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AgeCommit message (Collapse)Author
2018-06-01Remove check for if floating view intersects outputRyan Dwyer
2018-06-01Render floating views before top layer and unmanagedRyan Dwyer
2018-06-01Store swayc coordinates as layout-localRyan Dwyer
2018-06-01Rename set_maximized functions to set_tiledRyan Dwyer
2018-06-01Fix issues with sticky containers and workspacesRyan Dwyer
* Attach sticky containers to new workspaces when switching * Fire the close event *before* we start destroying the workspace to prevent a crash Because the sticky container now follows the visible workspace, this simplifies the rendering and container_at logic.
2018-06-01Respect view's border config for floating containersRyan Dwyer
2018-06-01Replace is_floating boolean with functionRyan Dwyer
2018-06-01Use L_FLOATING instead of reapable booleanRyan Dwyer
2018-06-01Implement floatingRyan Dwyer
2018-06-01Render floating viewsDrew DeVault
2018-05-28Force fullscreen views to be fully opaqueBrian Ashworth
2018-05-27xdg-shell: make all toplevels tiledemersion
2018-05-22Use constants for titlebar dimensionsRyan Dwyer
2018-05-22Implement stacked layoutRyan Dwyer
2018-05-21Pre-multiply alpha for tab decorationsRyan Dwyer
2018-05-21Add left/right borders to tabsRyan Dwyer
2018-05-21Fix tab border issuesRyan Dwyer
2018-05-21Don't track damage for views on inactive tabsRyan Dwyer
2018-05-21Implement tabbed layoutRyan Dwyer
2018-05-20Pre-multiply alpha for non-texturesBrian Ashworth
2018-05-19Fix pixel bar below titleKonstantin Pospelov
This commit changes how the left and right indents are calculated for the title bottom pixel bar, so that it is displayed properly in case the left or right border is hidden.
2018-05-17Update marks textures on output scale eventRyan Dwyer
2018-05-17Fix many border opacity issuesRyan Dwyer
2018-05-17Implement show_marksRyan Dwyer
2018-05-15Correctly clip title texture if necessaryemersion
2018-05-14Merge branch 'master' into fix-1975Brian Ashworth
2018-05-14Always render top border for border normalBrian Ashworth
2018-05-14Kill wl_shellemersion
2018-05-14Merge branch 'master' into fix-1975Brian Ashworth
2018-05-14Fix titles and detect edges for hide_edge_bordersBrian Ashworth
2018-05-14xdg_shell: Replace get_prop with get_string_propRyan Dwyer
2018-05-14Revert "Revert "Merge pull request #1943 from RyanDwyer/criteria-improvements""Ryan Dwyer
This reverts commit 32a572cecfd0f6072a78ce0a381a2f8365f9010a. This reimplements the criteria overhaul in preparation for fixing a known bug.
2018-05-13Add xdg-shell stable supportemersion
2018-05-13Merge branch 'master' into edge-bordersRyan Dwyer
2018-05-12Don't destroy view child on xdg-popup unmapemersion
2018-05-12Only count views for hide_edge_borders smartBrian Ashworth
2018-05-12Count descendant views for hide_edge_borders smartBrian Ashworth
2018-05-12Revert "Merge pull request #1943 from RyanDwyer/criteria-improvements"Drew DeVault
This reverts commit 3e1bf721c69cb6df70c3dc3d3d4933e987339676, reversing changes made to 2217518bd554d0f11dafa7ec4e8f35f2e4762fbd.
2018-05-11Implement hide_edge_bordersBrian Ashworth
2018-05-11Overhaul criteria implementationRyan Dwyer
The criteria struct now uses properties for each token type rather than the list_t list of tokens. The reason for this is that different token types have different data types: pcre, string and number to name a few. This solution should be more flexible moving forward. A bonus of this is that criteria is now easier to understand when looking at the struct definition. The criteria parser has been rewritten because the previous one didn't support valueless pairs (eg. [class="foo" floating]). Criteria now has types. Types at the moment are CT_COMMAND, CT_ASSIGN_WORKSPACE and CT_ASSIGN_OUTPUT. i3 uses types as well. Previously the assign command was creating a criteria with 'move to workspace <name>' as its command, but this caused the window to appear briefly on the focused workspace before being moved to the assigned workspace. It now creates the view directly in the assigned workspace. Each view will only execute a given criteria once. This is achieved by storing a list of executed criteria in the view. This is the same strategy used by i3. Escaping now works properly. Previously you could do things like [class="Fire\"fox"] and the stored value would be 'Fire\"fox', but it should be (and now is) 'Fire"fox'. The public functions in criteria.c are now all prefixed with criteria_. Xwayland views now listen to the set_title, set_class and set_window_type events and criteria will be run when these happen. XDG shell has none of these events so it continues to update the title in handle_commit. Each view type's get_prop function has been split into get_string_prop and get_int_prop because some properties like the X11 window ID and window type are numeric. The following new criteria tokens are now supported: * id (X11 window ID) * instance * tiling * workspace
2018-05-11Highlight all child borders when using focus parentRyan Dwyer
2018-05-10Fix damage tracking on HiDPIemersion
2018-05-10Accumulate surface damage even if whole=trueemersion
2018-05-10Damage borders when damaging viewemersion
2018-05-10Render borders with damageemersion
2018-05-10Implement full damage trackingemersion
2018-05-10layer-shell: use usable_area when arranging non-exclusive layer surfacesemersion
2018-05-09Fix titles on rotated outputsRyan Dwyer
If the output is rotated, the scissor box needs to be transformed in the opposite rotation.
2018-05-05Implement title_formatRyan Dwyer
This implements the title_format command, with a new placeholder %shell which gets substituted with the view type (xwayland, xdg_shell_v6 or wl_shell). Example config: for_window [title=".*"] title_format %title (class=%class instance=%instance shell=%shell)
2018-05-05Use scissor to render title textureRyan Dwyer
This allows the title's texture to always be the full width of the text, and clipped at render time according to the desired width (eg. tabs...). As an added bonus, the texture no longer needs to be updated when containers are arranged.