From 754372c3de1f5b357850cb58cc8ddc1aee596bd6 Mon Sep 17 00:00:00 2001 From: frsfnrrg Date: Tue, 17 Jul 2018 22:01:06 -0400 Subject: Parse mouse binding options First, the existing sway_binding structure is given an enumerated type code. As all flags to bindsym/bindcode are boolean, a single uint32 is used to hold all flags. The _BORDER, _CONTENTS, _TITLEBAR flags, when active, indicate in which part of a container the binding can trigger; to localize complexity, they do not overlap with the command line arguments, which center around _TITLEBAR being set by default. The keyboard handling code is adjusted for this change, as is binding_key_compare; note that BINDING_LOCKED is *not* part of the key portion of the binding. Next, list of mouse bindings is introduced and cleaned up. Finally, the binding command parsing code is extended to handle the case where bindsym is used to describe a mouse binding rather than a keysym binding; the difference between the two may be detected as late as when the first key/button is parsed, or as early as the first flag. As bindings can have multiple keycodes/keysyms/buttons, mixed keysym/button sequences are prohibited. --- sway/input/keyboard.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'sway/input/keyboard.c') diff --git a/sway/input/keyboard.c b/sway/input/keyboard.c index ede38519..e6c5c335 100644 --- a/sway/input/keyboard.c +++ b/sway/input/keyboard.c @@ -88,11 +88,13 @@ static void get_active_binding(const struct sway_shortcut_state *state, uint32_t modifiers, bool release, bool locked) { for (int i = 0; i < bindings->length; ++i) { struct sway_binding *binding = bindings->items[i]; + bool binding_locked = binding->flags | BINDING_LOCKED; + bool binding_release = binding->flags | BINDING_RELEASE; if (modifiers ^ binding->modifiers || state->npressed != (size_t)binding->keys->length || - locked > binding->locked || - release != binding->release) { + release != binding_release || + locked > binding_locked) { continue; } -- cgit v1.2.3 From 94dd8823a0081f7983dce368d5d093d1d3eeaefe Mon Sep 17 00:00:00 2001 From: frsfnrrg Date: Mon, 23 Jul 2018 21:38:29 -0400 Subject: Invoke mouse bindings The mouse binding logic is inspired/copied from the keyboard binding logic; we store a sorted list of the currently pressed buttons, and trigger a binding when the currently pressed (or just recently pressed, in the case of a release binding) buttons, as well as modifiers/container region, match those of a given binding. As the code to execute a binding is not very keyboard specific, keyboard_execute_command is renamed to seat_execute_command and moved to where the other binding handling functions are. The call to transaction_commit_dirty has been lifted out. --- include/sway/config.h | 2 + include/sway/input/cursor.h | 6 +++ sway/commands/bind.c | 16 +++++++ sway/input/cursor.c | 102 ++++++++++++++++++++++++++++++++++++++++++++ sway/input/keyboard.c | 40 ++++++----------- 5 files changed, 139 insertions(+), 27 deletions(-) (limited to 'sway/input/keyboard.c') diff --git a/include/sway/config.h b/include/sway/config.h index 92536d10..bcd503a4 100644 --- a/include/sway/config.h +++ b/include/sway/config.h @@ -497,6 +497,8 @@ void free_sway_binding(struct sway_binding *sb); struct sway_binding *sway_binding_dup(struct sway_binding *sb); +void seat_execute_command(struct sway_seat *seat, struct sway_binding *binding); + void load_swaybars(); void invoke_swaybar(struct bar_config *bar); diff --git a/include/sway/input/cursor.h b/include/sway/input/cursor.h index b0a3a7c5..7ec45120 100644 --- a/include/sway/input/cursor.h +++ b/include/sway/input/cursor.h @@ -3,6 +3,8 @@ #include #include "sway/input/seat.h" +#define SWAY_CURSOR_PRESSED_BUTTONS_CAP 32 + struct sway_cursor { struct sway_seat *seat; struct wlr_cursor *cursor; @@ -29,6 +31,10 @@ struct sway_cursor { uint32_t tool_buttons; struct wl_listener request_set_cursor; + + // Mouse binding state + uint32_t pressed_buttons[SWAY_CURSOR_PRESSED_BUTTONS_CAP]; + size_t pressed_button_count; }; void sway_cursor_destroy(struct sway_cursor *cursor); diff --git a/sway/commands/bind.c b/sway/commands/bind.c index 6910237f..133fd089 100644 --- a/sway/commands/bind.c +++ b/sway/commands/bind.c @@ -267,3 +267,19 @@ struct cmd_results *cmd_bindsym(int argc, char **argv) { struct cmd_results *cmd_bindcode(int argc, char **argv) { return cmd_bindsym_or_bindcode(argc, argv, true); } + + +/** + * Execute the command associated to a binding + */ +void seat_execute_command(struct sway_seat *seat, struct sway_binding *binding) { + wlr_log(WLR_DEBUG, "running command for binding: %s", + binding->command); + config->handler_context.seat = seat; + struct cmd_results *results = execute_command(binding->command, NULL); + if (results->status != CMD_SUCCESS) { + wlr_log(WLR_DEBUG, "could not run command for binding: %s (%s)", + binding->command, results->error); + } + free_cmd_results(results); +} diff --git a/sway/input/cursor.c b/sway/input/cursor.c index 65d04cac..f1481936 100644 --- a/sway/input/cursor.c +++ b/sway/input/cursor.c @@ -469,6 +469,83 @@ static void dispatch_cursor_button_floating(struct sway_cursor *cursor, seat_pointer_notify_button(seat, time_msec, button, state); } +/** + * Remove a button (and duplicates) to the sorted list of currently pressed buttons + */ +static void state_erase_button(struct sway_cursor *cursor, uint32_t button) { + size_t j = 0; + for (size_t i = 0; i < cursor->pressed_button_count; ++i) { + if (i > j) { + cursor->pressed_buttons[j] = cursor->pressed_buttons[i]; + } + if (cursor->pressed_buttons[i] != button) { + ++j; + } + } + while (cursor->pressed_button_count > j) { + --cursor->pressed_button_count; + cursor->pressed_buttons[cursor->pressed_button_count] = 0; + } +} + +/** + * Add a button to the sorted list of currently pressed buttons, if there + * is space. + */ +static void state_add_button(struct sway_cursor *cursor, uint32_t button) { + if (cursor->pressed_button_count >= SWAY_CURSOR_PRESSED_BUTTONS_CAP) { + return; + } + size_t i = 0; + while (i < cursor->pressed_button_count && cursor->pressed_buttons[i] < button) { + ++i; + } + size_t j = cursor->pressed_button_count; + while (j > i) { + cursor->pressed_buttons[j] = cursor->pressed_buttons[j - 1]; + --j; + } + cursor->pressed_buttons[i] = button; + cursor->pressed_button_count++; +} + +/** + * Return the mouse binding which matches modifier, click location, release, + * and pressed button state, otherwise return null. + */ +static struct sway_binding* get_active_mouse_binding(const struct sway_cursor *cursor, + list_t *bindings, uint32_t modifiers, bool release, bool on_titlebar, + bool on_border, bool on_content) { + uint32_t click_region = (on_titlebar ? BINDING_TITLEBAR : 0) | + (on_border ? BINDING_BORDER : 0) | + (on_content ? BINDING_CONTENTS : 0); + + for (int i = 0; i < bindings->length; ++i) { + struct sway_binding *binding = bindings->items[i]; + if (modifiers ^ binding->modifiers || + cursor->pressed_button_count != (size_t)binding->keys->length || + release != (binding->flags & BINDING_RELEASE) || + !(click_region & binding->flags)) { + continue; + } + + bool match = true; + for (size_t j = 0; j < cursor->pressed_button_count; j++) { + uint32_t key = *(uint32_t *)binding->keys->items[j]; + if (key != cursor->pressed_buttons[j]) { + match = false; + break; + } + } + if (!match) { + continue; + } + + return binding; + } + return NULL; +} + void dispatch_cursor_button(struct sway_cursor *cursor, uint32_t time_msec, uint32_t button, enum wlr_button_state state) { if (cursor->seat->operation != OP_NONE && @@ -485,6 +562,31 @@ void dispatch_cursor_button(struct sway_cursor *cursor, double sx, sy; struct sway_container *cont = container_at_coords(cursor->seat, cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy); + + // Handle mouse bindings + bool on_border = find_resize_edge(cont, cursor) != WLR_EDGE_NONE; + bool on_contents = !on_border && surface; + bool on_titlebar = !on_border && !surface; + struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(cursor->seat->wlr_seat); + uint32_t modifiers = keyboard ? wlr_keyboard_get_modifiers(keyboard) : 0; + + struct sway_binding *binding = NULL; + if (state == WLR_BUTTON_PRESSED) { + state_add_button(cursor, button); + binding = get_active_mouse_binding(cursor, + config->current_mode->mouse_bindings, modifiers, false, + on_titlebar, on_border, on_contents); + } else { + binding = get_active_mouse_binding(cursor, + config->current_mode->mouse_bindings, modifiers, true, + on_titlebar, on_border, on_contents); + state_erase_button(cursor, button); + } + if (binding) { + seat_execute_command(cursor->seat, binding); + // TODO: do we want to pass on the event? + } + if (surface && wlr_surface_is_layer_surface(surface)) { struct wlr_layer_surface *layer = wlr_layer_surface_from_wlr_surface(surface); diff --git a/sway/input/keyboard.c b/sway/input/keyboard.c index e6c5c335..49241db8 100644 --- a/sway/input/keyboard.c +++ b/sway/input/keyboard.c @@ -3,11 +3,11 @@ #include #include #include +#include "sway/commands.h" #include "sway/desktop/transaction.h" -#include "sway/input/seat.h" -#include "sway/input/keyboard.h" #include "sway/input/input-manager.h" -#include "sway/commands.h" +#include "sway/input/keyboard.h" +#include "sway/input/seat.h" #include "log.h" /** @@ -88,8 +88,8 @@ static void get_active_binding(const struct sway_shortcut_state *state, uint32_t modifiers, bool release, bool locked) { for (int i = 0; i < bindings->length; ++i) { struct sway_binding *binding = bindings->items[i]; - bool binding_locked = binding->flags | BINDING_LOCKED; - bool binding_release = binding->flags | BINDING_RELEASE; + bool binding_locked = binding->flags & BINDING_LOCKED; + bool binding_release = binding->flags & BINDING_RELEASE; if (modifiers ^ binding->modifiers || state->npressed != (size_t)binding->keys->length || @@ -120,23 +120,6 @@ static void get_active_binding(const struct sway_shortcut_state *state, } } -/** - * Execute the command associated to a binding - */ -static void keyboard_execute_command(struct sway_keyboard *keyboard, - struct sway_binding *binding) { - wlr_log(WLR_DEBUG, "running command for binding: %s", - binding->command); - config->handler_context.seat = keyboard->seat_device->sway_seat; - struct cmd_results *results = execute_command(binding->command, NULL); - transaction_commit_dirty(); - if (results->status != CMD_SUCCESS) { - wlr_log(WLR_DEBUG, "could not run command for binding: %s (%s)", - binding->command, results->error); - } - free_cmd_results(results); -} - /** * Execute a built-in, hardcoded compositor binding. These are triggered from a * single keysym. @@ -213,12 +196,13 @@ static size_t keyboard_keysyms_raw(struct sway_keyboard *keyboard, static void handle_keyboard_key(struct wl_listener *listener, void *data) { struct sway_keyboard *keyboard = wl_container_of(listener, keyboard, keyboard_key); - struct wlr_seat *wlr_seat = keyboard->seat_device->sway_seat->wlr_seat; + struct sway_seat* seat = keyboard->seat_device->sway_seat; + struct wlr_seat *wlr_seat = seat->wlr_seat; struct wlr_input_device *wlr_device = keyboard->seat_device->input_device->wlr_device; - wlr_idle_notify_activity(keyboard->seat_device->sway_seat->input->server->idle, wlr_seat); + wlr_idle_notify_activity(seat->input->server->idle, wlr_seat); struct wlr_event_keyboard_key *event = data; - bool input_inhibited = keyboard->seat_device->sway_seat->exclusive_client != NULL; + bool input_inhibited = seat->exclusive_client != NULL; // Identify new keycode, raw keysym(s), and translated keysym(s) xkb_keycode_t keycode = event->keycode + 8; @@ -268,7 +252,7 @@ static void handle_keyboard_key(struct wl_listener *listener, void *data) { // Execute stored release binding once no longer active if (keyboard->held_binding && binding_released != keyboard->held_binding && event->state == WLR_KEY_RELEASED) { - keyboard_execute_command(keyboard, keyboard->held_binding); + seat_execute_command(seat, keyboard->held_binding); handled = true; } if (binding_released != keyboard->held_binding) { @@ -292,7 +276,7 @@ static void handle_keyboard_key(struct wl_listener *listener, void *data) { raw_modifiers, false, input_inhibited); if (binding_pressed) { - keyboard_execute_command(keyboard, binding_pressed); + seat_execute_command(seat, binding_pressed); handled = true; } } @@ -314,6 +298,8 @@ static void handle_keyboard_key(struct wl_listener *listener, void *data) { wlr_seat_keyboard_notify_key(wlr_seat, event->time_msec, event->keycode, event->state); } + + transaction_commit_dirty(); } static void handle_keyboard_modifiers(struct wl_listener *listener, -- cgit v1.2.3