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path: root/sway/input/seat.c
AgeCommit message (Collapse)Author
2023-06-06Add support for wlr-layer-shell ON_DEMAND keyboard interactivityErik Reider
This allows for layer shell surfaces to receive focus while the surface is explicitly focused, i.e allowing text fields to receive keyboard input just like a regular surface.
2023-06-02chore: chase wlroots map logic unificationKirill Primak
2023-05-04Add support for touch cancel eventshrdl
2023-05-02render: pass rendering state together in a structAlexander Orzechowski
This lets us easily add rendering state that we need in the future
2023-02-22Constify pixman_region32_t for rendering functionsSimon Ser
2023-02-20Implement seatop_touchStacy Harper
Atm we got issue with the touch position sent to the clients. While holding contact, leaving the initial container will continue to send motion event to the client but with the new local position from the new container. This seatop goal is to send the position of the touch event, relatively to the initial container layout position.
2023-01-18Fix pointer events for ext-session-lock surfacesSimon Ser
We were never sending any pointer event to ext-session-lock surfaces.
2023-01-16input/tablet: handle focusing NULL surfaceKirill Primak
Additionally, rename the function responsible for switching focus to match its behavior better.
2022-12-04seat: Avoid sending redundant keymaps on reloadKenny Levinsen
When we reload the config, we reset every input device and re-apply configuration from the config file. This means that the keyboard keymap is updated at least once during config reload, more if the config file contains keyboard configuration. When they keyboard keymap changes and is updated through wlr_seat, the keymap ends up sent to every keyboard bound in every client, seemingly multiple times. On an x230 of mine with a keyboard layout set in the config file, I see 42 keymap events sent to foot on config reload. Reduce events from keyboard configurations by skipping all but the currently active keyboard for the seat, and by clearing the active keyboard during input manager device reset. After this change, I only see a single just-in-time keymap event. Fixes: https://github.com/swaywm/sway/issues/6654
2022-11-28Make libinput backend optionalSimon Ser
2022-11-15input/seat: locally compute drag icon offsetSimon Ser
References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3861
2022-10-28Fix focus tracking when session lock is activeDaniel De Graaf
Remove the incorrect attempt to block focus changes when an input grab is present and replace it with the same logic used for layer_shell-based screen lockers: restore the focus after changing it. This fixes a use-after-free of seat->workspace if outputs are destroyed while a screen lock is enabled.
2022-10-28Rework session lock keyboard focus handlingDaniel De Graaf
When removing outputs, it is possible to end up in a situation where none of the session lock client's surfaces have keyboard focus, resulting in it not receiving keyboard events. Track the focused surface and update it as needed on surface destroy.
2022-10-14Add support for ext-idle-notify-v1Simon Ser
References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3753
2022-10-09Use keyboard_state.focused_surface directlyFerdinand Schober
2022-10-09use seat directlyFerdinand Schober
2022-10-09allow pointer_constraints on layer_shell surfacesFerdinand Schober
2022-06-22Remove access to wlr_input_device unionSimon Ser
References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3626 Closes: https://github.com/swaywm/sway/issues/7077
2022-05-30sway: add bindgesture commandFlorian Franzen
Co-authored-by: Michael Weiser <michael.weiser@gmx.de>
2022-04-30Avoid inspecting a NULL view in seat_set_focusDaniel De Graaf
Fixes #6968
2022-04-29Implement ext-session-lock-v1Daniel De Graaf
2022-03-23sway/input: wlr_seat_keyboard() now takes wlr_keyboardLeonardo Hernández Hernández
2022-03-22sway/input: fix bad position of wlr_dragLeonardo Hernández Hernández
2022-03-17sway/input: follow up wlroots input device events renamingSimon Zeni
2022-03-17sway/input/seat: take output name from specialized input deviceSimon Zeni
2022-03-05sway/input: destroy sway_switch properlyMoon Sungjoon
Fix: #6861 Added seat_device_destroy function to seat_device_destroy function.
2022-02-22Remove some erroneous apostrophes in commentsThomas Hebb
2022-01-07input/seat: unset has_focus when focus_stack becomes emptyThomas Hebb
We currently track the focus of a seat in two ways: we use a list called focus_stack to track the order in which nodes have been focused, with the first node representing what's currently focused, and we use a variable called has_focus to indicate whether anything has focus--i.e. whether we should actually treat that first node as focused at any given time. In a number of places, we treat has_focus as implying that a focused node exists. If it's true, we attempt to dereference the return value of seat_get_focus(), our helper function for getting the first node in focus_list, with no further checks. But this isn't quite correct with the current implementation of seat_get_focus(): not only does it return NULL when has_focus is false, it also returns NULL when focus_stack contains no items. In most cases, focus_stack never becomes empty and so this doesn't matter at all. Since focus_stack stores a history of focused nodes, we rarely remove nodes from it. The exception to this is when a node itself goes away. In that case, we call seat_node_destroy() to remove it from focus_stack and free it. But we don't unset has_focus if we've removed the final node! This lets us get into a state where has_focus is true but seat_get_focus() returns NULL, leading to a segfault when we try to dereference it. Fix the issue both by updating has_focus in seat_node_destroy() and by adding an assertion in seat_get_focus() that ensures focus_stack and has_focus are in sync, which will make it easier to track down similar issues in the future. Fixes #6395. [1] There's some discussion in #1585 from when this was implemented about whether has_focus is actually necessary; it's possible we could remove it entirely, but for the moment this is the architecture we have.
2021-10-10use node_is_viewsiikamiika
2021-02-25focus: beyond fullscreen when focused explicitlylbonn
When issuing a focus command on a specific container, users expect to proceed it even if is hidden by a fullscreen window. This matches the behavior of i3.
2021-02-25Automatically map built-in touchscreens/tablets to built-in panelsSimon Ser
Detect whether an output is built-in via its type. Detect whether a touchscreen or tablet tool is built-in via its ID_PATH property.
2021-02-16container: Move pending state to state structKenny Levinsen
Pending state is currently inlined directly in the container struct, while the current state is in a state struct. A side-effect of this is that it is not immediately obvious that pending double-buffered state is accessed, nor is it obvious what state is double-buffered. Instead, use the state struct for both current and pending.
2021-02-15text_input: Add support for focusing layer-shell surfacesTadeo Kondrak
2021-01-01input/seat: Reset command handler context in seat_destroy()Andri Yngvason
This fixes a dangling reference which causes a use-after-free.
2021-01-01input/seat: Clean up focus_stack in seat_destroy()Andri Yngvason
This fixes use-after-free when seat_destroy() has been called.
2021-01-01input: Clean up input_method_relay in seat_destoy()Andri Yngvason
This fixes a crash that happens when input_method_new or text_method_new events are emitted after the seat has been freed.
2020-12-06input/cursor: unhide cursor on synthetic inputTudor Brindus
Fixes #5847.
2020-11-11tree/container: introduce `container_is_sticky[_or_child]` functionsTudor Brindus
To query whether a container is sticky, checking `con->is_sticky` is insufficient. `container_is_floating_or_child` must also return true; this led to a lot of repetition. This commit introduces `container_is_sticky[_or_child]` functions, and switches all stickiness checks to use them. (Including ones where the container is already known to be floating, for consistency.)
2020-11-01commands/focus: force container warp when fulfilling `focus mode_toggle`Tudor Brindus
This commit switches focusing behavior to force a warp when executing `focus mode_toggle`. Fixes #5772.
2020-10-31input: remove motion deltas from seatop callbacksTudor Brindus
Straightforward cleanup, they haven't been used for a while.
2020-10-16seat: use default output mapping if there is no input configRonan Pigott
2020-09-16cursor: update hide timer during config applyRouven Czerwinski
We can't arm the timer during cursor creation since the config may not be ready yet. Instead arm the timer while applying the input configuration, by this time the configuration has been parsed and we can arm the hide timer. Fixes #5686
2020-09-14input/cursor: reset event source after unhideRouven Czerwinski
Reset the event source after unhiding the cursor, to ensure that the timeout starts after showing the cursor. Also remove the open coded variant in seat_consider_warp_to_focus(). Fixes #5679
2020-07-30Fix incorrect format specifiersAntonin Décimo
2020-07-07seat/dnd: support null drag icon surfacesNick Diego Yamane
As per the Wayland spec [1]: > The icon surface is an optional (can be NULL) surface that provides an > icon to be moved around with the cursor. However, as of now Sway "start_drag" signal handler does not starts the DND session unless a non-NULL drag icons is provided. This patch fixes it by skipping handling of the drag icon if it is null. Fixes #5509 [1] https://wayland.freedesktop.org/docs/html/apa.html#protocol-spec-wl_data_device Signed-off-by: Nick Diego Yamane <nickdiego@igalia.com>
2020-07-02Don't set xwayland cursor when wlr_xwayland failedSimon Ser
This causes a NULL pointer dereference.
2020-07-02seat: fix segfault in sway_input_method_relay_set_focusSimon Ser
sway_input_method_relay_set_focus was called before sway_input_method_relay_init. Closes: https://github.com/swaywm/sway/issues/5503
2020-06-30seat: Refocus seat when wlr_drag is destroyedKenny Levinsen
wlr_drag installs grabs for the full duration of the drag, leading to the drag target not being focused when the drag ends. This leads to unexpected focus behavior, especially for the keyboard which requires toggling focus away and back to set. We can only fix the focus once the grabs are released, so refocus the seat when the wlr_drag destroy event is received. Closes: https://github.com/swaywm/sway/issues/5116
2020-06-19input/seat: don't notify keyboard grabs with NULL surface on shutdownTudor Brindus
Fixes #5469, a minor regression introduced in #5368.
2020-06-18input/cursor: send idle events based off device type, not input typeTudor Brindus
Previously, a tablet or touch device could report activity as a pointer device if it went through pointer emulation. This commit refactors idle sources to be consistently reported based on the type of the device that generated an input event, and now how that input event is being processed.