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This introduces a `default` seat operation which is used when no mouse
buttons are being held. This means there is now always a seat operation
in progress. It allows us to separate `default` code from the standard
cursor management code.
The sway_seatop_impl struct has gained callbacks `axis`, `rebase` and
`end`, and lost callbacks `finish` and `abort`. `axis` and `rebase` are
only used by the default seatop. `end` is called when a seatop is being
replaced by another one and allows the seatop to free any resources,
though no seatop currently needs to do this. `finish` is no longer
required, as each seatop can gracefully finish in their `button`
callback. And `abort` is not needed, as calling `end` would achieve the
same thing. The struct has also gained a bool named allow_set_cursor
which allows the client to set a new cursor during `default` and `down`
seatops.
Seatops would previously store which button they were started with and
stop when that button was released. This behaviour is changed so that it
only ends once all buttons are released. So you can start a drag with
$mod+left, then click and hold right, release left and it'll continue
dragging while the right button is held.
The motion callback now accepts dx and dy. Most seatops don't use this
as they store the cursor position when the seatop is started and compare
it with the current cursor position. This approach doesn't make sense
for the default seatop though, hence why dx and dy are needed.
The pressed_buttons array has been moved from the sway_cursor struct to
the default seatop's data. This is only used for the default seatop to
check bindings. The total pressed button count remains in the
sway_cursor struct though, because all the other seatops check it to
know if they should end.
The `down` seatop no longer has a `moved` property. This was used to
track if the cursor moved and to recheck focus_follows_mouse, but seems
to work without it.
The logic for focus_follows_mouse has been refactored. As part of this
I've removed the call to wlr_seat_keyboard_has_grab as we don't appear
to use keyboard grabs.
The functions for handling relative motion, absolute motion and tool
axis have been changed. Previously the handler functions were
handle_cursor_motion, handle_cursor_motion_absolute and
handle_tool_axis. The latter two both called cursor_motion_absolute.
Both handle_cursor_motion and cursor_motion_absolute did very similar
things. These are now simplified into three handlers and a single common
function called cursor_motion. All three handlers call cursor_motion. As
cursor_motion works with relative distances, the absolute and tool axis
handlers convert them to relative first.
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This revamps the way that output configs are handled when referencing
an output by both identifier and name. If an output is always referred
to by name or by identifier, this should have no noticeable change. As
soon as there is a name output config and an identifier output config
that matches an output, an output config is generated that is named
`<identifier> on <name>` that is generated with the identifier output
config merged on top of the name output config and stored. When a
change to either is stored, the delta is merged on top of that
"id on name" output config, as well. If the "id on name" output config
exists, it has the highest precedence and will be used when applying
a config to the output.
This fixes the following case:
- `swaymsg output <name> bg /path/to/wallpaper1 fill`
- `swaymsg output <identifier> bg /path/to/wallpaper2 fill`
- `swaymsg output <name> dpms on`
Without this, the wallpaper is changed to `/path/to/wallpaper1`. With
this, the wallpaper remains `/path/to/wallpaper2`.
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This removes `output_find_config`, which would take the first matching
output config it found. This is fine if only a name output config,
identifier output config, or even just wildcard exist, but if there is
a name output config and identifier output config, they are not merged.
Instead, this introduces find_output_config, which is just a wrapper
for `get_output_config`. This ensures that both the name and identifier
output configs are respected.
This fixes the following case:
- For simplicity in this example, remove all output configs from config
- Run `swaymsg output <name> bg #ff0000 solid_color`
- Run `swaymsg output <identifier> scale 2`
- Disconnect and reconnect output
Without this, the output will have the background, but not the scale.
With this, the output will have both the background and scale
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E.g. `for_window [class="mpv"] move container to output "Dell Inc. ..."`
does not work because the executed move command only uses `Dell` as
output name.
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This validates the color and fallback color in `output_cmd_background`
to ensure that only colors of the form `#RRGGBB` are accepted.
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This moves setting `seat->prev_workspace_name` from `workspace_switch`
to `set_workspace`. `workspace_switch` is only called when using a
`workspace` command to change the workspace so any workspace change
based on criteria was not altering `seat->prev_workspace_name`. By
moving it to `set_workspace`, which is called by `seat_set_focus`, it
will change any time focus changes to a node on a different workspace
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This makes it so the container gets resized by a configure request for
xwayland floating views. The minimum and maximum sizes are also
respected. Previously, the configure request was resizing the surface
to the size requested, but never changing the container size. This
caused the surface to be rendered outside of the container or to be
smaller than the container. The former is never ideal and the latter
makes no sense for floating views since the container itself can just
be shrunk.
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This changes the workspace criteria to support regex instead of basic
strings. This matches i3's behavior.
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This modifiers the callers of seat_get_focused_workspace to handle
getting NULL as the return value, if they did not already.
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This fixes the decoration rects for floating containers on a workspace
that is either tabbed or stacked. Without this, the floater would
incorrectly try to calculate where it's tab or stack decorations were
on the workspace. This would cause a SIGFPE (due to a divide-by-zero)
when the floater was on a tabbed workspace without any tiling children.
Furthermore, the floater does not care what the workspace's layout is
and should just use the location relative to the workspace. This should
have no effect on children of a floating container.
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Namely, to a workspace on the same output.
However, tiled sticky children of floating containers are still restricted.
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Also fixes sway_output->{lx,ly,width,height} not being updated. Also fixes
output_get_in_direction adding buffer coords to layout coords.
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By the time seatop_allows_events was called, seatop_impl was already
NULL, causing the function to always return false. This means a press
event was sent to clients without a corresponding release event.
This patch moves the call to seatop_finish to after the
seatop_allows_events check.
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It turns out sending button events during all seat operations is not
desirable. This patch introduces a new property
`seatop_impl.allows_events` which allows each operation to define
whether button events should be passed to the surface or not.
The `down` seat operation is the only one that supports this. As all the
other seatops don't support it, the calls to seat_pointer_notify_button
prior to starting them have been removed.
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Since not all child views's have an unmap event, it is possible for it
to still be mapped (default state) in the destruction handler. When
the destruction handler is called, the corresponding view may have
already been freed and the memory location reallocated. This adds a
listener for the view unmapping and removes the mapped status. This
ensures that the child view is damaged due to destruction while the
view still exists and not after.
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Only the main nvidia module needs to be blocked. Others such as
nvidiafb are benign and do not need to be blocked
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If a container gets mapped as fullscreen and set to floating by
criteria, the size and location are never set for the floating
container. This adds a check in container_fullscreen_disable for a
width or height of 0 and calls container_init_floating
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Allows both BackSpace and Shift+BackSpace to be bound under the US
keyboard layout, per #3705.
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This changes `apply_tabbed_layout` and `apply_stacked_layout` to use
`int` instead of `size_t`. This is necessary for tabbed and stacked
containers to be positioned correctly when the y-location is negative.
The reasoning for this is signed plus unsigned is always an unsigned
value. This was causing the y-location of the container to be
positioned near `INT_MIN` due to an unsigned integer underflow
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This removes `output_damage_view` since it is unnecessary. The logic
has been moved into its only caller `output_damage_from_view`. When
damaging the whole view, `output_damage_whole_container` should be used
instead
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This adds an iterative call in `output_damage_whole_container` to
damage the subsurfaces for all visible views that are inside of the
container. This is needed to damage subsurfaces that extend outside the
box of the container. Without this, those subsurfaces will create
artifacts when moving or resizing.
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This adds the device configurations to the ipc response for libinput
devices. Only supported configuration options for the device will be
added. This also moves `libinput_send_events` inside a new `libinput`
object that contains the rest of the configuration options. sway-ipc(7)
has been updated to reflect the changes and document the new additions.
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This fixes the deco_rect reported by the ipc for fullscreen containers
to be all zeroes. Children of the fullscreen container should still
have their decorations reported correctly
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This now takes all titlebars for stacked children into account for the
ipc property `rect`
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This fixes the `deco_rect` and `rect` properties in the IPC responses
to match i3's behavior.
`deco_rect` should be relative to the parent node, not the current
node. This also takes tabbed and stacked decorations into account and
will calculate `deco_rect` for all containers since tabbed and stacked
child containers will have decorations.
`rect` should exclude the window decorations.
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This is necessary after https://github.com/swaywm/wlroots/pull/1596
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If two cursor buttons are pressed at the same time, the client will now
be notified of the second button press.
The main reason for not sending the concurrent presses was due to an
early return in dispatch_cursor_button if a seatop is in progress. This
patch makes it call seat_pointer_notify_button prior to returning. But
it also has to make sure there's not a mismatch in events such as a
release without a press.
Prior to this patch, the down seatop would send press and release events
in its begin and finish functions. No other seatops did this. A press
event would be sent prior to starting tiling drag, but never an
associated release.
After this patch, no seatops send their own press or release events. We
send them prior to calling the seatop begin functions, then the first
part of dispatch_cursor_button handles all presses during seatops and
when releasing the seatop.
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This just documents the few environment variables set by sway in
sway.1.scd
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If a floater is fullscreen either on a workspace or globally, it
should not be rendered on any output is is not fullscreened on. When
rendering it on an output it should not be rendered on, there will be
an extraneous border along the adjacent side of the output. This adds
a check in render_floating to skip all fullscreened floaters
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This changes the way zero (which is the default) is interpreted for both
the width and height of `floating_maximum_size`. It now refers to the
width and height of the entire output layout, which matches i3's
behavior.
This also removes duplicated code to calculate the floating constraints
in three files. Before this, `container_init_floating` used two-thirds
of the workspace width/height as the max and the entire workspace
width/height was used everywhere else. Now, all callers use a single
function `floating_calculate_constraints`.
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Removes 3~ lines of code that didn't need to be restated.
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All seat operations except "down" eat the button pressed event and don't send
it to clients. Thus, when ending such seat operations we shouldn't send the
button released event.
This commit moves the logic used to send pressed/released into the "down"
operation.
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According to the i3 ipc documentation, `window_rect` excludes the window
decorations from the calculation. This just clarifies that in
`sway-ipc.7.scd`
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Add sway-ipc.7.scd to document IPC protocol
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This add `sway-ipc.7.scd` that documents the IPC protocol.
This also increased the minimum scdoc version from 1.8.1 to 1.9.0 to
allow for table cells to be continued on the following line
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If node_at_coords does an early return without setting these values, they can be
used uninitialized later. Initialize both to zero.
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The node variable is not used before its reassigned later in the function,
remove the assignement.
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`cmd_mode` performs its own quote stripping for the mode string to
avoid double stripping quotes for `cmd_bindcode` and `cmd_bindsym` in
`config_command` and `execute_command`. Stripping quotes in
`execute_command` for `cmd_mode` will also result in double stripping,
which will cause issues for any mode string with spaces, such as pango
markup.
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The wording for smart_borders was opposite the actual behavior.
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Overlay mode puts the bar above normal windows and passes through/ignores any
touch/mouse/keyboard events that would be sent to it.
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