#ifndef _SWAY_ARRANGE_H #define _SWAY_ARRANGE_H #include "sway/desktop/transaction.h" struct sway_container; // Remove gaps around container void remove_gaps(struct sway_container *c); // Add gaps around container void add_gaps(struct sway_container *c); /** * Arrange layout for all the children of the given container, and add them to * the given transaction. * * Use this function if you need to arrange multiple sections of the tree in one * transaction. * * You must set the desired state of the container before calling * arrange_windows, then don't change any state-tracked properties in the * container until you've called transaction_commit. */ void arrange_windows(struct sway_container *container, struct sway_transaction *transaction); /** * Arrange layout for the given container and commit the transaction. * * This function is a wrapper around arrange_windows, and handles creating and * committing the transaction for you. Use this function if you're only doing * one arrange operation. */ void arrange_and_commit(struct sway_container *container); #endif