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path: root/sway/input/cursor.c
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2020-07-15input/cursor: don't send wl_pointer.motion event on pointer unlock warpTudor Brindus
On warping to a cursor hint, update the pointer position we track as well, so that on the next pointer rebase we don't send an unexpected synthetic motion event to clients. Fixes #5405.
2020-07-10config/output: don't change output state before commitSimon Ser
Previously, we called output_disable prior to wlr_output_commit. This mutates Sway's output state before the output commit actually succeeds. This results in Sway's state getting out-of-sync with wlroots'. An alternative fix [1] was to revert the changes made by output_disable in case of failure. This is a little complicated. Instead, this patch makes it so Sway's internal state is never changed before a successful wlr_output commit. We had two output flags: enabled and configured. However enabled was set prior to the output becoming enabled, and was used to prevent the output event handlers (specifically, the mode handler) from calling apply_output_config again (infinite loop). Rename enabled to enabling and use it exclusively for this purpose. Rename configure to enabled, because that's what it really means. [1]: https://github.com/swaywm/sway/pull/5521 Closes: https://github.com/swaywm/sway/issues/5483
2020-06-18input/pointer: don't trigger pointer bindings for emulated inputTudor Brindus
Prior to this commit, a tablet device could trigger mouse button down bindings if the pen was pressed on a surface that didn't bind tablet handlers -- but it wouldn't if the surface did bind tablet handlers. We should expose consistent behavior to users so that they don't have to care about emulated vs. non-emulated input, so stop triggering bindings for any non-pointer devices.
2020-06-18input/cursor: send idle events based off device type, not input typeTudor Brindus
Previously, a tablet or touch device could report activity as a pointer device if it went through pointer emulation. This commit refactors idle sources to be consistently reported based on the type of the device that generated an input event, and now how that input event is being processed.
2020-06-06common/util: fix `get_current_time_msec` returning microsecondsTudor Brindus
This commit makes `get_current_time_msec` correctly return milliseconds as opposed to microseconds. It also considers the value of `tv_sec`, so we don't lose occasionally go back in time by one second. Finally, the function is moved into `util.c` so that it can be reused elsewhere without having to consider these pitfalls.
2020-06-05Use new wlroots API for clearing keyboard/pointer focus during grabsThomas Hebb
We are not allowed to do what we did in #5222 and pass a `NULL` surface wlr_seat_pointer_notify_enter(), and it's causing crashes when an xdg-shell popup is active (see #5294 and swaywm/wlroots#2161). Instead, solve #5220 using the new wlroots API introduced in swaywm/wlroots#2217.
2020-06-04input/cursor: refactor tablet tool tip events into seatopsTudor Brindus
This commit moves tool tip event generation into seatops. In doing so, some corner cases where we'd erroneously (but likely harmlessly) generate both tablet and pointer events simultaneously are eliminated.
2020-05-29input/cursor: rename `simulated_tool_tip_down` to be more accurateTudor Brindus
This is a tiny cleanup commit that renames `simulated_tool_tip_down` to `simulating_pointer_from_tool_tip`, making it match `simulating_pointer_from_touch`. This is a better name since it makes it clear that it's the *pointer* that's being simulated, not the tool tip.
2020-05-28input/pointer: send pointer enter event on confine warpTudor Brindus
The spec has this to say about sending events on confine creation: Whenever the confinement is activated, it is guaranteed that the surface the pointer is confined to will already have received pointer focus and that the pointer will be within the region passed to the request creating this object. ...and on region update: If warped, a wl_pointer.motion event will be emitted, but no wp_relative_pointer.relative_motion event. Prior to this patch, sway did neither, and updated the hardware cursor position without notifying the underlying surface until the next motion event. This led to inconsistent results, especially in applications that draw their own software cursor.
2020-05-26input/cursor: keep reference to cursor in constraintTudor Brindus
set_region accepts a NULL *data, so we can't use it to reference the constraint and find the cursor through its seat. Fixes #5386.
2020-05-25input/cursor: fix heap-buffer overflow in constraint set_regionTudor Brindus
Fixes #5383, caused by an oversight in 6f0a0bd.
2020-05-25input/tablet: add seatop_down entry for tablet inputTudor Brindus
Currently, when tablet input exits a window during an implicit grab, it passes focus to another window. For instance, this is problematic when trying to drag a scrollbar, and exiting the window — the scrollbar motion stops. Additionally, without `focus_follows_mouse no`, the tablet passes focus to whatever surface it goes over regardless of if there is an active implicit. If the tablet is over a surface that does not bind tablet handlers, sway will fall back to pointer emulation, and all of this works fine. It probably should have consistent behavior between emulated and not-emulated input, though. This commit adds a condition for entering seatop_down when a tablet's tool tip goes down, and exiting when it goes up. Since events won't be routed through seatop_default, this prevents windows losing focus during implicit grabs. Closes #5302.
2020-05-21input/pointer: only warp cursor when the confine region has changedTudor Brindus
Refs #5268.
2020-05-13Implement pointer simulation if client hasn't bound to touchDavid96
2020-05-13input/cursor: don't apply pointer constraint to emulated tablet inputTudor Brindus
Closes #5268.
2020-05-10input/tablet: simplify parameter plumbing for tablet referencesTudor Brindus
This is a small cleanup commit for removing `sway_tablet` parameters from functions that already accept `sway_tablet_tool`, since the tablet reference can be accessed through `tool->tablet`.
2020-05-05Don't unhide cursor on touch eventsDavid96
Touch events hide the cursor so unhiding it again only causes it to flicker.
2020-05-02input/cursor: remove erroneous cast for tablet tool buttonTudor Brindus
The type expected by wlroots is uint32_t, which `event->button` already is.
2020-05-02input: rename pointer handlers to be unambiguousTudor Brindus
This commit renames `motion` and `axis` handlers to `pointer_motion` and `pointer_axis`, respectively, to disambiguate them from their tablet (and future touch) handlers. `button` is left as-is, as it is generic across input devices.
2020-05-02input: refactor tablet motion into seatop handlerTudor Brindus
This commit moves tablet motion logic into a seatop handler. As a side-effect of seatop implementations being able to receive tablet motion events, fixes #5232.
2020-05-02input/cursor: disambiguate cursor functions from pointer functionsTudor Brindus
2020-05-02input/cursor: make cursor rebasing cursor type-agnosticTudor Brindus
This commit refactors `cursor_rebase` into `cursor_update_image`, and moves sending pointer events to the two existing call sites. This will enable this code to be reused for tablets. Refs #5232
2020-05-01input/cursor: release simulated tool tip button when over v2 surfaceTudor Brindus
d88460f addressed sending v2 tool tip up when over a non-v2 surface. This commit addresses the other direction. Fixes #5230.
2020-04-24input/cursor: correctly transfer focus when using tablet penTudor Brindus
Fixes #4819. This commit ensures that `seat_set_focus` is called to transfer focus when a window is selected via a pen. Previously, it would race with `node_at_coords`, and only properly transfer focus if its returned `surface` was NULL.
2020-04-22input/cursor: fix hide cursor timeouts on tablets and touchscreensTudor Brindus
This commit refactors `cursor_handle_activity` to also take the idle source, so that it can be reused for tablet and touch activity. Previously, the timeouts would be tracked, but the cursor would never be un-hidden for anything but pointers. Fixes #5169.
2020-04-22input/cursor: fix jerky resizing of non-tablet_v2 surfacesTudor Brindus
This fixes resizing containers being very jerky under pointer emulation. Refs #5232.
2020-04-22input/cursor: correctly send tablet_v2 up event when over non-v2 surfaceTudor Brindus
If we started holding the tool tip down on a surface that accepts tablet v2, we should notify that surface if it gets released over a surface that doesn't support v2. Since GTK supports tablet v2, this fixes the common case of starting a drag over a GTK surface (e.g. scrollbar) and releasing it outside (e.g. over the gaps between sway containers, or in a terminal). Refs #5230.
2020-04-17Don't transfer focus to NULL node on touchDavid96
Fixes #5185
2020-04-10Adjust focus order to match rendering order of layer shell popups.Aleksei Bavshin
2020-04-03swapped hiding the cursor and sending a touch event as a more logical sequenceSome Chinese Guy
2020-03-29switched to setting focus with seat_set_focusSome Chinese Guy
2020-03-29Added focus following for touch_downSome Chinese Guy
2020-03-16sway/input/cursor.c: fix undefined behaviour when event is NULLJason Nader
2020-03-15sway/input/cursor.c: move NULL check to where it should beJason Nader
2020-01-06input/cursor: handle setting a NULL image surfaceBrian Ashworth
This fixes a crash when attempting to listen to a signal on a NULL cursor image surface. If the surface is NULL, the listener is just reinitialized using wl_list_init.
2020-01-05input/cursor: handle image surface destroyBrian Ashworth
This adds a listener for the destroy event of the cursor image surface. This prevents a use-after-free when the last visible image surface is freed, there has not been a new cursor set, and the cursor is reshown.
2019-12-12Add seat <seat> idle_{inhibit,wake} <sources...>Drew DeVault
This adds seat configuration options which can be used to configure what events affect the idle behavior of sway. An example use-case is mobile devices: you would remove touch from the list of idle_wake events. This allows the phone to stay on while you're actively using it, but doesn't wake from idle on touch events while it's sleeping in your pocket.
2019-12-07input/cursor: remove gesture listeners in destroyBenjamin Cheng
Part of #4794. Forgot to remove gesture listeners when the cursor is destroyed.
2019-12-07input/cursor: pass gesture events to clientsBenjamin Cheng
Some wayland clients (mostly GTK3 apps) like eog or evince support gestures like pinch-to-zoom. These gestures are given to clients via the pointer_gestures_v1 protocol. This is already supported in wlroots, so we just need to hook up the events here in sway. Fixes #4724
2019-09-25input: Add support for tablet protocol.John Chadwick
Sway has basic support for drawing tablets, but does not expose properties such as pressure sensitivity. This implements the wlr tablet v2 protocol, providing tablet events to Wayland clients.
2019-08-14layer-shell: add support for popupsDrew DeVault
2019-08-06input/cursor: do not hide when buttons are pressedBrian Ashworth
This just adds a small quality of life improvement to the cursor hiding functionality. The cursor will no longer be hidden unless all buttons are released.
2019-06-08Unhide cursor on cursor activity after touchAlex Maese
2019-03-17Introduce default seatopRyan Dwyer
This introduces a `default` seat operation which is used when no mouse buttons are being held. This means there is now always a seat operation in progress. It allows us to separate `default` code from the standard cursor management code. The sway_seatop_impl struct has gained callbacks `axis`, `rebase` and `end`, and lost callbacks `finish` and `abort`. `axis` and `rebase` are only used by the default seatop. `end` is called when a seatop is being replaced by another one and allows the seatop to free any resources, though no seatop currently needs to do this. `finish` is no longer required, as each seatop can gracefully finish in their `button` callback. And `abort` is not needed, as calling `end` would achieve the same thing. The struct has also gained a bool named allow_set_cursor which allows the client to set a new cursor during `default` and `down` seatops. Seatops would previously store which button they were started with and stop when that button was released. This behaviour is changed so that it only ends once all buttons are released. So you can start a drag with $mod+left, then click and hold right, release left and it'll continue dragging while the right button is held. The motion callback now accepts dx and dy. Most seatops don't use this as they store the cursor position when the seatop is started and compare it with the current cursor position. This approach doesn't make sense for the default seatop though, hence why dx and dy are needed. The pressed_buttons array has been moved from the sway_cursor struct to the default seatop's data. This is only used for the default seatop to check bindings. The total pressed button count remains in the sway_cursor struct though, because all the other seatops check it to know if they should end. The `down` seatop no longer has a `moved` property. This was used to track if the cursor moved and to recheck focus_follows_mouse, but seems to work without it. The logic for focus_follows_mouse has been refactored. As part of this I've removed the call to wlr_seat_keyboard_has_grab as we don't appear to use keyboard grabs. The functions for handling relative motion, absolute motion and tool axis have been changed. Previously the handler functions were handle_cursor_motion, handle_cursor_motion_absolute and handle_tool_axis. The latter two both called cursor_motion_absolute. Both handle_cursor_motion and cursor_motion_absolute did very similar things. These are now simplified into three handlers and a single common function called cursor_motion. All three handlers call cursor_motion. As cursor_motion works with relative distances, the absolute and tool axis handlers convert them to relative first.
2019-03-17Replace seatup allows_events with button callbackRyan Dwyer
2019-03-11Fix click behaviourRyan Dwyer
By the time seatop_allows_events was called, seatop_impl was already NULL, causing the function to always return false. This means a press event was sent to clients without a corresponding release event. This patch moves the call to seatop_finish to after the seatop_allows_events check.
2019-03-11Don't send button events to surfaces when dragging or resizingRyan Dwyer
It turns out sending button events during all seat operations is not desirable. This patch introduces a new property `seatop_impl.allows_events` which allows each operation to define whether button events should be passed to the surface or not. The `down` seat operation is the only one that supports this. As all the other seatops don't support it, the calls to seat_pointer_notify_button prior to starting them have been removed.
2019-03-04Allow concurrent clicksRyan Dwyer
If two cursor buttons are pressed at the same time, the client will now be notified of the second button press. The main reason for not sending the concurrent presses was due to an early return in dispatch_cursor_button if a seatop is in progress. This patch makes it call seat_pointer_notify_button prior to returning. But it also has to make sure there's not a mismatch in events such as a release without a press. Prior to this patch, the down seatop would send press and release events in its begin and finish functions. No other seatops did this. A press event would be sent prior to starting tiling drag, but never an associated release. After this patch, no seatops send their own press or release events. We send them prior to calling the seatop begin functions, then the first part of dispatch_cursor_button handles all presses during seatops and when releasing the seatop.
2019-02-28seat: don't send button release when not pressedemersion
All seat operations except "down" eat the button pressed event and don't send it to clients. Thus, when ending such seat operations we shouldn't send the button released event. This commit moves the logic used to send pressed/released into the "down" operation.
2019-02-27cursor: intitialize sx and sy to zeroRouven Czerwinski
If node_at_coords does an early return without setting these values, they can be used uninitialized later. Initialize both to zero.