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2018-10-10Add libinput send_events config for touchThiago Mendes
2018-10-10Merge pull request #2806 from v-gu/add-libinput-support-for-keyboardDrew DeVault
add libinput config for keyboard
2018-10-10Merge branch 'master' into mouse-warping-containerRyan Dwyer
2018-10-10Add mouse_warping containerRouven Czerwinski
This option always moves the cursor into the middle of the container if the warp variable is true in seat_set_focus_warp. Fixes #2577
2018-10-10Fix floating click eventsRyan Dwyer
* Set focus to a floating container when clicking its title bar. * Raise floating when user clicks title bar or decorations (in the seat_begin functions). * In container_at, it only returned a floating container if the user had clicked the surface. This makes it use floating_container_at instead.
2018-10-09add libinput config for keyboardVincent Gu
add send_events support
2018-10-08Introduce container_is_transient_forRyan Dwyer
2018-10-08Implement popup_during_fullscreenRyan Dwyer
This introduces a new view_impl function: is_transient_for. Similar to container_has_ancestor but works using the surface parents rather than the tree. This patch modifies view_is_visible, container_at and so on to allow transient views to function normally when they're in front of a fullscreen view.
2018-10-08Remove unneeded variableRyan Dwyer
2018-10-08Reload config using idle eventRyan Dwyer
This patch makes it so when you run reload, the actual reloading is deferred to the next time the event loop becomes idle. This avoids several use-after-frees and removes the workarounds we have to avoid them. When you run reload, we validate the config before creating the idle event. This is so the reload command will still return an error if there are validation errors. To allow this, load_main_config has been adjusted so it doesn't apply the config if validating is true rather than applying it unconditionally. This also fixes a memory leak in the reload command where if the config failed to load, the bar_ids list would not be freed.
2018-10-06Move sticky containers when switching workspace via criteriaRyan Dwyer
* Create a view on workspace 1 * Switch to workspace 2 (on the same output) and create a floating sticky view * Use criteria to focus the view on workspace 1 Previously, we only moved the sticky containers when using workspace_switch, but the above method of focusing doesn't call it. This patch relocates the sticky-moving code into seat_set_focus_warp. A side effect of this patch is that if you have a sticky container focused and then switch workspaces, the sticky container will no longer be focused. It would previously retain focus. In seat_set_focus_warp, new_output_last_ws was only set when changing outputs, but now it's always set. This means new_output_last_ws and last_workspace might point to the same workspace, which means we have to make sure we don't destroy it twice. It now checks to make sure they're different, and to make this more obvious I've moved both calls to workspace_consider_destroy to be next to each other.
2018-10-05Fix crash when flattening container after movingRyan Dwyer
container_flatten removes the container from the tree (via container_replace) before destroying it. When destroying, the recent changes to handle_seat_node_destroy incorrectly assumes that the container has a parent. This adds a check for destroying a container which is no longer in the tree. If this is the case, focus does not need to be changed.
2018-10-04Fix #2763Drew DeVault
2018-10-04Merge pull request #2760 from RyanDwyer/swaylock-handle-output-disconnectemersion
Give focus to another swaylock surface when output is disconnected
2018-10-04Ignore unrelated cursor buttons while doing seat operationsRyan Dwyer
* Click and hold a scrollbar * Drag the cursor onto another surface * While still holding the original button, press and release another cursor button * Things get weird There's two ways to fix this. Either cancel the seat operation and do the other click, or continue the seat operation and ignore the other click. I opted for the latter (ignoring the click) because it's easier to implement, and I suspect a second click during a seat operation is probably unintentional anyway.
2018-10-04Give focus to another swaylock surface when output is disconnectedRyan Dwyer
* Have multiple outputs * Launch swaylock * Unplug an output (possibly has to be the last "connected" one) * The swaylock surface on the remaining output would not respond to key events This was happening because when the output destroys, focus was not given to the other swaylock surface. This patch makes focus be transferred to another surface owned by the same Wayland client, but only if input was inhibited by the surface being destroyed, and only if it's in the overlay layer. I figure it's best to be overly specific and relax the requirements later if needed. This patch removes a check in seat_set_focus_surface which was preventing focus from being passed from a layer surface to any other surface. I don't know of a use case for this check, but it's possible that this change could produce issues.
2018-10-03Fix focusing topmost floating windowsJonathan Buch
Re-focus on the container on which the cursor hovers over. A special case is, if there are menus or other subsurfaces open in the focused container. It will prefer the focused container as long as there are subsurfaces. This commit starts caching the previous node as well as the previous x/y cursor position. Re-calculating the previous focused node by looking at the current state of the cursor position does not work, if the environment changes.
2018-10-03Simplify raising a container in seatJonathan Buch
* Factor out raising a floating window into s separate function to enable reuse.
2018-10-03Add configuration for raising containers on focusJonathan Buch
* New configuration option: raise_floating (From the discussion on https://github.com/i3/i3/issues/2990) * By default, it still raises the window on focus, otherwise it will raise the window on click.
2018-10-03Add sanity check for empty focus stackRyan Dwyer
2018-10-03Merge pull request #2703 from RyanDwyer/csd-borderDrew DeVault
Add CSD to border modes
2018-10-02Set focus_inactive on a sibling when a container closes in an inactive workspaceRyan Dwyer
To reproduce the problem, create layout H[view V[view view view-focused]], then switch to another workspace and have the previously focused view in the vsplit close (eg. using criteria, or an mpv video finishing). Return to the workspace using `$mod+<num>` and the entire vsplit would be focused. This happens because handle_seat_node_destroy would only set a new focus if the currently focused view or a parent was being destroyed. To fix it, it needs to set a sibling of the destroying container to focus_inactive regardless of the current focus, then restore current focus if needed. This patch changes the function accordingly. Additionally: * The function now makes an early return if the node being destroyed is a workspace. * set_focus has been renamed to needs_new_focus. This variable is true if the head focus needs to be changed.
2018-10-01Fix smart gapsBrian Ashworth
2018-09-30Merge pull request #2725 from PumbaPe/add-tap-and-dragDrew DeVault
Add tap and drag to sway-input
2018-09-30Turn funcs() into funcs(void)Arkadiusz Hiler
If they really do not take undefined number of arguments.
2018-09-29Merge pull request #2698 from ianyfan/hide-cursoremersion
Only show cursor if pointer configured
2018-09-29add tap-and-drag setting to sway-inputPP
2018-09-27Add CSD to border modesRyan Dwyer
This replaces view.using_csd with a new border mode: B_CSD. This also removes sway_xdg_shell{_v6}_view.deco_mode and view->has_client_side_decorations as we can now get these from the border. You can use `border toggle` to cycle through the modes including CSD, or use `border csd` to set it directly. The client must support the xdg-decoration protocol, and the only client I know of that does is the example in wlroots. If the client switches from SSD to CSD without us expecting it (via the server-decoration protocol), we stash the previous border type into view.saved_border so we can restore it if the client returns to SSD. I haven't found a way to test this though.
2018-09-27Merge pull request #2704 from ianyfan/tablet-configDrew DeVault
input: enable configuring tablets with libinput
2018-09-25Add a missing null check for moving tiling containersAlexander Bakker
2018-09-24input: enable configuring tablets with libinputIan Fan
2018-09-24cursor: allow cursor_set_image to accept a NULL image to hide cursorIan Fan
2018-09-24seat: only show cursor if pointer configuredIan Fan
2018-09-23Implement support for input wildcardBrian Ashworth
2018-09-23Fix GtkMenuBar always opening first itemRyan Dwyer
It seems like advertising that we support touch when we don't, while using SSD, makes GtkMenuBar misbehave. Please don't ask me why...
2018-09-22Implement tab cycling using mouse wheelRyan Dwyer
Firstly, a change had to be made to the container_at functions. If you create layout `T[view H[view view]]` and hover the second tab, the container_at functions would return the focus_inactive child. They now return the split container itself. To compensate for this, dispatch_cursor_button has been adjusted to find the focus_inactive child before focusing it. The actual implementation of wheel scrolling is pretty straightforward. This uses handle_cursor_axis, so I took a similar approach to handle_cursor_button (ie. creating a dispatch_cursor_axis function).
2018-09-16Rename seat_get_active_child to seat_get_active_tiling_childRyan Dwyer
Also renames container to con in one function to prevent ugly line wrapping.
2018-09-16Make seat_get_active_child ignore floating childrenRyan Dwyer
seat_get_active_child is used to get the active tiling child in a few places, such as outputs getting their active workspace and tabbed/stacked containers getting their visible child. When a workspace uses a tabbed or stacked layout and contains a focused floating view, calling seat_get_active_child on the workspace would incorrectly return the floating view. This changes it so it will return the tiling child. This fixes the following bug: * Create layout T[view view] then float one of the views * Attempt to click the tiling view to give it focus - it wouldn't work because seat_get_active_child would return the floating view
2018-09-14Update for swaywm/wlroots#1243emersion
2018-09-12Minor fixes to tiling drag implementationRyan Dwyer
* Make container_add_sibling's `after` argument a boolean. * Use a constant for drop layout border * Make thickness an int * Add button state check * Move comments in seat_end_move_tiling
2018-09-11Fix line lengthRyan Dwyer
2018-09-11Implement tiling dragRyan Dwyer
Hold floating_modifier and drag a tiling view to a new location.
2018-09-11Rename OP_MOVE to OP_MOVE_FLOATINGRyan Dwyer
In preparation for introducing OP_MOVE_TILING.
2018-09-07Merge pull request #2603 from emersion/fix-dndDrew DeVault
Fix drag-and-drop
2018-09-07Fix drag-and-dropemersion
2018-09-07Fix workspace switchingRyan Dwyer
The output also needs to be made dirty when focusing a new output.
2018-09-06Don't dirty outputs unnecessarilyRyan Dwyer
2018-09-06Make outputs dirty when changing focusRyan Dwyer
Fixes a workspace switch bug introduced by 5967ee1fbcba66ea57d971b924a51209a70d3aaa.
2018-09-06Introduce seat_set_focus_container and seat_set_focus_workspaceRyan Dwyer
These are the same as seat_set_focus, but accept a specific type rather than using nodes. Doing this adds more typesafety and lets us avoid using &con->node which looks a little ugly. This fixes a crash that pretty much nobody would ever come across. If you have a bindsym for "focus" with no arguments and run it from an empty workspace, sway would crash because it assumes `container` is not NULL.
2018-09-06Merge pull request #2578 from RyanDwyer/fix-binding-reloademersion
Fix management of bindings during reload