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2018-10-10Fix back_and_forth documentationRyan Dwyer
2018-10-09Fix undesirable height change of floating viewsmwenzkowski
In view_autoconfigure the height of the view is adjusted if the parent container has a tabbed/stacked layout. Previously this height change would also be applied to floating views, although it is not needed for them.
2018-10-09Merge pull request #2805 from RyanDwyer/fix-resize-return-valueDrew DeVault
resize: Determine if anything changed using before/after check
2018-10-09Merge pull request #2803 from RedSoxFan/fix-2802Drew DeVault
Only consider tiling views for gaps outer
2018-10-09resize: Determine if anything changed using before/after checkRyan Dwyer
Returning a boolean from container_resize_tiled and resize_tiled doesn't work in all cases. This patch changes it back to void and does a before/after check to see if the container was resized.
2018-10-09config: remove double free of config->swaynag_commandRouven Czerwinski
Fixes #2796
2018-10-08Only consider tiling views for gaps outerBrian Ashworth
2018-10-09Merge pull request #2772 from RyanDwyer/improve-popup-damageDrew DeVault
Only damage popups when popups have damage
2018-10-08Merge branch 'master' into popup-during-fullscreenBrian Ashworth
2018-10-08commands: when setting urgency, check container is not nullIan Fan
2018-10-08Allow swaynag to be disabledBrian Ashworth
2018-10-08Merge pull request #2793 from emersion/disable-swaybgemersion
Allow swaybg to be disabled
2018-10-08Remove duplicate codeRyan Dwyer
2018-10-08Look for any ancestor when checking for fullscreen exitRyan Dwyer
2018-10-08Use current state when rendering transient containersRyan Dwyer
2018-10-08Fix memory leak in status_command handleremersion
2018-10-08Check if there is a current container before setting it's opacityJohn Axel Eriksson
2018-10-08Allow swaybg to be disabledemersion
Same as #2791 but for swaybg. Fixes #2790
2018-10-08Introduce container_is_transient_forRyan Dwyer
2018-10-08Implement popup_during_fullscreenRyan Dwyer
This introduces a new view_impl function: is_transient_for. Similar to container_has_ancestor but works using the surface parents rather than the tree. This patch modifies view_is_visible, container_at and so on to allow transient views to function normally when they're in front of a fullscreen view.
2018-10-08Allow status_command to be disabled via IPCRyan Dwyer
2018-10-08swaybar: allow null status_commandRyan Dwyer
Sway sets a default status_command which runs date every second. This patch removes this behaviour so the user can have a NULL status bar if desired. I had to swap swaybar's event_loop_poll and wl_display_flush so that it would map the initial surface.
2018-10-08Don't apply seat config when validatingRyan Dwyer
2018-10-08Remove unneeded variableRyan Dwyer
2018-10-08Reload config using idle eventRyan Dwyer
This patch makes it so when you run reload, the actual reloading is deferred to the next time the event loop becomes idle. This avoids several use-after-frees and removes the workarounds we have to avoid them. When you run reload, we validate the config before creating the idle event. This is so the reload command will still return an error if there are validation errors. To allow this, load_main_config has been adjusted so it doesn't apply the config if validating is true rather than applying it unconditionally. This also fixes a memory leak in the reload command where if the config failed to load, the bar_ids list would not be freed.
2018-10-07Shim client.background and client.placeholderDrew DeVault
These are not supported by sway, but are valid i3 commands and should not cause config errors. Also includes a couple of minor touch-ups.
2018-10-07Handle subsurfaces in view_child_damageRyan Dwyer
2018-10-07Use wlr_xdg_popup_get_toplevel_coordsRyan Dwyer
2018-10-07Only damage popups when popups have damageRyan Dwyer
The previous behaviour was to damage the entire view, which would recurse into each popup. This patch makes it damage only the popup's surface, and respect the surface damage given by the client. This adds listeners to the popup's map and unmap events rather than doing the damage in the create and destroy functions. To get the popup's position relative to the view, a new child_impl function get_root_coords has been introduced, which traverses up the parents.
2018-10-06ipc: set "type" of floating containers to "floating_con"Ian Fan
2018-10-06Move sticky containers when switching workspace via criteriaRyan Dwyer
* Create a view on workspace 1 * Switch to workspace 2 (on the same output) and create a floating sticky view * Use criteria to focus the view on workspace 1 Previously, we only moved the sticky containers when using workspace_switch, but the above method of focusing doesn't call it. This patch relocates the sticky-moving code into seat_set_focus_warp. A side effect of this patch is that if you have a sticky container focused and then switch workspaces, the sticky container will no longer be focused. It would previously retain focus. In seat_set_focus_warp, new_output_last_ws was only set when changing outputs, but now it's always set. This means new_output_last_ws and last_workspace might point to the same workspace, which means we have to make sure we don't destroy it twice. It now checks to make sure they're different, and to make this more obvious I've moved both calls to workspace_consider_destroy to be next to each other.
2018-10-05Fix crash when flattening container after movingRyan Dwyer
container_flatten removes the container from the tree (via container_replace) before destroying it. When destroying, the recent changes to handle_seat_node_destroy incorrectly assumes that the container has a parent. This adds a check for destroying a container which is no longer in the tree. If this is the case, focus does not need to be changed.
2018-10-04Remove obsolete base64.c fileIan Fan
2018-10-04Fix #2763Drew DeVault
2018-10-04Merge pull request #2760 from RyanDwyer/swaylock-handle-output-disconnectemersion
Give focus to another swaylock surface when output is disconnected
2018-10-04Ignore unrelated cursor buttons while doing seat operationsRyan Dwyer
* Click and hold a scrollbar * Drag the cursor onto another surface * While still holding the original button, press and release another cursor button * Things get weird There's two ways to fix this. Either cancel the seat operation and do the other click, or continue the seat operation and ignore the other click. I opted for the latter (ignoring the click) because it's easier to implement, and I suspect a second click during a seat operation is probably unintentional anyway.
2018-10-04Give focus to another swaylock surface when output is disconnectedRyan Dwyer
* Have multiple outputs * Launch swaylock * Unplug an output (possibly has to be the last "connected" one) * The swaylock surface on the remaining output would not respond to key events This was happening because when the output destroys, focus was not given to the other swaylock surface. This patch makes focus be transferred to another surface owned by the same Wayland client, but only if input was inhibited by the surface being destroyed, and only if it's in the overlay layer. I figure it's best to be overly specific and relax the requirements later if needed. This patch removes a check in seat_set_focus_surface which was preventing focus from being passed from a layer surface to any other surface. I don't know of a use case for this check, but it's possible that this change could produce issues.
2018-10-03Merge pull request #2759 from minus7/fix-view-container-nullemersion
Fix crash if view has no container
2018-10-03Fix crash if view has no containerminus
2018-10-03Reenable popup-handling for determining focusJonathan Buch
This reenables the popup-handling code before the floating-window focus change.
2018-10-03Use "raycasting" for determining focus for floating windowsJonathan Buch
Floating containers and their surfaces are ordered in "raised last". This is used to detect the topmost surface and thus the focus.
2018-10-03Fix focusing topmost floating windowsJonathan Buch
Re-focus on the container on which the cursor hovers over. A special case is, if there are menus or other subsurfaces open in the focused container. It will prefer the focused container as long as there are subsurfaces. This commit starts caching the previous node as well as the previous x/y cursor position. Re-calculating the previous focused node by looking at the current state of the cursor position does not work, if the environment changes.
2018-10-03Add manpage documentatioon for raise_floatingJonathan Buch
2018-10-03Simplify raising a container in seatJonathan Buch
* Factor out raising a floating window into s separate function to enable reuse.
2018-10-03Add configuration for raising containers on focusJonathan Buch
* New configuration option: raise_floating (From the discussion on https://github.com/i3/i3/issues/2990) * By default, it still raises the window on focus, otherwise it will raise the window on click.
2018-10-03Add sanity check for empty focus stackRyan Dwyer
2018-10-03Fix some missing commands in sway-input(5)Drew DeVault
2018-10-03Merge pull request #2703 from RyanDwyer/csd-borderDrew DeVault
Add CSD to border modes
2018-10-03Fix tiling criteriaRyan Dwyer
2018-10-02Set focus_inactive on a sibling when a container closes in an inactive workspaceRyan Dwyer
To reproduce the problem, create layout H[view V[view view view-focused]], then switch to another workspace and have the previously focused view in the vsplit close (eg. using criteria, or an mpv video finishing). Return to the workspace using `$mod+<num>` and the entire vsplit would be focused. This happens because handle_seat_node_destroy would only set a new focus if the currently focused view or a parent was being destroyed. To fix it, it needs to set a sibling of the destroying container to focus_inactive regardless of the current focus, then restore current focus if needed. This patch changes the function accordingly. Additionally: * The function now makes an early return if the node being destroyed is a workspace. * set_focus has been renamed to needs_new_focus. This variable is true if the head focus needs to be changed.