#include "log.h" #include "sway/commands.h" #include "sway/config.h" #include "sway/tree/arrange.h" #include "sway/tree/container.h" #include "sway/tree/view.h" #include "sway/tree/workspace.h" #include "sway/tree/layout.h" #include "util.h" struct cmd_results *cmd_fullscreen(int argc, char **argv) { struct cmd_results *error = NULL; if ((error = checkarg(argc, "fullscreen", EXPECTED_LESS_THAN, 2))) { return error; } struct sway_container *container = config->handler_context.current_container; if (container->type == C_WORKSPACE && container->children->length == 0) { return cmd_results_new(CMD_INVALID, "fullscreen", "Can't fullscreen an empty workspace"); } if (container->type == C_WORKSPACE) { // Wrap the workspace's children in a container so we can fullscreen it struct sway_container *workspace = container; container = workspace_wrap_children(container); workspace->layout = L_HORIZ; seat_set_focus(config->handler_context.seat, container); } bool enable = !container->is_fullscreen; if (argc) { enable = parse_boolean(argv[0], container->is_fullscreen); } container_set_fullscreen(container, enable); struct sway_container *workspace = container_parent(container, C_WORKSPACE); arrange_windows(workspace->parent); return cmd_results_new(CMD_SUCCESS, NULL, NULL); }