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2019-01-09keyboard: update repeat timer before executionBrian Ashworth
Since the keyboard can be destroyed by executing a binding (reloading with a different seat attachment config), update the repeat timer before executing the binding.
2019-01-08Merge pull request #3385 from robertgzr/reset_output_mappingDrew DeVault
cursor: allow mapping to all outputs
2019-01-09cursor: allow mapping to all outputsRobert Günzler
Running `input "<input>" map_to_output *` resets the mapping to all outputs
2019-01-08Merge pull request #3275 from ianyfan/remove-readlineemersion
Rewrite strip_whitespace and remove readline.c
2019-01-07seat: unhide the cursor if it is warped to focusRouven Czerwinski
Unhide the cursor if container warping is enabled. Also set the image_surface to NULL during view_unmap, otherwise the cursor will try to access the surface which is currently being unmapped.
2019-01-07cursor: move unhide and timeout retrieval into separate functionsRouven Czerwinski
The unhide and timeout retrieval functions are needed in a later commit. No functional changes.
2019-01-03Apply tiling_drag_threshold to all containersDavid96
2019-01-02Implement tiling_drag_thresholdBrian Ashworth
Implements `tiling_drag_threshold <threshold>` to prevent accidental dragging of tiling containers. If a container (and all of its descendants) are unfocused and the tile bar is pressed, a threshold will be used before actually starting the drag. Once the threshold has been exceeded, the cursor will change to the grab icon and the operation will switch from `OP_MOVE_TILING_THRESHOLD` to `OP_MOVE_TILING`.
2019-01-01stringop.c: rewrite strip_whitespaceIan Fan
2018-12-31Apply implicit fallback seat configBrian Ashworth
The implicit fallback seat config needs to be applied (if created). Otherwise, the input devices will still be removed from the implicit default seat on reload when there is any seat config.
2018-12-30hide_cursor: change to a seat subcommandBrian Ashworth
This makes hide_cursor a seat subcommand, which allows for seat specific timeouts.
2018-12-30Verify seat fallback settings on reloadBrian Ashworth
This fixes an issue where on reload, all input devices that were added via an implicit fallback to the default seat would be removed from the default seat and applications would crash due to the seat having no capabilities. On reload, there is a query for a seat config with the fallback setting set (it can either be true or false). If no such seat config exists, the default seat is created (if needed) and has the implicit fallback true applied to its seat config. This is the same procedure that occurs when a new input is detected.
2018-12-29Revamp seat configsBrian Ashworth
This makes seat configs work like output and input configs do. This also adds support for wildcard seat configs. A seat config is still created in the main seat command handler, but instead of creating a new one in the subcommands and destroying the main seat command's instance, the seat subcommands modify the main one. The seat config is then stored, where it is merged appropriately. The seat config returned from `store_seat_config` is then applied. When attempting to apply a wildcard seat config, a seat specific config is queried for and if found, that is used. Otherwise, the wildcard config is applied directly. Additionally, instead of adding input devices to the default seat directly when there is no seat configs, a seat config for the default seat is created with only fallback set to true, which is more explicit. It also fixes an issue where running a seat command at runtime (with no seat config in the sway config), would result in all input devices being removed from the default seat and leaving sway in an unusable state. Also, instead of checking for any seat config, the search is for a seat config with a fallback option seat. This makes it so if there are only seat configs with fallback set to -1, the default seat is still created since there is no explicit notion on what to do regarding fallbacks. However, if there is even a single fallback 0, then the default seat is not used as a fallback. This will be needed for seat subcommands like hide_cursor where the user may only want to set that property without effecting anything else.
2018-12-29Remove button from state on release during opBrian Ashworth
This fixes a bug in `dispatch_cursor_button` where if there was an operation occurring, the button would not be removed from the state on release. This resulted in the button appearing to be permanently pressed and caused mouse bindings to not match correctly.
2018-12-25Split image_surface handling into own functionBrian Ashworth
2018-12-25Implement hide_cursor <timeout> commandBrian Ashworth
Allows the cursor to be hidden after a specified timeout in milliseconds
2018-12-25Change mouse buttons to x11 map and libevdev namesBrian Ashworth
This modifies the way mouse bindings are parsed. Instead of adding to BTN_LEFT, which results in button numbers that may not be expected, buttons will be parsed in one of the following ways: 1. `button[1-9]` will now map to their x11 equivalents. This is already the case for bar bindings. This adds support for binding to axis events, which was not possible in the previous approach. 2. Anything that starts with `BTN_` will be parsed as an event code name using `libevdev_event_code_from_name`. This allows for any button to be mapped to instead of limiting usage to the ones near BTN_LEFT. This also adds a dependency on libevdev, but since libevdev is already a dependency of libinput, this should be fine. If needed, this option can have dependency guards added. Binding changes: - button1: BTN_LEFT -> BTN_LEFT - button2: BTN_RIGHT -> BTN_MIDDLE - button3: BTN_MIDDLE -> BTN_RIGHT - button4: BTN_SIDE -> SWAY_SCROLL_UP - button5: BTN_EXTRA -> SWAY_SCROLL_DOWN - button6: BTN_FORWARD -> SWAY_SCROLL_LEFT - button7: BTN_BACK -> SWAY_SCROLL_RIGHT - button8: BTN_TASK -> BTN_SIDE - button9: BTN_JOYSTICK -> BTN_EXTRA Since the axis events need to be mapped to an event code, this uses the following mappings to avoid any conflicts: - SWAY_SCROLL_UP: KEY_MAX + 1 - SWAY_SCROLL_DOWN: KEY_MAX + 2 - SWAY_SCROLL_LEFT: KEY_MAX + 3 - SWAY_SCROLL_RIGHT: KEY_MAX + 4
2018-12-20Combine output_by_name and output_by_identifierBrian Ashworth
This combines `output_by_name` and `output_by_identifier` into a single function called `output_by_name_or_id`. This allows for output identifiers to be used in all commands, simplifies the logic of the callers, and is more efficient since worst case is a single pass through the output list.
2018-12-17Focus node before tiling drag if on titlebarBrian Ashworth
Before attempting to drag a tiling container by its titlebar, focus it. This fixes clicking on titlebars to focus a container.
2018-12-17Allow tiling views to be dragged by the titlebarBrian Ashworth
Enables titling views to be dragged by the titlebar. This is in addition to using the modifier and dragging them from anywhere on the container surface. Floating views already allow this behavior.
2018-12-16Update for swaywm/wlroots#1377Rostislav Pehlivanov
-Werror is eͫ̐ͭ҉vi͆ͦ̏ͦlͥ̀͒̊͂͛
2018-12-14Fix focusing on non-visible workspaceBrian Ashworth
My previous attempt was not quite right. Changing the focus stack on a non-visible workspace should only be blocked if the focus would be set to the workspace itself
2018-12-12Keep focus when destroying containers on nonvis wsBrian Ashworth
Changing the focus stack when destroying a container's node on a non-visible workspace (on an non-focused output) incorrectly causes the non-visible workspace to become visible. If the workspace is empty, it will not be destroyed since it is now visible. Additionally since there was no workspace::focus event, swaybar still shows the previous workspace as focus-inactive. It also makes no sense to change visible workspaces due to a container on a non-visible workspace being destroyed. Since the focus will either be set when switching to the non-visible workspace or the workspace will be destroyed due to being empty, there is no need to change the focus stack when destroying a container on a non-visible workspace.
2018-11-25Replace _XOPEN_SOURCE with _POSIX_C_SOURCEemersion
And make sure we don't define both in the same source file.
2018-11-18Add scroll factor config option.Spencer Michaels
2018-11-18Use #if instead of #ifdefemersion
2018-11-17Move view {x,y,width,height} into container structRyan Dwyer
This renames/moves the following properties: * sway_view.{x,y,width,height} -> sway_container.content_{x,y,width,height} * This is required to support placeholder containers as they don't have a view. * sway_container_state.view_{x,y,width,height} -> sway_container_state.content_{x,y,width,height} * To remain consistent with the above. * sway_container_state.con_{x,y,width,height} -> sway_container_state.{x,y,width,height} * The con prefix was there to give it contrast from the view properties, and is no longer useful. The function container_set_geometry_from_floating_view has also been renamed to container_set_geometry_from_content.
2018-11-15Fix segfault in dispatch_cursor_buttonemersion
2018-11-06Add focus_follows_mouse always. (#3081)Connor E
* Add focus_follows_mouse_mode. * Fail if focus_follows_mouse is invalid. * Fix indentation.
2018-11-04removed unneeded code fragmentmadblobfish
2018-11-03Merge pull request #3021 from Snaipe/singlekey-binding-triggerDrew DeVault
binding: match single-key bindings if no multi-key binding matched
2018-10-31Move view border properties to container structRyan Dwyer
This will be needed to implement layout saving and restoring, as we need to be able to configure borders on a placeholder container which has no view.
2018-10-29binding: match single-key bindings if no multi-key binding matchedFranklin "Snaipe" Mathieu
This makes bindings more snappy when the user is typing faster than his keycaps are releasing. Signed-off-by: Franklin "Snaipe" Mathieu <me@snai.pe>
2018-10-28cursor: fix uninitialized pointer in cursor_rebasemwenzkowski
2018-10-28Merge pull request #3010 from Emantor/fix/cursor_warping_view_mapDrew DeVault
input-manager: consider cursor warping on input_manager_set_focus
2018-10-28input-manager: consider cursor warping on input_manager_set_focusRouven Czerwinski
input_manager_set_focus is used to set the focus after mapping the view in view_map. This needs to consider to warp the cursor as well, since for WARP_CONTAINER, the cursor should warp to the newly created view.
2018-10-27seat: don't traverse the list to check if it's emptyKonstantin Kharlamov
Found by introspection. Signed-off-by: Konstantin Kharlamov <Hi-Angel@yandex.ru>
2018-10-26Fix focus after a non-visible workspace's last container is destroyedRyan Dwyer
The code being changed is responsible for updating the focus stack when a container is destroyed in a different part of the tree to where the real focus is. It's attempting to set focus_inactive to a sibling (or parent if no siblings) of the container that is being destroyed, then put our real focus back on the end of the focus stack. The problem occurs when the container being destroyed is in a different workspace. For example: * Have a focused view on workspace 1 * Have workspace 2 not visible with a single view that is unmapping * The first call to seat_set_raw_focus sets focus to workspace 2 because it's the parent * Prior to this patch, the second call to seat_set_raw_focus would set focus to the view on workspace 1 * Later, when using output_get_active_workspace, this function would return workspace 2 because it's the first workspace it finds in the focus stack. To fix this, workspace 1 must be placed on the focus stack between workspace 2 and the focused view. That's what this patch does. Lastly, it also uses seat_get_focus_inactive to choose the focus. This fixes a crash when a view unmaps while a non-container is focused (eg. swaylock), because focus is NULL.
2018-10-25Rebase the cursor after applying transactionsRyan Dwyer
This approaches cursor rebasing from a different angle. Rather than littering the codebase with cursor_rebase calls and using transaction callbacks, this just runs cursor_rebase after applying every transaction - but only if there's outputs connected, because otherwise it causes a crash during shutdown. There is one known case where we still need to call cursor_rebase directly, and that's when running `seat seat0 cursor move ...`. This command doesn't set anything as dirty so no transaction occurs.
2018-10-24When scrolling on a tab titlebar, set focus_inactive if not focusedRyan Dwyer
For example, create layout H[view T[view view view]], focus the view in the hsplit and scroll the mouse wheel over the tab title bars. Prior to this patch, focus would be given to a descendant of the tabbed container. This patch keeps the focus on the hsplit view. This also renames some of the variables used in this part of the code to make it be easier to follow.
2018-10-23seat_update_capabilities: Set cursor image while we have the capabilityRyan Dwyer
2018-10-23Fix dormant cursor when using multiple seatsRyan Dwyer
The cursor's image would be removed or set when the seat's capabilities were updated, but there was nothing to prevent the image from being set at other times.
2018-10-21Make workspace back_and_forth seat-specificRyan Dwyer
* When using multiple seats, each seat has its own prev_workspace_name for the purpose of workspace back_and_forth. * Removes prev_workspace_name global variable. * Removes unused next_name_map function in tree/workspace.c. * Fixes memory leak in seat_destroy (seat was not freed).
2018-10-20Merge pull request #2888 from RyanDwyer/remove-raise-floatingDrew DeVault
Remove raise_floating directive
2018-10-20Fix crash when defaut seat is not createdMihai Coman
Function input_manager_get_default_seat should always return a seat.
2018-10-20Remove raise_floating directiveRyan Dwyer
The directive controlled whether floating views should raise to the top when the cursor is moved over it while using focus_follows_mouse. The default was enabled, which is undesirable. For example, if you have two floating views where one completely covers the other, the smaller one would be inaccessible because moving the mouse over the bigger one would raise it above the smaller one. There is no known use case for having raise_floating enabled, so this patch removes the directive and implements the raise_floating disabled behaviour instead.
2018-10-20Minor refactor of input managerRyan Dwyer
The input manager is a singleton object. Passing the sway_input_manager argument to each of its functions is unnecessary, while removing the argument makes it obvious to the caller that it's a singleton. This patch removes the argument and makes the input manager use server.input instead. On a similar note: * sway_input_manager.server is removed in favour of using the server global. * seat.input is removed because it can get it from server.input. Due to a circular dependency, creating seat0 is now done directly in server_init rather than in input_manager_create. This is because creating seats must be done after server.input is set. Lastly, it now stores the default seat name using a constant and removes a second reference to seat0 (in input_manager_get_default_seat).
2018-10-20Merge pull request #2872 from RyanDwyer/cursor-rebaseDrew DeVault
Introduce cursor_rebase
2018-10-20Fix crash when ending tiling dragRyan Dwyer
If the container being dragged has a parent that needs to be reaped, it must be reaped after we've reinserted the dragging container into the tree. During reaping, handle_seat_node_destroy tries to refocus the dragging container which isn't possible while it's detached.
2018-10-19Introduce cursor_rebaseRyan Dwyer
This function "rebases" the cursor on top of whatever is underneath it, without triggering any focus changes.