#define _POSIX_C_SOURCE 200809L #include #include #include #include #include #include #include #include #include #include #include "sway/config.h" #include "sway/input/cursor.h" #include "sway/input/input-manager.h" #include "sway/input/keyboard.h" #include "sway/input/libinput.h" #include "sway/input/seat.h" #include "sway/ipc-server.h" #include "sway/server.h" #include "sway/tree/view.h" #include "stringop.h" #include "list.h" #include "log.h" #if WLR_HAS_LIBINPUT_BACKEND #include #endif #define DEFAULT_SEAT "seat0" struct input_config *current_input_config = NULL; struct seat_config *current_seat_config = NULL; struct sway_seat *input_manager_current_seat(void) { struct sway_seat *seat = config->handler_context.seat; if (!seat) { seat = input_manager_get_default_seat(); } return seat; } struct sway_seat *input_manager_get_default_seat(void) { return input_manager_get_seat(DEFAULT_SEAT, true); } struct sway_seat *input_manager_get_seat(const char *seat_name, bool create) { struct sway_seat *seat = NULL; wl_list_for_each(seat, &server.input->seats, link) { if (strcmp(seat->wlr_seat->name, seat_name) == 0) { return seat; } } return create ? seat_create(seat_name) : NULL; } struct sway_seat *input_manager_sway_seat_from_wlr_seat(struct wlr_seat *wlr_seat) { struct sway_seat *seat = NULL; wl_list_for_each(seat, &server.input->seats, link) { if (seat->wlr_seat == wlr_seat) { return seat; } } return NULL; } char *input_device_get_identifier(struct wlr_input_device *device) { int vendor = device->vendor; int product = device->product; char *name = strdup(device->name ? device->name : ""); strip_whitespace(name); char *p = name; for (; *p; ++p) { // There are in fact input devices with unprintable characters in its name if (*p == ' ' || !isprint(*p)) { *p = '_'; } } char *identifier = format_str("%d:%d:%s", vendor, product, name); free(name); return identifier; } static bool device_is_touchpad(struct sway_input_device *device) { #if WLR_HAS_LIBINPUT_BACKEND if (device->wlr_device->type != WLR_INPUT_DEVICE_POINTER || !wlr_input_device_is_libinput(device->wlr_device)) { return false; } struct libinput_device *libinput_device = wlr_libinput_get_device_handle(device->wlr_device); return libinput_device_config_tap_get_finger_count(libinput_device) > 0; #else return false; #endif } const char *input_device_get_type(struct sway_input_device *device) { switch (device->wlr_device->type) { case WLR_INPUT_DEVICE_POINTER: if (device_is_touchpad(device)) { return "touchpad"; } else { return "pointer"; } case WLR_INPUT_DEVICE_KEYBOARD: return "keyboard"; case WLR_INPUT_DEVICE_TOUCH: return "touch"; case WLR_INPUT_DEVICE_TABLET_TOOL: return "tablet_tool"; case WLR_INPUT_DEVICE_TABLET_PAD: return "tablet_pad"; case WLR_INPUT_DEVICE_SWITCH: return "switch"; } return "unknown"; } static void apply_input_type_config(struct sway_input_device *input_device) { const char *device_type = input_device_get_type(input_device); struct input_config *type_config = NULL; for (int i = 0; i < config->input_type_configs->length; i++) { struct input_config *ic = config->input_type_configs->items[i]; if (strcmp(ic->identifier + 5, device_type) == 0) { type_config = ic; break; } } if (type_config == NULL) { return; } for (int i = 0; i < config->input_configs->length; i++) { struct input_config *ic = config->input_configs->items[i]; if (strcmp(input_device->identifier, ic->identifier) == 0) { struct input_config *current = new_input_config(ic->identifier); merge_input_config(current, type_config); merge_input_config(current, ic); current->input_type = device_type; config->input_configs->items[i] = current; free_input_config(ic); ic = NULL; break; } } } static struct sway_input_device *input_sway_device_from_wlr( struct wlr_input_device *device) { struct sway_input_device *input_device = NULL; wl_list_for_each(input_device, &server.input->devices, link) { if (input_device->wlr_device == device) { return input_device; } } return NULL; } static bool input_has_seat_fallback_configuration(void) { struct sway_seat *seat = NULL; wl_list_for_each(seat, &server.input->seats, link) { struct seat_config *seat_config = seat_get_config(seat); if (seat_config && strcmp(seat_config->name, "*") != 0 && seat_config->fallback != -1) { return true; } } return false; } void input_manager_verify_fallback_seat(void) { struct sway_seat *seat = NULL; if (!input_has_seat_fallback_configuration()) { sway_log(SWAY_DEBUG, "no fallback seat config - creating default"); seat = input_manager_get_default_seat(); struct seat_config *sc = new_seat_config(seat->wlr_seat->name); sc->fallback = true; sc = store_seat_config(sc); input_manager_apply_seat_config(sc); } } static void handle_device_destroy(struct wl_listener *listener, void *data) { struct wlr_input_device *device = data; struct sway_input_device *input_device = input_sway_device_from_wlr(device); if (!sway_assert(input_device, "could not find sway device")) { return; } sway_log(SWAY_DEBUG, "removing device: '%s'", input_device->identifier); struct sway_seat *seat = NULL; wl_list_for_each(seat, &server.input->seats, link) { seat_remove_device(seat, input_device); } ipc_event_input("removed", input_device); wl_list_remove(&input_device->link); wl_list_remove(&input_device->device_destroy.link); free(input_device->identifier); free(input_device); } static void handle_new_input(struct wl_listener *listener, void *data) { struct sway_input_manager *input = wl_container_of(listener, input, new_input); struct wlr_input_device *device = data; struct sway_input_device *input_device = calloc(1, sizeof(struct sway_input_device)); if (!sway_assert(input_device, "could not allocate input device")) { return; } device->data = input_device; input_device->wlr_device = device; input_device->identifier = input_device_get_identifier(device); wl_list_insert(&input->devices, &input_device->link); sway_log(SWAY_DEBUG, "adding device: '%s'", input_device->identifier); apply_input_type_config(input_device); #if WLR_HAS_LIBINPUT_BACKEND bool config_changed = sway_input_configure_libinput_device(input_device); #else bool config_changed = false; #endif wl_signal_add(&device->events.destroy, &input_device->device_destroy); input_device->device_destroy.notify = handle_device_destroy; input_manager_verify_fallback_seat(); bool added = false; struct sway_seat *seat = NULL; wl_list_for_each(seat, &input->seats, link) { struct seat_config *seat_config = seat_get_config(seat); bool has_attachment = seat_config && (seat_config_get_attachment(seat_config, input_device->identifier) || seat_config_get_attachment(seat_config, "*")); if (has_attachment) { seat_add_device(seat, input_device); added = true; } } if (!added) { wl_list_for_each(seat, &input->seats, link) { struct seat_config *seat_config = seat_get_config(seat); if (seat_config && seat_config->fallback == 1) { seat_add_device(seat, input_device); added = true; } } } if (!added) { sway_log(SWAY_DEBUG, "device '%s' is not configured on any seats", input_device->identifier); } ipc_event_input("added", input_device); if (config_changed) { ipc_event_input("libinput_config", input_device); } } static void handle_inhibit_activate(struct wl_listener *listener, void *data) { struct sway_input_manager *input_manager = wl_container_of( listener, input_manager, inhibit_activate); struct sway_seat *seat; wl_list_for_each(seat, &input_manager->seats, link) { seat_set_exclusive_client(seat, input_manager->inhibit->active_client); } } static void handle_inhibit_deactivate(struct wl_listener *listener, void *data) { struct sway_input_manager *input_manager = wl_container_of( listener, input_manager, inhibit_deactivate); struct sway_seat *seat; if (server.session_lock.locked) { // Don't deactivate the grab of a screenlocker return; } wl_list_for_each(seat, &input_manager->seats, link) { seat_set_exclusive_client(seat, NULL); struct sway_node *previous = seat_get_focus(seat); if (previous) { // Hack to get seat to re-focus the return value of get_focus seat_set_focus(seat, NULL); seat_set_focus(seat, previous); } } } static void handle_keyboard_shortcuts_inhibitor_destroy( struct wl_listener *listener, void *data) { struct sway_keyboard_shortcuts_inhibitor *sway_inhibitor = wl_container_of(listener, sway_inhibitor, destroy); sway_log(SWAY_DEBUG, "Removing keyboard shortcuts inhibitor"); // sway_seat::keyboard_shortcuts_inhibitors wl_list_remove(&sway_inhibitor->link); wl_list_remove(&sway_inhibitor->destroy.link); free(sway_inhibitor); } static void handle_keyboard_shortcuts_inhibit_new_inhibitor( struct wl_listener *listener, void *data) { struct sway_input_manager *input_manager = wl_container_of(listener, input_manager, keyboard_shortcuts_inhibit_new_inhibitor); struct wlr_keyboard_shortcuts_inhibitor_v1 *inhibitor = data; sway_log(SWAY_DEBUG, "Adding keyboard shortcuts inhibitor"); struct sway_keyboard_shortcuts_inhibitor *sway_inhibitor = calloc(1, sizeof(struct sway_keyboard_shortcuts_inhibitor)); if (!sway_assert(sway_inhibitor, "could not allocate keyboard " "shortcuts inhibitor")) { return; } sway_inhibitor->inhibitor = inhibitor; sway_inhibitor->destroy.notify = handle_keyboard_shortcuts_inhibitor_destroy; wl_signal_add(&inhibitor->events.destroy, &sway_inhibitor->destroy); // attach inhibitor to the seat it applies to struct sway_seat *seat = inhibitor->seat->data; wl_list_insert(&seat->keyboard_shortcuts_inhibitors, &sway_inhibitor->link); // per-view, seat-agnostic config via criteria struct sway_view *view = view_from_wlr_surface(inhibitor->surface); enum seat_config_shortcuts_inhibit inhibit = SHORTCUTS_INHIBIT_DEFAULT; if (view) { inhibit = view->shortcuts_inhibit; } if (inhibit == SHORTCUTS_INHIBIT_DEFAULT) { struct seat_config *config = seat_get_config(seat); if (!config) { config = seat_get_config_by_name("*"); } if (config) { inhibit = config->shortcuts_inhibit; } } if (inhibit == SHORTCUTS_INHIBIT_DISABLE) { /** * Here we deny to honour the inhibitor by never sending the * activate signal. We can not, however, destroy the inhibitor * because the protocol doesn't allow for it. So it will linger * until the client removes it im- or explicitly. But at least * it can only be one inhibitor per surface and seat at a time. * * We also want to allow the user to activate the inhibitor * manually later which is why we do this check here where the * inhibitor is already attached to its seat and ready for use. */ return; } wlr_keyboard_shortcuts_inhibitor_v1_activate(inhibitor); } void handle_virtual_keyboard(struct wl_listener *listener, void *data) { struct sway_input_manager *input_manager = wl_container_of(listener, input_manager, virtual_keyboard_new); struct wlr_virtual_keyboard_v1 *keyboard = data; struct wlr_input_device *device = &keyboard->keyboard.base; // TODO: Amend protocol to allow NULL seat struct sway_seat *seat = keyboard->seat ? input_manager_sway_seat_from_wlr_seat(keyboard->seat) : input_manager_get_default_seat(); struct sway_input_device *input_device = calloc(1, sizeof(struct sway_input_device)); if (!sway_assert(input_device, "could not allocate input device")) { return; } device->data = input_device; input_device->is_virtual = true; input_device->wlr_device = device; input_device->identifier = input_device_get_identifier(device); wl_list_insert(&input_manager->devices, &input_device->link); sway_log(SWAY_DEBUG, "adding virtual keyboard: '%s'", input_device->identifier); wl_signal_add(&device->events.destroy, &input_device->device_destroy); input_device->device_destroy.notify = handle_device_destroy; seat_add_device(seat, input_device); } void handle_virtual_pointer(struct wl_listener *listener, void *data) { struct sway_input_manager *input_manager = wl_container_of(listener, input_manager, virtual_pointer_new); struct wlr_virtual_pointer_v1_new_pointer_event *event = data; struct wlr_virtual_pointer_v1 *pointer = event->new_pointer; struct wlr_input_device *device = &pointer->pointer.base; struct sway_seat *seat = event->suggested_seat ? input_manager_sway_seat_from_wlr_seat(event->suggested_seat) : input_manager_get_default_seat(); struct sway_input_device *input_device = calloc(1, sizeof(struct sway_input_device)); if (!sway_assert(input_device, "could not allocate input device")) { return; } device->data = input_device; input_device->is_virtual = true; input_device->wlr_device = device; input_device->identifier = input_device_get_identifier(device); wl_list_insert(&input_manager->devices, &input_device->link); sway_log(SWAY_DEBUG, "adding virtual pointer: '%s'", input_device->identifier); wl_signal_add(&device->events.destroy, &input_device->device_destroy); input_device->device_destroy.notify = handle_device_destroy; seat_add_device(seat, input_device); if (event->suggested_output) { wlr_cursor_map_input_to_output(seat->cursor->cursor, device, event->suggested_output); } } struct sway_input_manager *input_manager_create(struct sway_server *server) { struct sway_input_manager *input = calloc(1, sizeof(struct sway_input_manager)); if (!input) { return NULL; } wl_list_init(&input->devices); wl_list_init(&input->seats); input->new_input.notify = handle_new_input; wl_signal_add(&server->backend->events.new_input, &input->new_input); input->virtual_keyboard = wlr_virtual_keyboard_manager_v1_create( server->wl_display); wl_signal_add(&input->virtual_keyboard->events.new_virtual_keyboard, &input->virtual_keyboard_new); input->virtual_keyboard_new.notify = handle_virtual_keyboard; input->virtual_pointer = wlr_virtual_pointer_manager_v1_create( server->wl_display ); wl_signal_add(&input->virtual_pointer->events.new_virtual_pointer, &input->virtual_pointer_new); input->virtual_pointer_new.notify = handle_virtual_pointer; input->inhibit = wlr_input_inhibit_manager_create(server->wl_display); input->inhibit_activate.notify = handle_inhibit_activate; wl_signal_add(&input->inhibit->events.activate, &input->inhibit_activate); input->inhibit_deactivate.notify = handle_inhibit_deactivate; wl_signal_add(&input->inhibit->events.deactivate, &input->inhibit_deactivate); input->keyboard_shortcuts_inhibit = wlr_keyboard_shortcuts_inhibit_v1_create(server->wl_display); input->keyboard_shortcuts_inhibit_new_inhibitor.notify = handle_keyboard_shortcuts_inhibit_new_inhibitor; wl_signal_add(&input->keyboard_shortcuts_inhibit->events.new_inhibitor, &input->keyboard_shortcuts_inhibit_new_inhibitor); input->pointer_gestures = wlr_pointer_gestures_v1_create(server->wl_display); return input; } bool input_manager_has_focus(struct sway_node *node) { struct sway_seat *seat = NULL; wl_list_for_each(seat, &server.input->seats, link) { if (seat_get_focus(seat) == node) { return true; } } return false; } void input_manager_set_focus(struct sway_node *node) { struct sway_seat *seat; wl_list_for_each(seat, &server.input->seats, link) { seat_set_focus(seat, node); seat_consider_warp_to_focus(seat); } } /** * Re-translate keysyms if a change in the input config could affect them. */ static void retranslate_keysyms(struct input_config *input_config) { for (int i = 0; i < config->input_configs->length; ++i) { struct input_config *ic = config->input_configs->items[i]; if (ic->xkb_layout || ic->xkb_file) { // this is the first config with xkb_layout or xkb_file if (ic->identifier == input_config->identifier) { translate_keysyms(ic); } return; } } for (int i = 0; i < config->input_type_configs->length; ++i) { struct input_config *ic = config->input_type_configs->items[i]; if (ic->xkb_layout || ic->xkb_file) { // this is the first config with xkb_layout or xkb_file if (ic->identifier == input_config->identifier) { translate_keysyms(ic); } return; } } } static void input_manager_configure_input( struct sway_input_device *input_device) { #if WLR_HAS_LIBINPUT_BACKEND bool config_changed = sway_input_configure_libinput_device(input_device); #else bool config_changed = false; #endif struct sway_seat *seat = NULL; wl_list_for_each(seat, &server.input->seats, link) { seat_configure_device(seat, input_device); } if (config_changed) { ipc_event_input("libinput_config", input_device); } } void input_manager_configure_all_inputs(void) { struct sway_input_device *input_device = NULL; wl_list_for_each(input_device, &server.input->devices, link) { input_manager_configure_input(input_device); } } void input_manager_configure_all_input_mappings(void) { struct sway_input_device *input_device; wl_list_for_each(input_device, &server.input->devices, link) { struct sway_seat *seat; wl_list_for_each(seat, &server.input->seats, link) { seat_configure_device_mapping(seat, input_device); } } } void input_manager_apply_input_config(struct input_config *input_config) { struct sway_input_device *input_device = NULL; bool wildcard = strcmp(input_config->identifier, "*") == 0; bool type_wildcard = strncmp(input_config->identifier, "type:", 5) == 0; wl_list_for_each(input_device, &server.input->devices, link) { bool type_matches = type_wildcard && strcmp(input_device_get_type(input_device), input_config->identifier + 5) == 0; if (strcmp(input_device->identifier, input_config->identifier) == 0 || wildcard || type_matches) { input_manager_configure_input(input_device); } } retranslate_keysyms(input_config); } void input_manager_reset_input(struct sway_input_device *input_device) { #if WLR_HAS_LIBINPUT_BACKEND sway_input_reset_libinput_device(input_device); #endif struct sway_seat *seat = NULL; wl_list_for_each(seat, &server.input->seats, link) { seat_reset_device(seat, input_device); } } void input_manager_reset_all_inputs(void) { // Set the active keyboard to NULL to avoid spamming configuration updates // for all keyboard devices. struct sway_seat *seat; wl_list_for_each(seat, &server.input->seats, link) { wlr_seat_set_keyboard(seat->wlr_seat, NULL); } struct sway_input_device *input_device = NULL; wl_list_for_each(input_device, &server.input->devices, link) { input_manager_reset_input(input_device); } // If there is at least one keyboard using the default keymap, repeat delay, // and repeat rate, then it is possible that there is a keyboard group that // need their keyboard disarmed. wl_list_for_each(seat, &server.input->seats, link) { struct sway_keyboard_group *group; wl_list_for_each(group, &seat->keyboard_groups, link) { sway_keyboard_disarm_key_repeat(group->seat_device->keyboard); } } } void input_manager_apply_seat_config(struct seat_config *seat_config) { sway_log(SWAY_DEBUG, "applying seat config for seat %s", seat_config->name); if (strcmp(seat_config->name, "*") == 0) { struct sway_seat *seat = NULL; wl_list_for_each(seat, &server.input->seats, link) { // Only apply the wildcard config directly if there is no seat // specific config struct seat_config *sc = seat_get_config(seat); if (!sc) { sc = seat_config; } seat_apply_config(seat, sc); } } else { struct sway_seat *seat = input_manager_get_seat(seat_config->name, true); if (!seat) { return; } seat_apply_config(seat, seat_config); } // for every device, try to add it to a seat and if no seat has it // attached, add it to the fallback seats. struct sway_input_device *input_device = NULL; wl_list_for_each(input_device, &server.input->devices, link) { list_t *seat_list = create_list(); struct sway_seat *seat = NULL; wl_list_for_each(seat, &server.input->seats, link) { struct seat_config *seat_config = seat_get_config(seat); if (!seat_config) { continue; } if (seat_config_get_attachment(seat_config, "*") || seat_config_get_attachment(seat_config, input_device->identifier)) { list_add(seat_list, seat); } } if (seat_list->length) { wl_list_for_each(seat, &server.input->seats, link) { bool attached = false; for (int i = 0; i < seat_list->length; ++i) { if (seat == seat_list->items[i]) { attached = true; break; } } if (attached) { seat_add_device(seat, input_device); } else { seat_remove_device(seat, input_device); } } } else { wl_list_for_each(seat, &server.input->seats, link) { struct seat_config *seat_config = seat_get_config(seat); if (seat_config && seat_config->fallback == 1) { seat_add_device(seat, input_device); } else { seat_remove_device(seat, input_device); } } } list_free(seat_list); } } void input_manager_configure_xcursor(void) { struct sway_seat *seat = NULL; wl_list_for_each(seat, &server.input->seats, link) { seat_configure_xcursor(seat); } } struct input_config *input_device_get_config(struct sway_input_device *device) { struct input_config *wildcard_config = NULL; struct input_config *input_config = NULL; for (int i = 0; i < config->input_configs->length; ++i) { input_config = config->input_configs->items[i]; if (strcmp(input_config->identifier, device->identifier) == 0) { return input_config; } else if (strcmp(input_config->identifier, "*") == 0) { wildcard_config = input_config; } } const char *device_type = input_device_get_type(device); for (int i = 0; i < config->input_type_configs->length; ++i) { input_config = config->input_type_configs->items[i]; if (strcmp(input_config->identifier + 5, device_type) == 0) { return input_config; } } return wildcard_config; }