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path: root/sway/debug-tree.c
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2018-08-19Standardise debug variablesRyan Dwyer
This makes all debug options stored in a single struct rather than in various places, changes/fixes the behaviour of existing options, and introduces some new options. * Fixes damage issues with `-Drender-tree` texture (by removing scissor) * Offsets the render tree overlay's `y` position for those who have swaybar at the top * Replaces `-Ddamage=rerender` with `-Dnodamage` * Replaces `-Ddamage=highlight` with `-Dhighlight-damage` * Replaces `-Dtxn-debug` with `-Dtxn-wait` * Introduces `-Dnoatomic` * Removes the `create_time` and `ms_arranging` figures from transactions and the log message. Transactions are created after arranging and the create time is of no significance. * Fixes `-Dtxn-debug` (now `-Dtxn-wait`) not working.
2018-06-01Add L_FLOATING back to debug treeRyan Dwyer
2018-06-01Send frame done to floating viewsDrew DeVault
Also centers them on the screen when initially floated In the future we'll need a more sophisticated solution than that
2018-04-06Container coordiantes/sizes are floating pointDrew DeVault
2018-04-06Fix issue with incorrectly rejiggered workspacesDrew DeVault
2018-04-06Address @emersion feedbackDrew DeVault
2018-04-06Fix another of @orestisf1993's issuesDrew DeVault
2018-04-06Fix issues @orestisf1993 raisedDrew DeVault
2018-04-06Add debug tree viewDrew DeVault