Age | Commit message (Collapse) | Author |
|
This changes the destroy functions to the following:
* output_begin_destroy
* output_destroy
* workspace_begin_destroy
* workspace_destroy
* container_begin_destroy
* container_destroy
* view_begin_destroy
* view_destroy
The terminology was `destroy` and `free`, and it has been changed to
`begin_destroy` and `destroy` respectively.
When the last output is disconnected, its workspaces will now be stashed
in the root. Upon connection of a new output they will be restored.
There is a new function `workspace_consider_destroy` which decides
whether the given workspace should be destroyed or not (ie. empty and
not visible).
Calling container_begin_destroy will no longer automatically reap the
parents. In some places we want to reap the parents and in some we
don't, so this is left to the caller.
container_reap_empty_recursive and container_reap_empty have been
combined into one function and it will recurse up the tree.
|
|
Fixes #2489.
|
|
Workspaces previously had a magical `workspace->floating` container,
which had a layout of L_FLOATING and whose children were actual floating
views. This allowed some conveniences, but was a hacky solution because
the container has to be exempt from focus, coordinate transactions with
the workspace, and omit emitting IPC events (which we didn't do).
This commit changes it to be a list directly in the sway_workspace. The
L_FLOATING layout is no longer used so this has been removed as well.
* Fixes incorrect check in the swap command (it checked if the
containers had the L_FLOATING layout, but this layout applied to the
magical container).
* Introduces workspace_add_floating
|
|
Fix geometry
|
|
This introduces the following `for_each` functions:
* root_for_each_workspace
* root_for_each_container
* output_for_each_workspace
* output_for_each_container
* workspace_for_each_container
And introduces the following `find` functions:
* root_find_output
* root_find_workspace
* root_find_container
* output_find_workspace
* output_find_container
* workspace_find_container
* container_find_child
And removes the following functions:
* container_descendants
* container_for_each_descendant
* container_find
This change is preparing the way for demoting sway_container. Eventually
these functions will accept and return sway_outputs, sway_workspaces and
sway_containers (meaning a C_CONTAINER or C_VIEW).
This change also makes it easy to handle abnormalities like the
workspace floating list, root's scratchpad list and (once implemented)
root's saved workspaces list for when there's no connected outputs.
|
|
|
|
|
|
This reverts commit 9aa258d33a9baa42895214da7e82f4568fcb8f76.
Reverting the revert, so that popups can be fixed.
|
|
This reverts commit de86d65627e96cffe77f4abf11c4a0b982326ff9.
|
|
Also reverts the send frame done changes from the previous commit.
|
|
Fixes the render and container_at order for popups.
Fixes #2210
For rendering:
* render_view_surfaces has been renamed to render_view_toplevels
* render_view_toplevels now uses output_surface_for_each_surface (which
is now public), as that function uses wlr_surface_for_each_surface which
doesn't descend into popups
* Views now have a for_each_popup iterator, which is used by the
renderer to render the focused view's popups
* When rendering a popup, toplevels (xdg subsurfaces) of that popup are
also rendered
For sending frame done, the logic has been updated to match the
rendering logic:
* send_frame_done_container no longer descends into popups
* for_each_popup is used to send frame done to the focused view's popups
and their child toplevels
For container_at:
* floating_container_at is now static, which means it had to be moved
higher in the file.
* container_at now considers popups for the focused view before checking
containers.
* tiling_container_at has been introduced, so that it doesn't call
container_at recursively (it would check popups recursively if it did)
|
|
|
|
Refactor surface iterators
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Improve rendering with a fullscreen opaque overlay surface
|
|
build
|
|
The rendering code doesn't use the exclusive input surface at all
anymore to decide to skip rendering of shell surfaces. This fixes
a weird situation in which a client requests exclusive input but
isn't an overlay layer surface.
The renderer also renders all overlay surfaces in this situation,
not just one. This simplifies the code and fixes rendering when
there are more than one overlay surfaces (e.g. for a virtual
keyboard to type the lockscreen password).
|
|
|
|
xwayland support
|
|
|
|
This PR changes the way we handle transactions to a more simple method.
The new method is to mark containers as dirty from low level code
(eg. arranging, or container_destroy, and eventually seat_set_focus),
then call transaction_commit_dirty which picks up those containers and
runs them through a transaction. The old methods of using transactions
(arrange_and_commit, or creating one manually) are now no longer
possible.
The highest-level code (execute_command and view implementation
handlers) will call transaction_commit_dirty, so most other code just
needs to set containers as dirty. This is done by arranging, but can
also be done by calling container_set_dirty.
|
|
|
|
|
|
|
|
The title and marks textures would have their height set from the
config's computed max font height, but the textures were not regenerated
when the config's max font height changed which made a gap appear.
Rather than making it regenerate the title textures every time the
config font height was changed, I've changed it to just make the
textures the height of the title itself and fill any gap when rendering.
Also, the title_width and marks_width variables have been renamed to
make it more obvious that they are in output-buffer-local coordinates.
Fixes #1936.
|
|
|
|
|
|
|
|
|
|
|
|
Also, when rendering, don't descend into the tree if the lockscreen is
active. Just render the lockscreen's surfaces.
|
|
|
|
|
|
|
|
|
|
The "simple" rendering function only applies to tiled views.
|
|
This reverts commit 97672295ed50d1d6272876c4a3b6b5607cab05c6.
|
|
|
|
|
|
Both sway_output and sway_layer_shell listen to wlr's output destroy event,
but sway_layer_shell needs to access into sway_output's data strucure and needs
to be destroyed first.
Resolve this by making sway_layer_shell listen to a new event that happens at
start of sway_output's destroy handler
|
|
We were freeing the sway_output immediately upon disconnect which left
a dangling pointer in the output's container. It then tried to use the
pointer when the container is freed.
We don't need to store the sway_output in an output's container which is
destroying, so the fix is to set the pointer to NULL and remove the use
in container_free.
Also added an arrange when the output is disconnected for good measure.
|