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2018-10-06Move sticky containers when switching workspace via criteriaRyan Dwyer
* Create a view on workspace 1 * Switch to workspace 2 (on the same output) and create a floating sticky view * Use criteria to focus the view on workspace 1 Previously, we only moved the sticky containers when using workspace_switch, but the above method of focusing doesn't call it. This patch relocates the sticky-moving code into seat_set_focus_warp. A side effect of this patch is that if you have a sticky container focused and then switch workspaces, the sticky container will no longer be focused. It would previously retain focus. In seat_set_focus_warp, new_output_last_ws was only set when changing outputs, but now it's always set. This means new_output_last_ws and last_workspace might point to the same workspace, which means we have to make sure we don't destroy it twice. It now checks to make sure they're different, and to make this more obvious I've moved both calls to workspace_consider_destroy to be next to each other.
2018-10-05Fix crash when flattening container after movingRyan Dwyer
container_flatten removes the container from the tree (via container_replace) before destroying it. When destroying, the recent changes to handle_seat_node_destroy incorrectly assumes that the container has a parent. This adds a check for destroying a container which is no longer in the tree. If this is the case, focus does not need to be changed.
2018-10-04Fix #2763Drew DeVault
2018-10-04Merge pull request #2760 from RyanDwyer/swaylock-handle-output-disconnectemersion
Give focus to another swaylock surface when output is disconnected
2018-10-04Ignore unrelated cursor buttons while doing seat operationsRyan Dwyer
* Click and hold a scrollbar * Drag the cursor onto another surface * While still holding the original button, press and release another cursor button * Things get weird There's two ways to fix this. Either cancel the seat operation and do the other click, or continue the seat operation and ignore the other click. I opted for the latter (ignoring the click) because it's easier to implement, and I suspect a second click during a seat operation is probably unintentional anyway.
2018-10-04Give focus to another swaylock surface when output is disconnectedRyan Dwyer
* Have multiple outputs * Launch swaylock * Unplug an output (possibly has to be the last "connected" one) * The swaylock surface on the remaining output would not respond to key events This was happening because when the output destroys, focus was not given to the other swaylock surface. This patch makes focus be transferred to another surface owned by the same Wayland client, but only if input was inhibited by the surface being destroyed, and only if it's in the overlay layer. I figure it's best to be overly specific and relax the requirements later if needed. This patch removes a check in seat_set_focus_surface which was preventing focus from being passed from a layer surface to any other surface. I don't know of a use case for this check, but it's possible that this change could produce issues.
2018-10-03Fix focusing topmost floating windowsJonathan Buch
Re-focus on the container on which the cursor hovers over. A special case is, if there are menus or other subsurfaces open in the focused container. It will prefer the focused container as long as there are subsurfaces. This commit starts caching the previous node as well as the previous x/y cursor position. Re-calculating the previous focused node by looking at the current state of the cursor position does not work, if the environment changes.
2018-10-03Simplify raising a container in seatJonathan Buch
* Factor out raising a floating window into s separate function to enable reuse.
2018-10-03Add configuration for raising containers on focusJonathan Buch
* New configuration option: raise_floating (From the discussion on https://github.com/i3/i3/issues/2990) * By default, it still raises the window on focus, otherwise it will raise the window on click.
2018-10-03Add sanity check for empty focus stackRyan Dwyer
2018-10-03Merge pull request #2703 from RyanDwyer/csd-borderDrew DeVault
Add CSD to border modes
2018-10-02Set focus_inactive on a sibling when a container closes in an inactive workspaceRyan Dwyer
To reproduce the problem, create layout H[view V[view view view-focused]], then switch to another workspace and have the previously focused view in the vsplit close (eg. using criteria, or an mpv video finishing). Return to the workspace using `$mod+<num>` and the entire vsplit would be focused. This happens because handle_seat_node_destroy would only set a new focus if the currently focused view or a parent was being destroyed. To fix it, it needs to set a sibling of the destroying container to focus_inactive regardless of the current focus, then restore current focus if needed. This patch changes the function accordingly. Additionally: * The function now makes an early return if the node being destroyed is a workspace. * set_focus has been renamed to needs_new_focus. This variable is true if the head focus needs to be changed.
2018-10-01Fix smart gapsBrian Ashworth
2018-09-30Merge pull request #2725 from PumbaPe/add-tap-and-dragDrew DeVault
Add tap and drag to sway-input
2018-09-30Turn funcs() into funcs(void)Arkadiusz Hiler
If they really do not take undefined number of arguments.
2018-09-29Merge pull request #2698 from ianyfan/hide-cursoremersion
Only show cursor if pointer configured
2018-09-29add tap-and-drag setting to sway-inputPP
2018-09-27Add CSD to border modesRyan Dwyer
This replaces view.using_csd with a new border mode: B_CSD. This also removes sway_xdg_shell{_v6}_view.deco_mode and view->has_client_side_decorations as we can now get these from the border. You can use `border toggle` to cycle through the modes including CSD, or use `border csd` to set it directly. The client must support the xdg-decoration protocol, and the only client I know of that does is the example in wlroots. If the client switches from SSD to CSD without us expecting it (via the server-decoration protocol), we stash the previous border type into view.saved_border so we can restore it if the client returns to SSD. I haven't found a way to test this though.
2018-09-27Merge pull request #2704 from ianyfan/tablet-configDrew DeVault
input: enable configuring tablets with libinput
2018-09-25Add a missing null check for moving tiling containersAlexander Bakker
2018-09-24input: enable configuring tablets with libinputIan Fan
2018-09-24cursor: allow cursor_set_image to accept a NULL image to hide cursorIan Fan
2018-09-24seat: only show cursor if pointer configuredIan Fan
2018-09-23Implement support for input wildcardBrian Ashworth
2018-09-23Fix GtkMenuBar always opening first itemRyan Dwyer
It seems like advertising that we support touch when we don't, while using SSD, makes GtkMenuBar misbehave. Please don't ask me why...
2018-09-22Implement tab cycling using mouse wheelRyan Dwyer
Firstly, a change had to be made to the container_at functions. If you create layout `T[view H[view view]]` and hover the second tab, the container_at functions would return the focus_inactive child. They now return the split container itself. To compensate for this, dispatch_cursor_button has been adjusted to find the focus_inactive child before focusing it. The actual implementation of wheel scrolling is pretty straightforward. This uses handle_cursor_axis, so I took a similar approach to handle_cursor_button (ie. creating a dispatch_cursor_axis function).
2018-09-16Rename seat_get_active_child to seat_get_active_tiling_childRyan Dwyer
Also renames container to con in one function to prevent ugly line wrapping.
2018-09-16Make seat_get_active_child ignore floating childrenRyan Dwyer
seat_get_active_child is used to get the active tiling child in a few places, such as outputs getting their active workspace and tabbed/stacked containers getting their visible child. When a workspace uses a tabbed or stacked layout and contains a focused floating view, calling seat_get_active_child on the workspace would incorrectly return the floating view. This changes it so it will return the tiling child. This fixes the following bug: * Create layout T[view view] then float one of the views * Attempt to click the tiling view to give it focus - it wouldn't work because seat_get_active_child would return the floating view
2018-09-14Update for swaywm/wlroots#1243emersion
2018-09-12Minor fixes to tiling drag implementationRyan Dwyer
* Make container_add_sibling's `after` argument a boolean. * Use a constant for drop layout border * Make thickness an int * Add button state check * Move comments in seat_end_move_tiling
2018-09-11Fix line lengthRyan Dwyer
2018-09-11Implement tiling dragRyan Dwyer
Hold floating_modifier and drag a tiling view to a new location.
2018-09-11Rename OP_MOVE to OP_MOVE_FLOATINGRyan Dwyer
In preparation for introducing OP_MOVE_TILING.
2018-09-07Merge pull request #2603 from emersion/fix-dndDrew DeVault
Fix drag-and-drop
2018-09-07Fix drag-and-dropemersion
2018-09-07Fix workspace switchingRyan Dwyer
The output also needs to be made dirty when focusing a new output.
2018-09-06Don't dirty outputs unnecessarilyRyan Dwyer
2018-09-06Make outputs dirty when changing focusRyan Dwyer
Fixes a workspace switch bug introduced by 5967ee1fbcba66ea57d971b924a51209a70d3aaa.
2018-09-06Introduce seat_set_focus_container and seat_set_focus_workspaceRyan Dwyer
These are the same as seat_set_focus, but accept a specific type rather than using nodes. Doing this adds more typesafety and lets us avoid using &con->node which looks a little ugly. This fixes a crash that pretty much nobody would ever come across. If you have a bindsym for "focus" with no arguments and run it from an empty workspace, sway would crash because it assumes `container` is not NULL.
2018-09-06Merge pull request #2578 from RyanDwyer/fix-binding-reloademersion
Fix management of bindings during reload
2018-09-06Restore focus correctly when closing a fullscreen viewRyan Dwyer
We weren't calling seat_send_focus. I think this was previously called by seat_set_focus_warp.
2018-09-06Fix management of bindings during reloadRyan Dwyer
seat_execute_command needs to check the flags on `binding_copy`, as `binding` will be a dangling pointer after a reload command. handle_keyboard_key needs to set the next_repeat_binding for non-reloads prior to executing the command in case the binding is freed by the reload command.
2018-09-05Fix clicking workspace buttonsRyan Dwyer
Because node_at_coords was returning the workspace's node, it interpreted this as clicking the focused workspace which was a no op.
2018-09-05Focus empty workspace when clicking itRyan Dwyer
Also removes container_at_coords as this function is no longer necessary.
2018-09-05Fix scratchpad related crashesRyan Dwyer
* Was crashing when a view was moved to the scratchpad (prev focus had no parent). * Was crashing when a hidden scratchpad view unmaps because it has no workspace.
2018-09-05Fix focus bugRyan Dwyer
When changing focus from a view in one workspace to an empty workspace using `focus <direction>`, the view in the previous workspace would keep focused styling. This is because the check to unfocus it was only done in the container case and not workspace case, so it's been moved out of both.
2018-09-05Fix crash when moving mouse over a fullscreen split containerRyan Dwyer
2018-09-05Fix mouse_warpingRyan Dwyer
2018-09-05Implement type safe arguments and demote sway_containerRyan Dwyer
This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-09-04Deny repeating reload by holding keyRyan Dwyer
Fixes #2568 The binding that gets stored in the keyboard's `repeat_binding` would get freed on reload, leaving a dangling pointer. Rather than attempt to unset the keyboard's `repeat_binding` along with the other bindings, I opted to just not set it for the reload command because there's no point in reloading repeatedly by holding the binding. This disables repeat bindings for the reload command. As we now need to detect whether it's a reload command in two places, I've added a binding flag to track whether it's a reload or not.