From e53a95c60d281ab751e05f4af43eb117ab0880be Mon Sep 17 00:00:00 2001
From: taiyu <taiyu.len@gmail.com>
Date: Wed, 19 Aug 2015 11:15:13 -0700
Subject: style

---
 sway/handlers.c | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

(limited to 'sway')

diff --git a/sway/handlers.c b/sway/handlers.c
index 46d1fff5..f7d5386a 100644
--- a/sway/handlers.c
+++ b/sway/handlers.c
@@ -258,7 +258,7 @@ static void handle_view_focus(wlc_handle view, bool focus) {
 
 static void handle_view_geometry_request(wlc_handle handle, const struct wlc_geometry *geometry) {
 	sway_log(L_DEBUG, "geometry request %d x %d : %d x %d",
-			geometry->origin.x, geometry->origin.y, geometry->size.w,geometry->size.h);
+			geometry->origin.x, geometry->origin.y, geometry->size.w, geometry->size.h);
 	// If the view is floating, then apply the geometry.
 	// Otherwise save the desired width/height for the view.
 	// This will not do anything for the time being as WLC improperly sends geometry requests
@@ -279,12 +279,12 @@ static void handle_view_geometry_request(wlc_handle handle, const struct wlc_geo
 
 static void handle_view_state_request(wlc_handle view, enum wlc_view_state_bit state, bool toggle) {
 	swayc_t *c = NULL;
-	switch(state) {
+	switch (state) {
 	case WLC_BIT_FULLSCREEN:
 		// i3 just lets it become fullscreen
 		wlc_view_set_state(view, state, toggle);
 		c = get_swayc_for_handle(view, &root_container);
-		sway_log(L_DEBUG, "setting view %ld %s, fullscreen %d",view,c->name,toggle);
+		sway_log(L_DEBUG, "setting view %ld %s, fullscreen %d", view, c->name, toggle);
 		if (c) {
 			arrange_windows(c->parent, -1, -1);
 			// Set it as focused window for that workspace if its going fullscreen
@@ -316,7 +316,7 @@ static bool handle_key(wlc_handle view, uint32_t time, const struct wlc_modifier
 	}
 	bool cmd_success = false;
 
-	if ((modifiers->mods & config->floating_mod) && (dragging||resizing)) {
+	if ((modifiers->mods & config->floating_mod) && (dragging || resizing)) {
 		reset_floating(get_focused_view(&root_container));
 	}
 
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