat->seatop_impl->unref(seat, con); } } void seatop_button(struct sway_seat *seat, uint32_t time_msec, struct wlr_input_device *device, uint32_t button, enum wl_pointer_button_state state) { if (seat->seatop_impl->button) { seat->seatop_impl->button(seat, time_msec, device, button, state); } } void seatop_pointer_motion(struct sway_seat *seat, uint32_t time_msec) { if (seat->seatop_impl->pointer_motion) { seat->seatop_impl->pointer_motion(seat, time_msec); } } void seatop_pointer_axis(struct sway_seat *seat, struct wlr_pointer_axis_event *event) { if (seat->seatop_impl->pointer_axis) { seat->seatop_impl->pointer_axis(seat, event); } } void seatop_touch_motion(struct sway_seat *seat, struct wlr_touch_motion_event *event, double lx, double ly) { if (seat->seatop_impl->touch_motion) { seat->seatop_impl->touch_motion(seat, event, lx, ly); } } void seatop_touch_up(struct sway_seat *seat, struct wlr_touch_up_event *event) { if (seat->seatop_impl->touch_up) { seat->seatop_impl->touch_up(seat, event); } } void seatop_touch_down(struct sway_seat *seat, struct wlr_touch_down_event *event, double lx, double ly) { if (seat->seatop_impl->touch_down) { seat->seatop_impl->touch_down(seat, event, lx, ly); } } void seatop_touch_cancel(struct sway_seat *seat, struct wlr_touch_cancel_event *event) { if (seat->seatop_impl->touch_cancel) { seat->seatop_impl->touch_cancel(seat, event); } } void seatop_tablet_tool_tip(struct sway_seat *seat, struct sway_tablet_tool *tool, uint32_t time_msec, enum wlr_tablet_tool_tip_state state) { if (seat->seatop_impl->tablet_tool_tip) { seat->seatop_impl->tablet_tool_tip(seat, tool, time_msec, state); } } void seatop_tablet_tool_motion(struct sway_seat *seat, struct sway_tablet_tool *tool, uint32_t time_msec) { if (seat->seatop_impl->tablet_tool_motion) { seat->seatop_impl->tablet_tool_motion(seat, tool, time_msec); } else { seatop_pointer_motion(seat, time_msec); } } void seatop_hold_begin(struct sway_seat *seat, struct wlr_pointer_hold_begin_event *event) { if (seat->seatop_impl->hold_begin) { seat->seatop_impl->hold_begin(seat, event); } } void seatop_hold_end(struct sway_seat *seat, struct wlr_pointer_hold_end_event *event) { if (seat->seatop_impl->hold_end) { seat->seatop_impl->hold_end(seat, event); } } void seatop_pinch_begin(struct sway_seat *seat, struct wlr_pointer_pinch_begin_event *event) { if (seat->seatop_impl->pinch_begin) { seat->seatop_impl->pinch_begin(seat, event); } } void seatop_pinch_update(struct sway_seat *seat, struct wlr_pointer_pinch_update_event *event) { if (seat->seatop_impl->pinch_update) { seat->seatop_impl->pinch_update(seat, event); } } void seatop_pinch_end(struct sway_seat *seat, struct wlr_pointer_pinch_end_event *event) { if (seat->seatop_impl->pinch_end) { seat->seatop_impl->pinch_end(seat, event); } } void seatop_swipe_begin(struct sway_seat *seat, struct wlr_pointer_swipe_begin_event *event) { if (seat->seatop_impl->swipe_begin) { seat->seatop_impl->swipe_begin(seat, event); } } void seatop_swipe_update(struct sway_seat *seat, struct wlr_pointer_swipe_update_event *event) { if (seat->seatop_impl->swipe_update) { seat->seatop_impl->swipe_update(seat, event); } } void seatop_swipe_end(struct sway_seat *seat, struct wlr_pointer_swipe_end_event *event) { if (seat->seatop_impl->swipe_end) { seat->seatop_impl->swipe_end(seat, event); } } void seatop_rebase(struct sway_seat *seat, uint32_t time_msec) { if (seat->seatop_impl->rebase) { seat->seatop_impl->rebase(seat, time_msec); } } void seatop_end(struct sway_seat *seat) { if (seat->seatop_impl && seat->seatop_impl->end) { seat->seatop_impl->end(seat); } free(seat->seatop_data); seat->seatop_data = NULL; seat->seatop_impl = NULL; } bool seatop_allows_set_cursor(struct sway_seat *seat) { return seat->seatop_impl->allow_set_cursor; } struct sway_keyboard_shortcuts_inhibitor * keyboard_shortcuts_inhibitor_get_for_surface( const struct sway_seat *seat, const struct wlr_surface *surface) { struct sway_keyboard_shortcuts_inhibitor *sway_inhibitor = NULL; wl_list_for_each(sway_inhibitor, &seat->keyboard_shortcuts_inhibitors, link) { if (sway_inhibitor->inhibitor->surface == surface) { return sway_inhibitor; } } return NULL; } struct sway_keyboard_shortcuts_inhibitor * keyboard_shortcuts_inhibitor_get_for_focused_surface( const struct sway_seat *seat) { return keyboard_shortcuts_inhibitor_get_for_surface(seat, seat->wlr_seat->keyboard_state.focused_surface); }