Age | Commit message (Collapse) | Author |
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Fixes #4919.
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Because the layout code rounds down the dimensions of the windows
resizing would often be off by one pixel. The width/height fraction
would not exactly reflect the final computed width and so the resize
code would end up calculating things wrong.
To fix this first snap the container size fractions to the pixel grid
and only then do the resize. Also use round() instead of floor() during
layout to avoid a slightly too small width. This applies in two cases:
1. For the container we are actually resizing using floor() might result
in being 1px too small.
2. For the other containers it might result in resizing them down by 1px
and then if the container being resized is the last all those extra
pixels would make the resize too large.
Fixes #4391
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For i3 compatibility, allow the indicator and child_border colors values
to be optional. The indicator will fallback to sane defaults and
child_border will fallback to the background color for the class.
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This is the third commit in a series of commits to refactor color
handling in sway. This removes add_color from commands.c. It was only
being used by bar_cmd_colors. This also changes the functions to use
parse_color which is used to validate rgb(a) colors throughout the code
base and is also what i3bar is using to parse the colors after they are
passed over ipc. After parsing the color and ensuring it is valid, the
rgba hex string is then generated using snprintf. This refactor also
ensures that all the colors for the command are valid before applying
any of them.
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This is the second in a series of commits to refactor the color handling
in sway. This removes the duplicated color parsing code in
sway/commands/client.c. Additionally, this combines the parsing of
colors to float arrays with that in sway/config.c and introduces a
color_to_rgba function in commom/util.c.
As an added bonus, this also makes it so non of the colors in a border
color class will be changed unless all of the colors specified are
valid. This ensures that an invalid command does not get partially
applied.
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This removes `seat <seat> keyboard_grouping keymap` and replaces it with
`seat <seat> keyboard_grouping smart`. The smart keyboard grouping will
group based on both the keymap and repeat info. The reasoning for this
is that deciding what the repeat info should be for a group is either
arbitrary or non-deterministic when multiple keyboards in the group have
repeat info configured (unless somehow exposed to the user in a
reproducible uniquely identifiable fashion).
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This adds seat configuration options which can be used to configure what
events affect the idle behavior of sway.
An example use-case is mobile devices: you would remove touch from the
list of idle_wake events. This allows the phone to stay on while you're
actively using it, but doesn't wake from idle on touch events while it's
sleeping in your pocket.
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For the validation pass of reloading, there is no need to touch swaybg,
swaynag, inputs, outputs, or seats. This drastically improves the speed
of a reload by skipping over the expensive I/O configuration and
handling of wayland clients. As long as the syntax is valid, the
CMD_FAILURE's can be relayed during the actual reload.
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A wlr_keyboard_group allows for multiple keyboard devices to be
combined into one logical keyboard. This is useful for keyboards that
are split into multiple input devices despite appearing as one physical
keyboard in the user's mind.
This adds support for wlr_keyboard_groups to sway. There are two
keyboard groupings currently supported, which can be set on a per-seat
basis. The first keyboard grouping is none, which disables all grouping
and provides no functional change. The second is keymap, which groups
the keyboard devices in the seat by their keymap. With this grouping,
the effective layout and repeat info is also synced across keyboard
devices in the seat. Device specific bindings will still be executed as
normal, but everything else related to key and modifier events will be
handled by the keyboard group's keyboard.
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This allows for shell path expansion for input_cmd_xkb_file. The logic
has been extracted from output_cmd_background
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This forces to set the mode as a custom mode.
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container is checked for NULL in other conditions earlier, it's not
obvious that it can't be undefined here.
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Following i3 support: https://github.com/i3/i3/pull/3407
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This adds complete support for the barconfig_update ipc event. This also
changes the bar command and subcommand handlers to correctly emit the
event. This makes it so all bar subcommands other than id and
swaybar_command are dynamically changeable at runtime. sway-bar.5 has
been updated accordingly
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In cmd_mode, the mode is currently being reset to the default mode after
a mode subcommand handler is executed. This stores and restores the mode
instead
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When moving to a scratchpad hidden container (using `move
[window|container] [to] mark <mark>`), this moves the container to the
scratchpad (equivalent to `move [window|container] [to] scratchpad`).
Previously, this would crash since the destination did not have a
workspace.
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(as i3 allows it)
Just update the container's coordinates so that they will be applied at
the next show.
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This just adds a force option to cmd_xwayland that allows for xwayland
to be immediately launched instead of lazily launched. This is useful
for slower machines so it can be part of the startup time instead of
when the user is actively trying to use it
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This mirrors a change in i3 4.17 that makes binding modes case
sensitive
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For feature parity with i3 4.17, this just adds floating container
support to the swap command
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This enhances the opacity command to support relative assignment as well
as the currently implemented absolute assignment. The syntax is copied
from the same format that gaps uses for relative and absolute setting.
An example usage in a sway config looks like:
// relative change (this feature)
bindsym button4 opacity plus .1
bindsym button5 opacity minus .1
// absolute change (this feature)
bindsym button4 opacity set 1
bindsym button5 opacity set .3
// old way, still supported
bindsym button4 opacity 1
bindsym button5 opacity .3
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This adds support for specifying a binding for a specific group. Any
binding without a group listed will be available in all groups. The
priority for matching bindings is as follows: input device, group, and
locked state.
For full compatibility with i3, this also adds Mode_switch as an alias
for Group2. Since i3 only supports this for backwards compatibility
with older versions of i3, it is implemented here, but not documented.
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Sibling amounts were being calculated after the original fraction had
been altered. This led to broken resize amounts. Fix that by calculating
things upfront before adjusting values which also makes the code
cleaner.
For sanity checks also calculate the sibling amount with the
ceiling so we never go below the sanity check even by one pixel.
Fixes #4386
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This just adds input type config support to input_cmd_xkb_switch_layout
so that `input type:keyboard xkb_switch_layout <idx>` will work
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Similar to seat command, this provides an alias for the current output.
Instead of the output name or identifier, `-` can be used to operate on
the focused output by name and `--` can be used to operate on the
focused output by its identifier. This will prevent operating on the
no-op output when using either alias.
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Adds a new commend "xkb_file", which constructs the internal
xkb_keymap from a xkb file rather than an RMLVO configuration.
This allows greater flexibility when specifying xkb configurations.
An xkb file can be dumped with the xkbcomp program.
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This ensures that a child of a fullscreen container cannot
be fullscreened.
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When the gaps become too large for the space available gracefully
reduced them all the way to 0 if needed.
Fixes #4294
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Instead of tracking gaps per child apply gaps in two logical places:
1. In tiled containers use the layout code to add the gaps between
windows. This is much simpler and guarantees that the sizing of children
is correct.
2. In the workspace itself apply all the gaps around the edge. Here
we're in the correct position to size inner and outer gaps correctly and
decide on smart gaps in a single location.
Fixes #4296
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Instead of using container->width/height as both the input and output
of the layout calculation have container->width_fraction/height_fraction
as the share of the parent this container occupies and calculate the
layout based on that. That way the container arrangement can always be
recalculated even if width/height have been altered by things like
fullscreen.
To do this several parts are reworked:
- The vertical and horizontal arrangement code is ajusted to work with
fractions instead of directly with width/height
- The resize code is then changed to manipulate the fractions when
working on tiled containers.
- Finally the places that manipulated width/height are adjusted to
match. The adjusted parts are container split, swap, and the input
seat code.
It's possible that some parts of the code are now adjusting width and
height only for those to be immediately recalculated. That's harmless
and since non-tiled containers are still sized with width/height
directly it may avoid breaking other corner cases.
Fixes #3547
Fixes #4297
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Previously, `layout toggle` and `layout toggle split` would set L_VERT
when layout was L_HORIZ, otherwise it would set L_HORIZ. This meant
that when the layout was L_TABBED or L_STACKED, it would always be
L_HORIZ. This extends #4315 (which corrects the handling when multiple
layouts are given) to try prev_split_layout,
config->default_orientation, and then falling back to L_VERT when the
output is taller than wide and L_HORIZ when wider than tall.
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