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2018-08-02Revert "Fix popups"Drew DeVault
This reverts commit de86d65627e96cffe77f4abf11c4a0b982326ff9.
2018-07-31Close popups when changing focusRyan Dwyer
Also reverts the send frame done changes from the previous commit.
2018-07-31Fix popupsRyan Dwyer
Fixes the render and container_at order for popups. Fixes #2210 For rendering: * render_view_surfaces has been renamed to render_view_toplevels * render_view_toplevels now uses output_surface_for_each_surface (which is now public), as that function uses wlr_surface_for_each_surface which doesn't descend into popups * Views now have a for_each_popup iterator, which is used by the renderer to render the focused view's popups * When rendering a popup, toplevels (xdg subsurfaces) of that popup are also rendered For sending frame done, the logic has been updated to match the rendering logic: * send_frame_done_container no longer descends into popups * for_each_popup is used to send frame done to the focused view's popups and their child toplevels For container_at: * floating_container_at is now static, which means it had to be moved higher in the file. * container_at now considers popups for the focused view before checking containers. * tiling_container_at has been introduced, so that it doesn't call container_at recursively (it would check popups recursively if it did)
2018-07-30Fix segfault with fullscreenemersion
2018-07-30Merge pull request #2367 from emersion/iterator-redesignDrew DeVault
Refactor surface iterators
2018-07-30Fix title textures on scale changeBrian Ashworth
2018-07-29Make output_surface_for_each_surface_iterator staticemersion
2018-07-29Remove unused output_from_wlr_outputemersion
2018-07-29Remove output_surface_for_each_surface from headeremersion
2018-07-29Completely switch over to new iteratorsemersion
2018-07-29wip: redesign output_view_for_each_surface iteratoremersion
2018-07-29wip: redesign output_layer_for_each_surface iteratoremersion
2018-07-29wip: redesign output_drag_icons_for_each_surface iteratoremersion
2018-07-29wip: redesign output_unmanaged_for_each_surface iteratoremersion
2018-07-26Allow containers to be fullscreenRyan Dwyer
2018-07-25Merge pull request #2353 from emersion/render-opaque-overlayDrew DeVault
Improve rendering with a fullscreen opaque overlay surface
2018-07-25reverted includes of "sway/config.h" and replaced with "config.h" from meson ↵Pascal Pascher
build
2018-07-25Improve rendering with a fullscreen opaque overlay surfaceemersion
The rendering code doesn't use the exclusive input surface at all anymore to decide to skip rendering of shell surfaces. This fixes a weird situation in which a client requests exclusive input but isn't an overlay layer surface. The renderer also renders all overlay surfaces in this situation, not just one. This simplifies the code and fixes rendering when there are more than one overlay surfaces (e.g. for a virtual keyboard to type the lockscreen password).
2018-07-24style fixes, exclude sway/desctop/xwayland.c when enable_xwayland: falsePascal Pascher
2018-07-24Added meson option "enable_xwayland" (default: true) to enable/disable ↵Pascal Pascher
xwayland support
2018-07-22Fix damage issue when moving and resizingRyan Dwyer
2018-07-14Simplify transactions by utilising a dirty flag on containersRyan Dwyer
This PR changes the way we handle transactions to a more simple method. The new method is to mark containers as dirty from low level code (eg. arranging, or container_destroy, and eventually seat_set_focus), then call transaction_commit_dirty which picks up those containers and runs them through a transaction. The old methods of using transactions (arrange_and_commit, or creating one manually) are now no longer possible. The highest-level code (execute_command and view implementation handlers) will call transaction_commit_dirty, so most other code just needs to set containers as dirty. This is done by arranging, but can also be done by calling container_set_dirty.
2018-07-13Fix output_has_opaque_lockscreenemersion
2018-07-09Update for swaywm/wlroots#1126emersion
2018-07-07Split rendereremersion
2018-07-07Fix titles when container titles contain UTF-8 charactersRyan Dwyer
The title and marks textures would have their height set from the config's computed max font height, but the textures were not regenerated when the config's max font height changed which made a gap appear. Rather than making it regenerate the title textures every time the config font height was changed, I've changed it to just make the textures the height of the title itself and fill any gap when rendering. Also, the title_width and marks_width variables have been renamed to make it more obvious that they are in output-buffer-local coordinates. Fixes #1936.
2018-07-07Translate surface by its geo when doing opaque box checkRyan Dwyer
2018-07-07Don't clear when using opaque lockscreenRyan Dwyer
2018-07-07Detect opaque lockscreen when using a solid colorRyan Dwyer
2018-07-07Use pixman_region32_contains_rectangleRyan Dwyer
2018-07-07Use opaque region to determine if frame done should be sentRyan Dwyer
2018-07-07Don't send frame done to surfaces behind lockscreenRyan Dwyer
Also, when rendering, don't descend into the tree if the lockscreen is active. Just render the lockscreen's surfaces.
2018-07-05Use wlr_surface.buffer_damageemersion
2018-07-05Updates per wlroots#1076Drew DeVault
2018-06-30sway views: add helpers to get view and layer from wlr_surfaceDominique Martinet
2018-06-30Merge remote-tracking branch 'upstream/master' into atomicRyan Dwyer
2018-06-30Fix crash with stacking layout after f42bf0ad4Rostislav Pehlivanov
The "simple" rendering function only applies to tiled views.
2018-06-30Revert "Don't unmaximize floating views"Rostislav Pehlivanov
This reverts commit 97672295ed50d1d6272876c4a3b6b5607cab05c6.
2018-06-29Render saved buffers with the surface's dimensionsRyan Dwyer
2018-06-29Merge remote-tracking branch 'upstream/master' into atomicRyan Dwyer
2018-06-26layer_shell: order destroying before sway_outputDominique Martinet
Both sway_output and sway_layer_shell listen to wlr's output destroy event, but sway_layer_shell needs to access into sway_output's data strucure and needs to be destroyed first. Resolve this by making sway_layer_shell listen to a new event that happens at start of sway_output's destroy handler
2018-06-26Fix crash when disconnecting outputRyan Dwyer
We were freeing the sway_output immediately upon disconnect which left a dangling pointer in the output's container. It then tried to use the pointer when the container is freed. We don't need to store the sway_output in an output's container which is destroying, so the fix is to set the pointer to NULL and remove the use in container_free. Also added an arrange when the output is disconnected for good measure.
2018-06-24Fix crash related to stacks and tabsRyan Dwyer
2018-06-23Fix crash when deleting last child in a tabbed or stacked containerRyan Dwyer
There was no `current` child because the container was destroyed. This makes it fall back to looking in the parent's current children list.
2018-06-23Implement atomic layout updates for tree operationsRyan Dwyer
This implements atomic layout updates for when views map, reparent or unmap.
2018-06-18Preserve buffers during transactionsRyan Dwyer
* Also fix parts of the rendering where it was rendering the pending state instead of current.
2018-06-18Merge remote-tracking branch 'upstream/master' into atomicRyan Dwyer
2018-06-16Update for swaywm/wlroots#1060emersion
2018-06-11Merge remote-tracking branch 'upstream/master' into atomicRyan Dwyer
2018-06-09Render drag iconsemersion