#include #include #include #include #include #include #include "handlers.h" #include "log.h" #include "layout.h" #include "config.h" #include "commands.h" #include "stringop.h" #include "workspace.h" #include "container.h" #include "focus.h" #include "input_state.h" static struct wlc_origin mouse_origin; static bool pointer_test(swayc_t *view, void *_origin) { const struct wlc_origin *origin = _origin; // Determine the output that the view is under swayc_t *parent = swayc_parent_by_type(view, C_OUTPUT); if (origin->x >= view->x && origin->y >= view->y && origin->x < view->x + view->width && origin->y < view->y + view->height && view->visible && parent == root_container.focused) { return true; } return false; } swayc_t *container_under_pointer(void) { // root.output->workspace if (!root_container.focused || !root_container.focused->focused) { return NULL; } swayc_t *lookup = root_container.focused->focused; // Case of empty workspace if (lookup->children == 0) { return NULL; } while (lookup->type != C_VIEW) { int i; int len; // if tabbed/stacked go directly to focused container, otherwise search // children if (lookup->layout == L_TABBED || lookup->layout == L_STACKED) { lookup = lookup->focused; continue; } // if workspace, search floating if (lookup->type == C_WORKSPACE) { i = len = lookup->floating->length; bool got_floating = false; while (--i > -1) { if (pointer_test(lookup->floating->items[i], &mouse_origin)) { lookup = lookup->floating->items[i]; got_floating = true; break; } } if (got_floating) { continue; } } // search children len = lookup->children->length; for (i = 0; i < len; ++i) { if (pointer_test(lookup->children->items[i], &mouse_origin)) { lookup = lookup->children->items[i]; break; } } // when border and titles are done, this could happen if (i == len) { break; } } return lookup; } /* Handles */ static bool handle_output_created(wlc_handle output) { swayc_t *op = new_output(output); // Switch to workspace if we need to if (active_workspace == NULL) { swayc_t *ws = op->children->items[0]; workspace_switch(ws); } return true; } static void handle_output_destroyed(wlc_handle output) { int i; list_t *list = root_container.children; for (i = 0; i < list->length; ++i) { if (((swayc_t *)list->items[i])->handle == output) { break; } } if (i < list->length) { destroy_output(list->items[i]); } if (list->length == 0) { active_workspace = NULL; } else { // switch to other outputs active workspace workspace_switch(((swayc_t *)root_container.children->items[0])->focused); } } static void handle_output_resolution_change(wlc_handle output, const struct wlc_size *from, const struct wlc_size *to) { sway_log(L_DEBUG, "Output %u resolution changed to %d x %d", (unsigned int)output, to->w, to->h); swayc_t *c = get_swayc_for_handle(output, &root_container); if (!c) return; c->width = to->w; c->height = to->h; arrange_windows(&root_container, -1, -1); } static void handle_output_focused(wlc_handle output, bool focus) { swayc_t *c = get_swayc_for_handle(output, &root_container); // if for some reason this output doesnt exist, create it. if (!c) { handle_output_created(output); } if (focus) { set_focused_container(c); } } static bool handle_view_created(wlc_handle handle) { // if view is child of another view, the use that as focused container wlc_handle parent = wlc_view_get_parent(handle); swayc_t *focused = NULL; swayc_t *newview = NULL; // Get parent container, to add view in if (parent) { focused = get_swayc_for_handle(parent, &root_container); } if (!focused || focused->type == C_OUTPUT) { focused = get_focused_container(&root_container); } sway_log(L_DEBUG, "handle:%ld type:%x state:%x parent:%ld " "mask:%d (x:%d y:%d w:%d h:%d) title:%s " "class:%s appid:%s", handle, wlc_view_get_type(handle), wlc_view_get_state(handle), parent, wlc_view_get_mask(handle), wlc_view_get_geometry(handle)->origin.x, wlc_view_get_geometry(handle)->origin.y,wlc_view_get_geometry(handle)->size.w, wlc_view_get_geometry(handle)->size.h, wlc_view_get_title(handle), wlc_view_get_class(handle), wlc_view_get_app_id(handle)); // TODO properly figure out how each window should be handled. switch (wlc_view_get_type(handle)) { // regular view created regularly case 0: newview = new_view(focused, handle); wlc_view_set_state(handle, WLC_BIT_MAXIMIZED, true); break; // Dmenu keeps viewfocus, but others with this flag dont, for now simulate // dmenu case WLC_BIT_OVERRIDE_REDIRECT: // locked_view_focus = true; wlc_view_focus(handle); wlc_view_set_state(handle, WLC_BIT_ACTIVATED, true); wlc_view_bring_to_front(handle); break; // Firefox popups have this flag set. case WLC_BIT_OVERRIDE_REDIRECT|WLC_BIT_UNMANAGED: wlc_view_bring_to_front(handle); locked_container_focus = true; break; // Modals, get focus, popups do not case WLC_BIT_MODAL: wlc_view_focus(handle); wlc_view_bring_to_front(handle); newview = new_floating_view(handle); case WLC_BIT_POPUP: wlc_view_bring_to_front(handle); break; } if (newview) { set_focused_container(newview); swayc_t *output = swayc_parent_by_type(newview, C_OUTPUT); arrange_windows(output, -1, -1); } return true; } static void handle_view_destroyed(wlc_handle handle) { sway_log(L_DEBUG, "Destroying window %lu", handle); swayc_t *view = get_swayc_for_handle(handle, &root_container); switch (wlc_view_get_type(handle)) { // regular view created regularly case 0: case WLC_BIT_MODAL: case WLC_BIT_POPUP: if (view) { swayc_t *parent = destroy_view(view); arrange_windows(parent, -1, -1); } break; // DMENU has this flag, and takes view_focus, but other things with this // flag dont case WLC_BIT_OVERRIDE_REDIRECT: // locked_view_focus = false; break; case WLC_BIT_OVERRIDE_REDIRECT|WLC_BIT_UNMANAGED: locked_container_focus = false; break; } set_focused_container(get_focused_view(&root_container)); } static void handle_view_focus(wlc_handle view, bool focus) { return; } static void handle_view_geometry_request(wlc_handle handle, const struct wlc_geometry *geometry) { sway_log(L_DEBUG, "geometry request %d x %d : %d x %d", geometry->origin.x, geometry->origin.y, geometry->size.w, geometry->size.h); // If the view is floating, then apply the geometry. // Otherwise save the desired width/height for the view. // This will not do anything for the time being as WLC improperly sends geometry requests swayc_t *view = get_swayc_for_handle(handle, &root_container); if (view) { view->desired_width = geometry->size.w; view->desired_height = geometry->size.h; if (view->is_floating) { view->width = view->desired_width; view->height = view->desired_height; view->x = geometry->origin.x; view->y = geometry->origin.y; arrange_windows(view->parent, -1, -1); } } } static void handle_view_state_request(wlc_handle view, enum wlc_view_state_bit state, bool toggle) { swayc_t *c = get_swayc_for_handle(view, &root_container); switch (state) { case WLC_BIT_FULLSCREEN: // i3 just lets it become fullscreen wlc_view_set_state(view, state, toggle); if (c) { sway_log(L_DEBUG, "setting view %ld %s, fullscreen %d", view, c->name, toggle); arrange_windows(c->parent, -1, -1); // Set it as focused window for that workspace if its going fullscreen if (toggle) { swayc_t *ws = swayc_parent_by_type(c, C_WORKSPACE); // Set ws focus to c set_focused_container_for(ws, c); } } break; case WLC_BIT_MAXIMIZED: case WLC_BIT_RESIZING: case WLC_BIT_MOVING: break; case WLC_BIT_ACTIVATED: sway_log(L_DEBUG, "View %p requested to be activated", c); break; } return; } static bool handle_key(wlc_handle view, uint32_t time, const struct wlc_modifiers *modifiers, uint32_t key, uint32_t sym, enum wlc_key_state state) { if (locked_view_focus && state == WLC_KEY_STATE_PRESSED) { return false; } // Revert floating container back to original position on keypress if (state == WLC_KEY_STATE_PRESSED && (pointer_state.floating.drag || pointer_state.floating.resize)) { reset_floating(get_focused_view(&root_container)); } struct sway_mode *mode = config->current_mode; if (sym < 70000 /* bullshit made up number */) { if (!isalnum(sym) && sym != ' ' && sym != XKB_KEY_Escape && sym != XKB_KEY_Tab) { // God fucking dammit return false; } } // Lowercase if necessary sym = tolower(sym); int i; if (state == WLC_KEY_STATE_PRESSED) { press_key(sym); } else { // WLC_KEY_STATE_RELEASED release_key(sym); } // TODO: reminder to check conflicts with mod+q+a versus mod+q for (i = 0; i < mode->bindings->length; ++i) { struct sway_binding *binding = mode->bindings->items[i]; if ((modifiers->mods & binding->modifiers) == binding->modifiers) { bool match; int j; for (j = 0; j < binding->keys->length; ++j) { xkb_keysym_t *key = binding->keys->items[j]; if ((match = check_key(*key)) == false) { break; } } if (match) { if (state == WLC_KEY_STATE_PRESSED) { handle_command(config, binding->command); return true; } else if (state == WLC_KEY_STATE_RELEASED) { // TODO: --released } } } } return false; } static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct wlc_origin *origin) { static struct wlc_origin prev_pos; static wlc_handle prev_handle = 0; mouse_origin = *origin; bool changed_floating = false; bool changed_tiling = false; int min_sane_w = 100; int min_sane_h = 60; if (!active_workspace) { return false; } // Do checks to determine if proper keys are being held swayc_t *view = container_under_pointer(); uint32_t edge = 0; if (pointer_state.floating.drag && view) { if (view->is_floating) { int dx = mouse_origin.x - prev_pos.x; int dy = mouse_origin.y - prev_pos.y; view->x += dx; view->y += dy; changed_floating = true; } } else if (pointer_state.floating.resize && view) { if (view->is_floating) { int dx = mouse_origin.x - prev_pos.x; int dy = mouse_origin.y - prev_pos.y; // Move and resize the view based on the dx/dy and mouse position int midway_x = view->x + view->width/2; int midway_y = view->y + view->height/2; if (dx < 0) { if (!pointer_state.lock.right) { if (view->width > min_sane_w) { changed_floating = true; view->width += dx; edge += WLC_RESIZE_EDGE_RIGHT; } } else if (mouse_origin.x < midway_x && !pointer_state.lock.left) { changed_floating = true; view->x += dx; view->width -= dx; edge += WLC_RESIZE_EDGE_LEFT; } } else if (dx > 0) { if (mouse_origin.x > midway_x && !pointer_state.lock.right) { changed_floating = true; view->width += dx; edge += WLC_RESIZE_EDGE_RIGHT; } else if (!pointer_state.lock.left) { if (view->width > min_sane_w) { changed_floating = true; view->x += dx; view->width -= dx; edge += WLC_RESIZE_EDGE_LEFT; } } } if (dy < 0) { if (!pointer_state.lock.bottom) { if (view->height > min_sane_h) { changed_floating = true; view->height += dy; edge += WLC_RESIZE_EDGE_BOTTOM; } } else if (mouse_origin.y < midway_y && !pointer_state.lock.top) { changed_floating = true; view->y += dy; view->height -= dy; edge += WLC_RESIZE_EDGE_TOP; } } else if (dy > 0) { if (mouse_origin.y > midway_y && !pointer_state.lock.bottom) { changed_floating = true; view->height += dy; edge += WLC_RESIZE_EDGE_BOTTOM; } else if (!pointer_state.lock.top) { if (view->height > min_sane_h) { changed_floating = true; view->y += dy; view->height -= dy; edge += WLC_RESIZE_EDGE_TOP; } } } } } else if (pointer_state.tiling.resize && view) { bool valid = true; double dx = mouse_origin.x - prev_pos.x; double dy = mouse_origin.y - prev_pos.y; if ((dx < 0 || mouse_origin.x < pointer_state.tiling.lock_pos.x) && pointer_state.lock.temp_left) { changed_tiling = true; valid = false; } else if (dx > 0 && pointer_state.lock.temp_left) { pointer_state.lock.temp_left = false; } if ((dx > 0 || mouse_origin.x > pointer_state.tiling.lock_pos.x) && pointer_state.lock.temp_right) { changed_tiling = true; valid = false; } else if (dx < 0 && pointer_state.lock.temp_right) { pointer_state.lock.temp_right = false; } if ((dy < 0 || mouse_origin.y < pointer_state.tiling.lock_pos.y) && pointer_state.lock.temp_up) { changed_tiling = true; valid = false; } else if (dy > 0 && pointer_state.lock.temp_up) { pointer_state.lock.temp_up = false; } if ((dy > 0 || mouse_origin.y > pointer_state.tiling.lock_pos.y) && pointer_state.lock.temp_down) { changed_tiling = true; valid = false; } else if (dy < 0 && pointer_state.lock.temp_down) { pointer_state.lock.temp_down = false; } if (!view->is_floating && valid) { // Handle layout resizes -- Find the biggest parent container then apply resizes to that // and its bordering siblings swayc_t *parent = view; if (!pointer_state.lock.bottom) { while (parent->type != C_WORKSPACE) { // TODO: Absolute value is a bad hack here to compensate for rounding. Find a better // way of doing this. if (fabs(parent->parent->y + parent->parent->height - (view->y + view->height)) <= 1) { parent = parent->parent; } else { break; } } if (parent->parent->children->length > 1 && parent->parent->layout == L_VERT) { swayc_t *sibling = get_swayc_in_direction(parent, MOVE_DOWN); if (sibling) { if ((parent->height > min_sane_h || dy > 0) && (sibling->height > min_sane_h || dy < 0)) { recursive_resize(parent, dy, WLC_RESIZE_EDGE_BOTTOM); recursive_resize(sibling, -1 * dy, WLC_RESIZE_EDGE_TOP); changed_tiling = true; } else { pointer_state.tiling.lock_pos.y = mouse_origin.y; if (parent->height < min_sane_h) { pointer_state.lock.temp_up = true; } else if (sibling->height < min_sane_h) { pointer_state.lock.temp_down = true; } } } } } else if (!pointer_state.lock.top) { while (parent->type != C_WORKSPACE) { if (fabs(parent->parent->y - view->y) <= 1) { parent = parent->parent; } else { break; } } if (parent->parent->children->length > 1 && parent->parent->layout == L_VERT) { swayc_t *sibling = get_swayc_in_direction(parent, MOVE_UP); if (sibling) { if ((parent->height > min_sane_h || dy < 0) && (sibling->height > min_sane_h || dy > 0)) { recursive_resize(parent, -1 * dy, WLC_RESIZE_EDGE_TOP); recursive_resize(sibling, dy, WLC_RESIZE_EDGE_BOTTOM); changed_tiling = true; } else { pointer_state.tiling.lock_pos.y = mouse_origin.y; if (parent->height < min_sane_h) { pointer_state.lock.temp_down = true; } else if (sibling->height < min_sane_h) { pointer_state.lock.temp_up = true; } } } } } parent = view; if (!pointer_state.lock.right) { while (parent->type != C_WORKSPACE) { if (fabs(parent->parent->x + parent->parent->width - (view->x + view->width)) <= 1) { parent = parent->parent; } else { sway_log(L_DEBUG, "view: %f vs parent: %f", view->x + view->width, parent->parent->x + parent->parent->width); break; } } if (parent->parent->children->length > 1 && parent->parent->layout == L_HORIZ) { swayc_t *sibling = get_swayc_in_direction(parent, MOVE_RIGHT); if (sibling) { if ((parent->width > min_sane_w || dx > 0) && (sibling->width > min_sane_w || dx < 0)) { recursive_resize(parent, dx, WLC_RESIZE_EDGE_RIGHT); recursive_resize(sibling, -1 * dx, WLC_RESIZE_EDGE_LEFT); changed_tiling = true; } else { pointer_state.tiling.lock_pos.x = mouse_origin.x; if (parent->width < min_sane_w) { pointer_state.lock.temp_left = true; } else if (sibling->width < min_sane_w) { pointer_state.lock.temp_right = true; } } } } } else if (!pointer_state.lock.left) { while (parent->type != C_WORKSPACE) { if (fabs(parent->parent->x - view->x) <= 1 && parent->parent) { parent = parent->parent; } else { break; } } if (parent->parent->children->length > 1 && parent->parent->layout == L_HORIZ) { swayc_t *sibling = get_swayc_in_direction(parent, MOVE_LEFT); if (sibling) { if ((parent->width > min_sane_w || dx < 0) && (sibling->width > min_sane_w || dx > 0)) { recursive_resize(parent, -1 * dx, WLC_RESIZE_EDGE_LEFT); recursive_resize(sibling, dx, WLC_RESIZE_EDGE_RIGHT); changed_tiling = true; } else { pointer_state.tiling.lock_pos.x = mouse_origin.x; if (parent->width < min_sane_w) { pointer_state.lock.temp_right = true; } else if (sibling->width < min_sane_w) { pointer_state.lock.temp_left = true; } } } } } arrange_windows(active_workspace, -1, -1); } } if (config->focus_follows_mouse && prev_handle != handle) { // Dont change focus if fullscreen swayc_t *focused = get_focused_view(view); if (!(focused->type == C_VIEW && wlc_view_get_state(focused->handle) & WLC_BIT_FULLSCREEN) && !(pointer_state.l_held || pointer_state.r_held)) { set_focused_container(container_under_pointer()); } } prev_handle = handle; prev_pos = mouse_origin; if (changed_floating) { struct wlc_geometry geometry = { .origin = { .x = view->x, .y = view->y }, .size = { .w = view->width, .h = view->height } }; wlc_view_set_geometry(view->handle, edge, &geometry); return true; } if (changed_tiling) { return true; } return false; } static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct wlc_modifiers *modifiers, uint32_t button, enum wlc_button_state state, const struct wlc_origin *origin) { swayc_t *focused = get_focused_container(&root_container); // dont change focus if fullscreen if (focused->type == C_VIEW && wlc_view_get_state(focused->handle) & WLC_BIT_FULLSCREEN) { return false; } if (state == WLC_BUTTON_STATE_PRESSED) { sway_log(L_DEBUG, "Mouse button %u pressed", button); if (button == M_LEFT_CLICK) { pointer_state.l_held = true; } if (button == M_RIGHT_CLICK) { pointer_state.r_held = true; } swayc_t *pointer = container_under_pointer(); if (pointer) { set_focused_container(pointer); int midway_x = pointer->x + pointer->width/2; int midway_y = pointer->y + pointer->height/2; pointer_state.lock.bottom = origin->y < midway_y; pointer_state.lock.top = !pointer_state.lock.bottom; pointer_state.lock.right = origin->x < midway_x; pointer_state.lock.left = !pointer_state.lock.right; } if (pointer->is_floating) { int i; for (i = 0; i < pointer->parent->floating->length; i++) { if (pointer->parent->floating->items[i] == pointer) { list_del(pointer->parent->floating, i); list_add(pointer->parent->floating, pointer); break; } } arrange_windows(pointer->parent, -1, -1); if (modifiers->mods & config->floating_mod) { pointer_state.floating.drag = pointer_state.l_held; pointer_state.floating.resize = pointer_state.r_held; start_floating(pointer); } // Dont want pointer sent to window while dragging or resizing return (pointer_state.floating.drag || pointer_state.floating.resize); } else { pointer_state.tiling.resize = pointer_state.r_held; pointer_state.tiling.init_view = pointer; } return (pointer && pointer != focused); } else { sway_log(L_DEBUG, "Mouse button %u released", button); if (button == M_LEFT_CLICK) { pointer_state.l_held = false; pointer_state.floating.drag = false; } if (button == M_RIGHT_CLICK) { pointer_state.r_held = false; pointer_state.floating.resize = false; pointer_state.tiling.resize = false; pointer_state.tiling.init_view = NULL; pointer_state.lock = (struct pointer_lock){false ,false ,false ,false, false, false, false, false}; } } return false; } static void handle_wlc_ready(void) { sway_log(L_DEBUG, "Compositor is ready, executing cmds in queue"); int i; for (i = 0; i < config->cmd_queue->length; ++i) { handle_command(config, config->cmd_queue->items[i]); } free_flat_list(config->cmd_queue); config->active = true; } struct wlc_interface interface = { .output = { .created = handle_output_created, .destroyed = handle_output_destroyed, .resolution = handle_output_resolution_change, .focus = handle_output_focused }, .view = { .created = handle_view_created, .destroyed = handle_view_destroyed, .focus = handle_view_focus, .request = { .geometry = handle_view_geometry_request, .state = handle_view_state_request } }, .keyboard = { .key = handle_key }, .pointer = { .motion = handle_pointer_motion, .button = handle_pointer_button }, .compositor = { .ready = handle_wlc_ready } };