Age | Commit message (Collapse) | Author |
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Calling wlr_output_manager_v1_set_configuration with an enabled output
and a NULL mode is incorrect if the output doesn't support modes.
When DPMS'ing an output, wlr_output_enable(output, false) is called.
This de-allocates the CRTC and sets wlr_output.current_mode to NULL.
Because we mark DPMS'ed outputs as enabled, we also need to provide a
correct output mode. Add a field to sway_output to hold the current
mode.
Closes: https://github.com/swaywm/wlroots/issues/1867
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apply_output_config would call output_enable and always return true,
even if the output couldn't be enabled.
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If the view was mapped as fullscreen or the view was assigned either a
workspace or output, the pid was not being populated since it was
occurring as part of the pid mapping check in select_workspace. This
extracts the pid population and makes it so it is always executed
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(as i3 allows it)
Just update the container's coordinates so that they will be applied at
the next show.
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All major toolkits and apps have gained xdg-shell stable support.
Closes: https://github.com/swaywm/sway/issues/3690
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In workspace_split, the middle container that wraps the workspace's
children should be focused for any seat that is focusing the workspace
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This copies the width and height fractions from the container to the
container replacing it. Without setting these values, the container
is treated as a new container and throws off the existing sizing. Since
one container is replacing the other, it makes sense for the sizing to
remain the same.
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Since each seat has its own focus, do not destroy a workspace until it
is no longer focused by any seat. This prevents seats from being forced
to evacuate the workspace just because another seat switched focus away
from it
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Since output names can change in various configurations, including
DisplayPort MST, prefer output identifiers for the output priority.
Users can still use `workspace <ws> output <names-or-ids>`, but any
output that is programmatically added to the list will be added under
the output identifier. If the output name exists in the list (from the
user workspace output configs), then that will be retained instead of
switching to the output identifier for that output.
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The documentation for wayland-server.h says:
> Use of this header file is discouraged. Prefer including
> wayland-server-core.h instead, which does not include the server protocol
> header and as such only defines the library PI, excluding the deprecated API
> below.
Replacing wayland-server.h with wayland-server-core.h allows us to drop the
WL_HIDE_DEPRECATED declaration.
This commit si similar to wlroots' ca45f4490ccc ("Remove all wayland-server.h
includes").
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When arranging the workspace, prev_x and prev_y should be ignoring the
current gaps otherwise the workspace diff_x and diff_y location deltas
will be off. When the deltas are off, each arrangement of the workspace
would incorrectly move floaters an extra -workspace->current_gaps.left
along the x-axis and an extra -workspace->current_gaps.top along the
y-axis.
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Avoid gaps that are too large around the workspace that you end up
without any usable space for children.
Fixes #4308
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Make sure we never let the gaps around the workspace go negative.
Fixes #4304
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When the gaps become too large for the space available gracefully
reduced them all the way to 0 if needed.
Fixes #4294
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Instead of tracking gaps per child apply gaps in two logical places:
1. In tiled containers use the layout code to add the gaps between
windows. This is much simpler and guarantees that the sizing of children
is correct.
2. In the workspace itself apply all the gaps around the edge. Here
we're in the correct position to size inner and outer gaps correctly and
decide on smart gaps in a single location.
Fixes #4296
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Instead of using container->width/height as both the input and output
of the layout calculation have container->width_fraction/height_fraction
as the share of the parent this container occupies and calculate the
layout based on that. That way the container arrangement can always be
recalculated even if width/height have been altered by things like
fullscreen.
To do this several parts are reworked:
- The vertical and horizontal arrangement code is ajusted to work with
fractions instead of directly with width/height
- The resize code is then changed to manipulate the fractions when
working on tiled containers.
- Finally the places that manipulated width/height are adjusted to
match. The adjusted parts are container split, swap, and the input
seat code.
It's possible that some parts of the code are now adjusting width and
height only for those to be immediately recalculated. That's harmless
and since non-tiled containers are still sized with width/height
directly it may avoid breaking other corner cases.
Fixes #3547
Fixes #4297
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If there is more than one new window layout correctly by calculating the
default size of the new windows using the information of how many of
them there are in total.
This helps with issue #3547 but doesn't fix it in all situations. Things
now work correctly if the first layout of new windows happens after
leaving fullscreen. But if for some reason an arrange_container() gets
called while we are fullscreen the windows will still be incorrectly
sized after saved_width/saved_height get used to restore the first
window's size before going fullscreen.
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The function used for comparing two output names in the workspace
output priority lists was inverted. This was causing priority to not be
stored correctly resulting in workspaces not always being restored or
moved to the desired outputs
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Currently container_replace removes the container from the scratchpad
and re-adds it afterwards. For the split commands this results in the
container being send to the scratchpad, which results in a NULL segfault
if the same container should be shown.
Pass an optional workspace to root_scratchpad_add_container, if the
workspace is passed the window will continue to show on the workspace.
If NULL is passed it is sent to the scratchpad.
This was an issue if no other window except the scratchpad container was
on the workspace.
Fixes #4240
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This patch fixes faulty command parsing introduced by
f0f5de9a9e87ca1f0d74e7cbf82ffceba51ffbe6. When that commit allowed
criteria reset on ';' delimeters in commands lists, it failed to account
for its inner ','-parsing loop eating threw the entire rest of the
string.
This patch refactors argsep to use a list of multiple separators, and
(optionally) return the separator that it matched against in this
iteration via a pointer. This allows it to hint at the command parser
which separator was used at the end of the last command, allowing it to
trigger a potential secondary read of the criteria.
Fixes #4239
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Subsurfaces need access to the parent get_root_coords impl for positioning in
popups. To do this, we store a reference to the parent view_child where
applicable.
Fixes #4191.
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When moving a container to become a direct child of the workspace and
the workspace's layout is tabbed or stacked, wrap it in a container
with the same layout. This allows for the following:
- Run `layout tabbed|stacked` on an empty workspace (or use
`workspace_layout tabbed|stacked` in the config)
- Open some views
- Move one of the views in any direction
- Open another view
- The new container should also be `tabbed`/`stacked`
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This change matches i3's behavior.
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When setting fullscreen on a hidden scratchpad container, there was a
check to see if there was an existing fullscreen container on the
workspace so it could be fullscreen disabled first. Since the workspace
is NULL, it would cause a SIGSEGV. This adds a NULL check to avoid the
crash.
This also changes the behavior of how fullscreen is handled when adding
a container to the scratchpad or changing visibility of a scratchpad
container to match i3's. The behavior is as follows:
- When adding a container to the scratchpad or hiding a container back
into the scratchpad, there is an implicit fullscreen disable
- When setting fullscreen on a container that is hidden in the
scratchpad, it will be fullscreen when shown (and fullscreen disabled
when hidden as stated above)
- When setting fullscreen global on a container that is hidden in the
scratchpad, it will be shown immediately as fullscreen global. The
container is not moved to a workspace and remains in the
scratchpad. The container will be visible until fullscreen disabled
or killed. Since the container is in the scratchpad, running
`scratchpad show` or `move container to scratchpad` will have no
effect
This also changes `container_replace` to transfer fullscreen and
scratchpad status.
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When a tiled window is sent to the scratchpad, we want to use sane
defaults, which is to center it and resize it to the default.
For floating windows, we want to use their existing geometry.
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This honors the fullscreen output request for
`xdg_toplevel_set_fullscreen` and `zxdg_toplevel_v6_set_fullscreen`.
If the request was sent before mapping, the fullscreen output request
will be retrieved from the client_pending state for the toplevel. The
output will be passed to `view_map` and if there is a workspace on the
output, the view will be placed on that workspace.
If the request comes in after being mapped, the view will be moved to
the workspace on the output (if there is one) before becoming
fullscreen.
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This makes it so there will only be one swaybg instance running
instead of one per output. swaybg's cli has been changed to a xrandr
like interface, where you select an output and then change properties
for that output and then select another output and repeat. This also
makes it so swaybg is only killed and respawned when a background
changes or when reloading.
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This fixes a crash in `root_scratchpad_hide` when a layer surface is
focused. Since `seat_get_focus` is NULL when a layer surface is
focused, the call to `node_has_ancestor` was causing a SIGSEGV since it
was attempting to access the parent of NULL. This changes the call to
`seat_get_focus_inactive`, which will return a node even when a layer
surface is focused and is also guaranteed to have something in the
focus stack if a scratchpad container is being hidden (otherwise there
would not be any containers yet).
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This matches i3's behavior of setting scratchpad containers to 50% of
the workspace's width and 75% of the workspace's height, bound by the
minimum and maximum floating width/height.
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This fixes the sizing of floating non-view containers. On master, the
floater will get set to the maximum width and height, which by default
is the entire output layout. When setting a non-view container to
floating, this will set a sane default size of 50% of the workspace
width and 75% of the workspace height, or whatever the closest is that
the minimum and maximum floating width/height values allow for. On all
future calls to `floating_natural_resize`, the width and height will be
kept unless they need to be changed to respect the min/max floating
width/height values.
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This fixes a crash in `container_init_floating` when a xwayland view
sends a configure request while in the scratchpad.
`container_init_floating` gets called so the configured minimum and
maximum sizes gets respected when resizing to the requested size. Since
the workspace was NULL, it would SIGSEGV when attempting to get the
workspace's output for the output box retrieval.
This extracts the resizing portion of `container_init_floating` into a
separate function. If the container is in the scratchpad, it will just
be resized and skip the centering.
Additionally, `container_init_floating` has been renamed to
`container_floating_resize_and_center` to more accurately describe what
it does.
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Many laptop screens report unknown subpixel order. Allow users to manually set subpixel hinting to work around this.
Addresses https://github.com/swaywm/sway/issues/3163
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This change adds support for renaming a workspace when `exec` command
is being processed by keeping sway_workspace and pid_workspace names in
sync.
The change can be verified by running following command:
swaymsg exec <application>; swaymsg rename workspace number 1 to 5
Fixes: #3952
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Since the NOOP output has no size, the minimum floating size is greater
than the workspace size for the NOOP output. In this case, the floater
gets centered in the output instead of the workspace. However, the
NOOP output is not part of the output layout and thus has a NULL box.
Attempting to access the properties of this box was causing a segfault.
This fixes the issue by just setting the floater's box to all zeroes
when mapping on the NOOP output. When the workspace gets moved from the
NOOP output to a new output, any floater whose width or height is zero
or has an x or y location outside of the output, gets passed to
`container_init_floating` again. This will then set the appropriate
size and centering. For any floater that has a valid size and location,
they are preserved.
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This removes `output_find_config`, which would take the first matching
output config it found. This is fine if only a name output config,
identifier output config, or even just wildcard exist, but if there is
a name output config and identifier output config, they are not merged.
Instead, this introduces find_output_config, which is just a wrapper
for `get_output_config`. This ensures that both the name and identifier
output configs are respected.
This fixes the following case:
- For simplicity in this example, remove all output configs from config
- Run `swaymsg output <name> bg #ff0000 solid_color`
- Run `swaymsg output <identifier> scale 2`
- Disconnect and reconnect output
Without this, the output will have the background, but not the scale.
With this, the output will have both the background and scale
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This moves setting `seat->prev_workspace_name` from `workspace_switch`
to `set_workspace`. `workspace_switch` is only called when using a
`workspace` command to change the workspace so any workspace change
based on criteria was not altering `seat->prev_workspace_name`. By
moving it to `set_workspace`, which is called by `seat_set_focus`, it
will change any time focus changes to a node on a different workspace
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This modifiers the callers of seat_get_focused_workspace to handle
getting NULL as the return value, if they did not already.
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Also fixes sway_output->{lx,ly,width,height} not being updated. Also fixes
output_get_in_direction adding buffer coords to layout coords.
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Since not all child views's have an unmap event, it is possible for it
to still be mapped (default state) in the destruction handler. When
the destruction handler is called, the corresponding view may have
already been freed and the memory location reallocated. This adds a
listener for the view unmapping and removes the mapped status. This
ensures that the child view is damaged due to destruction while the
view still exists and not after.
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If a container gets mapped as fullscreen and set to floating by
criteria, the size and location are never set for the floating
container. This adds a check in container_fullscreen_disable for a
width or height of 0 and calls container_init_floating
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This changes `apply_tabbed_layout` and `apply_stacked_layout` to use
`int` instead of `size_t`. This is necessary for tabbed and stacked
containers to be positioned correctly when the y-location is negative.
The reasoning for this is signed plus unsigned is always an unsigned
value. This was causing the y-location of the container to be
positioned near `INT_MIN` due to an unsigned integer underflow
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This changes the way zero (which is the default) is interpreted for both
the width and height of `floating_maximum_size`. It now refers to the
width and height of the entire output layout, which matches i3's
behavior.
This also removes duplicated code to calculate the floating constraints
in three files. Before this, `container_init_floating` used two-thirds
of the workspace width/height as the max and the entire workspace
width/height was used everywhere else. Now, all callers use a single
function `floating_calculate_constraints`.
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Enables i3-compatible behavior regarding hiding the title bar on tabbed and
stacked containers with one child.
Related issues and merge requests: #3031, #3002, #2912, #2987.
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container_floating_move_to_center and container_fullscreen_disable were
calling recursively when the container spawned as a fullscreen floating
container (via for_window). Such a window now doesn't crash sway anymore
but is still configured with a wrong, zero size, making it not directly
usable.
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