#define _POSIX_C_SOURCE 200809L #include #include #include #include #include #include #include #include #include #include #include #include "list.h" #include "log.h" #include "config.h" #include "sway/commands.h" #include "sway/desktop.h" #include "sway/desktop/transaction.h" #include "sway/input/cursor.h" #include "sway/input/keyboard.h" #include "sway/layers.h" #include "sway/output.h" #include "sway/tree/arrange.h" #include "sway/tree/container.h" #include "sway/tree/root.h" #include "sway/tree/view.h" #include "sway/tree/workspace.h" #include "wlr-layer-shell-unstable-v1-protocol.h" static uint32_t get_current_time_msec(void) { struct timespec now; clock_gettime(CLOCK_MONOTONIC, &now); return now.tv_nsec / 1000; } static struct wlr_surface *layer_surface_at(struct sway_output *output, struct wl_list *layer, double ox, double oy, double *sx, double *sy) { struct sway_layer_surface *sway_layer; wl_list_for_each_reverse(sway_layer, layer, link) { struct wlr_surface *wlr_surface = sway_layer->layer_surface->surface; double _sx = ox - sway_layer->geo.x; double _sy = oy - sway_layer->geo.y; // TODO: Test popups/subsurfaces if (wlr_surface_point_accepts_input(wlr_surface, _sx, _sy)) { *sx = _sx; *sy = _sy; return wlr_surface; } } return NULL; } /** * Returns the node at the cursor's position. If there is a surface at that * location, it is stored in **surface (it may not be a view). */ struct sway_node *node_at_coords( struct sway_seat *seat, double lx, double ly, struct wlr_surface **surface, double *sx, double *sy) { // check for unmanaged views first #if HAVE_XWAYLAND struct wl_list *unmanaged = &root->xwayland_unmanaged; struct sway_xwayland_unmanaged *unmanaged_surface; wl_list_for_each_reverse(unmanaged_surface, unmanaged, link) { struct wlr_xwayland_surface *xsurface = unmanaged_surface->wlr_xwayland_surface; double _sx = lx - unmanaged_surface->lx; double _sy = ly - unmanaged_surface->ly; if (wlr_surface_point_accepts_input(xsurface->surface, _sx, _sy)) { *surface = xsurface->surface; *sx = _sx; *sy = _sy; return NULL; } } #endif // find the output the cursor is on struct wlr_output *wlr_output = wlr_output_layout_output_at( root->output_layout, lx, ly); if (wlr_output == NULL) { return NULL; } struct sway_output *output = wlr_output->data; if (!output) { // output is being destroyed return NULL; } double ox = lx, oy = ly; wlr_output_layout_output_coords(root->output_layout, wlr_output, &ox, &oy); // find the focused workspace on the output for this seat struct sway_workspace *ws = output_get_active_workspace(output); if ((*surface = layer_surface_at(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], ox, oy, sx, sy))) { return NULL; } if (ws->fullscreen) { // Try transient containers for (int i = 0; i < ws->floating->length; ++i) { struct sway_container *floater = ws->floating->items[i]; if (container_is_transient_for(floater, ws->fullscreen)) { struct sway_container *con = tiling_container_at( &floater->node, lx, ly, surface, sx, sy); if (con) { return &con->node; } } } // Try fullscreen container struct sway_container *con = tiling_container_at(&ws->fullscreen->node, lx, ly, surface, sx, sy); if (con) { return &con->node; } return NULL; } if ((*surface = layer_surface_at(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP], ox, oy, sx, sy))) { return NULL; } struct sway_container *c; if ((c = container_at(ws, lx, ly, surface, sx, sy))) { return &c->node; } if ((*surface = layer_surface_at(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM], ox, oy, sx, sy))) { return NULL; } if ((*surface = layer_surface_at(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND], ox, oy, sx, sy))) { return NULL; } return &ws->node; } /** * Determine if the edge of the given container is on the edge of the * workspace/output. */ static bool edge_is_external(struct sway_container *cont, enum wlr_edges edge) { enum sway_container_layout layout = L_NONE; switch (edge) { case WLR_EDGE_TOP: case WLR_EDGE_BOTTOM: layout = L_VERT; break; case WLR_EDGE_LEFT: case WLR_EDGE_RIGHT: layout = L_HORIZ; break; case WLR_EDGE_NONE: sway_assert(false, "Never reached"); return false; } // Iterate the parents until we find one with the layout we want, // then check if the child has siblings between it and the edge. while (cont) { if (container_parent_layout(cont) == layout) { list_t *siblings = container_get_siblings(cont); int index = list_find(siblings, cont); if (index > 0 && (edge == WLR_EDGE_LEFT || edge == WLR_EDGE_TOP)) { return false; } if (index < siblings->length - 1 && (edge == WLR_EDGE_RIGHT || edge == WLR_EDGE_BOTTOM)) { return false; } } cont = cont->parent; } return true; } static enum wlr_edges find_edge(struct sway_container *cont, struct sway_cursor *cursor) { if (!cont->view) { return WLR_EDGE_NONE; } if (cont->border == B_NONE || !cont->border_thickness || cont->border == B_CSD) { return WLR_EDGE_NONE; } enum wlr_edges edge = 0; if (cursor->cursor->x < cont->x + cont->border_thickness) { edge |= WLR_EDGE_LEFT; } if (cursor->cursor->y < cont->y + cont->border_thickness) { edge |= WLR_EDGE_TOP; } if (cursor->cursor->x >= cont->x + cont->width - cont->border_thickness) { edge |= WLR_EDGE_RIGHT; } if (cursor->cursor->y >= cont->y + cont->height - cont->border_thickness) { edge |= WLR_EDGE_BOTTOM; } return edge; } /** * If the cursor is over a _resizable_ edge, return the edge. * Edges that can't be resized are edges of the workspace. */ static enum wlr_edges find_resize_edge(struct sway_container *cont, struct sway_cursor *cursor) { enum wlr_edges edge = find_edge(cont, cursor); if (edge && !container_is_floating(cont) && edge_is_external(cont, edge)) { return WLR_EDGE_NONE; } return edge; } static void cursor_do_rebase(struct sway_cursor *cursor, uint32_t time_msec, struct sway_node *node, struct wlr_surface *surface, double sx, double sy) { // Handle cursor image if (surface) { // Reset cursor if switching between clients struct wl_client *client = wl_resource_get_client(surface->resource); if (client != cursor->image_client) { cursor_set_image(cursor, "left_ptr", client); } } else if (node && node->type == N_CONTAINER) { // Try a node's resize edge enum wlr_edges edge = find_resize_edge(node->sway_container, cursor); if (edge == WLR_EDGE_NONE) { cursor_set_image(cursor, "left_ptr", NULL); } else if (container_is_floating(node->sway_container)) { cursor_set_image(cursor, wlr_xcursor_get_resize_name(edge), NULL); } else { if (edge & (WLR_EDGE_LEFT | WLR_EDGE_RIGHT)) { cursor_set_image(cursor, "col-resize", NULL); } else { cursor_set_image(cursor, "row-resize", NULL); } } } else { cursor_set_image(cursor, "left_ptr", NULL); } // Send pointer enter/leave struct wlr_seat *wlr_seat = cursor->seat->wlr_seat; if (surface) { if (seat_is_input_allowed(cursor->seat, surface)) { wlr_seat_pointer_notify_enter(wlr_seat, surface, sx, sy); wlr_seat_pointer_notify_motion(wlr_seat, time_msec, sx, sy); } } else { wlr_seat_pointer_clear_focus(wlr_seat); } } void cursor_rebase(struct sway_cursor *cursor) { uint32_t time_msec = get_current_time_msec(); struct wlr_surface *surface = NULL; double sx, sy; cursor->previous.node = node_at_coords(cursor->seat, cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy); cursor_do_rebase(cursor, time_msec, cursor->previous.node, surface, sx, sy); } static int hide_notify(void *data) { struct sway_cursor *cursor = data; wlr_cursor_set_image(cursor->cursor, NULL, 0, 0, 0, 0, 0, 0); cursor->hidden = true; return 1; } int cursor_get_timeout(struct sway_cursor *cursor){ struct seat_config *sc = seat_get_config(cursor->seat); if (!sc) { sc = seat_get_config_by_name("*"); } int timeout = sc ? sc->hide_cursor_timeout : 0; if (timeout < 0) { timeout = 0; } return timeout; } void cursor_handle_activity(struct sway_cursor *cursor) { wl_event_source_timer_update( cursor->hide_source, cursor_get_timeout(cursor)); wlr_idle_notify_activity(server.idle, cursor->seat->wlr_seat); if (cursor->hidden) { cursor_unhide(cursor); } } void cursor_unhide(struct sway_cursor *cursor) { cursor->hidden = false; if (cursor->image_surface) { cursor_set_image_surface(cursor, cursor->image_surface, cursor->hotspot_x, cursor->hotspot_y, cursor->image_client); } else { const char *image = cursor->image; cursor->image = NULL; cursor_set_image(cursor, image, cursor->image_client); } } void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec) { if (time_msec == 0) { time_msec = get_current_time_msec(); } struct sway_seat *seat = cursor->seat; struct wlr_seat *wlr_seat = seat->wlr_seat; if (seat_doing_seatop(seat)) { seatop_motion(seat, time_msec); cursor->previous.x = cursor->cursor->x; cursor->previous.y = cursor->cursor->y; return; } struct wlr_surface *surface = NULL; double sx, sy; struct sway_node *prev_node = cursor->previous.node; struct sway_node *node = node_at_coords(seat, cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy); // Update the stored previous position cursor->previous.x = cursor->cursor->x; cursor->previous.y = cursor->cursor->y; cursor->previous.node = node; if (node && (config->focus_follows_mouse == FOLLOWS_YES || config->focus_follows_mouse == FOLLOWS_ALWAYS)) { struct sway_node *focus = seat_get_focus(seat); if (focus && node->type == N_WORKSPACE) { // Only follow the mouse if it would move to a new output // Otherwise we'll focus the workspace, which is probably wrong struct sway_output *focused_output = node_get_output(focus); struct sway_output *output = node_get_output(node); if (output != focused_output) { seat_set_focus(seat, node); } } else if (node->type == N_CONTAINER && node->sway_container->view) { // Focus node if the following are true: // - cursor is over a new view, i.e. entered a new window; and // - the new view is visible, i.e. not hidden in a stack or tab; and // - the seat does not have a keyboard grab if ((!wlr_seat_keyboard_has_grab(cursor->seat->wlr_seat) && node != prev_node && view_is_visible(node->sway_container->view)) || config->focus_follows_mouse == FOLLOWS_ALWAYS) { seat_set_focus(seat, node); } else { struct sway_node *next_focus = seat_get_focus_inactive(seat, &root->node); if (next_focus && next_focus->type == N_CONTAINER && next_focus->sway_container->view && view_is_visible(next_focus->sway_container->view)) { seat_set_focus(seat, next_focus); } } } } cursor_do_rebase(cursor, time_msec, node, surface, sx, sy); struct wlr_drag_icon *wlr_drag_icon; wl_list_for_each(wlr_drag_icon, &wlr_seat->drag_icons, link) { struct sway_drag_icon *drag_icon = wlr_drag_icon->data; drag_icon_update_position(drag_icon); } } static void handle_cursor_motion(struct wl_listener *listener, void *data) { struct sway_cursor *cursor = wl_container_of(listener, cursor, motion); struct wlr_event_pointer_motion *event = data; wlr_cursor_move(cursor->cursor, event->device, event->delta_x, event->delta_y); cursor_send_pointer_motion(cursor, event->time_msec); cursor_handle_activity(cursor); transaction_commit_dirty(); } static void handle_cursor_motion_absolute( struct wl_listener *listener, void *data) { struct sway_cursor *cursor = wl_container_of(listener, cursor, motion_absolute); struct wlr_event_pointer_motion_absolute *event = data; wlr_cursor_warp_absolute(cursor->cursor, event->device, event->x, event->y); cursor_send_pointer_motion(cursor, event->time_msec); cursor_handle_activity(cursor); transaction_commit_dirty(); } /** * Remove a button (and duplicates) to the sorted list of currently pressed buttons */ static void state_erase_button(struct sway_cursor *cursor, uint32_t button) { size_t j = 0; for (size_t i = 0; i < cursor->pressed_button_count; ++i) { if (i > j) { cursor->pressed_buttons[j] = cursor->pressed_buttons[i]; } if (cursor->pressed_buttons[i] != button) { ++j; } } while (cursor->pressed_button_count > j) { --cursor->pressed_button_count; cursor->pressed_buttons[cursor->pressed_button_count] = 0; } } /** * Add a button to the sorted list of currently pressed buttons, if there * is space. */ static void state_add_button(struct sway_cursor *cursor, uint32_t button) { if (cursor->pressed_button_count >= SWAY_CURSOR_PRESSED_BUTTONS_CAP) { return; } size_t i = 0; while (i < cursor->pressed_button_count && cursor->pressed_buttons[i] < button) { ++i; } size_t j = cursor->pressed_button_count; while (j > i) { cursor->pressed_buttons[j] = cursor->pressed_buttons[j - 1]; --j; } cursor->pressed_buttons[i] = button; cursor->pressed_button_count++; } /** * Return the mouse binding which matches modifier, click location, release, * and pressed button state, otherwise return null. */ static struct sway_binding* get_active_mouse_binding( const struct sway_cursor *cursor, list_t *bindings, uint32_t modifiers, bool release, bool on_titlebar, bool on_border, bool on_content, const char *identifier) { uint32_t click_region = (on_titlebar ? BINDING_TITLEBAR : 0) | (on_border ? BINDING_BORDER : 0) | (on_content ? BINDING_CONTENTS : 0); struct sway_binding *current = NULL; for (int i = 0; i < bindings->length; ++i) { struct sway_binding *binding = bindings->items[i]; if (modifiers ^ binding->modifiers || cursor->pressed_button_count != (size_t)binding->keys->length || release != (binding->flags & BINDING_RELEASE) || !(click_region & binding->flags) || (strcmp(binding->input, identifier) != 0 && strcmp(binding->input, "*") != 0)) { continue; } bool match = true; for (size_t j = 0; j < cursor->pressed_button_count; j++) { uint32_t key = *(uint32_t *)binding->keys->items[j]; if (key != cursor->pressed_buttons[j]) { match = false; break; } } if (!match) { continue; } if (!current || strcmp(current->input, "*") == 0) { current = binding; if (strcmp(current->input, identifier) == 0) { // If a binding is found for the exact input, quit searching break; } } } return current; } void dispatch_cursor_button(struct sway_cursor *cursor, struct wlr_input_device *device, uint32_t time_msec, uint32_t button, enum wlr_button_state state) { if (time_msec == 0) { time_msec = get_current_time_msec(); } struct sway_seat *seat = cursor->seat; // Handle existing seat operation if (seat_doing_seatop(seat)) { if (button == seat->seatop_button && state == WLR_BUTTON_RELEASED) { seatop_finish(seat); seat_pointer_notify_button(seat, time_msec, button, state); } if (state == WLR_BUTTON_PRESSED) { state_add_button(cursor, button); } else { state_erase_button(cursor, button); } return; } // Determine what's under the cursor struct wlr_surface *surface = NULL; double sx, sy; struct sway_node *node = node_at_coords(seat, cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy); struct sway_container *cont = node && node->type == N_CONTAINER ? node->sway_container : NULL; bool is_floating = cont && container_is_floating(cont); bool is_floating_or_child = cont && container_is_floating_or_child(cont); bool is_fullscreen_or_child = cont && container_is_fullscreen_or_child(cont); enum wlr_edges edge = cont ? find_edge(cont, cursor) : WLR_EDGE_NONE; enum wlr_edges resize_edge = edge ? find_resize_edge(cont, cursor) : WLR_EDGE_NONE; bool on_border = edge != WLR_EDGE_NONE; bool on_contents = cont && !on_border && surface; bool on_titlebar = cont && !on_border && !surface; // Handle mouse bindings struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat); uint32_t modifiers = keyboard ? wlr_keyboard_get_modifiers(keyboard) : 0; char *device_identifier = device ? input_device_get_identifier(device) : strdup("*"); struct sway_binding *binding = NULL; if (state == WLR_BUTTON_PRESSED) { state_add_button(cursor, button); binding = get_active_mouse_binding(cursor, config->current_mode->mouse_bindings, modifiers, false, on_titlebar, on_border, on_contents, device_identifier); } else { binding = get_active_mouse_binding(cursor, config->current_mode->mouse_bindings, modifiers, true, on_titlebar, on_border, on_contents, device_identifier); state_erase_button(cursor, button); } free(device_identifier); if (binding) { seat_execute_command(seat, binding); return; } // Handle clicking an empty workspace if (node && node->type == N_WORKSPACE) { seat_set_focus(seat, node); return; } // Handle clicking a layer surface if (surface && wlr_surface_is_layer_surface(surface)) { struct wlr_layer_surface_v1 *layer = wlr_layer_surface_v1_from_wlr_surface(surface); if (layer->current.keyboard_interactive) { seat_set_focus_layer(seat, layer); } seat_pointer_notify_button(seat, time_msec, button, state); return; } // Handle tiling resize via border if (cont && resize_edge && button == BTN_LEFT && state == WLR_BUTTON_PRESSED && !is_floating) { seat_set_focus_container(seat, cont); seatop_begin_resize_tiling(seat, cont, button, edge); return; } // Handle tiling resize via mod bool mod_pressed = keyboard && (wlr_keyboard_get_modifiers(keyboard) & config->floating_mod); if (cont && !is_floating_or_child && mod_pressed && state == WLR_BUTTON_PRESSED) { uint32_t btn_resize = config->floating_mod_inverse ? BTN_LEFT : BTN_RIGHT; if (button == btn_resize) { edge = 0; edge |= cursor->cursor->x > cont->x + cont->width / 2 ? WLR_EDGE_RIGHT : WLR_EDGE_LEFT; edge |= cursor->cursor->y > cont->y + cont->height / 2 ? WLR_EDGE_BOTTOM : WLR_EDGE_TOP; const char *image = NULL; if (edge == (WLR_EDGE_LEFT | WLR_EDGE_TOP)) { image = "nw-resize"; } else if (edge == (WLR_EDGE_TOP | WLR_EDGE_RIGHT)) { image = "ne-resize"; } else if (edge == (WLR_EDGE_RIGHT | WLR_EDGE_BOTTOM)) { image = "se-resize"; } else if (edge == (WLR_EDGE_BOTTOM | WLR_EDGE_LEFT)) { image = "sw-resize"; } cursor_set_image(seat->cursor, image, NULL); seat_set_focus_container(seat, cont); seatop_begin_resize_tiling(seat, cont, button, edge); return; } } // Handle beginning floating move if (cont && is_floating_or_child && !is_fullscreen_or_child && state == WLR_BUTTON_PRESSED) { uint32_t btn_move = config->floating_mod_inverse ? BTN_RIGHT : BTN_LEFT; if (button == btn_move && state == WLR_BUTTON_PRESSED && (mod_pressed || on_titlebar)) { while (cont->parent) { cont = cont->parent; } seat_set_focus_container(seat, cont); seatop_begin_move_floating(seat, cont, button); return; } } // Handle beginning floating resize if (cont && is_floating_or_child && !is_fullscreen_or_child && state == WLR_BUTTON_PRESSED) { // Via border if (button == BTN_LEFT && resize_edge != WLR_EDGE_NONE) { seatop_begin_resize_floating(seat, cont, button, resize_edge); return; } // Via mod+click uint32_t btn_resize = config->floating_mod_inverse ? BTN_LEFT : BTN_RIGHT; if (mod_pressed && button == btn_resize) { struct sway_container *floater = cont; while (floater->parent) { floater = floater->parent; } edge = 0; edge |= cursor->cursor->x > floater->x + floater->width / 2 ? WLR_EDGE_RIGHT : WLR_EDGE_LEFT; edge |= cursor->cursor->y > floater->y + floater->height / 2 ? WLR_EDGE_BOTTOM : WLR_EDGE_TOP; seatop_begin_resize_floating(seat, floater, button, edge); return; } } // Handle moving a tiling container if (config->tiling_drag && (mod_pressed || on_titlebar) && state == WLR_BUTTON_PRESSED && !is_floating_or_child && cont && !cont->is_fullscreen) { struct sway_container *focus = seat_get_focused_container(seat); bool focused = focus == cont || container_has_ancestor(focus, cont); if (on_titlebar && !focused) { node = seat_get_focus_inactive(seat, &cont->node); seat_set_focus(seat, node); } seat_pointer_notify_button(seat, time_msec, button, state); // If moving a container by it's title bar, use a threshold for the drag if (!mod_pressed && config->tiling_drag_threshold > 0) { seatop_begin_move_tiling_threshold(seat, cont, button); } else { seatop_begin_move_tiling(seat, cont, button); } return; } // Handle mousedown on a container surface if (surface && cont && state == WLR_BUTTON_PRESSED) { seat_set_focus_container(seat, cont); seat_pointer_notify_button(seat, time_msec, button, state); seatop_begin_down(seat, cont, button, sx, sy); return; } // Handle clicking a container surface or decorations if (cont) { node = seat_get_focus_inactive(seat, &cont->node); seat_set_focus(seat, node); seat_pointer_notify_button(seat, time_msec, button, state); return; } seat_pointer_notify_button(seat, time_msec, button, state); } static void handle_cursor_button(struct wl_listener *listener, void *data) { struct sway_cursor *cursor = wl_container_of(listener, cursor, button); struct wlr_event_pointer_button *event = data; dispatch_cursor_button(cursor, event->device, event->time_msec, event->button, event->state); cursor_handle_activity(cursor); transaction_commit_dirty(); } static uint32_t wl_axis_to_button(struct wlr_event_pointer_axis *event) { switch (event->orientation) { case WLR_AXIS_ORIENTATION_VERTICAL: return event->delta < 0 ? SWAY_SCROLL_UP : SWAY_SCROLL_DOWN; case WLR_AXIS_ORIENTATION_HORIZONTAL: return event->delta < 0 ? SWAY_SCROLL_LEFT : SWAY_SCROLL_RIGHT; default: wlr_log(WLR_DEBUG, "Unknown axis orientation"); return 0; } } void dispatch_cursor_axis(struct sway_cursor *cursor, struct wlr_event_pointer_axis *event) { struct sway_seat *seat = cursor->seat; struct sway_input_device *input_device = event->device ? event->device->data : NULL; struct input_config *ic = input_device ? input_device_get_config(input_device) : NULL; // Determine what's under the cursor struct wlr_surface *surface = NULL; double sx, sy; struct sway_node *node = node_at_coords(seat, cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy); struct sway_container *cont = node && node->type == N_CONTAINER ? node->sway_container : NULL; enum wlr_edges edge = cont ? find_edge(cont, cursor) : WLR_EDGE_NONE; bool on_border = edge != WLR_EDGE_NONE; bool on_titlebar = cont && !on_border && !surface; bool on_titlebar_border = cont && on_border && cursor->cursor->y < cont->content_y; bool on_contents = cont && !on_border && surface; float scroll_factor = (ic == NULL || ic->scroll_factor == FLT_MIN) ? 1.0f : ic->scroll_factor; bool handled = false; // Gather information needed for mouse bindings struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat); uint32_t modifiers = keyboard ? wlr_keyboard_get_modifiers(keyboard) : 0; struct wlr_input_device *device = input_device ? input_device->wlr_device : NULL; char *dev_id = device ? input_device_get_identifier(device) : strdup("*"); uint32_t button = wl_axis_to_button(event); // Handle mouse bindings - x11 mouse buttons 4-7 - press event struct sway_binding *binding = NULL; state_add_button(cursor, button); binding = get_active_mouse_binding(cursor, config->current_mode->mouse_bindings, modifiers, false, on_titlebar, on_border, on_contents, dev_id); if (binding) { seat_execute_command(seat, binding); handled = true; } // Scrolling on a tabbed or stacked title bar (handled as press event) if (!handled && (on_titlebar || on_titlebar_border)) { enum sway_container_layout layout = container_parent_layout(cont); if (layout == L_TABBED || layout == L_STACKED) { struct sway_node *tabcontainer = node_get_parent(node); struct sway_node *active = seat_get_active_tiling_child(seat, tabcontainer); list_t *siblings = container_get_siblings(cont); int desired = list_find(siblings, active->sway_container) + round(scroll_factor * event->delta_discrete); if (desired < 0) { desired = 0; } else if (desired >= siblings->length) { desired = siblings->length - 1; } struct sway_node *old_focus = seat_get_focus(seat); struct sway_container *new_sibling_con = siblings->items[desired]; struct sway_node *new_sibling = &new_sibling_con->node; struct sway_node *new_focus = seat_get_focus_inactive(seat, new_sibling); if (node_has_ancestor(old_focus, tabcontainer)) { seat_set_focus(seat, new_focus); } else { // Scrolling when focus is not in the tabbed container at all seat_set_raw_focus(seat, new_sibling); seat_set_raw_focus(seat, new_focus); seat_set_raw_focus(seat, old_focus); } handled = true; } } // Handle mouse bindings - x11 mouse buttons 4-7 - release event binding = get_active_mouse_binding(cursor, config->current_mode->mouse_bindings, modifiers, true, on_titlebar, on_border, on_contents, dev_id); state_erase_button(cursor, button); if (binding) { seat_execute_command(seat, binding); handled = true; } free(dev_id); if (!handled) { wlr_seat_pointer_notify_axis(cursor->seat->wlr_seat, event->time_msec, event->orientation, scroll_factor * event->delta, round(scroll_factor * event->delta_discrete), event->source); } } static void handle_cursor_axis(struct wl_listener *listener, void *data) { struct sway_cursor *cursor = wl_container_of(listener, cursor, axis); struct wlr_event_pointer_axis *event = data; dispatch_cursor_axis(cursor, event); cursor_handle_activity(cursor); transaction_commit_dirty(); } static void handle_touch_down(struct wl_listener *listener, void *data) { struct sway_cursor *cursor = wl_container_of(listener, cursor, touch_down); wlr_idle_notify_activity(server.idle, cursor->seat->wlr_seat); struct wlr_event_touch_down *event = data; struct sway_seat *seat = cursor->seat; struct wlr_seat *wlr_seat = seat->wlr_seat; struct wlr_surface *surface = NULL; double lx, ly; wlr_cursor_absolute_to_layout_coords(cursor->cursor, event->device, event->x, event->y, &lx, &ly); double sx, sy; node_at_coords(seat, lx, ly, &surface, &sx, &sy); seat->touch_id = event->touch_id; seat->touch_x = lx; seat->touch_y = ly; if (!surface) { return; } // TODO: fall back to cursor simulation if client has not bound to touch if (seat_is_input_allowed(seat, surface)) { wlr_seat_touch_notify_down(wlr_seat, surface, event->time_msec, event->touch_id, sx, sy); cursor_set_image(cursor, NULL, NULL); } } static void handle_touch_up(struct wl_listener *listener, void *data) { struct sway_cursor *cursor = wl_container_of(listener, cursor, touch_up); wlr_idle_notify_activity(server.idle, cursor->seat->wlr_seat); struct wlr_event_touch_up *event = data; struct wlr_seat *seat = cursor->seat->wlr_seat; // TODO: fall back to cursor simulation if client has not bound to touch wlr_seat_touch_notify_up(seat, event->time_msec, event->touch_id); } static void handle_touch_motion(struct wl_listener *listener, void *data) { struct sway_cursor *cursor = wl_container_of(listener, cursor, touch_motion); wlr_idle_notify_activity(server.idle, cursor->seat->wlr_seat); struct wlr_event_touch_motion *event = data; struct sway_seat *seat = cursor->seat; struct wlr_seat *wlr_seat = seat->wlr_seat; struct wlr_surface *surface = NULL; double lx, ly; wlr_cursor_absolute_to_layout_coords(cursor->cursor, event->device, event->x, event->y, &lx, &ly); double sx, sy; node_at_coords(cursor->seat, lx, ly, &surface, &sx, &sy); if (seat->touch_id == event->touch_id) { seat->touch_x = lx; seat->touch_y = ly; struct wlr_drag_icon *wlr_drag_icon; wl_list_for_each(wlr_drag_icon, &wlr_seat->drag_icons, link) { struct sway_drag_icon *drag_icon = wlr_drag_icon->data; drag_icon_update_position(drag_icon); } } if (!surface) { return; } // TODO: fall back to cursor simulation if client has not bound to touch if (seat_is_input_allowed(cursor->seat, surface)) { wlr_seat_touch_notify_motion(wlr_seat, event->time_msec, event->touch_id, sx, sy); } } static double apply_mapping_from_coord(double low, double high, double value) { if (isnan(value)) { return value; } return (value - low) / (high - low); } static void apply_mapping_from_region(struct wlr_input_device *device, struct input_config_mapped_from_region *region, double *x, double *y) { double x1 = region->x1, x2 = region->x2; double y1 = region->y1, y2 = region->y2; if (region->mm) { if (device->width_mm == 0 || device->height_mm == 0) { return; } x1 /= device->width_mm; x2 /= device->width_mm; y1 /= device->height_mm; y2 /= device->height_mm; } *x = apply_mapping_from_coord(x1, x2, *x); *y = apply_mapping_from_coord(y1, y2, *y); } static void handle_tool_axis(struct wl_listener *listener, void *data) { struct sway_cursor *cursor = wl_container_of(listener, cursor, tool_axis); wlr_idle_notify_activity(server.idle, cursor->seat->wlr_seat); struct wlr_event_tablet_tool_axis *event = data; struct sway_input_device *input_device = event->device->data; double x = NAN, y = NAN; if ((event->updated_axes & WLR_TABLET_TOOL_AXIS_X)) { x = event->x; } if ((event->updated_axes & WLR_TABLET_TOOL_AXIS_Y)) { y = event->y; } struct input_config *ic = input_device_get_config(input_device); if (ic != NULL && ic->mapped_from_region != NULL) { apply_mapping_from_region(event->device, ic->mapped_from_region, &x, &y); } wlr_cursor_warp_absolute(cursor->cursor, event->device, x, y); cursor_send_pointer_motion(cursor, event->time_msec); transaction_commit_dirty(); } static void handle_tool_tip(struct wl_listener *listener, void *data) { struct sway_cursor *cursor = wl_container_of(listener, cursor, tool_tip); wlr_idle_notify_activity(server.idle, cursor->seat->wlr_seat); struct wlr_event_tablet_tool_tip *event = data; dispatch_cursor_button(cursor, event->device, event->time_msec, BTN_LEFT, event->state == WLR_TABLET_TOOL_TIP_DOWN ? WLR_BUTTON_PRESSED : WLR_BUTTON_RELEASED); transaction_commit_dirty(); } static void handle_tool_button(struct wl_listener *listener, void *data) { struct sway_cursor *cursor = wl_container_of(listener, cursor, tool_button); wlr_idle_notify_activity(server.idle, cursor->seat->wlr_seat); struct wlr_event_tablet_tool_button *event = data; // TODO: the user may want to configure which tool buttons are mapped to // which simulated pointer buttons switch (event->state) { case WLR_BUTTON_PRESSED: if (cursor->tool_buttons == 0) { dispatch_cursor_button(cursor, event->device, event->time_msec, BTN_RIGHT, event->state); } cursor->tool_buttons++; break; case WLR_BUTTON_RELEASED: if (cursor->tool_buttons == 1) { dispatch_cursor_button(cursor, event->device, event->time_msec, BTN_RIGHT, event->state); } cursor->tool_buttons--; break; } transaction_commit_dirty(); } static void handle_request_set_cursor(struct wl_listener *listener, void *data) { struct sway_cursor *cursor = wl_container_of(listener, cursor, request_set_cursor); if (seat_doing_seatop(cursor->seat)) { return; } struct wlr_seat_pointer_request_set_cursor_event *event = data; struct wl_client *focused_client = NULL; struct wlr_surface *focused_surface = cursor->seat->wlr_seat->pointer_state.focused_surface; if (focused_surface != NULL) { focused_client = wl_resource_get_client(focused_surface->resource); } // TODO: check cursor mode if (focused_client == NULL || event->seat_client->client != focused_client) { wlr_log(WLR_DEBUG, "denying request to set cursor from unfocused client"); return; } cursor_set_image_surface(cursor, event->surface, event->hotspot_x, event->hotspot_y, focused_client); } void cursor_set_image(struct sway_cursor *cursor, const char *image, struct wl_client *client) { if (!(cursor->seat->wlr_seat->capabilities & WL_SEAT_CAPABILITY_POINTER)) { return; } const char *current_image = cursor->image; cursor->image = image; cursor->image_surface = NULL; cursor->hotspot_x = cursor->hotspot_y = 0; cursor->image_client = client; if (cursor->hidden) { return; } if (!image) { wlr_cursor_set_image(cursor->cursor, NULL, 0, 0, 0, 0, 0, 0); } else if (!current_image || strcmp(current_image, image) != 0) { wlr_xcursor_manager_set_cursor_image(cursor->xcursor_manager, image, cursor->cursor); } } void cursor_set_image_surface(struct sway_cursor *cursor, struct wlr_surface *surface, int32_t hotspot_x, int32_t hotspot_y, struct wl_client *client) { if (!(cursor->seat->wlr_seat->capabilities & WL_SEAT_CAPABILITY_POINTER)) { return; } cursor->image = NULL; cursor->image_surface = surface; cursor->hotspot_x = hotspot_x; cursor->hotspot_y = hotspot_y; cursor->image_client = client; if (cursor->hidden) { return; } wlr_cursor_set_surface(cursor->cursor, surface, hotspot_x, hotspot_y); } void sway_cursor_destroy(struct sway_cursor *cursor) { if (!cursor) { return; } wl_event_source_remove(cursor->hide_source); wlr_xcursor_manager_destroy(cursor->xcursor_manager); wlr_cursor_destroy(cursor->cursor); free(cursor); } struct sway_cursor *sway_cursor_create(struct sway_seat *seat) { struct sway_cursor *cursor = calloc(1, sizeof(struct sway_cursor)); if (!sway_assert(cursor, "could not allocate sway cursor")) { return NULL; } struct wlr_cursor *wlr_cursor = wlr_cursor_create(); if (!sway_assert(wlr_cursor, "could not allocate wlr cursor")) { free(cursor); return NULL; } cursor->previous.x = wlr_cursor->x; cursor->previous.y = wlr_cursor->y; cursor->seat = seat; wlr_cursor_attach_output_layout(wlr_cursor, root->output_layout); cursor->hide_source = wl_event_loop_add_timer(server.wl_event_loop, hide_notify, cursor); // input events wl_signal_add(&wlr_cursor->events.motion, &cursor->motion); cursor->motion.notify = handle_cursor_motion; wl_signal_add(&wlr_cursor->events.motion_absolute, &cursor->motion_absolute); cursor->motion_absolute.notify = handle_cursor_motion_absolute; wl_signal_add(&wlr_cursor->events.button, &cursor->button); cursor->button.notify = handle_cursor_button; wl_signal_add(&wlr_cursor->events.axis, &cursor->axis); cursor->axis.notify = handle_cursor_axis; wl_signal_add(&wlr_cursor->events.touch_down, &cursor->touch_down); cursor->touch_down.notify = handle_touch_down; wl_signal_add(&wlr_cursor->events.touch_up, &cursor->touch_up); cursor->touch_up.notify = handle_touch_up; wl_signal_add(&wlr_cursor->events.touch_motion, &cursor->touch_motion); cursor->touch_motion.notify = handle_touch_motion; // TODO: tablet protocol support // Note: We should emulate pointer events for clients that don't support the // tablet protocol when the time comes wl_signal_add(&wlr_cursor->events.tablet_tool_axis, &cursor->tool_axis); cursor->tool_axis.notify = handle_tool_axis; wl_signal_add(&wlr_cursor->events.tablet_tool_tip, &cursor->tool_tip); cursor->tool_tip.notify = handle_tool_tip; wl_signal_add(&wlr_cursor->events.tablet_tool_button, &cursor->tool_button); cursor->tool_button.notify = handle_tool_button; wl_signal_add(&seat->wlr_seat->events.request_set_cursor, &cursor->request_set_cursor); cursor->request_set_cursor.notify = handle_request_set_cursor; cursor->cursor = wlr_cursor; return cursor; } /** * Warps the cursor to the middle of the container argument. * Does nothing if the cursor is already inside the container. * If container is NULL, returns without doing anything. */ void cursor_warp_to_container(struct sway_cursor *cursor, struct sway_container *container) { if (!container) { return; } struct wlr_box box; container_get_box(container, &box); if (wlr_box_contains_point(&box, cursor->cursor->x, cursor->cursor->y)) { return; } double x = container->x + container->width / 2.0; double y = container->y + container->height / 2.0; wlr_cursor_warp(cursor->cursor, NULL, x, y); } /** * Warps the cursor to the middle of the workspace argument. * If workspace is NULL, returns without doing anything. */ void cursor_warp_to_workspace(struct sway_cursor *cursor, struct sway_workspace *workspace) { if (!workspace) { return; } double x = workspace->x + workspace->width / 2.0; double y = workspace->y + workspace->height / 2.0; wlr_cursor_warp(cursor->cursor, NULL, x, y); } uint32_t get_mouse_bindsym(const char *name, char **error) { if (strncasecmp(name, "button", strlen("button")) == 0) { // Map to x11 mouse buttons int number = name[strlen("button")] - '0'; if (number < 1 || number > 9 || strlen(name) > strlen("button0")) { *error = strdup("Only buttons 1-9 are supported. For other mouse " "buttons, use the name of the event code."); return 0; } static const uint32_t buttons[] = {BTN_LEFT, BTN_MIDDLE, BTN_RIGHT, SWAY_SCROLL_UP, SWAY_SCROLL_DOWN, SWAY_SCROLL_LEFT, SWAY_SCROLL_RIGHT, BTN_SIDE, BTN_EXTRA}; return buttons[number - 1]; } else if (strncmp(name, "BTN_", strlen("BTN_")) == 0) { // Get event code from name int code = libevdev_event_code_from_name(EV_KEY, name); if (code == -1) { size_t len = snprintf(NULL, 0, "Unknown event %s", name) + 1; *error = malloc(len); if (*error) { snprintf(*error, len, "Unknown event %s", name); } return 0; } return code; } return 0; } uint32_t get_mouse_bindcode(const char *name, char **error) { // Validate event code errno = 0; char *endptr; int code = strtol(name, &endptr, 10); if (endptr == name && code <= 0) { *error = strdup("Button event code must be a positive integer."); return 0; } else if (errno == ERANGE) { *error = strdup("Button event code out of range."); return 0; } const char *event = libevdev_event_code_get_name(EV_KEY, code); if (!event || strncmp(event, "BTN_", strlen("BTN_")) != 0) { size_t len = snprintf(NULL, 0, "Event code %d (%s) is not a button", code, event) + 1; *error = malloc(len); if (*error) { snprintf(*error, len, "Event code %d (%s) is not a button", code, event); } return 0; } return code; } uint32_t get_mouse_button(const char *name, char **error) { uint32_t button = get_mouse_bindsym(name, error); if (!button && !*error) { button = get_mouse_bindcode(name, error); } return button; }