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2019-07-27Remove all wayland-server.h includesSimon Ser
The documentation for wayland-server.h says: > Use of this header file is discouraged. Prefer including > wayland-server-core.h instead, which does not include the server protocol > header and as such only defines the library PI, excluding the deprecated API > below. Replacing wayland-server.h with wayland-server-core.h allows us to drop the WL_HIDE_DEPRECATED declaration. This commit si similar to wlroots' ca45f4490ccc ("Remove all wayland-server.h includes").
2019-07-26arrange: remove gaps for workspace location deltasBrian Ashworth
When arranging the workspace, prev_x and prev_y should be ignoring the current gaps otherwise the workspace diff_x and diff_y location deltas will be off. When the deltas are off, each arrangement of the workspace would incorrectly move floaters an extra -workspace->current_gaps.left along the x-axis and an extra -workspace->current_gaps.top along the y-axis.
2019-07-15Sanity check gaps on the outside of the workspacePedro Côrte-Real
Avoid gaps that are too large around the workspace that you end up without any usable space for children. Fixes #4308
2019-07-15Avoid negative outer gapsPedro Côrte-Real
Make sure we never let the gaps around the workspace go negative. Fixes #4304
2019-07-15Sanity check gaps between tiled containersPedro Côrte-Real
When the gaps become too large for the space available gracefully reduced them all the way to 0 if needed. Fixes #4294
2019-07-15Rework gaps code to be simpler and correctPedro Côrte-Real
Instead of tracking gaps per child apply gaps in two logical places: 1. In tiled containers use the layout code to add the gaps between windows. This is much simpler and guarantees that the sizing of children is correct. 2. In the workspace itself apply all the gaps around the edge. Here we're in the correct position to size inner and outer gaps correctly and decide on smart gaps in a single location. Fixes #4296
2019-07-14Layout tiled using a width/height fractionPedro Côrte-Real
Instead of using container->width/height as both the input and output of the layout calculation have container->width_fraction/height_fraction as the share of the parent this container occupies and calculate the layout based on that. That way the container arrangement can always be recalculated even if width/height have been altered by things like fullscreen. To do this several parts are reworked: - The vertical and horizontal arrangement code is ajusted to work with fractions instead of directly with width/height - The resize code is then changed to manipulate the fractions when working on tiled containers. - Finally the places that manipulated width/height are adjusted to match. The adjusted parts are container split, swap, and the input seat code. It's possible that some parts of the code are now adjusting width and height only for those to be immediately recalculated. That's harmless and since non-tiled containers are still sized with width/height directly it may avoid breaking other corner cases. Fixes #3547 Fixes #4297
2019-07-14Layout correctly with several new windowsPedro Côrte-Real
If there is more than one new window layout correctly by calculating the default size of the new windows using the information of how many of them there are in total. This helps with issue #3547 but doesn't fix it in all situations. Things now work correctly if the first layout of new windows happens after leaving fullscreen. But if for some reason an arrange_container() gets called while we are fullscreen the windows will still be incorrectly sized after saved_width/saved_height get used to restore the first window's size before going fullscreen.
2019-06-27tree: set correct border value before creating floaterrandom human
2019-06-23ws-output-priority: fix logic issue in find_outputBrian Ashworth
The function used for comparing two output names in the workspace output priority lists was inverted. This was causing priority to not be stored correctly resulting in workspaces not always being restored or moved to the desired outputs
2019-06-16Fix sway crashes for scratchpad layoutsRouven Czerwinski
Currently container_replace removes the container from the scratchpad and re-adds it afterwards. For the split commands this results in the container being send to the scratchpad, which results in a NULL segfault if the same container should be shown. Pass an optional workspace to root_scratchpad_add_container, if the workspace is passed the window will continue to show on the workspace. If NULL is passed it is sent to the scratchpad. This was an issue if no other window except the scratchpad container was on the workspace. Fixes #4240
2019-06-11Fix segfaults caused by faulty command parsingMatt Coffin
This patch fixes faulty command parsing introduced by f0f5de9a9e87ca1f0d74e7cbf82ffceba51ffbe6. When that commit allowed criteria reset on ';' delimeters in commands lists, it failed to account for its inner ','-parsing loop eating threw the entire rest of the string. This patch refactors argsep to use a list of multiple separators, and (optionally) return the separator that it matched against in this iteration via a pointer. This allows it to hint at the command parser which separator was used at the end of the last command, allowing it to trigger a potential secondary read of the criteria. Fixes #4239
2019-05-30Use parent get_root_coords in subsurfacesKenny Levinsen
Subsurfaces need access to the parent get_root_coords impl for positioning in popups. To do this, we store a reference to the parent view_child where applicable. Fixes #4191.
2019-04-24cmd_move: respect workspace layout when insertingBrian Ashworth
When moving a container to become a direct child of the workspace and the workspace's layout is tabbed or stacked, wrap it in a container with the same layout. This allows for the following: - Run `layout tabbed|stacked` on an empty workspace (or use `workspace_layout tabbed|stacked` in the config) - Open some views - Move one of the views in any direction - Open another view - The new container should also be `tabbed`/`stacked`
2019-04-16Don't apply hide_edge_borders to floating windowsmwenzkowski
This change matches i3's behavior.
2019-04-16view.c: refactor view_autoconfigure()mwenzkowski
2019-04-13Fix scratchpad fullscreen behavior and crashBrian Ashworth
When setting fullscreen on a hidden scratchpad container, there was a check to see if there was an existing fullscreen container on the workspace so it could be fullscreen disabled first. Since the workspace is NULL, it would cause a SIGSEGV. This adds a NULL check to avoid the crash. This also changes the behavior of how fullscreen is handled when adding a container to the scratchpad or changing visibility of a scratchpad container to match i3's. The behavior is as follows: - When adding a container to the scratchpad or hiding a container back into the scratchpad, there is an implicit fullscreen disable - When setting fullscreen on a container that is hidden in the scratchpad, it will be fullscreen when shown (and fullscreen disabled when hidden as stated above) - When setting fullscreen global on a container that is hidden in the scratchpad, it will be shown immediately as fullscreen global. The container is not moved to a workspace and remains in the scratchpad. The container will be visible until fullscreen disabled or killed. Since the container is in the scratchpad, running `scratchpad show` or `move container to scratchpad` will have no effect This also changes `container_replace` to transfer fullscreen and scratchpad status.
2019-04-12Fix scratchpad logic for floating windowsAshkan Kiani
When a tiled window is sent to the scratchpad, we want to use sane defaults, which is to center it and resize it to the default. For floating windows, we want to use their existing geometry.
2019-04-11Honor output for xdg_toplevel_set_fullscreenBrian Ashworth
This honors the fullscreen output request for `xdg_toplevel_set_fullscreen` and `zxdg_toplevel_v6_set_fullscreen`. If the request was sent before mapping, the fullscreen output request will be retrieved from the client_pending state for the toplevel. The output will be passed to `view_map` and if there is a workspace on the output, the view will be placed on that workspace. If the request comes in after being mapped, the view will be moved to the workspace on the output (if there is one) before becoming fullscreen.
2019-04-04swaybg: one instance for all outputsBrian Ashworth
This makes it so there will only be one swaybg instance running instead of one per output. swaybg's cli has been changed to a xrandr like interface, where you select an output and then change properties for that output and then select another output and repeat. This also makes it so swaybg is only killed and respawned when a background changes or when reloading.
2019-04-03root_scratchpad_hide: fix crash when layer focusedBrian Ashworth
This fixes a crash in `root_scratchpad_hide` when a layer surface is focused. Since `seat_get_focus` is NULL when a layer surface is focused, the call to `node_has_ancestor` was causing a SIGSEGV since it was attempting to access the parent of NULL. This changes the call to `seat_get_focus_inactive`, which will return a node even when a layer surface is focused and is also guaranteed to have something in the focus stack if a scratchpad container is being hidden (otherwise there would not be any containers yet).
2019-03-31scratchpad: set initial sizeBrian Ashworth
This matches i3's behavior of setting scratchpad containers to 50% of the workspace's width and 75% of the workspace's height, bound by the minimum and maximum floating width/height.
2019-03-31floating: fix size of non-view containersBrian Ashworth
This fixes the sizing of floating non-view containers. On master, the floater will get set to the maximum width and height, which by default is the entire output layout. When setting a non-view container to floating, this will set a sane default size of 50% of the workspace width and 75% of the workspace height, or whatever the closest is that the minimum and maximum floating width/height values allow for. On all future calls to `floating_natural_resize`, the width and height will be kept unless they need to be changed to respect the min/max floating width/height values.
2019-03-31Fix xwayland configure request scratchpad crashBrian Ashworth
This fixes a crash in `container_init_floating` when a xwayland view sends a configure request while in the scratchpad. `container_init_floating` gets called so the configured minimum and maximum sizes gets respected when resizing to the requested size. Since the workspace was NULL, it would SIGSEGV when attempting to get the workspace's output for the output box retrieval. This extracts the resizing portion of `container_init_floating` into a separate function. If the container is in the scratchpad, it will just be resized and skip the centering. Additionally, `container_init_floating` has been renamed to `container_floating_resize_and_center` to more accurately describe what it does.
2019-03-24Add support for manually setting subpixel hinting on outputs.Geoff Greer
Many laptop screens report unknown subpixel order. Allow users to manually set subpixel hinting to work around this. Addresses https://github.com/swaywm/sway/issues/3163
2019-03-23Allow for workspace renaming during exec handlingmliszcz
This change adds support for renaming a workspace when `exec` command is being processed by keeping sway_workspace and pid_workspace names in sync. The change can be verified by running following command: swaymsg exec <application>; swaymsg rename workspace number 1 to 5 Fixes: #3952
2019-03-23fix opening a floating view on the NOOP outputBrian Ashworth
Since the NOOP output has no size, the minimum floating size is greater than the workspace size for the NOOP output. In this case, the floater gets centered in the output instead of the workspace. However, the NOOP output is not part of the output layout and thus has a NULL box. Attempting to access the properties of this box was causing a segfault. This fixes the issue by just setting the floater's box to all zeroes when mapping on the NOOP output. When the workspace gets moved from the NOOP output to a new output, any floater whose width or height is zero or has an x or y location outside of the output, gets passed to `container_init_floating` again. This will then set the appropriate size and centering. For any floater that has a valid size and location, they are preserved.
2019-03-16Fix output config retrieval for new outputsBrian Ashworth
This removes `output_find_config`, which would take the first matching output config it found. This is fine if only a name output config, identifier output config, or even just wildcard exist, but if there is a name output config and identifier output config, they are not merged. Instead, this introduces find_output_config, which is just a wrapper for `get_output_config`. This ensures that both the name and identifier output configs are respected. This fixes the following case: - For simplicity in this example, remove all output configs from config - Run `swaymsg output <name> bg #ff0000 solid_color` - Run `swaymsg output <identifier> scale 2` - Disconnect and reconnect output Without this, the output will have the background, but not the scale. With this, the output will have both the background and scale
2019-03-14Set prev_workspace_name based off of focusBrian Ashworth
This moves setting `seat->prev_workspace_name` from `workspace_switch` to `set_workspace`. `workspace_switch` is only called when using a `workspace` command to change the workspace so any workspace change based on criteria was not altering `seat->prev_workspace_name`. By moving it to `set_workspace`, which is called by `seat_set_focus`, it will change any time focus changes to a node on a different workspace
2019-03-12Handle seat_get_focused_workspace returning NULLBrian Ashworth
This modifiers the callers of seat_get_focused_workspace to handle getting NULL as the return value, if they did not already.
2019-03-11Stop using wlr_output->{lx,ly}emersion
Also fixes sway_output->{lx,ly,width,height} not being updated. Also fixes output_get_in_direction adding buffer coords to layout coords.
2019-03-11sway_view_child: add listener for view unmapBrian Ashworth
Since not all child views's have an unmap event, it is possible for it to still be mapped (default state) in the destruction handler. When the destruction handler is called, the corresponding view may have already been freed and the memory location reallocated. This adds a listener for the view unmapping and removes the mapped status. This ensures that the child view is damaged due to destruction while the view still exists and not after.
2019-03-10fullscreen: init floating on disable without sizeBrian Ashworth
If a container gets mapped as fullscreen and set to floating by criteria, the size and location are never set for the floating container. This adds a check in container_fullscreen_disable for a width or height of 0 and calls container_init_floating
2019-03-10arrange: use int not size_t for title offsetsBrian Ashworth
This changes `apply_tabbed_layout` and `apply_stacked_layout` to use `int` instead of `size_t`. This is necessary for tabbed and stacked containers to be positioned correctly when the y-location is negative. The reasoning for this is signed plus unsigned is always an unsigned value. This was causing the y-location of the container to be positioned near `INT_MIN` due to an unsigned integer underflow
2019-03-06Fix container_parent_layout for scratchpad windowsemersion
2019-03-02floating_maximum_size: change default behaviorBrian Ashworth
This changes the way zero (which is the default) is interpreted for both the width and height of `floating_maximum_size`. It now refers to the width and height of the entire output layout, which matches i3's behavior. This also removes duplicated code to calculate the floating constraints in three files. Before this, `container_init_floating` used two-thirds of the workspace width/height as the max and the entire workspace width/height was used everywhere else. Now, all callers use a single function `floating_calculate_constraints`.
2019-02-24add --i3 flag to hide_edge_bordersdb
Enables i3-compatible behavior regarding hiding the title bar on tabbed and stacked containers with one child. Related issues and merge requests: #3031, #3002, #2912, #2987.
2019-02-23Fix crash exiting fullscreened floating containerminus
container_floating_move_to_center and container_fullscreen_disable were calling recursively when the container spawned as a fullscreen floating container (via for_window). Such a window now doesn't crash sway anymore but is still configured with a wrong, zero size, making it not directly usable.
2019-02-21Handle NULL from output_get_active_workspaceBrian Ashworth
This modifies the places where output_get_active_workspace is called to handle a NULL result. Some places already handled it and did not need a change, some just have guard off code blocks, others return errors, and some have sway_asserts since the case should never happen. A lot of this is probably just safety precautions since they probably will never be called when `output_get_active_workspace` is not fully configured with a workspace.
2019-02-20output_evacuate: call workspace_consider_destroyBrian Ashworth
This calls `workspace_consider_destroy` on the workspace that was visible on an output that a workspace was just evacuated to. This prevents having hidden empty workspaces.
2019-02-17workspace_next_name: fallback to next available numberBrian Ashworth
This changes `workspace_next_name` to use the next available number as the workspace name instead of the number of outputs. This fixes the case where a number that is already in use could be returned. The workspace numbers in use have no relation to the number of outputs so it makes more sense to use the lowest available number
2019-02-17Add workspace {prev,next}_on_output --createDrew DeVault
This creates the next workspace if you hit the end.
2019-02-16Disconnect swaybg instead of killing itemersion
This is much more reliable. This also fixes race conditions when killing swaybg while it's doing a wl_display_roundtrip.
2019-02-16Remove unused header include/sway/tree/output.hemersion
2019-02-14seat: allow tree focus changes while layer focusedBrian Ashworth
This allows the focused inactive tree node and visible workspaces to be changed while a surface layer has focus. The layer temporarily loses focus, the tree focus changes, and the layer gets refocused.
2019-02-13subsurface_get_root_coords: break on NULLBrian Ashworth
It is possible for `wlr_surface_is_subsurface` to return true, but `wlr_surface_from_wlr_surface` to be NULL. This adds a NULL check to the value returned by `wlr_surface_from_wlr_surface` and breaks out of the while loop in `subsurface_get_root_coords`.
2019-02-11workspace_get_initial_output: handle focused layerBrian Ashworth
When a layer surface is focused, `seat_get_focused_workspace` will be NULL. This changes `workspace_get_initial_output` to use output of the focus inactive. If the focus inactive is also NULL, then either the first output or the noop output will be used as fallbacks.
2019-02-10view: remove pointer constraints on unmapBrian Ashworth
If the view has any pointer constraints, ensure they are removed before the view is unmapped and the surface is no longer tied to the view.
2019-02-09container_at_stacked: skip titles when zero pixelsBrian Ashworth
It is possible to make the title bars have a zero pixel height while stacked, by using a blank font and no padding. This causes a division by zero when attempting to calculate the child index in container_at_stacked, which then results in a segfault when attempting to access the child at that bad index (INT_MIN). This just skips the check to see if the cursor is over a title bar of a child of a stacked container when the title bar height is zero since there will be no title bars.
2019-01-29Remove bad assertion in container_handle_fullscreen_reparentRyan Dwyer
The assertion could trigger when called from workspace_wrap_children.