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This changes the `pointer_constraint` command to be a subcommand of seat
to allow for per-seat settings. The current implementation that is not a
seat subcommand will only operate on the current seat and will segfault
in the config due to `config->handler_context.seat` only being set at
runtime.
This also allows for the wildcard identifier to be used to alter the
pointer constraint settings on all seats and allows for the setting to
be merged with the rest of the seat config.
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This modifies `bar_cmd_tray_bindsym` to use `get_mouse_bindsym` for
parsing mouse buttons. This also introduces `bar_cmd_tray_bindcode`,
which will use `get_mouse_bindcode` for parsing mouse buttons. Like with
sway bindings, the two commands are encapsulated in a single file to
maximize shared code.
This also modifies tray bindings to work off of events codes rather than
x11 buttons, which allows for any mouse buttons to be used.
For `get_bar_config`, `event_code` has been added to the `tray_bindings`
section and will include to event code for the button. If the event code
can be mapped to a x11 button, `input_code` will still be the x11 button
number. Otherwise, `input_code` will be `0`.
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Add xwayland command
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Improve mouse button parsing: bar mouse bindings
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Refactor seat operations to use an interface
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This adds the bar subcommand `status_edge_padding <padding>` to set the
padding used when the status line is on the right edge of the bar.
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Adds the bar subcommand `status_padding <padding>` which allows setting
the padding used for swaybar. If `status_padding` is set to `0`, blocks
will be able to take up the full height of the bar.
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This modifies `bar_cmd_bindsym` to use `get_mouse_bindsym` for parsing
mouse buttons. This also introduces `cmd_bar_bindcode`, which will use
`get_mouse_bindcode` for parsing mouse buttons. Like sway bindings, the
two commands are encapsulated in a single file with shared code.
This also modifies swaybar to operate off of event codes rather than x11
button numbers, which allows for any mouse button to be used.
This introduces two new IPC properties:
- For `get_bar_config`, `event_code` has been added to the `bindings`
section and will include to event code for the button. If the event code
can be mapped to a x11 button, `input_code` will still be the x11 button
number. Otherwise, `input_code` will be `0`.
- Likewise for `click_events`, `event` has been added and will include
the event code for the button clicked. If the event code can be mapped
to a x11 button, `button` will still be the x11 button number.
Otherwise, `button` will be `0`.
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This splits each seat operation (drag/move tiling/floating etc) into a
separate file and introduces a struct sway_seatop_impl to abstract the
operation.
The move_tiling_threshold operation has been merged into move_tiling.
The main logic for each operation is untouched aside from variable
renames.
The following previously-static functions have been made public:
* node_at_coords
* container_raise_floating
* render_rect
* premultiply_alpha
* scale_box
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Implements `tiling_drag_threshold <threshold>` to prevent accidental
dragging of tiling containers. If a container (and all of its
descendants) are unfocused and the tile bar is pressed, a threshold
will be used before actually starting the drag. Once the threshold has
been exceeded, the cursor will change to the grab icon and the operation
will switch from `OP_MOVE_TILING_THRESHOLD` to `OP_MOVE_TILING`.
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This makes hide_cursor a seat subcommand, which allows for seat specific
timeouts.
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Allows the cursor to be hidden after a specified timeout in
milliseconds
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This modifies the way mouse bindings are parsed. Instead of adding to
BTN_LEFT, which results in button numbers that may not be expected,
buttons will be parsed in one of the following ways:
1. `button[1-9]` will now map to their x11 equivalents. This is already
the case for bar bindings. This adds support for binding to axis events,
which was not possible in the previous approach.
2. Anything that starts with `BTN_` will be parsed as an event code name
using `libevdev_event_code_from_name`. This allows for any button to be
mapped to instead of limiting usage to the ones near BTN_LEFT. This also
adds a dependency on libevdev, but since libevdev is already a dependency
of libinput, this should be fine. If needed, this option can have dependency
guards added.
Binding changes:
- button1: BTN_LEFT -> BTN_LEFT
- button2: BTN_RIGHT -> BTN_MIDDLE
- button3: BTN_MIDDLE -> BTN_RIGHT
- button4: BTN_SIDE -> SWAY_SCROLL_UP
- button5: BTN_EXTRA -> SWAY_SCROLL_DOWN
- button6: BTN_FORWARD -> SWAY_SCROLL_LEFT
- button7: BTN_BACK -> SWAY_SCROLL_RIGHT
- button8: BTN_TASK -> BTN_SIDE
- button9: BTN_JOYSTICK -> BTN_EXTRA
Since the axis events need to be mapped to an event code, this uses the
following mappings to avoid any conflicts:
- SWAY_SCROLL_UP: KEY_MAX + 1
- SWAY_SCROLL_DOWN: KEY_MAX + 2
- SWAY_SCROLL_LEFT: KEY_MAX + 3
- SWAY_SCROLL_RIGHT: KEY_MAX + 4
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Adds the bar subcommand `gaps <amount>|<horizontal> <vertical>|<top>
<right> <bottom> <left>` to set gaps for swaybar. Due to restrictions on
margins for a layer_surface, only the sides that are anchored to an edge
of the screen can have gaps. Since there is support for per-side outer
gaps for workspaces, those should be able to be used instead for the
last side.
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This adds support for `i3 4.16`'s ability to set the title alignment.
The command is `title_align left|center|right`.
When the title is on the right, marks are moved to the left. Otherwise,
they are on the right.
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Implement strip_workspace_name.
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The directive controlled whether floating views should raise to the top
when the cursor is moved over it while using focus_follows_mouse. The
default was enabled, which is undesirable. For example, if you have two
floating views where one completely covers the other, the smaller one
would be inaccessible because moving the mouse over the bigger one would
raise it above the smaller one.
There is no known use case for having raise_floating enabled, so this
patch removes the directive and implements the raise_floating disabled
behaviour instead.
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This introduces a new view_impl function: is_transient_for. Similar to
container_has_ancestor but works using the surface parents rather than
the tree.
This patch modifies view_is_visible, container_at and so on to allow
transient views to function normally when they're in front of a
fullscreen view.
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* New configuration option: raise_floating
(From the discussion on https://github.com/i3/i3/issues/2990)
* By default, it still raises the window on focus, otherwise it
will raise the window on click.
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Add CSD to border modes
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Fixes `hide_edge_borders smart` when gaps are in use.
Implements `hide_edge_borders smart_no_gaps` and `smart_borders
on|no_gaps|off`.
Since `smart_borders on` is equivalent to `hide_edge_borders smart`
and `smart_borders no_gaps` is equivalent to `hide_edge_borders
smart_no_gaps`, I opted to just save the last value set for
`hide_edge_borders` and restore that on `smart_borders off`. This
simplifies the conditions for setting the border.
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It's better to use DT_RPATH dynamic section of the elf binary to store
the paths of libraries to load instead of overwriting LD_LIBRARY_PATH
for the whole environment, causing surprises. This solution is much more
transparent and perfectly suitable for running contained installations
of wayland/wlroots/sway.
The code unsetting the LD_LIBRARY_PATH/LD_PRELOAD was also deleted as
it's a placebo security at best - we should trust the execution path
that leads us to running sway, and it's way too late to care about those
variables since we already started executing our compositor, thus we
would be compromised anyway.
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Add tap and drag to sway-input
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They seem like relics of the pasts, from when we were retaining the
ptrace cap.
Some translations still may need updates.
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This replaces view.using_csd with a new border mode: B_CSD. This also
removes sway_xdg_shell{_v6}_view.deco_mode and
view->has_client_side_decorations as we can now get these from the
border.
You can use `border toggle` to cycle through the modes including CSD, or
use `border csd` to set it directly. The client must support the
xdg-decoration protocol, and the only client I know of that does is the
example in wlroots.
If the client switches from SSD to CSD without us expecting it (via the
server-decoration protocol), we stash the previous border type into
view.saved_border so we can restore it if the client returns to SSD. I
haven't found a way to test this though.
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Should help with testing hotplugging.
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This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.
In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.
If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.
There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.
In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.
The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.
The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.
Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.
Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.
In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.
container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.
`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.
container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.
There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.
The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
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Depends on https://github.com/swaywm/wlroots/pull/1223
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When we have type safety we'll need to have functions for
workspace_add_tiling and so on. This means the existing container
functions will be just for containers, so they are being moved to
container.c. At this point layout.c doesn't contain much else, so I've
relocated everything and removed the file.
* container_swap and its static functions have been moved to the swap
command and made static.
* container_recursive_resize has been moved to the resize command and
made static.
* The following have been moved to container.c:
* container_handle_fullscreen_reparent
* container_insert_child
* container_add_sibling
* container_add_child
* container_remove_child
* container_replace_child
* container_split
* enum movement_direction and sway_dir_to_wlr have been moved to util.c.
Side note: Several commands included layout.h which then included
root.h. With layout.h gone, root.h has to be included by those commands.
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This creates a root.c and moves bits and pieces from elsewhere into it.
* layout_init has been renamed to root_create and moved into root.c
* root_destroy has been created and is called on shutdown
* scratchpad code has been moved into root.c, because hidden scratchpad
containers are stored in the root struct
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* Link xcb dependency to meson options "enable_xwayland"
* Link xcb dependency to meson options "enable_xwayland"
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Implements the following commands:
* move scratchpad
* scratchpad show
* [criteria] scratchpad show
Also fixes these:
* Fix memory leak when executing command with criteria
(use `list_free(views)` instead of `free(views)`)
* Fix crash when running `move to` with no further arguments
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This implements the following:
* `floating_modifier` configuration directive
* Drag a floating window by its title bar
* Hold mod + drag a floating window from anywhere
* Resize a floating view by dragging the border
* Resize a floating view by holding mod and right clicking anywhere on
the view
* Resize a floating view and keep aspect ratio by holding shift while
resizing using either method
* Mouse cursor turns into resize when hovering floating border or corner
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The directive sets the timeout before an urgent view becomes normal
again after switching to it from another workspace.
Also:
* When an xwayland surface removes the urgent hint while the timer is
active, we now ignore the request. This happens as soon as the view
receives focus, so it was effectively making the timer pointless.
* The timeout is now only applied when switching to it from another
workspace.
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