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path: root/sway/input/seat.c
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2022-12-04seat: Avoid sending redundant keymaps on reloadKenny Levinsen
When we reload the config, we reset every input device and re-apply configuration from the config file. This means that the keyboard keymap is updated at least once during config reload, more if the config file contains keyboard configuration. When they keyboard keymap changes and is updated through wlr_seat, the keymap ends up sent to every keyboard bound in every client, seemingly multiple times. On an x230 of mine with a keyboard layout set in the config file, I see 42 keymap events sent to foot on config reload. Reduce events from keyboard configurations by skipping all but the currently active keyboard for the seat, and by clearing the active keyboard during input manager device reset. After this change, I only see a single just-in-time keymap event. Fixes: https://github.com/swaywm/sway/issues/6654
2022-11-28Make libinput backend optionalSimon Ser
2022-11-15input/seat: locally compute drag icon offsetSimon Ser
References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3861
2022-10-28Fix focus tracking when session lock is activeDaniel De Graaf
Remove the incorrect attempt to block focus changes when an input grab is present and replace it with the same logic used for layer_shell-based screen lockers: restore the focus after changing it. This fixes a use-after-free of seat->workspace if outputs are destroyed while a screen lock is enabled.
2022-10-28Rework session lock keyboard focus handlingDaniel De Graaf
When removing outputs, it is possible to end up in a situation where none of the session lock client's surfaces have keyboard focus, resulting in it not receiving keyboard events. Track the focused surface and update it as needed on surface destroy.
2022-10-14Add support for ext-idle-notify-v1Simon Ser
References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3753
2022-10-09Use keyboard_state.focused_surface directlyFerdinand Schober
2022-10-09use seat directlyFerdinand Schober
2022-10-09allow pointer_constraints on layer_shell surfacesFerdinand Schober
2022-06-22Remove access to wlr_input_device unionSimon Ser
References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3626 Closes: https://github.com/swaywm/sway/issues/7077
2022-05-30sway: add bindgesture commandFlorian Franzen
Co-authored-by: Michael Weiser <michael.weiser@gmx.de>
2022-04-30Avoid inspecting a NULL view in seat_set_focusDaniel De Graaf
Fixes #6968
2022-04-29Implement ext-session-lock-v1Daniel De Graaf
2022-03-23sway/input: wlr_seat_keyboard() now takes wlr_keyboardLeonardo Hernández Hernández
2022-03-22sway/input: fix bad position of wlr_dragLeonardo Hernández Hernández
2022-03-17sway/input: follow up wlroots input device events renamingSimon Zeni
2022-03-17sway/input/seat: take output name from specialized input deviceSimon Zeni
2022-03-05sway/input: destroy sway_switch properlyMoon Sungjoon
Fix: #6861 Added seat_device_destroy function to seat_device_destroy function.
2022-02-22Remove some erroneous apostrophes in commentsThomas Hebb
2022-01-07input/seat: unset has_focus when focus_stack becomes emptyThomas Hebb
We currently track the focus of a seat in two ways: we use a list called focus_stack to track the order in which nodes have been focused, with the first node representing what's currently focused, and we use a variable called has_focus to indicate whether anything has focus--i.e. whether we should actually treat that first node as focused at any given time. In a number of places, we treat has_focus as implying that a focused node exists. If it's true, we attempt to dereference the return value of seat_get_focus(), our helper function for getting the first node in focus_list, with no further checks. But this isn't quite correct with the current implementation of seat_get_focus(): not only does it return NULL when has_focus is false, it also returns NULL when focus_stack contains no items. In most cases, focus_stack never becomes empty and so this doesn't matter at all. Since focus_stack stores a history of focused nodes, we rarely remove nodes from it. The exception to this is when a node itself goes away. In that case, we call seat_node_destroy() to remove it from focus_stack and free it. But we don't unset has_focus if we've removed the final node! This lets us get into a state where has_focus is true but seat_get_focus() returns NULL, leading to a segfault when we try to dereference it. Fix the issue both by updating has_focus in seat_node_destroy() and by adding an assertion in seat_get_focus() that ensures focus_stack and has_focus are in sync, which will make it easier to track down similar issues in the future. Fixes #6395. [1] There's some discussion in #1585 from when this was implemented about whether has_focus is actually necessary; it's possible we could remove it entirely, but for the moment this is the architecture we have.
2021-10-10use node_is_viewsiikamiika
2021-02-25focus: beyond fullscreen when focused explicitlylbonn
When issuing a focus command on a specific container, users expect to proceed it even if is hidden by a fullscreen window. This matches the behavior of i3.
2021-02-25Automatically map built-in touchscreens/tablets to built-in panelsSimon Ser
Detect whether an output is built-in via its type. Detect whether a touchscreen or tablet tool is built-in via its ID_PATH property.
2021-02-16container: Move pending state to state structKenny Levinsen
Pending state is currently inlined directly in the container struct, while the current state is in a state struct. A side-effect of this is that it is not immediately obvious that pending double-buffered state is accessed, nor is it obvious what state is double-buffered. Instead, use the state struct for both current and pending.
2021-02-15text_input: Add support for focusing layer-shell surfacesTadeo Kondrak
2021-01-01input/seat: Reset command handler context in seat_destroy()Andri Yngvason
This fixes a dangling reference which causes a use-after-free.
2021-01-01input/seat: Clean up focus_stack in seat_destroy()Andri Yngvason
This fixes use-after-free when seat_destroy() has been called.
2021-01-01input: Clean up input_method_relay in seat_destoy()Andri Yngvason
This fixes a crash that happens when input_method_new or text_method_new events are emitted after the seat has been freed.
2020-12-06input/cursor: unhide cursor on synthetic inputTudor Brindus
Fixes #5847.
2020-11-11tree/container: introduce `container_is_sticky[_or_child]` functionsTudor Brindus
To query whether a container is sticky, checking `con->is_sticky` is insufficient. `container_is_floating_or_child` must also return true; this led to a lot of repetition. This commit introduces `container_is_sticky[_or_child]` functions, and switches all stickiness checks to use them. (Including ones where the container is already known to be floating, for consistency.)
2020-11-01commands/focus: force container warp when fulfilling `focus mode_toggle`Tudor Brindus
This commit switches focusing behavior to force a warp when executing `focus mode_toggle`. Fixes #5772.
2020-10-31input: remove motion deltas from seatop callbacksTudor Brindus
Straightforward cleanup, they haven't been used for a while.
2020-10-16seat: use default output mapping if there is no input configRonan Pigott
2020-09-16cursor: update hide timer during config applyRouven Czerwinski
We can't arm the timer during cursor creation since the config may not be ready yet. Instead arm the timer while applying the input configuration, by this time the configuration has been parsed and we can arm the hide timer. Fixes #5686
2020-09-14input/cursor: reset event source after unhideRouven Czerwinski
Reset the event source after unhiding the cursor, to ensure that the timeout starts after showing the cursor. Also remove the open coded variant in seat_consider_warp_to_focus(). Fixes #5679
2020-07-30Fix incorrect format specifiersAntonin Décimo
2020-07-07seat/dnd: support null drag icon surfacesNick Diego Yamane
As per the Wayland spec [1]: > The icon surface is an optional (can be NULL) surface that provides an > icon to be moved around with the cursor. However, as of now Sway "start_drag" signal handler does not starts the DND session unless a non-NULL drag icons is provided. This patch fixes it by skipping handling of the drag icon if it is null. Fixes #5509 [1] https://wayland.freedesktop.org/docs/html/apa.html#protocol-spec-wl_data_device Signed-off-by: Nick Diego Yamane <nickdiego@igalia.com>
2020-07-02Don't set xwayland cursor when wlr_xwayland failedSimon Ser
This causes a NULL pointer dereference.
2020-07-02seat: fix segfault in sway_input_method_relay_set_focusSimon Ser
sway_input_method_relay_set_focus was called before sway_input_method_relay_init. Closes: https://github.com/swaywm/sway/issues/5503
2020-06-30seat: Refocus seat when wlr_drag is destroyedKenny Levinsen
wlr_drag installs grabs for the full duration of the drag, leading to the drag target not being focused when the drag ends. This leads to unexpected focus behavior, especially for the keyboard which requires toggling focus away and back to set. We can only fix the focus once the grabs are released, so refocus the seat when the wlr_drag destroy event is received. Closes: https://github.com/swaywm/sway/issues/5116
2020-06-19input/seat: don't notify keyboard grabs with NULL surface on shutdownTudor Brindus
Fixes #5469, a minor regression introduced in #5368.
2020-06-18input/cursor: send idle events based off device type, not input typeTudor Brindus
Previously, a tablet or touch device could report activity as a pointer device if it went through pointer emulation. This commit refactors idle sources to be consistently reported based on the type of the device that generated an input event, and now how that input event is being processed.
2020-06-05Use new wlroots API for clearing keyboard/pointer focus during grabsThomas Hebb
We are not allowed to do what we did in #5222 and pass a `NULL` surface wlr_seat_pointer_notify_enter(), and it's causing crashes when an xdg-shell popup is active (see #5294 and swaywm/wlroots#2161). Instead, solve #5220 using the new wlroots API introduced in swaywm/wlroots#2217.
2020-05-25input/tablet: add seatop_down entry for tablet inputTudor Brindus
Currently, when tablet input exits a window during an implicit grab, it passes focus to another window. For instance, this is problematic when trying to drag a scrollbar, and exiting the window &mdash; the scrollbar motion stops. Additionally, without `focus_follows_mouse no`, the tablet passes focus to whatever surface it goes over regardless of if there is an active implicit. If the tablet is over a surface that does not bind tablet handlers, sway will fall back to pointer emulation, and all of this works fine. It probably should have consistent behavior between emulated and not-emulated input, though. This commit adds a condition for entering seatop_down when a tablet's tool tip goes down, and exiting when it goes up. Since events won't be routed through seatop_default, this prevents windows losing focus during implicit grabs. Closes #5302.
2020-05-19input: fix reloading crash due to keyboard group configuringBrian Ashworth
Keyboard group keyboards should not call sway_keyboard_configure. They do not have an input config and they derive their state from the keyboards within the group. For some reason, I got sway_keyboard_configure and seat_configure_keyboard mixed up and thought seat_reset_device called the latter. Calling sway_keyboard_configure with a keyboard group's keyboard is not supported and can cause issues. If any clients are listening to the ipc input event, a sigsegv will occur due to not every property - such as identifier - being wired up for keyboard group keyboard's. This also adds an assertion to sway_keyboard_configure to ensure that this does not occur in the future and any instances are quickly caught.
2020-05-14input: reset keyboard groups keyboard on reset allBrian Ashworth
If the keyboard that triggers the reload binding is using the default keymap, default repeat delay, and default repeat rate, the associated keyboard group is never being destroyed on reload. This was causing the keyboard group's keyboard not to get disarmed and result in a use-after-free in handle_keyboard_repeat. If the keyboard was not using the defaults for all three settings, then it's associated keyboard would get destroyed during the reset - which did disarm the keyboard group's keyboard. In this case, the use-after-free would not occur. This adds a block to input_manager_reset_all_inputs that resets the keyboard for all keyboard groups in all seats, which will disarm them. Since the inputs are all being reset anyway, which will reset all individual keyboards, it is not necessary to be selective on which ones get reset.
2020-05-13commands: Add per-view shortcuts_inhibitor commandMichael Weiser
Add a separate per-view shortcuts_inhibitor command that can be used with criteria to override the per-seat defaults. This allows to e.g. disable shortcuts inhibiting globally but enable it for specific, known-good virtualization and remote desktop software or, alternatively, to blacklist that one slightly broken piece of software that just doesn't seem to get it right but insists on trying. Add a flag to sway_view and handling logic in the input manager that respects that flag if configured but falls back to per-seat config otherwise. Add the actual command but with just enable and disable subcommands since there's no value in duplicating the per-seat activate/deactivate/toggle logic here. Split the inhibitor retrieval helper in two so we can use the backend half in the command to retrieve inhibitors for a specific surface and not just the currently focused one. Extend the manual page with documentation of the command and references to its per-seat sibling and usefulness with criteria. Signed-off-by: Michael Weiser <michael.weiser@gmx.de>
2020-05-10input/tablet: simplify parameter plumbing for tablet referencesTudor Brindus
This is a small cleanup commit for removing `sway_tablet` parameters from functions that already accept `sway_tablet_tool`, since the tablet reference can be accessed through `tool->tablet`.
2020-05-02input: rename pointer handlers to be unambiguousTudor Brindus
This commit renames `motion` and `axis` handlers to `pointer_motion` and `pointer_axis`, respectively, to disambiguate them from their tablet (and future touch) handlers. `button` is left as-is, as it is generic across input devices.
2020-05-02input: refactor tablet motion into seatop handlerTudor Brindus
This commit moves tablet motion logic into a seatop handler. As a side-effect of seatop implementations being able to receive tablet motion events, fixes #5232.