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path: root/sway/input/cursor.c
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2019-03-17Introduce default seatopRyan Dwyer
This introduces a `default` seat operation which is used when no mouse buttons are being held. This means there is now always a seat operation in progress. It allows us to separate `default` code from the standard cursor management code. The sway_seatop_impl struct has gained callbacks `axis`, `rebase` and `end`, and lost callbacks `finish` and `abort`. `axis` and `rebase` are only used by the default seatop. `end` is called when a seatop is being replaced by another one and allows the seatop to free any resources, though no seatop currently needs to do this. `finish` is no longer required, as each seatop can gracefully finish in their `button` callback. And `abort` is not needed, as calling `end` would achieve the same thing. The struct has also gained a bool named allow_set_cursor which allows the client to set a new cursor during `default` and `down` seatops. Seatops would previously store which button they were started with and stop when that button was released. This behaviour is changed so that it only ends once all buttons are released. So you can start a drag with $mod+left, then click and hold right, release left and it'll continue dragging while the right button is held. The motion callback now accepts dx and dy. Most seatops don't use this as they store the cursor position when the seatop is started and compare it with the current cursor position. This approach doesn't make sense for the default seatop though, hence why dx and dy are needed. The pressed_buttons array has been moved from the sway_cursor struct to the default seatop's data. This is only used for the default seatop to check bindings. The total pressed button count remains in the sway_cursor struct though, because all the other seatops check it to know if they should end. The `down` seatop no longer has a `moved` property. This was used to track if the cursor moved and to recheck focus_follows_mouse, but seems to work without it. The logic for focus_follows_mouse has been refactored. As part of this I've removed the call to wlr_seat_keyboard_has_grab as we don't appear to use keyboard grabs. The functions for handling relative motion, absolute motion and tool axis have been changed. Previously the handler functions were handle_cursor_motion, handle_cursor_motion_absolute and handle_tool_axis. The latter two both called cursor_motion_absolute. Both handle_cursor_motion and cursor_motion_absolute did very similar things. These are now simplified into three handlers and a single common function called cursor_motion. All three handlers call cursor_motion. As cursor_motion works with relative distances, the absolute and tool axis handlers convert them to relative first.
2019-03-17Replace seatup allows_events with button callbackRyan Dwyer
2019-03-11Fix click behaviourRyan Dwyer
By the time seatop_allows_events was called, seatop_impl was already NULL, causing the function to always return false. This means a press event was sent to clients without a corresponding release event. This patch moves the call to seatop_finish to after the seatop_allows_events check.
2019-03-11Don't send button events to surfaces when dragging or resizingRyan Dwyer
It turns out sending button events during all seat operations is not desirable. This patch introduces a new property `seatop_impl.allows_events` which allows each operation to define whether button events should be passed to the surface or not. The `down` seat operation is the only one that supports this. As all the other seatops don't support it, the calls to seat_pointer_notify_button prior to starting them have been removed.
2019-03-04Allow concurrent clicksRyan Dwyer
If two cursor buttons are pressed at the same time, the client will now be notified of the second button press. The main reason for not sending the concurrent presses was due to an early return in dispatch_cursor_button if a seatop is in progress. This patch makes it call seat_pointer_notify_button prior to returning. But it also has to make sure there's not a mismatch in events such as a release without a press. Prior to this patch, the down seatop would send press and release events in its begin and finish functions. No other seatops did this. A press event would be sent prior to starting tiling drag, but never an associated release. After this patch, no seatops send their own press or release events. We send them prior to calling the seatop begin functions, then the first part of dispatch_cursor_button handles all presses during seatops and when releasing the seatop.
2019-02-28seat: don't send button release when not pressedemersion
All seat operations except "down" eat the button pressed event and don't send it to clients. Thus, when ending such seat operations we shouldn't send the button released event. This commit moves the logic used to send pressed/released into the "down" operation.
2019-02-27cursor: intitialize sx and sy to zeroRouven Czerwinski
If node_at_coords does an early return without setting these values, they can be used uninitialized later. Initialize both to zero.
2019-02-27cursor: remove unused node assignementRouven Czerwinski
The node variable is not used before its reassigned later in the function, remove the assignement.
2019-02-23Update for swaywm/wlroots#1517emersion
2019-02-22input/cursor: allow whole-window bindings on wsBrian Ashworth
To match i3's behavior, this allows mouse bindings to be triggered over a workspace when `--whole-window` is given.
2019-02-21Handle NULL from output_get_active_workspaceBrian Ashworth
This modifies the places where output_get_active_workspace is called to handle a NULL result. Some places already handled it and did not need a change, some just have guard off code blocks, others return errors, and some have sway_asserts since the case should never happen. A lot of this is probably just safety precautions since they probably will never be called when `output_get_active_workspace` is not fully configured with a workspace.
2019-02-16Check layout before getting pointer surface coordsVincent Vanlaer
This fixes issues of clients at the edge of the screen, like swaybar, ignoring buttons.
2019-02-13cursor: relative-pointer-v1 time is usecBrian Ashworth
In handle_cursor_motion, the timestamp passed to `wlr_relative_pointer_manager_v1_send_relative_motion` should be microseconds (not milliseconds) according to relative-pointer-v1 spec.
2019-02-12Rebase cursor when a layer surface mapsemersion
Also removes an extraneous arrange_outputs call, it's already called if necessary in arrange_layers. Updates https://github.com/swaywm/sway/issues/3080
2019-02-03Merge pull request #3562 from ↵Drew DeVault
vilhalmer/focus_follows_mouse-workspace-last-inactive Focus workspace inactive node with focus_follows_mouse
2019-02-03Fall back to wildcard in sway_cursor_constrainvilhalmer
2019-02-03Skip constraining cursor if no seat configvilhalmer
2019-02-03Focus ws inactive node with focus_follows_mousevilhalmer
2019-02-01Merge pull request #3543 from emersion/relative-pointer-usecDrew DeVault
relative-pointer-v1: time is in usec, not msec
2019-01-31pointer_constraint: change to a seat subcommandBrian Ashworth
This changes the `pointer_constraint` command to be a subcommand of seat to allow for per-seat settings. The current implementation that is not a seat subcommand will only operate on the current seat and will segfault in the config due to `config->handler_context.seat` only being set at runtime. This also allows for the wildcard identifier to be used to alter the pointer constraint settings on all seats and allows for the setting to be merged with the rest of the seat config.
2019-01-30relative-pointer-v1: time is in usec, not msecemersion
2019-01-30Send pointer frames on tool eventsDrew DeVault
2019-01-30Missed a spot in pointer constraintsDrew DeVault
2019-01-30Add pointer_constraint commandDrew DeVault
2019-01-30Add relative pointerabsrd
2019-01-30Implement pointer-constraints-unstable-v1Las
2019-01-27Merge pull request #3423 from RyanDwyer/fullscreen-globalDrew DeVault
Implement fullscreen global
2019-01-27Update for swaywm/wlroots#1503emersion
2019-01-25Implement fullscreen globalRyan Dwyer
2019-01-21Replace wlr_log with sway_logM Stoeckl
This commit mostly duplicates the wlr_log functions, although with a sway_* prefix. (This is very similar to PR #2009.) However, the logging function no longer needs to be replaceable, so sway_log_init's second argument is used to set the exit callback for sway_abort. wlr_log_init is still invoked in sway/main.c This commit makes it easier to remove the wlroots dependency for the helper programs swaymsg, swaybg, swaybar, and swaynag.
2019-01-19Fix crash in cursor_rebase with multiple screensemersion
Designing the output configuration sequence without invalid state is tricky. We have one function, apply_output_config, that takes an output and (besides other things) performs a modeset and inserts the output in the output layout. The modeset can fail, in which case we don't want the output to be enabled. We also have an output_enable function, which calls output_apply_config and also configures the output's workspace and inserts it in the root container. Now, we have two choices. Either we configure the output before it's been inserted in the root container and then, if the modeset was successful, we insert it and create the workspace. The main issue with this approach is that configuring the output triggers a handful of signals, namely wlr_output.mode and wlr_output_layout.change. In those event handlers, we need to make sure to ignore these outputs in the process of being configured. Either we first insert the output, create the workspace and then try to configure it. It means we need to undo everything if the modeset fails. The main issue with this solution is that it enables and disables the output very quickly, creates a workspace and immediately destroys it, and maybe moves views back and forth (see output_evacuate). I've tried to make it so an output isn't enabled then immediately disabled. We already have code for ignoring outputs when the output is being destructed. Fixes https://github.com/swaywm/sway/issues/3462
2019-01-16bar_cmd_tray_bind: Use mouse button helpersBrian Ashworth
This modifies `bar_cmd_tray_bindsym` to use `get_mouse_bindsym` for parsing mouse buttons. This also introduces `bar_cmd_tray_bindcode`, which will use `get_mouse_bindcode` for parsing mouse buttons. Like with sway bindings, the two commands are encapsulated in a single file to maximize shared code. This also modifies tray bindings to work off of events codes rather than x11 buttons, which allows for any mouse buttons to be used. For `get_bar_config`, `event_code` has been added to the `tray_bindings` section and will include to event code for the button. If the event code can be mapped to a x11 button, `input_code` will still be the x11 button number. Otherwise, `input_code` will be `0`.
2019-01-15cursor: send clear_focus on hide and enter event on unhideRouven Czerwinski
Clear the focus when we hide the cursor and show it again during the unhide action. The unhide function will rebase the cursor after the unhide. Tested by looking at the WAYLAND_DEBUG=1 output of termite. Also call cursor_handle_activity before sending pointer events to send the enter events to the surface if the cursor was hidden before. Fixes #3431
2019-01-13Merge pull request #3343 from RedSoxFan/seat-cursor-buttons-improvedDrew DeVault
Improve mouse button parsing: seat cursor buttons
2019-01-13Merge pull request #3342 from RedSoxFan/scroll-buttons-improvedDrew DeVault
Improve mouse button parsing: input scroll_button
2019-01-10input_cmd_scroll_button: utilize mouse btn helpersBrian Ashworth
This modifies `input_cmd_scroll_button` to utilize the mouse button helper `get_mouse_button` when parsing the button. x11 axis buttons are not supported with this command and `CMD_INVALID` will be returned, but all other x11 buttons, button event names, and button event codes should be working
2019-01-10seat_cmd_cursor: utilize mouse button helpersBrian Ashworth
This modifies `seat_cmd_cursor` to utilize `get_mouse_button` when parsing mouse buttons for the `press` and `release` operations. All x11 buttons, button event names, and button event codes are supported. For x11 axis buttons, `dispatch_cursor_axis` is used instead of `dispatch_cursor_button`. However the `press`/`release` state is ignored and the either axis event is processed. This also removes support for `left` and `right` in favor of `BTN_LEFT` and `BTN_RIGHT`.
2019-01-10Refactor seat operations to use an interfaceRyan Dwyer
This splits each seat operation (drag/move tiling/floating etc) into a separate file and introduces a struct sway_seatop_impl to abstract the operation. The move_tiling_threshold operation has been merged into move_tiling. The main logic for each operation is untouched aside from variable renames. The following previously-static functions have been made public: * node_at_coords * container_raise_floating * render_rect * premultiply_alpha * scale_box
2019-01-10Merge pull request #3341 from RedSoxFan/mouse-bindings-improvedIan Fan
Improve mouse button parsing: helpers and bind{code/sym}
2019-01-10Merge pull request #3399 from RedSoxFan/fix-output-destruction-segfaultsemersion
Fix segfaults on output destruction
2019-01-10Fix segfaults on output destructionBrian Ashworth
This fixes two causes of segfaulting when an output is destroyed. The first occurred when an output was never enabled. The issue was that the destroy signal was never initialized so when it was emitted, sway segfaulted. This was fixed by moving the initialization into `output_create` since all outputs, regardless of whether they have ever been enabled, will be destroyed at some point. The second occurred when the cursor was on an output that was being destroyed. The sway output would have already been removed, but if there are other outputs, a cursor rebase would still occur. Since the wlr_output still existed and the sway output was destroyed, the cursor could be over nothing, resulting in a segfault when trying to get the sway output, which was destroyed.
2019-01-09cursor: allow scrolling tabs/stack on title borderBrian Ashworth
This allows tabbed and stacked containers to be scrolled through when the cursor is over the border of the title bar. The borders around the other three edges of the contents should not be affected by this change.
2019-01-09Add helpers for improved mouse button parsingBrian Ashworth
The following helper functions have been added to aid with parsing mouse buttons from a string: 1. `get_mouse_bindsym`: attempts to parse the string as an x11 button (button[1-9]) or as an event name (ex BTN_LEFT or BTN_SIDE) 2. `get_mouse_bindcode`: attempts to parse the string as an event code and validates that the event code is a button (starts with `BTN_`). 3. `get_mouse_button`: this is a conveniency function for callers that do not care whether a bindsym or bindcode are used and attempts to parse the string as a bindsym and then bindcode. None of these functions are used in this commit. The sole purpose of this commit is to make the larger set more granular and easier to review/manipulate. There will be a series of commits following this one that will modify any command which uses a mouse button to use these helpers.
2019-01-09Simplify evdev includes on FreeBSD by relying on up-to-date packageJan Beich
evdev-proto is installed by a dependency, so some files have been missed: In file included from ../sway/input/cursor.c:3: /usr/local/include/libevdev-1.0/libevdev/libevdev.h:30:10: fatal error: 'linux/input.h' file not found #include <linux/input.h> ^~~~~~~~~~~~~~~ ../swaybar/i3bar.c:3:10: fatal error: 'linux/input-event-codes.h' file not found #include <linux/input-event-codes.h> ^~~~~~~~~~~~~~~~~~~~~~~~~~~
2019-01-07cursor: move unhide and timeout retrieval into separate functionsRouven Czerwinski
The unhide and timeout retrieval functions are needed in a later commit. No functional changes.
2019-01-03Apply tiling_drag_threshold to all containersDavid96
2019-01-02Implement tiling_drag_thresholdBrian Ashworth
Implements `tiling_drag_threshold <threshold>` to prevent accidental dragging of tiling containers. If a container (and all of its descendants) are unfocused and the tile bar is pressed, a threshold will be used before actually starting the drag. Once the threshold has been exceeded, the cursor will change to the grab icon and the operation will switch from `OP_MOVE_TILING_THRESHOLD` to `OP_MOVE_TILING`.
2018-12-30hide_cursor: change to a seat subcommandBrian Ashworth
This makes hide_cursor a seat subcommand, which allows for seat specific timeouts.
2018-12-29Remove button from state on release during opBrian Ashworth
This fixes a bug in `dispatch_cursor_button` where if there was an operation occurring, the button would not be removed from the state on release. This resulted in the button appearing to be permanently pressed and caused mouse bindings to not match correctly.
2018-12-25Split image_surface handling into own functionBrian Ashworth