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path: root/sway/input/seat.c
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2018-10-26Fix focus after a non-visible workspace's last container is destroyedRyan Dwyer
The code being changed is responsible for updating the focus stack when a container is destroyed in a different part of the tree to where the real focus is. It's attempting to set focus_inactive to a sibling (or parent if no siblings) of the container that is being destroyed, then put our real focus back on the end of the focus stack. The problem occurs when the container being destroyed is in a different workspace. For example: * Have a focused view on workspace 1 * Have workspace 2 not visible with a single view that is unmapping * The first call to seat_set_raw_focus sets focus to workspace 2 because it's the parent * Prior to this patch, the second call to seat_set_raw_focus would set focus to the view on workspace 1 * Later, when using output_get_active_workspace, this function would return workspace 2 because it's the first workspace it finds in the focus stack. To fix this, workspace 1 must be placed on the focus stack between workspace 2 and the focused view. That's what this patch does. Lastly, it also uses seat_get_focus_inactive to choose the focus. This fixes a crash when a view unmaps while a non-container is focused (eg. swaylock), because focus is NULL.
2018-10-25Rebase the cursor after applying transactionsRyan Dwyer
This approaches cursor rebasing from a different angle. Rather than littering the codebase with cursor_rebase calls and using transaction callbacks, this just runs cursor_rebase after applying every transaction - but only if there's outputs connected, because otherwise it causes a crash during shutdown. There is one known case where we still need to call cursor_rebase directly, and that's when running `seat seat0 cursor move ...`. This command doesn't set anything as dirty so no transaction occurs.
2018-10-23seat_update_capabilities: Set cursor image while we have the capabilityRyan Dwyer
2018-10-21Make workspace back_and_forth seat-specificRyan Dwyer
* When using multiple seats, each seat has its own prev_workspace_name for the purpose of workspace back_and_forth. * Removes prev_workspace_name global variable. * Removes unused next_name_map function in tree/workspace.c. * Fixes memory leak in seat_destroy (seat was not freed).
2018-10-20Remove raise_floating directiveRyan Dwyer
The directive controlled whether floating views should raise to the top when the cursor is moved over it while using focus_follows_mouse. The default was enabled, which is undesirable. For example, if you have two floating views where one completely covers the other, the smaller one would be inaccessible because moving the mouse over the bigger one would raise it above the smaller one. There is no known use case for having raise_floating enabled, so this patch removes the directive and implements the raise_floating disabled behaviour instead.
2018-10-20Minor refactor of input managerRyan Dwyer
The input manager is a singleton object. Passing the sway_input_manager argument to each of its functions is unnecessary, while removing the argument makes it obvious to the caller that it's a singleton. This patch removes the argument and makes the input manager use server.input instead. On a similar note: * sway_input_manager.server is removed in favour of using the server global. * seat.input is removed because it can get it from server.input. Due to a circular dependency, creating seat0 is now done directly in server_init rather than in input_manager_create. This is because creating seats must be done after server.input is set. Lastly, it now stores the default seat name using a constant and removes a second reference to seat0 (in input_manager_get_default_seat).
2018-10-20Merge pull request #2872 from RyanDwyer/cursor-rebaseDrew DeVault
Introduce cursor_rebase
2018-10-20Fix crash when ending tiling dragRyan Dwyer
If the container being dragged has a parent that needs to be reaped, it must be reaped after we've reinserted the dragging container into the tree. During reaping, handle_seat_node_destroy tries to refocus the dragging container which isn't possible while it's detached.
2018-10-19Introduce cursor_rebaseRyan Dwyer
This function "rebases" the cursor on top of whatever is underneath it, without triggering any focus changes.
2018-10-19Fix logic used for mouse_warping outputRyan Dwyer
Turns out we don't need to store the previous focus, and it should be based on which output the cursor was in.
2018-10-19Consider cursor warp when switching workspacesRyan Dwyer
Fixes a regression introduced in 24a90e5d86441fc345356eb3767e5a6880dcedbd. consider_warp_to_focus has been renamed to seat_consider_warp_to_focus, moved to seat.c and made public. It is now called when switching workspaces via `workspace <ws>`.
2018-10-18Remove cursor warping from seat_set_focusRyan Dwyer
Because cursor warping was the default behaviour in seat_set_focus, there may be cases where we may have been warping the cursor unintentionally. This patch removes cursor warping from seat_set_focus and only does it in the focus command. This is managed by a static function in focus.c. To know whether to warp or not, we need to know which node had focus previously. To keep track of this easily, seat->prev_focus has been introduced and is set to the previous in seat_set_focus.
2018-10-17Merge pull request #2820 from Emantor/fix-mouse-warping-containerDrew DeVault
Fix mouse warping container
2018-10-16seat: use new warping functions for cursor warping during focus warpRouven Czerwinski
2018-10-16Prevent duplicate workspace::focus eventsRyan Dwyer
Previously we would compare the last focus's workspace with the new focus's workspace to determine if we need to emit an IPC workspace::focus event. This doesn't work when moving the focused container to a new workspace. This adds a workspace property to the seat which stores the last emitted workspace::focus workspace. Using this method, after moving the container, refocusing it will trigger exactly one workspace::focus event: from the old workspace to the new workspace.
2018-10-15Introduce seat_set_raw_focus and remove notify argument from seat_set_focus_warpRyan Dwyer
This introduces seat_set_raw_focus: a function that manipulates the focus stack without doing any other behaviour whatsoever. There are a few places where this is useful, such as where we set focus_inactive followed by another call to set the real focus again. With this change, the notify argument to seat_set_focus_warp is also removed as these cases now use the raw function instead. A bonus of this is we are no longer emitting window::focus IPC events when setting focus_inactive, nor are we sending focus/unfocus events to the surface. This also fixes the following: * When running `move workspace to output <name>` and moving the last workspace from the source output, the workspace::focus IPC event is no longer emitted for the newly created workspace. * When splitting the currently focused container, unfocus/focus events will not be sent to the surface when giving focus_inactive to the newly created parent, and window::focus events will not be emitted.
2018-10-10Merge branch 'master' into mouse-warping-containerRyan Dwyer
2018-10-10Add mouse_warping containerRouven Czerwinski
This option always moves the cursor into the middle of the container if the warp variable is true in seat_set_focus_warp. Fixes #2577
2018-10-10Fix floating click eventsRyan Dwyer
* Set focus to a floating container when clicking its title bar. * Raise floating when user clicks title bar or decorations (in the seat_begin functions). * In container_at, it only returned a floating container if the user had clicked the surface. This makes it use floating_container_at instead.
2018-10-08Introduce container_is_transient_forRyan Dwyer
2018-10-08Implement popup_during_fullscreenRyan Dwyer
This introduces a new view_impl function: is_transient_for. Similar to container_has_ancestor but works using the surface parents rather than the tree. This patch modifies view_is_visible, container_at and so on to allow transient views to function normally when they're in front of a fullscreen view.
2018-10-06Move sticky containers when switching workspace via criteriaRyan Dwyer
* Create a view on workspace 1 * Switch to workspace 2 (on the same output) and create a floating sticky view * Use criteria to focus the view on workspace 1 Previously, we only moved the sticky containers when using workspace_switch, but the above method of focusing doesn't call it. This patch relocates the sticky-moving code into seat_set_focus_warp. A side effect of this patch is that if you have a sticky container focused and then switch workspaces, the sticky container will no longer be focused. It would previously retain focus. In seat_set_focus_warp, new_output_last_ws was only set when changing outputs, but now it's always set. This means new_output_last_ws and last_workspace might point to the same workspace, which means we have to make sure we don't destroy it twice. It now checks to make sure they're different, and to make this more obvious I've moved both calls to workspace_consider_destroy to be next to each other.
2018-10-05Fix crash when flattening container after movingRyan Dwyer
container_flatten removes the container from the tree (via container_replace) before destroying it. When destroying, the recent changes to handle_seat_node_destroy incorrectly assumes that the container has a parent. This adds a check for destroying a container which is no longer in the tree. If this is the case, focus does not need to be changed.
2018-10-04Give focus to another swaylock surface when output is disconnectedRyan Dwyer
* Have multiple outputs * Launch swaylock * Unplug an output (possibly has to be the last "connected" one) * The swaylock surface on the remaining output would not respond to key events This was happening because when the output destroys, focus was not given to the other swaylock surface. This patch makes focus be transferred to another surface owned by the same Wayland client, but only if input was inhibited by the surface being destroyed, and only if it's in the overlay layer. I figure it's best to be overly specific and relax the requirements later if needed. This patch removes a check in seat_set_focus_surface which was preventing focus from being passed from a layer surface to any other surface. I don't know of a use case for this check, but it's possible that this change could produce issues.
2018-10-03Simplify raising a container in seatJonathan Buch
* Factor out raising a floating window into s separate function to enable reuse.
2018-10-03Add configuration for raising containers on focusJonathan Buch
* New configuration option: raise_floating (From the discussion on https://github.com/i3/i3/issues/2990) * By default, it still raises the window on focus, otherwise it will raise the window on click.
2018-10-03Add sanity check for empty focus stackRyan Dwyer
2018-10-02Set focus_inactive on a sibling when a container closes in an inactive workspaceRyan Dwyer
To reproduce the problem, create layout H[view V[view view view-focused]], then switch to another workspace and have the previously focused view in the vsplit close (eg. using criteria, or an mpv video finishing). Return to the workspace using `$mod+<num>` and the entire vsplit would be focused. This happens because handle_seat_node_destroy would only set a new focus if the currently focused view or a parent was being destroyed. To fix it, it needs to set a sibling of the destroying container to focus_inactive regardless of the current focus, then restore current focus if needed. This patch changes the function accordingly. Additionally: * The function now makes an early return if the node being destroyed is a workspace. * set_focus has been renamed to needs_new_focus. This variable is true if the head focus needs to be changed.
2018-10-01Fix smart gapsBrian Ashworth
2018-09-24cursor: allow cursor_set_image to accept a NULL image to hide cursorIan Fan
2018-09-24seat: only show cursor if pointer configuredIan Fan
2018-09-23Fix GtkMenuBar always opening first itemRyan Dwyer
It seems like advertising that we support touch when we don't, while using SSD, makes GtkMenuBar misbehave. Please don't ask me why...
2018-09-16Rename seat_get_active_child to seat_get_active_tiling_childRyan Dwyer
Also renames container to con in one function to prevent ugly line wrapping.
2018-09-16Make seat_get_active_child ignore floating childrenRyan Dwyer
seat_get_active_child is used to get the active tiling child in a few places, such as outputs getting their active workspace and tabbed/stacked containers getting their visible child. When a workspace uses a tabbed or stacked layout and contains a focused floating view, calling seat_get_active_child on the workspace would incorrectly return the floating view. This changes it so it will return the tiling child. This fixes the following bug: * Create layout T[view view] then float one of the views * Attempt to click the tiling view to give it focus - it wouldn't work because seat_get_active_child would return the floating view
2018-09-14Update for swaywm/wlroots#1243emersion
2018-09-12Minor fixes to tiling drag implementationRyan Dwyer
* Make container_add_sibling's `after` argument a boolean. * Use a constant for drop layout border * Make thickness an int * Add button state check * Move comments in seat_end_move_tiling
2018-09-11Fix line lengthRyan Dwyer
2018-09-11Implement tiling dragRyan Dwyer
Hold floating_modifier and drag a tiling view to a new location.
2018-09-11Rename OP_MOVE to OP_MOVE_FLOATINGRyan Dwyer
In preparation for introducing OP_MOVE_TILING.
2018-09-07Merge pull request #2603 from emersion/fix-dndDrew DeVault
Fix drag-and-drop
2018-09-07Fix drag-and-dropemersion
2018-09-07Fix workspace switchingRyan Dwyer
The output also needs to be made dirty when focusing a new output.
2018-09-06Don't dirty outputs unnecessarilyRyan Dwyer
2018-09-06Make outputs dirty when changing focusRyan Dwyer
Fixes a workspace switch bug introduced by 5967ee1fbcba66ea57d971b924a51209a70d3aaa.
2018-09-06Introduce seat_set_focus_container and seat_set_focus_workspaceRyan Dwyer
These are the same as seat_set_focus, but accept a specific type rather than using nodes. Doing this adds more typesafety and lets us avoid using &con->node which looks a little ugly. This fixes a crash that pretty much nobody would ever come across. If you have a bindsym for "focus" with no arguments and run it from an empty workspace, sway would crash because it assumes `container` is not NULL.
2018-09-06Restore focus correctly when closing a fullscreen viewRyan Dwyer
We weren't calling seat_send_focus. I think this was previously called by seat_set_focus_warp.
2018-09-05Fix scratchpad related crashesRyan Dwyer
* Was crashing when a view was moved to the scratchpad (prev focus had no parent). * Was crashing when a hidden scratchpad view unmaps because it has no workspace.
2018-09-05Fix focus bugRyan Dwyer
When changing focus from a view in one workspace to an empty workspace using `focus <direction>`, the view in the previous workspace would keep focused styling. This is because the check to unfocus it was only done in the container case and not workspace case, so it's been moved out of both.
2018-09-05Fix mouse_warpingRyan Dwyer
2018-09-05Implement type safe arguments and demote sway_containerRyan Dwyer
This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.