From 5a13cb0ed136906a4370235214601b0129548c49 Mon Sep 17 00:00:00 2001 From: Mikkel Oscar Lyderik Date: Tue, 29 Mar 2016 14:47:30 +0200 Subject: Implement borders The borders are implemented as a surface/buffer attached to each view which is sent to and rendered by wlc in the view_pre_render callback. All the drawing logic is handled in sway/border.c and all the logic for calculating the geometry of the border/view is handled in `update_geometry` in sway/layout.c (same place as gaps are calculated). --- sway/handlers.c | 17 ++++++++--------- 1 file changed, 8 insertions(+), 9 deletions(-) (limited to 'sway/handlers.c') diff --git a/sway/handlers.c b/sway/handlers.c index 47b649fd..fc473640 100644 --- a/sway/handlers.c +++ b/sway/handlers.c @@ -9,7 +9,7 @@ #include #include "handlers.h" -#include "render.h" +#include "border.h" #include "log.h" #include "layout.h" #include "config.h" @@ -349,15 +349,14 @@ static void handle_view_geometry_request(wlc_handle handle, const struct wlc_geo view->desired_width = geometry->size.w; view->desired_height = geometry->size.h; - if (view->is_floating) { - view->width = view->desired_width; - view->height = view->desired_height; - view->x = geometry->origin.x; - view->y = geometry->origin.y; - arrange_windows(view->parent, -1, -1); - } + /* if (view->is_floating) { */ + /* view->width = view->desired_width; */ + /* view->height = view->desired_height; */ + /* view->x = geometry->origin.x; */ + /* view->y = geometry->origin.y; */ + /* /1* arrange_windows(view->parent, -1, -1); *1/ */ + /* } */ } - update_view_border(view); } static void handle_view_state_request(wlc_handle view, enum wlc_view_state_bit state, bool toggle) { -- cgit v1.2.3