Age | Commit message (Collapse) | Author |
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This commit renames container_sort_workspaces to output_sort_workspaces
and moves it to output.c.
This also renames container_wrap_children to workspace_wrap_children and
moves it to workspace.c. This function is only called with workspaces.
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Rationale: Sticky containers are always assigned to the visible
workspace.
The basic idea here is to check the destination's output (move.c:190).
But if the command was `move container to workspace x` then a workspace
might have been created for it. We could destroy the workspace in this
case, but that results in unnecessary IPC events.
To avoid this, the logic for `move container to workspace x` has been
adjusted. It now delays creating the workspace until the end, and uses
`workspace_get_initial_output` to determine and check the output before
creating it.
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The back_and_forth condition is intended to be handled in the else-if
block, but this was never reached because it remained in the first
block's conditions.
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container_move_to handled moving containers to new parents, as well as
moving workspaces to new outputs.
This commit removes the workspace-moving code from this function and
introduces workspace_move_to_output. Moving workspaces using
container_move_to only happened from the move command, so it's been
implemented as a static function in that file.
Simplifying container_move_to makes it easier for me to fix some issues
in #2420.
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This creates a root.c and moves bits and pieces from elsewhere into it.
* layout_init has been renamed to root_create and moved into root.c
* root_destroy has been created and is called on shutdown
* scratchpad code has been moved into root.c, because hidden scratchpad
containers are stored in the root struct
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different workspace or output
When a container is moved from, say, workspace 1 to workspace 2, workspace 2 is focused in order to arrange the windows before focus is moved back to workspace 1, which caused a workspace:focus event from workspace 2 to workspace 1 to be emitted. This commit inhibits that event.
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Things worth noting:
* When a fullscreen view unmaps, the check to unset fullscreen on the
workspace has been moved out of view_unmap and into container_destroy,
because containers can be fullscreen too
* The calls to `container_reap_empty_recursive(workspace)` have been
removed from `container_set_floating`. That function reaps upwards so it
wouldn't do anything. I'm probably the one who originally added it...
* My fix (b14bd1b0b1536039e4f46fe94515c7c44e7afc61) for the tabbed child
crash has a side effect where when you close a floating container, focus
is not given to the tiled container again. I've removed my fix and
removed the call to `send_cursor_motion` from `seat_set_focus_warp`. We
should consider calling it from somewhere earlier in the call stack.
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Implements the following commands:
* move scratchpad
* scratchpad show
* [criteria] scratchpad show
Also fixes these:
* Fix memory leak when executing command with criteria
(use `list_free(views)` instead of `free(views)`)
* Fix crash when running `move to` with no further arguments
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This PR changes the way we handle transactions to a more simple method.
The new method is to mark containers as dirty from low level code
(eg. arranging, or container_destroy, and eventually seat_set_focus),
then call transaction_commit_dirty which picks up those containers and
runs them through a transaction. The old methods of using transactions
(arrange_and_commit, or creating one manually) are now no longer
possible.
The highest-level code (execute_command and view implementation
handlers) will call transaction_commit_dirty, so most other code just
needs to set containers as dirty. This is done by arranging, but can
also be done by calling container_set_dirty.
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This implements the following for floating containers:
* move <direction> <amount>
* move [absolute] position <x> <y>
* move [absolute] position mouse
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We were arranging a parent which may have been deleted by the reaper,
which meant the `current` children list of the surviving parent had a
dangling pointer.
Instead, we now reap the workspace.
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container_destroy was calling container_reap_empty, which calls
container_destroy and so on. Eventually the original container_destroy
would return a NULL pointer to the caller which caused a crash.
This also fixes an arrange on the wrong container when moving views in
and out of stacks.
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* The arrange_foo functions are now replaced with arrange_and_commit, or
with manually created transactions and arrange_windows x2.
* The arrange functions are now only called from the highest level
functions rather than from both high level and low level functions.
* Due to the previous point, view_set_fullscreen_raw and
view_set_fullscreen are both merged into one function again.
* Floating and fullscreen are now working with transactions.
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In Sway 0.15, moving a window to another workspace would cause a window on the source workspace to be focused. This restores that behavior, allowing you to quickly move a lot of windows to another workspace.
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The exact semantics of this command are complicated. I'll describe each
test scenario as s-expressions. Everything assumes L_HORIZ if not
specified, but if you rotate everything 90 degrees the same test cases
hold.
```
(container (view a) (view b focus) (view c))
-> move left
(container (view b focus) (view a) (view c))
(container (view a) (view b focus) (view c))
-> move right
(container (view a) (view c) (view b focus))
(container L_VERT (view a))
(container L_HORIZ
(view b) (view c focus))
-> move up
(container L_VERT
(view a) (view c focus))
(container L_HORIZ (view b))
(workspace
(view a) (view b focus) (view c))
-> move up
(workspace [split direction flipped]
(view b focus)
(container (view a) (view c)))
(workspace
(view a) (view b focus) (view c))
-> move down
(workspace [split direction flipped]
(container (view a) (view c))
(view b focus)))
Note: outputs use wlr_output_layout instead of assuming that i+/-1 is
the next output in the move direction.
(root
(output X11-1
(workspace 1))
(output X11-2
(workspace 1 (view a focus) (view b)))))
-> move left
(root
(output X11-1
(workspace 1 (view a focus)))
(output X11-2
(workspace 1 (view b)))))
(root
(output X11-1
(workspace 1
(container (view a) (view b)))
(output X11-2
(workspace 1 (view c focus)))))
-> move left
(root
(output X11-1
(workspace 1
(container (view a) (view b))
(view c focus)))
(output X11-2
(workspace 1)))
```
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Works:
- move [container|window] to workspace <name>
- Note, this should be able to move C_CONTAINER but this is untested
- move [workspace] to output [left|right|up|down|<name>]
Not implemented yet:
- move [left|right|up|down]
- move scratchpad
- move position
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The command parsing did not handle workspaces with spaces in their name
(like it's done in `cmd_workspace`)
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This commit changes how commands decide what container to act on.
Commands get the current container though `current_container`, a global
defined in sway/commands.c. If a criteria is given before a command,
then the following command will be run once for every container the
criteria matches with a reference to the matching container in
'current_container'. Commands should use this instead of
`get_focused_container()` from now on.
This commit also fixes a few (minor) mistakes made in implementing marks
such as non-escaped arrows in sway(5) and calling the "mark" command
"floating" by accident. It also cleans up `criteria.c` in a few places.
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This commit lets the 'move' command apply to floating containers as well
as tiled ones. The command may be appended with a number of pixels and
then optionally the string `px` (like '10 px') in order to move the
container more or fewer than the standard ten pixels.
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This is more consistent with other Sway semantics.
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Add swayc_change_layout function, which changes either layout or
workspace_layout, depending on the container type.
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Add swayc_change_layout function, which changes either layout or
workspace_layout, depending on the container type. Workspace being
always L_HORIZ makes this much more i3-compatible.
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