#include "sway/input/seat.h" #include "sway/input/keyboard.h" #include "log.h" static void handle_keyboard_key(struct wl_listener *listener, void *data) { struct sway_keyboard *keyboard = wl_container_of(listener, keyboard, keyboard_key); struct wlr_event_keyboard_key *event = data; wlr_seat_set_keyboard(keyboard->seat->seat, keyboard->device); wlr_seat_keyboard_notify_key(keyboard->seat->seat, event->time_msec, event->keycode, event->state); } static void handle_keyboard_modifiers(struct wl_listener *listener, void *data) { struct sway_keyboard *keyboard = wl_container_of(listener, keyboard, keyboard_modifiers); wlr_seat_set_keyboard(keyboard->seat->seat, keyboard->device); wlr_seat_keyboard_notify_modifiers(keyboard->seat->seat); } struct sway_keyboard *sway_keyboard_create(struct sway_seat *seat, struct wlr_input_device *device) { struct sway_keyboard *keyboard = calloc(1, sizeof(struct sway_keyboard)); if (!sway_assert(keyboard, "could not allocate sway keyboard")) { return NULL; } keyboard->device = device; keyboard->seat = seat; // TODO keyboard config struct xkb_rule_names rules; memset(&rules, 0, sizeof(rules)); rules.rules = getenv("XKB_DEFAULT_RULES"); rules.model = getenv("XKB_DEFAULT_MODEL"); rules.layout = getenv("XKB_DEFAULT_LAYOUT"); rules.variant = getenv("XKB_DEFAULT_VARIANT"); rules.options = getenv("XKB_DEFAULT_OPTIONS"); struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS); if (!sway_assert(context, "cannot create XKB context")) { return NULL; } wlr_keyboard_set_keymap(device->keyboard, xkb_map_new_from_names(context, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS)); xkb_context_unref(context); wl_signal_add(&device->keyboard->events.key, &keyboard->keyboard_key); keyboard->keyboard_key.notify = handle_keyboard_key; wl_signal_add(&device->keyboard->events.modifiers, &keyboard->keyboard_modifiers); keyboard->keyboard_modifiers.notify = handle_keyboard_modifiers; return keyboard; }