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path: root/sway/input/seat.c
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2019-04-13Fix scratchpad fullscreen behavior and crashBrian Ashworth
When setting fullscreen on a hidden scratchpad container, there was a check to see if there was an existing fullscreen container on the workspace so it could be fullscreen disabled first. Since the workspace is NULL, it would cause a SIGSEGV. This adds a NULL check to avoid the crash. This also changes the behavior of how fullscreen is handled when adding a container to the scratchpad or changing visibility of a scratchpad container to match i3's. The behavior is as follows: - When adding a container to the scratchpad or hiding a container back into the scratchpad, there is an implicit fullscreen disable - When setting fullscreen on a container that is hidden in the scratchpad, it will be fullscreen when shown (and fullscreen disabled when hidden as stated above) - When setting fullscreen global on a container that is hidden in the scratchpad, it will be shown immediately as fullscreen global. The container is not moved to a workspace and remains in the scratchpad. The container will be visible until fullscreen disabled or killed. Since the container is in the scratchpad, running `scratchpad show` or `move container to scratchpad` will have no effect This also changes `container_replace` to transfer fullscreen and scratchpad status.
2019-04-13Fix potential null accessesAshkan Kiani
2019-03-19Support WLR_INPUT_DEVICE_SWITCH in swayRyan Walklin
This commit adds support for laptop lid and tablet mode switches as provided by evdev/libinput and handled by wlroots. Adds a new bindswitch command with syntax: bindswitch <switch>:<state> <command> Where <switch> is one of: tablet for WLR_SWITCH_TYPE_TABLET_MODE lid for WLR_SWITCH_TYPE_LID <state> is one of: on for WLR_SWITCH_STATE_ON off for WLR_SWITCH_STATE_OFF toggle for WLR_SWITCH_STATE_TOGGLE (Note that WLR_SWITCH_STATE_TOGGLE doesn't map to libinput and will trigger at both on and off events)
2019-03-18Remove debug treeRyan Dwyer
This feature has served its purpose. It's better to use IPC now.
2019-03-17Introduce default seatopRyan Dwyer
This introduces a `default` seat operation which is used when no mouse buttons are being held. This means there is now always a seat operation in progress. It allows us to separate `default` code from the standard cursor management code. The sway_seatop_impl struct has gained callbacks `axis`, `rebase` and `end`, and lost callbacks `finish` and `abort`. `axis` and `rebase` are only used by the default seatop. `end` is called when a seatop is being replaced by another one and allows the seatop to free any resources, though no seatop currently needs to do this. `finish` is no longer required, as each seatop can gracefully finish in their `button` callback. And `abort` is not needed, as calling `end` would achieve the same thing. The struct has also gained a bool named allow_set_cursor which allows the client to set a new cursor during `default` and `down` seatops. Seatops would previously store which button they were started with and stop when that button was released. This behaviour is changed so that it only ends once all buttons are released. So you can start a drag with $mod+left, then click and hold right, release left and it'll continue dragging while the right button is held. The motion callback now accepts dx and dy. Most seatops don't use this as they store the cursor position when the seatop is started and compare it with the current cursor position. This approach doesn't make sense for the default seatop though, hence why dx and dy are needed. The pressed_buttons array has been moved from the sway_cursor struct to the default seatop's data. This is only used for the default seatop to check bindings. The total pressed button count remains in the sway_cursor struct though, because all the other seatops check it to know if they should end. The `down` seatop no longer has a `moved` property. This was used to track if the cursor moved and to recheck focus_follows_mouse, but seems to work without it. The logic for focus_follows_mouse has been refactored. As part of this I've removed the call to wlr_seat_keyboard_has_grab as we don't appear to use keyboard grabs. The functions for handling relative motion, absolute motion and tool axis have been changed. Previously the handler functions were handle_cursor_motion, handle_cursor_motion_absolute and handle_tool_axis. The latter two both called cursor_motion_absolute. Both handle_cursor_motion and cursor_motion_absolute did very similar things. These are now simplified into three handlers and a single common function called cursor_motion. All three handlers call cursor_motion. As cursor_motion works with relative distances, the absolute and tool axis handlers convert them to relative first.
2019-03-17Replace seatup allows_events with button callbackRyan Dwyer
2019-03-14Set prev_workspace_name based off of focusBrian Ashworth
This moves setting `seat->prev_workspace_name` from `workspace_switch` to `set_workspace`. `workspace_switch` is only called when using a `workspace` command to change the workspace so any workspace change based on criteria was not altering `seat->prev_workspace_name`. By moving it to `set_workspace`, which is called by `seat_set_focus`, it will change any time focus changes to a node on a different workspace
2019-03-11Don't send button events to surfaces when dragging or resizingRyan Dwyer
It turns out sending button events during all seat operations is not desirable. This patch introduces a new property `seatop_impl.allows_events` which allows each operation to define whether button events should be passed to the surface or not. The `down` seat operation is the only one that supports this. As all the other seatops don't support it, the calls to seat_pointer_notify_button prior to starting them have been removed.
2019-03-10Fix crash in cmd_workspace when layer surface has focusemersion
2019-03-09fix "directive argument is null" errorsJeff Peeler
2019-02-28seat: don't send button release when not pressedemersion
All seat operations except "down" eat the button pressed event and don't send it to clients. Thus, when ending such seat operations we shouldn't send the button released event. This commit moves the logic used to send pressed/released into the "down" operation.
2019-02-23Update for swaywm/wlroots#1517emersion
2019-02-23handle_seat_node_destroy: update seat->workspaceBrian Ashworth
If an unmanaged or layer surface is focused when an output gets disabled and an empty workspace on the output was focused by the seat, the seat needs to refocus it's focus inactive to update the value of `seat->workspace`.
2019-02-18Fix drag icon map listener not removedemersion
2019-02-14seat: allow tree focus changes while layer focusedBrian Ashworth
This allows the focused inactive tree node and visible workspaces to be changed while a surface layer has focus. The layer temporarily loses focus, the tree focus changes, and the layer gets refocused.
2019-02-07seat_configure_tablet_tool: configure xcursorBrian Ashworth
Since a tablet tool provides the WL_SEAT_CAPABILITY_POINTER capability, sway will attempt to use the xcursor manager to set a cursor image. If the tablet tool was the first (and possibly only) device to provide the capability for the seat, the xcursor manager was not being configured before attempting to set a cursor image. This was due to `seat_configure_xcursor` only being called in `seat_configure_pointer`. Since the xcursor manager was NULL in this case, it would cause a segfault when attempting to set a cursor image. This adds a call to `seat_configure_xcursor` in `seat_configure_tablet_tool` to ensure that the seat has a xcursor manager.
2019-01-30Implement pointer-constraints-unstable-v1Las
2019-01-27Merge pull request #3423 from RyanDwyer/fullscreen-globalDrew DeVault
Implement fullscreen global
2019-01-25Implement fullscreen globalRyan Dwyer
2019-01-24Use sway_log_errno instead of strerrorIan Fan
2019-01-24Update for swaywm/wlroots#1402emersion
2019-01-22seat_create: set initial focus for added seatsBrian Ashworth
This sets the initial focus for all seats other than the first seat, which gets it focus on launch. The ensures that all seats have something focused.
2019-01-21Replace wlr_log with sway_logM Stoeckl
This commit mostly duplicates the wlr_log functions, although with a sway_* prefix. (This is very similar to PR #2009.) However, the logging function no longer needs to be replaceable, so sway_log_init's second argument is used to set the exit callback for sway_abort. wlr_log_init is still invoked in sway/main.c This commit makes it easier to remove the wlroots dependency for the helper programs swaymsg, swaybg, swaybar, and swaynag.
2019-01-14Disarm key repeat on reloadBrian Ashworth
When resetting the keyboard during reload, disarm the key repeat on all keyboards since the bindings (and possibly keyboard) will be freed before the key repeat can go off.
2019-01-13Merge pull request #3402 from RyanDwyer/refactor-seatopsDrew DeVault
Refactor seat operations to use an interface
2019-01-10Refactor seat operations to use an interfaceRyan Dwyer
This splits each seat operation (drag/move tiling/floating etc) into a separate file and introduces a struct sway_seatop_impl to abstract the operation. The move_tiling_threshold operation has been merged into move_tiling. The main logic for each operation is untouched aside from variable renames. The following previously-static functions have been made public: * node_at_coords * container_raise_floating * render_rect * premultiply_alpha * scale_box
2019-01-09reload: reset input configsBrian Ashworth
This resets all input options to their defaults on reload. This also fixes some debug log typos in `input_manager_libinput_config_pointer`.
2019-01-09Simplify evdev includes on FreeBSD by relying on up-to-date packageJan Beich
evdev-proto is installed by a dependency, so some files have been missed: In file included from ../sway/input/cursor.c:3: /usr/local/include/libevdev-1.0/libevdev/libevdev.h:30:10: fatal error: 'linux/input.h' file not found #include <linux/input.h> ^~~~~~~~~~~~~~~ ../swaybar/i3bar.c:3:10: fatal error: 'linux/input-event-codes.h' file not found #include <linux/input-event-codes.h> ^~~~~~~~~~~~~~~~~~~~~~~~~~~
2019-01-08Merge pull request #3385 from robertgzr/reset_output_mappingDrew DeVault
cursor: allow mapping to all outputs
2019-01-09cursor: allow mapping to all outputsRobert Günzler
Running `input "<input>" map_to_output *` resets the mapping to all outputs
2019-01-07seat: unhide the cursor if it is warped to focusRouven Czerwinski
Unhide the cursor if container warping is enabled. Also set the image_surface to NULL during view_unmap, otherwise the cursor will try to access the surface which is currently being unmapped.
2019-01-02Implement tiling_drag_thresholdBrian Ashworth
Implements `tiling_drag_threshold <threshold>` to prevent accidental dragging of tiling containers. If a container (and all of its descendants) are unfocused and the tile bar is pressed, a threshold will be used before actually starting the drag. Once the threshold has been exceeded, the cursor will change to the grab icon and the operation will switch from `OP_MOVE_TILING_THRESHOLD` to `OP_MOVE_TILING`.
2018-12-30hide_cursor: change to a seat subcommandBrian Ashworth
This makes hide_cursor a seat subcommand, which allows for seat specific timeouts.
2018-12-20Combine output_by_name and output_by_identifierBrian Ashworth
This combines `output_by_name` and `output_by_identifier` into a single function called `output_by_name_or_id`. This allows for output identifiers to be used in all commands, simplifies the logic of the callers, and is more efficient since worst case is a single pass through the output list.
2018-12-16Update for swaywm/wlroots#1377Rostislav Pehlivanov
-Werror is eͫ̐ͭ҉vi͆ͦ̏ͦlͥ̀͒̊͂͛
2018-12-14Fix focusing on non-visible workspaceBrian Ashworth
My previous attempt was not quite right. Changing the focus stack on a non-visible workspace should only be blocked if the focus would be set to the workspace itself
2018-12-12Keep focus when destroying containers on nonvis wsBrian Ashworth
Changing the focus stack when destroying a container's node on a non-visible workspace (on an non-focused output) incorrectly causes the non-visible workspace to become visible. If the workspace is empty, it will not be destroyed since it is now visible. Additionally since there was no workspace::focus event, swaybar still shows the previous workspace as focus-inactive. It also makes no sense to change visible workspaces due to a container on a non-visible workspace being destroyed. Since the focus will either be set when switching to the non-visible workspace or the workspace will be destroyed due to being empty, there is no need to change the focus stack when destroying a container on a non-visible workspace.
2018-11-25Replace _XOPEN_SOURCE with _POSIX_C_SOURCEemersion
And make sure we don't define both in the same source file.
2018-11-18Use #if instead of #ifdefemersion
2018-11-04removed unneeded code fragmentmadblobfish
2018-10-27seat: don't traverse the list to check if it's emptyKonstantin Kharlamov
Found by introspection. Signed-off-by: Konstantin Kharlamov <Hi-Angel@yandex.ru>
2018-10-26Fix focus after a non-visible workspace's last container is destroyedRyan Dwyer
The code being changed is responsible for updating the focus stack when a container is destroyed in a different part of the tree to where the real focus is. It's attempting to set focus_inactive to a sibling (or parent if no siblings) of the container that is being destroyed, then put our real focus back on the end of the focus stack. The problem occurs when the container being destroyed is in a different workspace. For example: * Have a focused view on workspace 1 * Have workspace 2 not visible with a single view that is unmapping * The first call to seat_set_raw_focus sets focus to workspace 2 because it's the parent * Prior to this patch, the second call to seat_set_raw_focus would set focus to the view on workspace 1 * Later, when using output_get_active_workspace, this function would return workspace 2 because it's the first workspace it finds in the focus stack. To fix this, workspace 1 must be placed on the focus stack between workspace 2 and the focused view. That's what this patch does. Lastly, it also uses seat_get_focus_inactive to choose the focus. This fixes a crash when a view unmaps while a non-container is focused (eg. swaylock), because focus is NULL.
2018-10-25Rebase the cursor after applying transactionsRyan Dwyer
This approaches cursor rebasing from a different angle. Rather than littering the codebase with cursor_rebase calls and using transaction callbacks, this just runs cursor_rebase after applying every transaction - but only if there's outputs connected, because otherwise it causes a crash during shutdown. There is one known case where we still need to call cursor_rebase directly, and that's when running `seat seat0 cursor move ...`. This command doesn't set anything as dirty so no transaction occurs.
2018-10-23seat_update_capabilities: Set cursor image while we have the capabilityRyan Dwyer
2018-10-21Make workspace back_and_forth seat-specificRyan Dwyer
* When using multiple seats, each seat has its own prev_workspace_name for the purpose of workspace back_and_forth. * Removes prev_workspace_name global variable. * Removes unused next_name_map function in tree/workspace.c. * Fixes memory leak in seat_destroy (seat was not freed).
2018-10-20Remove raise_floating directiveRyan Dwyer
The directive controlled whether floating views should raise to the top when the cursor is moved over it while using focus_follows_mouse. The default was enabled, which is undesirable. For example, if you have two floating views where one completely covers the other, the smaller one would be inaccessible because moving the mouse over the bigger one would raise it above the smaller one. There is no known use case for having raise_floating enabled, so this patch removes the directive and implements the raise_floating disabled behaviour instead.
2018-10-20Minor refactor of input managerRyan Dwyer
The input manager is a singleton object. Passing the sway_input_manager argument to each of its functions is unnecessary, while removing the argument makes it obvious to the caller that it's a singleton. This patch removes the argument and makes the input manager use server.input instead. On a similar note: * sway_input_manager.server is removed in favour of using the server global. * seat.input is removed because it can get it from server.input. Due to a circular dependency, creating seat0 is now done directly in server_init rather than in input_manager_create. This is because creating seats must be done after server.input is set. Lastly, it now stores the default seat name using a constant and removes a second reference to seat0 (in input_manager_get_default_seat).
2018-10-20Merge pull request #2872 from RyanDwyer/cursor-rebaseDrew DeVault
Introduce cursor_rebase
2018-10-20Fix crash when ending tiling dragRyan Dwyer
If the container being dragged has a parent that needs to be reaped, it must be reaped after we've reinserted the dragging container into the tree. During reaping, handle_seat_node_destroy tries to refocus the dragging container which isn't possible while it's detached.
2018-10-19Introduce cursor_rebaseRyan Dwyer
This function "rebases" the cursor on top of whatever is underneath it, without triggering any focus changes.