From 9215ca0f01f7d155191d11fd9caa2574387c6f84 Mon Sep 17 00:00:00 2001 From: Ryan Dwyer Date: Sat, 8 Sep 2018 16:19:31 +1000 Subject: Align titles to baseline This does the following: * Adds a baseline argument to get_text_size (the baseline is the distance from the top of the texture to the baseline). * Stores the baseline in the container when calculating the title height. * Takes the baseline into account when calculating the config's max font height. * When rendering, pads the textures according to the baseline so they line up. --- sway/debug-tree.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'sway/debug-tree.c') diff --git a/sway/debug-tree.c b/sway/debug-tree.c index 973c6d88..9644f4e5 100644 --- a/sway/debug-tree.c +++ b/sway/debug-tree.c @@ -84,7 +84,7 @@ static int draw_node(cairo_t *cairo, struct sway_node *node, struct sway_node *focus, int x, int y) { int text_width, text_height; char *buffer = get_string(node); - get_text_size(cairo, "monospace", &text_width, &text_height, + get_text_size(cairo, "monospace", &text_width, &text_height, NULL, 1, false, buffer); cairo_save(cairo); cairo_rectangle(cairo, x + 2, y, text_width - 2, text_height); -- cgit v1.2.3