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2018-10-26Fix focus after a non-visible workspace's last container is destroyedRyan Dwyer
The code being changed is responsible for updating the focus stack when a container is destroyed in a different part of the tree to where the real focus is. It's attempting to set focus_inactive to a sibling (or parent if no siblings) of the container that is being destroyed, then put our real focus back on the end of the focus stack. The problem occurs when the container being destroyed is in a different workspace. For example: * Have a focused view on workspace 1 * Have workspace 2 not visible with a single view that is unmapping * The first call to seat_set_raw_focus sets focus to workspace 2 because it's the parent * Prior to this patch, the second call to seat_set_raw_focus would set focus to the view on workspace 1 * Later, when using output_get_active_workspace, this function would return workspace 2 because it's the first workspace it finds in the focus stack. To fix this, workspace 1 must be placed on the focus stack between workspace 2 and the focused view. That's what this patch does. Lastly, it also uses seat_get_focus_inactive to choose the focus. This fixes a crash when a view unmaps while a non-container is focused (eg. swaylock), because focus is NULL.
2018-10-25Rebase the cursor after applying transactionsRyan Dwyer
This approaches cursor rebasing from a different angle. Rather than littering the codebase with cursor_rebase calls and using transaction callbacks, this just runs cursor_rebase after applying every transaction - but only if there's outputs connected, because otherwise it causes a crash during shutdown. There is one known case where we still need to call cursor_rebase directly, and that's when running `seat seat0 cursor move ...`. This command doesn't set anything as dirty so no transaction occurs.
2018-10-24When scrolling on a tab titlebar, set focus_inactive if not focusedRyan Dwyer
For example, create layout H[view T[view view view]], focus the view in the hsplit and scroll the mouse wheel over the tab title bars. Prior to this patch, focus would be given to a descendant of the tabbed container. This patch keeps the focus on the hsplit view. This also renames some of the variables used in this part of the code to make it be easier to follow.
2018-10-23seat_update_capabilities: Set cursor image while we have the capabilityRyan Dwyer
2018-10-23Fix dormant cursor when using multiple seatsRyan Dwyer
The cursor's image would be removed or set when the seat's capabilities were updated, but there was nothing to prevent the image from being set at other times.
2018-10-21Make workspace back_and_forth seat-specificRyan Dwyer
* When using multiple seats, each seat has its own prev_workspace_name for the purpose of workspace back_and_forth. * Removes prev_workspace_name global variable. * Removes unused next_name_map function in tree/workspace.c. * Fixes memory leak in seat_destroy (seat was not freed).
2018-10-20Merge pull request #2888 from RyanDwyer/remove-raise-floatingDrew DeVault
Remove raise_floating directive
2018-10-20Fix crash when defaut seat is not createdMihai Coman
Function input_manager_get_default_seat should always return a seat.
2018-10-20Remove raise_floating directiveRyan Dwyer
The directive controlled whether floating views should raise to the top when the cursor is moved over it while using focus_follows_mouse. The default was enabled, which is undesirable. For example, if you have two floating views where one completely covers the other, the smaller one would be inaccessible because moving the mouse over the bigger one would raise it above the smaller one. There is no known use case for having raise_floating enabled, so this patch removes the directive and implements the raise_floating disabled behaviour instead.
2018-10-20Minor refactor of input managerRyan Dwyer
The input manager is a singleton object. Passing the sway_input_manager argument to each of its functions is unnecessary, while removing the argument makes it obvious to the caller that it's a singleton. This patch removes the argument and makes the input manager use server.input instead. On a similar note: * sway_input_manager.server is removed in favour of using the server global. * seat.input is removed because it can get it from server.input. Due to a circular dependency, creating seat0 is now done directly in server_init rather than in input_manager_create. This is because creating seats must be done after server.input is set. Lastly, it now stores the default seat name using a constant and removes a second reference to seat0 (in input_manager_get_default_seat).
2018-10-20Merge pull request #2872 from RyanDwyer/cursor-rebaseDrew DeVault
Introduce cursor_rebase
2018-10-20Fix crash when ending tiling dragRyan Dwyer
If the container being dragged has a parent that needs to be reaped, it must be reaped after we've reinserted the dragging container into the tree. During reaping, handle_seat_node_destroy tries to refocus the dragging container which isn't possible while it's detached.
2018-10-19Introduce cursor_rebaseRyan Dwyer
This function "rebases" the cursor on top of whatever is underneath it, without triggering any focus changes.
2018-10-19Fix logic used for mouse_warping outputRyan Dwyer
Turns out we don't need to store the previous focus, and it should be based on which output the cursor was in.
2018-10-19Merge pull request #2875 from RedSoxFan/input-device-bindingsDrew DeVault
cmd_bind{sym,code}: Implement per-device bindings
2018-10-19Consider cursor warp when switching workspacesRyan Dwyer
Fixes a regression introduced in 24a90e5d86441fc345356eb3767e5a6880dcedbd. consider_warp_to_focus has been renamed to seat_consider_warp_to_focus, moved to seat.c and made public. It is now called when switching workspaces via `workspace <ws>`.
2018-10-18cmd_bind{sym,code}: Implement per-device bindingsBrian Ashworth
bindsym --input-device=<identifier> ... bindcode --input-device=<identifier> ...
2018-10-18Remove cursor warping from seat_set_focusRyan Dwyer
Because cursor warping was the default behaviour in seat_set_focus, there may be cases where we may have been warping the cursor unintentionally. This patch removes cursor warping from seat_set_focus and only does it in the focus command. This is managed by a static function in focus.c. To know whether to warp or not, we need to know which node had focus previously. To keep track of this easily, seat->prev_focus has been introduced and is set to the previous in seat_set_focus.
2018-10-17Merge pull request #2820 from Emantor/fix-mouse-warping-containerDrew DeVault
Fix mouse warping container
2018-10-16seat: use new warping functions for cursor warping during focus warpRouven Czerwinski
2018-10-16cursor: functions to warp cursor to container and workspaceRouven Czerwinski
The new functions allow a cursor to be warped without changing the focus. This is a preparation commit to handle cursor warping not only in seat_set_focus_warp.
2018-10-16Prevent duplicate workspace::focus eventsRyan Dwyer
Previously we would compare the last focus's workspace with the new focus's workspace to determine if we need to emit an IPC workspace::focus event. This doesn't work when moving the focused container to a new workspace. This adds a workspace property to the seat which stores the last emitted workspace::focus workspace. Using this method, after moving the container, refocusing it will trigger exactly one workspace::focus event: from the old workspace to the new workspace.
2018-10-15Introduce seat_set_raw_focus and remove notify argument from seat_set_focus_warpRyan Dwyer
This introduces seat_set_raw_focus: a function that manipulates the focus stack without doing any other behaviour whatsoever. There are a few places where this is useful, such as where we set focus_inactive followed by another call to set the real focus again. With this change, the notify argument to seat_set_focus_warp is also removed as these cases now use the raw function instead. A bonus of this is we are no longer emitting window::focus IPC events when setting focus_inactive, nor are we sending focus/unfocus events to the surface. This also fixes the following: * When running `move workspace to output <name>` and moving the last workspace from the source output, the workspace::focus IPC event is no longer emitted for the newly created workspace. * When splitting the currently focused container, unfocus/focus events will not be sent to the surface when giving focus_inactive to the newly created parent, and window::focus events will not be emitted.
2018-10-14swaybar: show hidden bar on key eventIan Fan
Since wayland does not currently allow swaybar to create global keybinds, this is handled within sway and sent to the bar using a custom event, so as not to pollute existing events, called bar_state_update.
2018-10-10Add libinput send_events config for touchThiago Mendes
2018-10-10Merge pull request #2806 from v-gu/add-libinput-support-for-keyboardDrew DeVault
add libinput config for keyboard
2018-10-10Merge branch 'master' into mouse-warping-containerRyan Dwyer
2018-10-10Add mouse_warping containerRouven Czerwinski
This option always moves the cursor into the middle of the container if the warp variable is true in seat_set_focus_warp. Fixes #2577
2018-10-10Fix floating click eventsRyan Dwyer
* Set focus to a floating container when clicking its title bar. * Raise floating when user clicks title bar or decorations (in the seat_begin functions). * In container_at, it only returned a floating container if the user had clicked the surface. This makes it use floating_container_at instead.
2018-10-09add libinput config for keyboardVincent Gu
add send_events support
2018-10-08Introduce container_is_transient_forRyan Dwyer
2018-10-08Implement popup_during_fullscreenRyan Dwyer
This introduces a new view_impl function: is_transient_for. Similar to container_has_ancestor but works using the surface parents rather than the tree. This patch modifies view_is_visible, container_at and so on to allow transient views to function normally when they're in front of a fullscreen view.
2018-10-08Remove unneeded variableRyan Dwyer
2018-10-08Reload config using idle eventRyan Dwyer
This patch makes it so when you run reload, the actual reloading is deferred to the next time the event loop becomes idle. This avoids several use-after-frees and removes the workarounds we have to avoid them. When you run reload, we validate the config before creating the idle event. This is so the reload command will still return an error if there are validation errors. To allow this, load_main_config has been adjusted so it doesn't apply the config if validating is true rather than applying it unconditionally. This also fixes a memory leak in the reload command where if the config failed to load, the bar_ids list would not be freed.
2018-10-06Move sticky containers when switching workspace via criteriaRyan Dwyer
* Create a view on workspace 1 * Switch to workspace 2 (on the same output) and create a floating sticky view * Use criteria to focus the view on workspace 1 Previously, we only moved the sticky containers when using workspace_switch, but the above method of focusing doesn't call it. This patch relocates the sticky-moving code into seat_set_focus_warp. A side effect of this patch is that if you have a sticky container focused and then switch workspaces, the sticky container will no longer be focused. It would previously retain focus. In seat_set_focus_warp, new_output_last_ws was only set when changing outputs, but now it's always set. This means new_output_last_ws and last_workspace might point to the same workspace, which means we have to make sure we don't destroy it twice. It now checks to make sure they're different, and to make this more obvious I've moved both calls to workspace_consider_destroy to be next to each other.
2018-10-05Fix crash when flattening container after movingRyan Dwyer
container_flatten removes the container from the tree (via container_replace) before destroying it. When destroying, the recent changes to handle_seat_node_destroy incorrectly assumes that the container has a parent. This adds a check for destroying a container which is no longer in the tree. If this is the case, focus does not need to be changed.
2018-10-04Fix #2763Drew DeVault
2018-10-04Merge pull request #2760 from RyanDwyer/swaylock-handle-output-disconnectemersion
Give focus to another swaylock surface when output is disconnected
2018-10-04Ignore unrelated cursor buttons while doing seat operationsRyan Dwyer
* Click and hold a scrollbar * Drag the cursor onto another surface * While still holding the original button, press and release another cursor button * Things get weird There's two ways to fix this. Either cancel the seat operation and do the other click, or continue the seat operation and ignore the other click. I opted for the latter (ignoring the click) because it's easier to implement, and I suspect a second click during a seat operation is probably unintentional anyway.
2018-10-04Give focus to another swaylock surface when output is disconnectedRyan Dwyer
* Have multiple outputs * Launch swaylock * Unplug an output (possibly has to be the last "connected" one) * The swaylock surface on the remaining output would not respond to key events This was happening because when the output destroys, focus was not given to the other swaylock surface. This patch makes focus be transferred to another surface owned by the same Wayland client, but only if input was inhibited by the surface being destroyed, and only if it's in the overlay layer. I figure it's best to be overly specific and relax the requirements later if needed. This patch removes a check in seat_set_focus_surface which was preventing focus from being passed from a layer surface to any other surface. I don't know of a use case for this check, but it's possible that this change could produce issues.
2018-10-03Fix focusing topmost floating windowsJonathan Buch
Re-focus on the container on which the cursor hovers over. A special case is, if there are menus or other subsurfaces open in the focused container. It will prefer the focused container as long as there are subsurfaces. This commit starts caching the previous node as well as the previous x/y cursor position. Re-calculating the previous focused node by looking at the current state of the cursor position does not work, if the environment changes.
2018-10-03Simplify raising a container in seatJonathan Buch
* Factor out raising a floating window into s separate function to enable reuse.
2018-10-03Add configuration for raising containers on focusJonathan Buch
* New configuration option: raise_floating (From the discussion on https://github.com/i3/i3/issues/2990) * By default, it still raises the window on focus, otherwise it will raise the window on click.
2018-10-03Add sanity check for empty focus stackRyan Dwyer
2018-10-03Merge pull request #2703 from RyanDwyer/csd-borderDrew DeVault
Add CSD to border modes
2018-10-02Set focus_inactive on a sibling when a container closes in an inactive workspaceRyan Dwyer
To reproduce the problem, create layout H[view V[view view view-focused]], then switch to another workspace and have the previously focused view in the vsplit close (eg. using criteria, or an mpv video finishing). Return to the workspace using `$mod+<num>` and the entire vsplit would be focused. This happens because handle_seat_node_destroy would only set a new focus if the currently focused view or a parent was being destroyed. To fix it, it needs to set a sibling of the destroying container to focus_inactive regardless of the current focus, then restore current focus if needed. This patch changes the function accordingly. Additionally: * The function now makes an early return if the node being destroyed is a workspace. * set_focus has been renamed to needs_new_focus. This variable is true if the head focus needs to be changed.
2018-10-01Fix smart gapsBrian Ashworth
2018-09-30Merge pull request #2725 from PumbaPe/add-tap-and-dragDrew DeVault
Add tap and drag to sway-input
2018-09-30Turn funcs() into funcs(void)Arkadiusz Hiler
If they really do not take undefined number of arguments.
2018-09-29Merge pull request #2698 from ianyfan/hide-cursoremersion
Only show cursor if pointer configured