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2020-05-29input/cursor: rename `simulated_tool_tip_down` to be more accurateTudor Brindus
This is a tiny cleanup commit that renames `simulated_tool_tip_down` to `simulating_pointer_from_tool_tip`, making it match `simulating_pointer_from_touch`. This is a better name since it makes it clear that it's the *pointer* that's being simulated, not the tool tip.
2020-05-28input/pointer: send pointer enter event on confine warpTudor Brindus
The spec has this to say about sending events on confine creation: Whenever the confinement is activated, it is guaranteed that the surface the pointer is confined to will already have received pointer focus and that the pointer will be within the region passed to the request creating this object. ...and on region update: If warped, a wl_pointer.motion event will be emitted, but no wp_relative_pointer.relative_motion event. Prior to this patch, sway did neither, and updated the hardware cursor position without notifying the underlying surface until the next motion event. This led to inconsistent results, especially in applications that draw their own software cursor.
2020-05-26input/cursor: keep reference to cursor in constraintTudor Brindus
set_region accepts a NULL *data, so we can't use it to reference the constraint and find the cursor through its seat. Fixes #5386.
2020-05-25input/cursor: fix heap-buffer overflow in constraint set_regionTudor Brindus
Fixes #5383, caused by an oversight in 6f0a0bd.
2020-05-25input/tablet: add seatop_down entry for tablet inputTudor Brindus
Currently, when tablet input exits a window during an implicit grab, it passes focus to another window. For instance, this is problematic when trying to drag a scrollbar, and exiting the window — the scrollbar motion stops. Additionally, without `focus_follows_mouse no`, the tablet passes focus to whatever surface it goes over regardless of if there is an active implicit. If the tablet is over a surface that does not bind tablet handlers, sway will fall back to pointer emulation, and all of this works fine. It probably should have consistent behavior between emulated and not-emulated input, though. This commit adds a condition for entering seatop_down when a tablet's tool tip goes down, and exiting when it goes up. Since events won't be routed through seatop_default, this prevents windows losing focus during implicit grabs. Closes #5302.
2020-05-21input/pointer: only warp cursor when the confine region has changedTudor Brindus
Refs #5268.
2020-05-19input: fix reloading crash due to keyboard group configuringBrian Ashworth
Keyboard group keyboards should not call sway_keyboard_configure. They do not have an input config and they derive their state from the keyboards within the group. For some reason, I got sway_keyboard_configure and seat_configure_keyboard mixed up and thought seat_reset_device called the latter. Calling sway_keyboard_configure with a keyboard group's keyboard is not supported and can cause issues. If any clients are listening to the ipc input event, a sigsegv will occur due to not every property - such as identifier - being wired up for keyboard group keyboard's. This also adds an assertion to sway_keyboard_configure to ensure that this does not occur in the future and any instances are quickly caught.
2020-05-14input: reset keyboard groups keyboard on reset allBrian Ashworth
If the keyboard that triggers the reload binding is using the default keymap, default repeat delay, and default repeat rate, the associated keyboard group is never being destroyed on reload. This was causing the keyboard group's keyboard not to get disarmed and result in a use-after-free in handle_keyboard_repeat. If the keyboard was not using the defaults for all three settings, then it's associated keyboard would get destroyed during the reset - which did disarm the keyboard group's keyboard. In this case, the use-after-free would not occur. This adds a block to input_manager_reset_all_inputs that resets the keyboard for all keyboard groups in all seats, which will disarm them. Since the inputs are all being reset anyway, which will reset all individual keyboards, it is not necessary to be selective on which ones get reset.
2020-05-13commands: Add per-view shortcuts_inhibitor commandMichael Weiser
Add a separate per-view shortcuts_inhibitor command that can be used with criteria to override the per-seat defaults. This allows to e.g. disable shortcuts inhibiting globally but enable it for specific, known-good virtualization and remote desktop software or, alternatively, to blacklist that one slightly broken piece of software that just doesn't seem to get it right but insists on trying. Add a flag to sway_view and handling logic in the input manager that respects that flag if configured but falls back to per-seat config otherwise. Add the actual command but with just enable and disable subcommands since there's no value in duplicating the per-seat activate/deactivate/toggle logic here. Split the inhibitor retrieval helper in two so we can use the backend half in the command to retrieve inhibitors for a specific surface and not just the currently focused one. Extend the manual page with documentation of the command and references to its per-seat sibling and usefulness with criteria. Signed-off-by: Michael Weiser <michael.weiser@gmx.de>
2020-05-13Implement pointer simulation if client hasn't bound to touchDavid96
2020-05-13Really fix floating window border resize problemsAdam Kürthy
Fixes: https://github.com/swaywm/sway/pull/5250
2020-05-13input/cursor: don't apply pointer constraint to emulated tablet inputTudor Brindus
Closes #5268.
2020-05-10input/tablet: simplify parameter plumbing for tablet referencesTudor Brindus
This is a small cleanup commit for removing `sway_tablet` parameters from functions that already accept `sway_tablet_tool`, since the tablet reference can be accessed through `tool->tablet`.
2020-05-08input/keyboard: use wlr_keyboard_keymaps_match from wlrootsTudor Brindus
Added in swaywm/wlroots#2172, so that sway doesn't need to maintain an independent copy of this function.
2020-05-05Don't unhide cursor on touch eventsDavid96
Touch events hide the cursor so unhiding it again only causes it to flicker.
2020-05-02input/cursor: remove erroneous cast for tablet tool buttonTudor Brindus
The type expected by wlroots is uint32_t, which `event->button` already is.
2020-05-02input: rename pointer handlers to be unambiguousTudor Brindus
This commit renames `motion` and `axis` handlers to `pointer_motion` and `pointer_axis`, respectively, to disambiguate them from their tablet (and future touch) handlers. `button` is left as-is, as it is generic across input devices.
2020-05-02input: refactor tablet motion into seatop handlerTudor Brindus
This commit moves tablet motion logic into a seatop handler. As a side-effect of seatop implementations being able to receive tablet motion events, fixes #5232.
2020-05-02input/cursor: disambiguate cursor functions from pointer functionsTudor Brindus
2020-05-02input/cursor: make cursor rebasing cursor type-agnosticTudor Brindus
This commit refactors `cursor_rebase` into `cursor_update_image`, and moves sending pointer events to the two existing call sites. This will enable this code to be reused for tablets. Refs #5232
2020-05-01Fix invisible cursor on startupSimon Ser
2020-05-01Don't assert the cursor theme loadsSimon Ser
If it doesn't load, it's a runtime error, so we shouldn't use an assertion.
2020-05-01input/cursor: release simulated tool tip button when over v2 surfaceTudor Brindus
d88460f addressed sending v2 tool tip up when over a non-v2 surface. This commit addresses the other direction. Fixes #5230.
2020-05-01input/seatop_default: properly notify pointer leaveNick Diego Yamane
Currently, clients receive wl_data_device::leave events only when the pointer enters another surface, which leads to issues, such as #5220. This happens because wlr_seat_pointer_notify_enter() is called when handling motion events only for non-NULL surfaces. Fixes #5220
2020-04-26input/tablet: query tablet focused surface for cursor image checkTudor Brindus
`handle_tablet_tool_set_cursor` was copied from input/cursor.c's `handle_request_set_cursor`, but the focused surface check was not adjusted appropriately. Fixes #5257.
2020-04-24input/cursor: correctly transfer focus when using tablet penTudor Brindus
Fixes #4819. This commit ensures that `seat_set_focus` is called to transfer focus when a window is selected via a pen. Previously, it would race with `node_at_coords`, and only properly transfer focus if its returned `surface` was NULL.
2020-04-24config/output: reconfigure input devices on new outputTudor Brindus
Some input rules, like `map_to_output`, are dependent on a specific screen being present. This currently does not work for hotplugged outputs, or outputs that are processed after the input device is initially probed. This commit fixes both cases, by reconfiguring inputs on each output addition. Fixes #5231.
2020-04-24Take window borders into account when resizing floating windowsAdam Kürthy
Otherwise the borders can be resized to smaller than the minimum window size.
2020-04-22input/cursor: fix hide cursor timeouts on tablets and touchscreensTudor Brindus
This commit refactors `cursor_handle_activity` to also take the idle source, so that it can be reused for tablet and touch activity. Previously, the timeouts would be tracked, but the cursor would never be un-hidden for anything but pointers. Fixes #5169.
2020-04-22input/cursor: fix jerky resizing of non-tablet_v2 surfacesTudor Brindus
This fixes resizing containers being very jerky under pointer emulation. Refs #5232.
2020-04-22input/cursor: correctly send tablet_v2 up event when over non-v2 surfaceTudor Brindus
If we started holding the tool tip down on a surface that accepts tablet v2, we should notify that surface if it gets released over a surface that doesn't support v2. Since GTK supports tablet v2, this fixes the common case of starting a drag over a GTK surface (e.g. scrollbar) and releasing it outside (e.g. over the gaps between sway containers, or in a terminal). Refs #5230.
2020-04-17Don't transfer focus to NULL node on touchDavid96
Fixes #5185
2020-04-15input/seatop_default: release on empty workspaceRouven Czerwinski
Instead of handling presses and releases on empty workspaces as setting focus to the workspace, handle releases by notifying the seat of a pointer action. This way DnDs are correctly released if the button is released over an empty workspace. This is achieved by removing the early return and letting the handle_button() call seat_pointer_notify_button() at the very end. Fixes #3932
2020-04-14Fix a use-after-free error in switch bindingDi Ma
2020-04-14Fix a use-after-free error in switch bindingDi Ma
2020-04-14Fix a use-after-free error in switch bindingDi Ma
2020-04-14input: keyboard: Never group virtual keyboards.Andri Yngvason
This fixes #5134
2020-04-14input: Mark virtual devices as suchAndri Yngvason
This is for internal configuration purposes
2020-04-10Adjust focus order to match rendering order of layer shell popups.Aleksei Bavshin
2020-04-04im: Fix crash when im destorying and no focused surface existsLeo
2020-04-04im: remove listener on pending surface destoryedxdavidwu
2020-04-04im: make text-input listeners per text-inputxdavidwu
2020-04-04input-method: avoid and log unneeded set_focusxdavidwu
2020-04-04input-method: remove surface listener before setxdavidwu
This make sure pending focused surface listener is not reachable from old surface.
2020-04-04Port input method and text input from rootstonxdavidwu
This ports swaywm/wlroots#1203, swaywm/wlroots#1303, swaywm/wlroots#1308, swaywm/wlroots#1759 rootston part to sway. Co-Authored-By: Leo Chen <leo881003@gmail.com>
2020-04-03swapped hiding the cursor and sending a touch event as a more logical sequenceSome Chinese Guy
2020-03-30add --no-repeat option for bindingsLinus Heckemann
This allows e.g. triggering one command while a key is held, then triggering another to undo the change performed by it afterwards. One use case for this is triggering push-to-talk functionality for VoIP tools without granting them full access to all input events. Fixes #3151
2020-03-29switched to setting focus with seat_set_focusSome Chinese Guy
2020-03-29Added focus following for touch_downSome Chinese Guy
2020-03-23Fix redundant call to seat_send_focus()Leo
This commit fix calling to seat_send_focus() twice when a view is closed. This codes revert #2580, but the original issue nolonger exists.