Age | Commit message (Collapse) | Author |
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Don't send frame done immediately when rendering
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Seems like it doesn't work this way
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Fine-grained damage tracking
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Works:
- move [container|window] to workspace <name>
- Note, this should be able to move C_CONTAINER but this is untested
- move [workspace] to output [left|right|up|down|<name>]
Not implemented yet:
- move [left|right|up|down]
- move scratchpad
- move position
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This skips the renderer if nothing has changed, and renders
everything otherwise.
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This will need to be more carefully thought out when we get the
output_layout working entirely.
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This reverts commit 472e81f35d689d67cda241acafda91c688d61046, reversing
changes made to 6b7841b11ff4cd35f54d69dc92029855893e5ce0.
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Refactor tree
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Based on the corresponding rootston changes
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