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render.c
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Author
2023-06-19
render: Use wlroots scale filter
Alexander Orzechowski
2023-06-02
chore: chase wlroots map logic unification
Kirill Primak
2023-05-09
render: fix titlebar texture clipping
Simon Ser
2023-05-09
render: Clear using wlr_output dimensions
Kenny Levinsen
2023-05-09
render: Apply clip to rendered texture correctly
Kenny Levinsen
2023-05-02
Don't crash if there is no damage during render
Alexander Orzechowski
2023-05-02
render: Use wlr_render_pass
Alexander Orzechowski
2023-05-02
render: Don't pass matrix into render_texture
Alexander Orzechowski
2023-05-02
render: pass rendering state together in a struct
Alexander Orzechowski
2023-02-22
Move output commit out of output_render()
Simon Ser
2023-02-22
Constify pixman_region32_t for rendering functions
Simon Ser
2023-01-21
Check return value of wlr_renderer_begin()
Simon Ser
2023-01-03
Replace math functions that promote float to double
Carl Smedstad
2022-11-28
Make GLES2 optional
Simon Ser
2022-11-11
Use wlr_damage_ring
Kirill Primak
2022-04-29
Implement ext-session-lock-v1
Daniel De Graaf
2022-01-13
Upgrade for wlroots surface refactoring
Simon Ser
2021-12-10
Add focused_tab_title
Vsevolod
2021-11-18
sway: create wlr_renderer and wlr_allocator
Simon Zeni
2021-09-07
render: fix -Ddamage=rerender
Kirill Primak
2021-08-26
Use fixed titlebar heights
Hugo Osvaldo Barrera
2021-07-07
Update wlr_box includes
Simon Ser
2021-05-17
remove usage of `wlr_texture_get_size`
Tobias Langendorf
2021-04-26
Remove support for arbitrary rotations
Simon Ser
2021-04-26
desktop/render: Pass explicit clip box to render
Kenny Levinsen
2021-04-26
Remove usage of surface->sx|sy
Kenny Levinsen
2021-04-11
desktop/render: remove unused wlr_gles2_texture_attribs
Simon Ser
2021-03-01
render: Clip surfaces to container bounds
Kenny Levinsen
2021-02-25
render: handle containers without output when rendering titles
Quantum
2021-02-22
Fix #5643, #5064: rounding issues in floating-point -> integer conversions
Dimitris Triantafyllidis
2021-02-22
container: Add container_is_current_floating
Kenny Levinsen
2021-02-22
render: scale titlebars correctly when straddling outputs
Quantum
2021-02-16
render: Use current instead of pending fullscreen
Kenny Levinsen
2021-02-16
container: Move pending state to state struct
Kenny Levinsen
2021-02-09
view: Save surface x and y on saved buffers
Kenny Levinsen
2021-01-12
Rename output_layer_for_each_surface_{toplevel,popup}
Simon Ser
2021-01-12
Switch to wlr_xdg_surface_for_each_popup_surface
Simon Ser
2020-10-04
desktop/render: show indicators for top-level split
Tudor Brindus
2020-06-17
Add support for viewporter
Simon Ser
2020-06-05
Save transform during transaction
Kalyan Sriram
2020-06-03
view: Save all buffers associated with view
Kenny Levinsen
2020-04-10
Render layer shell popups over the top layer
David96
2020-01-13
Fix unreliable scaling filter
Simon Ser
2020-01-05
render: do not render indicator on floating views
Brian Ashworth
2019-11-29
add scale_filter output config option
Ronan Pigott
2019-11-21
Use new presentation-time helper
Simon Ser
2019-11-17
view: add max_render_time
Ivan Molodetskikh
2019-09-26
Fix direct scan-out flickering
Simon Ser
2019-09-25
Add support for fullscreen view direct scan-out
Simon Ser
2019-09-19
render: set surface as sampled for presentation
Ivan Molodetskikh
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