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2018-08-29Fix rendering of nested tabsRyan Dwyer
The C_CONTAINER check needs to apply to C_VIEW as well.
2018-08-29Fix workspace tabsRyan Dwyer
When collecting focus to save into the transaction state, the workspace needs to look in the tiling list only. As seat_get_focus_inactive_tiling returns any descendant, the list also needs to be traversed back up to the direct child of the workspace. Fixes #2532
2018-08-28Fix gaps issuesRyan Dwyer
* In layout command, arrange parent of parent - not sure why this is needed but it is * Remove gap adjustment when rendering * Workspace should use outer gaps, not inner * Add exceptions for tabbed and stacked containers * Don't mess with gap state when splitting a container
2018-08-28Prepare arrange code for type safe argumentsRyan Dwyer
This commit changes the arrange code in a way that will support type safe arguments. The arrange_output et al functions are now public, however I opted not to use them directly yet. I've kept the generic arrange_windows there for convenience until type safety is fully implemented. This means this patch has much less risk of breaking things as it would otherwise. To be type safe, arrange_children_of cannot exist in its previous form because the thing passed to it could be either a workspace or a container. So it's now renamed to arrange_children and accepts a list_t, as well as the parent layout and parent's box. There was some code which checked the grandparent's layout to see if it was tabbed or stacked and adjusted the Y offset of the grandchild accordingly. Accessing the grandparent layout isn't easy when using type safe arguments, and it seemed odd to even need to do this. I determined that this was needed because a child of a tabbed container would have a swayc Y matching the top of the tab bar. I've changed this so a child of a tabbed container will have a swayc Y matching the bottom of the tab bar, which means we don't need to access the grandparent layout. Some tweaks to the rendering and autoconfigure code have been made to implement this, and the container_at code appears to work without needing any changes. arrange_children_of (now arrange_children) would check if the parent had gaps and would copy them to the child, effectively making the workspace's gaps recurse into all children. We can't do this any more without passing has_gaps, gaps_inner and gaps_outer as arguments to arrange_children, so I've changed the add_gaps function to retrieve it from the workspace directly. apply_tabbed_or_stacked_layout has been split into two functions, as it had different logic depending on the layout. Lastly, arrange.h had an unnecessary include of transaction.h. I've removed it, which means I've had to add it to several other files.
2018-08-26Merge pull request #2513 from RyanDwyer/rename-root-outputsDrew DeVault
Rename sway_root.outputs to sway_root.all_outputs
2018-08-26Remove layout.cRyan Dwyer
When we have type safety we'll need to have functions for workspace_add_tiling and so on. This means the existing container functions will be just for containers, so they are being moved to container.c. At this point layout.c doesn't contain much else, so I've relocated everything and removed the file. * container_swap and its static functions have been moved to the swap command and made static. * container_recursive_resize has been moved to the resize command and made static. * The following have been moved to container.c: * container_handle_fullscreen_reparent * container_insert_child * container_add_sibling * container_add_child * container_remove_child * container_replace_child * container_split * enum movement_direction and sway_dir_to_wlr have been moved to util.c. Side note: Several commands included layout.h which then included root.h. With layout.h gone, root.h has to be included by those commands.
2018-08-25Rename sway_root.outputs to sway_root.all_outputsRyan Dwyer
This list includes disabled outputs. When sway_container is demoted, we'll need to store the root's children (ie. enabled outputs) in the sway_root. It makes sense to put these in a list called `outputs`, so I'm renaming the existing list in advance.
2018-08-24Refactor destroy functions and save workspaces when there's no outputsRyan Dwyer
This changes the destroy functions to the following: * output_begin_destroy * output_destroy * workspace_begin_destroy * workspace_destroy * container_begin_destroy * container_destroy * view_begin_destroy * view_destroy The terminology was `destroy` and `free`, and it has been changed to `begin_destroy` and `destroy` respectively. When the last output is disconnected, its workspaces will now be stashed in the root. Upon connection of a new output they will be restored. There is a new function `workspace_consider_destroy` which decides whether the given workspace should be destroyed or not (ie. empty and not visible). Calling container_begin_destroy will no longer automatically reap the parents. In some places we want to reap the parents and in some we don't, so this is left to the caller. container_reap_empty_recursive and container_reap_empty have been combined into one function and it will recurse up the tree.
2018-08-19Merge pull request #2483 from RyanDwyer/floating-emit-reparentDrew DeVault
Send enter/leave events for floating views
2018-08-20Send output enter/leave events correctlyRyan Dwyer
Previously we used a reparent event to detect when a view changes parent, then sent an output enter/leave to the surfaces if needed. This worked for tiling views but not floating views, as floating views can intersect another output without changing parent. The solution implemented for floating views also applies cleanly to tiling views, so the previous method has been completely replaced and the reparent event has been removed. This introduces a new function container_discover_outputs. This function compares the container's `current` position to the outputs, sends enter and leave events as needed, and keeps track of which outputs it's intersecting in a new `container->outputs` list. If it has entered a new output with a different scale then the title and marks textures will also be recreated at the new scale. The function is called when a transaction applies. This is convenient as it means we don't have to call it from various places. There is imperfect rendering when a floating view overlaps two outputs with different scales. It renders correctly for the most recently entered output, but there is only one title texture so it renders incorrectly on the old output. Fixes #2482
2018-08-20Fix crash when a view destroys with pending transactionsRyan Dwyer
We were removing the saved buffer when one transaction applies, then didn't have a new buffer to save when the next transaction ran. This made the rendering code crash as it had no surface to use. This commit makes it continue to hold the buffer if the view is destroying and has more transactions. Additionally, a check is added when saving the buffer to make sure there's no one already there.
2018-08-19Merge pull request #2493 from RyanDwyer/fix-popup-positionemersion
Fix popup position when parent uses geometry
2018-08-19Merge pull request #2478 from RyanDwyer/standardise-debugDrew DeVault
Standardise debug variables
2018-08-19Fix popup position when parent uses geometryRyan Dwyer
Fixes #2489.
2018-08-19Replace hacky L_FLOATING container with a listRyan Dwyer
Workspaces previously had a magical `workspace->floating` container, which had a layout of L_FLOATING and whose children were actual floating views. This allowed some conveniences, but was a hacky solution because the container has to be exempt from focus, coordinate transactions with the workspace, and omit emitting IPC events (which we didn't do). This commit changes it to be a list directly in the sway_workspace. The L_FLOATING layout is no longer used so this has been removed as well. * Fixes incorrect check in the swap command (it checked if the containers had the L_FLOATING layout, but this layout applied to the magical container). * Introduces workspace_add_floating
2018-08-19Use enum for damage debug optionsRyan Dwyer
2018-08-19Standardise debug variablesRyan Dwyer
This makes all debug options stored in a single struct rather than in various places, changes/fixes the behaviour of existing options, and introduces some new options. * Fixes damage issues with `-Drender-tree` texture (by removing scissor) * Offsets the render tree overlay's `y` position for those who have swaybar at the top * Replaces `-Ddamage=rerender` with `-Dnodamage` * Replaces `-Ddamage=highlight` with `-Dhighlight-damage` * Replaces `-Dtxn-debug` with `-Dtxn-wait` * Introduces `-Dnoatomic` * Removes the `create_time` and `ms_arranging` figures from transactions and the log message. Transactions are created after arranging and the create time is of no significance. * Fixes `-Dtxn-debug` (now `-Dtxn-wait`) not working.
2018-08-18Merge pull request #2466 from RyanDwyer/geometryDrew DeVault
Fix geometry
2018-08-18Implement iterators per container typeRyan Dwyer
This introduces the following `for_each` functions: * root_for_each_workspace * root_for_each_container * output_for_each_workspace * output_for_each_container * workspace_for_each_container And introduces the following `find` functions: * root_find_output * root_find_workspace * root_find_container * output_find_workspace * output_find_container * workspace_find_container * container_find_child And removes the following functions: * container_descendants * container_for_each_descendant * container_find This change is preparing the way for demoting sway_container. Eventually these functions will accept and return sway_outputs, sway_workspaces and sway_containers (meaning a C_CONTAINER or C_VIEW). This change also makes it easy to handle abnormalities like the workspace floating list, root's scratchpad list and (once implemented) root's saved workspaces list for when there's no connected outputs.
2018-08-18Fix nitpickRyan Dwyer
2018-08-18Store geometry in the view and handle any floating view resizingRyan Dwyer
2018-08-18Set current size when a floating xwayland view resizesRyan Dwyer
This avoids sending an unnecessary configure.
2018-08-18Handle xwayland views sending new sizes in their commitsRyan Dwyer
2018-08-18Add get_geometry for xdg_shell_v6Ryan Dwyer
2018-08-18Render saved buffer using saved geometryRyan Dwyer
2018-08-18Fix geometryRyan Dwyer
2018-08-18Add view_get_geometryemersion
2018-08-17Add using_csd variable to transaction stateRyan Dwyer
This fixes a race condition flicker when unfloating a view which uses client side decorations. When the view is floated it has using_csd = true, so the decorations are not drawn. When unfloating it it changes to false, but this change wasn't part of transactions so it could potentially render the decorations around the view while it's waiting for the transaction to apply.
2018-08-15Simplify transactionsRyan Dwyer
Commit 4b8e3a885be74c588291c51f798de80bd81a92db makes it so only one transaction is committed (ie. configures sent) at a time. This commit removes the now-unnecessary code which was used to support concurrent committed transactions. * Instead of containers storing a list of instructions which they've been sent, it now stores a single instruction. * Containers now have an ntxnrefs property. Previously we knew how many references there were by the length of the instruction list. * Instructions no longer need a ready property. It was used to avoid marking an instruction ready twice when they were in a list, but this is now avoided because there is only one instruction and we nullify the container->instruction pointer when it's ready. * When a transaction applies, we no longer need to consider releasing and resaving the surface, as we know there are no other committed transactions. * transaction_notify_view_ready has been renamed to view_notify_view_ready_by_serial to make it consistent with transaction_notify_view_ready_by_size. * Out-of-memory checks have been added when creating transactions and instructions.
2018-08-12Don't commit multiple transactions at the same timeRyan Dwyer
2018-08-12Don't progress transaction queue if any are partially completeRyan Dwyer
This fixes an issue where views might commit to a transaction ahead of the first one, and applying the first transaction causes us to save a buffer of the wrong size.
2018-08-12Implement resizing tiled containers via cursorRyan Dwyer
* The OP_RESIZE seat operation has been renamed to OP_RESIZE_FLOATING, and OP_RESIZE_TILING has been introduced. * Similar to the above, seat_begin_resize and handle_resize_motion have been renamed and tiling variants introduced. * resize.c's resize_tiled has to be used, so container_resize_tiled has been introduced in resize.c to allow external code to call it.
2018-08-10xwayland: fix unmanaged surfaces orderemersion
2018-08-06Handle views created after decoration mode is sent for xdg-shell-v6emersion
2018-08-06Handle views created after decoration mode is sent for xdg-shellemersion
2018-08-02Convert toplevel coordinates to output-localRyan Dwyer
2018-08-02Revert "Revert "Fix popups""Ryan Dwyer
This reverts commit 9aa258d33a9baa42895214da7e82f4568fcb8f76. Reverting the revert, so that popups can be fixed.
2018-08-02Merge pull request #2366 from RedSoxFan/nagbarDrew DeVault
Implement swaynag
2018-08-02Merge branch 'master' into nagbarRyan Dwyer
2018-08-02Revert "Fix popups"Drew DeVault
This reverts commit de86d65627e96cffe77f4abf11c4a0b982326ff9.
2018-08-02Fix race condition crashes when unmapping viewsRyan Dwyer
This fixes two issues which were both introduced in #2396. First issue: The PR changes the location of the buffer save to transaction_apply, but puts it inside the should_configure block. For unmapping (destroying) views, should_configure returns false so it wasn't saving the buffer. If a frame was rendered between the unmap and the transaction applying then it would result in a crash. Second issue: If a destroying view is involved in two transactions, we must not release the buffer between the transactions because there is no live buffer to grab any more.
2018-08-02Merge branch 'master' into fix-resize-wiggleemersion
2018-08-01Address first round review for swaynagBrian Ashworth
2018-08-01Arrange output in arrange_layers and commit dirtyBrian Ashworth
2018-08-01Correctly track saved surfaces during multiple transactionsRyan Dwyer
Fixes #2364. Suppose a view is 600px wide, and we tell it to resize to 601px during a resize operation. We create a transaction, save the 600px buffer and send the configure. This buffer is saved into the associated instruction, and is rendered while we wait for the view to commit a 601px buffer. Before the view commits the 601px buffer, suppose we tell it to resize to 602px. The new transaction will also save the buffer, but it's still the 600px buffer because we haven't received a new one yet. Then suppose the view commits its original 601px buffer. This completes the first transaction, so we apply the 601px width to the container. There's still the second (now only) transaction remaining, so we render the saved buffer from that. But this is still the 600px buffer, and we believe it's 601px. Whoops. The problem here is we can't stack buffers like this. So this commit removes the saved buffer from the instructions, places it in the view instead, and re-saves the latest buffer every time the view completes a transaction and still has further pending transactions. As saved buffers are now specific to views rather than instructions, the functions for saving and removing the saved buffer have been moved to view.c. The calls to save and restore the buffer have been relocated to more appropriate functions too, favouring transaction_commit and transaction_apply rather than transaction_add_container and transaction_destroy.
2018-07-31Close popups when changing focusRyan Dwyer
Also reverts the send frame done changes from the previous commit.
2018-07-31Fix popupsRyan Dwyer
Fixes the render and container_at order for popups. Fixes #2210 For rendering: * render_view_surfaces has been renamed to render_view_toplevels * render_view_toplevels now uses output_surface_for_each_surface (which is now public), as that function uses wlr_surface_for_each_surface which doesn't descend into popups * Views now have a for_each_popup iterator, which is used by the renderer to render the focused view's popups * When rendering a popup, toplevels (xdg subsurfaces) of that popup are also rendered For sending frame done, the logic has been updated to match the rendering logic: * send_frame_done_container no longer descends into popups * for_each_popup is used to send frame done to the focused view's popups and their child toplevels For container_at: * floating_container_at is now static, which means it had to be moved higher in the file. * container_at now considers popups for the focused view before checking containers. * tiling_container_at has been introduced, so that it doesn't call container_at recursively (it would check popups recursively if it did)
2018-07-30Fix segfault with fullscreenemersion
2018-07-30Merge pull request #2367 from emersion/iterator-redesignDrew DeVault
Refactor surface iterators
2018-07-30Fix title textures on scale changeBrian Ashworth