aboutsummaryrefslogtreecommitdiff
path: root/sway/desktop
AgeCommit message (Collapse)Author
2018-08-02Merge branch 'master' into fix-resize-wiggleemersion
2018-08-01Correctly track saved surfaces during multiple transactionsRyan Dwyer
Fixes #2364. Suppose a view is 600px wide, and we tell it to resize to 601px during a resize operation. We create a transaction, save the 600px buffer and send the configure. This buffer is saved into the associated instruction, and is rendered while we wait for the view to commit a 601px buffer. Before the view commits the 601px buffer, suppose we tell it to resize to 602px. The new transaction will also save the buffer, but it's still the 600px buffer because we haven't received a new one yet. Then suppose the view commits its original 601px buffer. This completes the first transaction, so we apply the 601px width to the container. There's still the second (now only) transaction remaining, so we render the saved buffer from that. But this is still the 600px buffer, and we believe it's 601px. Whoops. The problem here is we can't stack buffers like this. So this commit removes the saved buffer from the instructions, places it in the view instead, and re-saves the latest buffer every time the view completes a transaction and still has further pending transactions. As saved buffers are now specific to views rather than instructions, the functions for saving and removing the saved buffer have been moved to view.c. The calls to save and restore the buffer have been relocated to more appropriate functions too, favouring transaction_commit and transaction_apply rather than transaction_add_container and transaction_destroy.
2018-07-31Close popups when changing focusRyan Dwyer
Also reverts the send frame done changes from the previous commit.
2018-07-31Fix popupsRyan Dwyer
Fixes the render and container_at order for popups. Fixes #2210 For rendering: * render_view_surfaces has been renamed to render_view_toplevels * render_view_toplevels now uses output_surface_for_each_surface (which is now public), as that function uses wlr_surface_for_each_surface which doesn't descend into popups * Views now have a for_each_popup iterator, which is used by the renderer to render the focused view's popups * When rendering a popup, toplevels (xdg subsurfaces) of that popup are also rendered For sending frame done, the logic has been updated to match the rendering logic: * send_frame_done_container no longer descends into popups * for_each_popup is used to send frame done to the focused view's popups and their child toplevels For container_at: * floating_container_at is now static, which means it had to be moved higher in the file. * container_at now considers popups for the focused view before checking containers. * tiling_container_at has been introduced, so that it doesn't call container_at recursively (it would check popups recursively if it did)
2018-07-30Fix segfault with fullscreenemersion
2018-07-30Merge pull request #2367 from emersion/iterator-redesignDrew DeVault
Refactor surface iterators
2018-07-30Fix title textures on scale changeBrian Ashworth
2018-07-29Don't give focus if xwayland window has a type hintemersion
2018-07-29Make output_surface_for_each_surface_iterator staticemersion
2018-07-29Remove unused output_from_wlr_outputemersion
2018-07-29Remove output_surface_for_each_surface from headeremersion
2018-07-29Completely switch over to new iteratorsemersion
2018-07-29wip: redesign output_view_for_each_surface iteratoremersion
2018-07-29wip: redesign output_layer_for_each_surface iteratoremersion
2018-07-29wip: redesign output_drag_icons_for_each_surface iteratoremersion
2018-07-29wip: redesign output_unmanaged_for_each_surface iteratoremersion
2018-07-28Merge pull request #2360 from RyanDwyer/floating-containersDrew DeVault
Allow containers to float
2018-07-28Allow containers to floatRyan Dwyer
Things worth noting: * When a fullscreen view unmaps, the check to unset fullscreen on the workspace has been moved out of view_unmap and into container_destroy, because containers can be fullscreen too * The calls to `container_reap_empty_recursive(workspace)` have been removed from `container_set_floating`. That function reaps upwards so it wouldn't do anything. I'm probably the one who originally added it... * My fix (b14bd1b0b1536039e4f46fe94515c7c44e7afc61) for the tabbed child crash has a side effect where when you close a floating container, focus is not given to the tiled container again. I've removed my fix and removed the call to `send_cursor_motion` from `seat_set_focus_warp`. We should consider calling it from somewhere earlier in the call stack.
2018-07-28Include errno.hRyan Dwyer
2018-07-28Show errno description in logRyan Dwyer
2018-07-28Handle out-of-fd situations gracefully for transaction and urgent timersRyan Dwyer
2018-07-28Second attempt at fixing transaction use-after-freeRyan Dwyer
The solution used in 073ac425d5bf6f6393eb91d9b5f84e3caa68f511 doesn't work in all cases because the freed instruction might be ahead in the list, not necessarily behind. The new solution delays running the queue until after the loop has finished iterating, thus avoiding the problem completely.
2018-07-28Fix use after free in transactionsRyan Dwyer
In set_instructions_ready, calling set_instruction_ready may cause any number of transactions to get applied, which removes them from the list being iterated. The iteration variables need to be adjusted accordingly.
2018-07-26Fix indentRyan Dwyer
2018-07-26Allow containers to be fullscreenRyan Dwyer
2018-07-25Merge pull request #2353 from emersion/render-opaque-overlayDrew DeVault
Improve rendering with a fullscreen opaque overlay surface
2018-07-25reverted includes of "sway/config.h" and replaced with "config.h" from meson ↵Pascal Pascher
build
2018-07-25Improve rendering with a fullscreen opaque overlay surfaceemersion
The rendering code doesn't use the exclusive input surface at all anymore to decide to skip rendering of shell surfaces. This fixes a weird situation in which a client requests exclusive input but isn't an overlay layer surface. The renderer also renders all overlay surfaces in this situation, not just one. This simplifies the code and fixes rendering when there are more than one overlay surfaces (e.g. for a virtual keyboard to type the lockscreen password).
2018-07-24style fixes, exclude sway/desctop/xwayland.c when enable_xwayland: falsePascal Pascher
2018-07-24Added meson option "enable_xwayland" (default: true) to enable/disable ↵Pascal Pascher
xwayland support
2018-07-23Merge branch 'master' into pid-workspacesDrew DeVault
2018-07-23fix crash on new output while swaylock is runningsomdoron
2018-07-22Handle set_{title,app_id} for xdg-shell and zxdg-shell-v6emersion
This allows to update the title even if the view doesn't commit. This is useful e.g. when a terminal sets its toplevel title to the currently running command and when the view isn't visible.
2018-07-22Implement request_move and request_resize for xwayland viewsRyan Dwyer
I discovered we have to send a click event when ending the move or resize operation to make xwayland's requests work correctly.
2018-07-22Deny move/resize events for tiled xdg shell viewsRyan Dwyer
2018-07-22Consider view's min/max sizes when resizingRyan Dwyer
2018-07-22Store last button and use it when views request to move or resizeRyan Dwyer
2018-07-22Implement xdg shell request_move and request_resize eventsRyan Dwyer
Also does a few other related things: * Now uses enum wlr_edges instead of our own enum resize_edge * Now uses wlr_xcursor_get_resize_name and removes our own find_resize_edge_name * Renames drag to move for consistency
2018-07-22Improve resize performance by partially flushing the transaction queueRyan Dwyer
When interactively resizing some views (eg. Nautilus), new transactions are added to the queue faster than the client can process them. Previously, we would wait for the entire queue to be ready before applying any of them, but in this case the transactions would time out, giving the client choppy performance. This changes the queue handling so it applies the transactions up to the first waiting transaction, without waiting for the entire queue to be ready.
2018-07-22Fix damage issue when moving and resizingRyan Dwyer
2018-07-21Implement force_display_urgency_hintRyan Dwyer
The directive sets the timeout before an urgent view becomes normal again after switching to it from another workspace. Also: * When an xwayland surface removes the urgent hint while the timer is active, we now ignore the request. This happens as soon as the view receives focus, so it was effectively making the timer pointless. * The timeout is now only applied when switching to it from another workspace.
2018-07-19Update for swaywm/wlroots#1148emersion
2018-07-19Allow xwayland views to become urgent when on a non-visible workspaceRyan Dwyer
This removes the urgency stuff from the commit handler and puts it in a new set_hints handler instead. This allows the xwayland surface to become urgent without having to commit (which doesn't happen if it's on an non-visible workspace).
2018-07-18Don't unfocus when an override redirect window is mappedemersion
2018-07-18Handle xwayland override_redirect flag changeemersion
This fixes syncplay menus.
2018-07-17Fix memory leak in sway/desktop/idle_inhibit_v1.cfrsfnrrg
2018-07-17Fix memory leak in handle_layer_shell_surfacefrsfnrrg
2018-07-17Implement default_floating_border command and adjust CSD behaviourRyan Dwyer
2018-07-16Render containers as urgent if they have an urgent childRyan Dwyer
2018-07-16Implement xwayland urgency hintRyan Dwyer