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path: root/sway/commands/move.c
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2021-02-16container: Move pending state to state structKenny Levinsen
Pending state is currently inlined directly in the container struct, while the current state is in a state struct. A side-effect of this is that it is not immediately obvious that pending double-buffered state is accessed, nor is it obvious what state is double-buffered. Instead, use the state struct for both current and pending.
2021-01-04cmd_move: update container representation in sibling swapsRonan Pigott
2020-12-20commands/move: reset geometry of promoted containersRonan Pigott
2020-12-20commands/move: squash workspace after directional con moveRonan Pigott
2020-12-20commands/move: rework container_move_in_directionRonan Pigott
This changes the move command to better match i3 behavior after the layout changes. workspace_rejigger handled the case where containers would escape their workspace in an orthogonal move by changing the layout to accomodate them, but this case is now handled within the loop.
2020-12-20Revert "commands/move: maintain workspace_layout when moving"Ronan Pigott
This is in preparation for changing the workspace_layout command to work like it does in i3. This reverts commit b4a75a1ab2a72842830aeea37733311f85e6f660.
2020-12-20commands/move: don't flatten on move; reap empty former parent insteadTudor Brindus
Some comparisons of current Sway versus i3 behavior: 1) T[T[T[app]]] + move left * Sway: T[app] * i3: T[T[app]] 2) H[V[H[V[app]]]] + move left * Sway: H[app] * i3: H[V[app]] After this commit, Sway behavior matches i3. The intermediate states are now: T[T[T[app]]] -> T[T[app T[]]] -> T[T[app]] H[V[H[V[app]]]] -> H[V[app H[V[]]]] -> H[V[app]]
2020-11-11tree/container: introduce `container_is_sticky[_or_child]` functionsTudor Brindus
To query whether a container is sticky, checking `con->is_sticky` is insufficient. `container_is_floating_or_child` must also return true; this led to a lot of repetition. This commit introduces `container_is_sticky[_or_child]` functions, and switches all stickiness checks to use them. (Including ones where the container is already known to be floating, for consistency.)
2020-10-24commands/move: fix crash when moving sphsc childRonan Pigott
2020-10-04commands/move: fix single-split escaping on moveTudor Brindus
Prior to this commit, having a layout like T[app1 V[app2]], focusing app2, and then doing `move left` would result in T[app2 app1]. Now, the resulting layout is T[app1 app2], which matches i3 behavior. `container_flatten` updates `container->parent`, meaning that the existing check would never be true.
2020-07-27Use wlr_output_layout_output_at to get output for move to cursorThayne McCombs
2020-07-27Keep windows in bounds on move to position mouseThayne McCombs
If the mouse/cursor/pointer is near the edge of an output when a "move position to pointer" command is run, then the floating container will be constrained to fit inside the bounds of the output as much as possible. This behavior matches what i3 does in this scenario. I also think it is a better user experience. Relates to #4906 The logic for the bounds check follows the implementation in i3: https://github.com/i3/i3/blob/733077822302d8b77eacb606a26fd002a42f534f/src/floating.c#L536
2020-07-21added ppt unit to move position commandNils Schulte
2020-07-03commands/move: maintain workspace_layout when movingTudor Brindus
Fixes #5157.
2020-07-01commands/move: unwrap workspace container on move to new workspaceTudor Brindus
If moving e.g. `T[app app]` into a new workspace with `workspace_layout tabbed`, then post-move the tree in that workspace will be `T[T[app app]]`. This still happens with horizontal or vertical workspace layout, but is less visible since those containers have no decorations. Fixes #5426.
2020-01-18Check argc>0 before strcasecmp. Should shortcircuitJason Nader
2020-01-18commands/move: Fix crash when required args not providedJason Nader
Fixes #4919.
2020-01-16cmd_move: Fix crash when moving to scratchpad hidden split containersRonan Pigott
2019-08-23cmd_move: fix move to scratchpad hidden containerBrian Ashworth
When moving to a scratchpad hidden container (using `move [window|container] [to] mark <mark>`), this moves the container to the scratchpad (equivalent to `move [window|container] [to] scratchpad`). Previously, this would crash since the destination did not have a workspace.
2019-08-20Allow moving a container hidden in scratchpadlbonn
(as i3 allows it) Just update the container's coordinates so that they will be applied at the next show.
2019-07-15Rework gaps code to be simpler and correctPedro Côrte-Real
Instead of tracking gaps per child apply gaps in two logical places: 1. In tiled containers use the layout code to add the gaps between windows. This is much simpler and guarantees that the sizing of children is correct. 2. In the workspace itself apply all the gaps around the edge. Here we're in the correct position to size inner and outer gaps correctly and decide on smart gaps in a single location. Fixes #4296
2019-07-14Layout tiled using a width/height fractionPedro Côrte-Real
Instead of using container->width/height as both the input and output of the layout calculation have container->width_fraction/height_fraction as the share of the parent this container occupies and calculate the layout based on that. That way the container arrangement can always be recalculated even if width/height have been altered by things like fullscreen. To do this several parts are reworked: - The vertical and horizontal arrangement code is ajusted to work with fractions instead of directly with width/height - The resize code is then changed to manipulate the fractions when working on tiled containers. - Finally the places that manipulated width/height are adjusted to match. The adjusted parts are container split, swap, and the input seat code. It's possible that some parts of the code are now adjusting width and height only for those to be immediately recalculated. That's harmless and since non-tiled containers are still sized with width/height directly it may avoid breaking other corner cases. Fixes #3547 Fixes #4297
2019-06-16Fix sway crashes for scratchpad layoutsRouven Czerwinski
Currently container_replace removes the container from the scratchpad and re-adds it afterwards. For the split commands this results in the container being send to the scratchpad, which results in a NULL segfault if the same container should be shown. Pass an optional workspace to root_scratchpad_add_container, if the workspace is passed the window will continue to show on the workspace. If NULL is passed it is sent to the scratchpad. This was an issue if no other window except the scratchpad container was on the workspace. Fixes #4240
2019-04-30cmd_move: add support for output currentBrian Ashworth
This adds support for the following commands for i3 compatibility: - `move [window|container] [to] output current` - `move workspace to [output] current` - `move workspace [to] output current` The above commands are only useful when used with criteria.
2019-04-19cmd_move: allow for all i3 syntax optionsBrian Ashworth
This modifies cmd_move to allow for the syntax options allowed by i3. The following syntaxes are supported: - `move left|right|up|down [<amount> [px]]` - `move [--no-auto-back-and-forth] [window|container] [to] workspace <name>|next|prev|next_on_output|prev_on_output|current|number <num>` - `move [window|container] [to] output <name/id>|left|right|up|down` - `move [window|container] [to] mark <mark>` - `move workspace to [output] <name/id>|left|right|up|down` - `move [window|container] [to] [absolute] position <x> [px] <y> [px]` - `move [window|container] [to] [absolute] position center` - `move [window|container] [to] position mouse|cursor|pointer` This also allows retains the following syntax option that is not supported by i3, but is supported in sway 1.0: - `move workspace [to] output <name/id>|left|right|up|down` The changes are: - `window` and `container` are now optional - `output` is now optional for `move workspace` when `to` is given There is also stricter command checking now. If `absolute` or `--no-auto-back-and-forth` are given for commands that do not support them, it will be treated as invalid syntax instead of being silently ignored.
2019-04-13Fix scratchpad fullscreen behavior and crashBrian Ashworth
When setting fullscreen on a hidden scratchpad container, there was a check to see if there was an existing fullscreen container on the workspace so it could be fullscreen disabled first. Since the workspace is NULL, it would cause a SIGSEGV. This adds a NULL check to avoid the crash. This also changes the behavior of how fullscreen is handled when adding a container to the scratchpad or changing visibility of a scratchpad container to match i3's. The behavior is as follows: - When adding a container to the scratchpad or hiding a container back into the scratchpad, there is an implicit fullscreen disable - When setting fullscreen on a container that is hidden in the scratchpad, it will be fullscreen when shown (and fullscreen disabled when hidden as stated above) - When setting fullscreen global on a container that is hidden in the scratchpad, it will be shown immediately as fullscreen global. The container is not moved to a workspace and remains in the scratchpad. The container will be visible until fullscreen disabled or killed. Since the container is in the scratchpad, running `scratchpad show` or `move container to scratchpad` will have no effect This also changes `container_replace` to transfer fullscreen and scratchpad status.
2019-04-13Fix potential null accessesAshkan Kiani
2019-03-11commands: allow tiled sticky containers to be movedIan Fan
Namely, to a workspace on the same output. However, tiled sticky children of floating containers are still restricted.
2019-02-22move scratchpad: hide visible scratchpad containerBrian Ashworth
This makes it so running `move [to] scratchpad` on a container already in the scratchpad does not return an error. To match i3's behavior, a visible scratchpad container will be hidden and a hidden scratchpad container will be treated as a noop.
2019-02-22commands/move: reintroduce wrongly removed NULL checkRouven Czerwinski
Commit d3d7956576341bbbfb60d045175b0e8a44752e0b removed this NULL check, which leads to the following backtrace: #0 0x0000557bd201df46 in node_is_view (node=0x0) at ../sway/sway/tree/node.c:41 #1 0x0000557bd1ff5d4e in seat_get_focus_inactive (seat=0x557bd3fc7580, node=0x0) at ../sway/sway/input/seat.c:968 current = 0x557bd2033485 #2 0x0000557bd2009f24 in cmd_move_container (argc=3, argv=0x557bd46b19c0) at ../sway/sway/commands/move.c:557 new_output_last_focus = 0x0 error = 0x0 node = 0x557bd469f360 workspace = 0x557bd4572ee0 container = 0x557bd469f360 no_auto_back_and_forth = false seat = 0x557bd3fc7580 old_parent = 0x0 old_ws = 0x557bd4572ee0 old_output = 0x557bd411f740 destination = 0x557bd46a0cc0 new_output = 0x557bd411f740 new_output_last_ws = 0x0 focus = 0x557bd469f360 __PRETTY_FUNCTION__ = "cmd_move_container" new_workspace = 0x557bd4572ee0 […] Reintroduce the NULL check to fix the bug. Fixes #3746
2019-02-21Handle NULL from output_get_active_workspaceBrian Ashworth
This modifies the places where output_get_active_workspace is called to handle a NULL result. Some places already handled it and did not need a change, some just have guard off code blocks, others return errors, and some have sway_asserts since the case should never happen. A lot of this is probably just safety precautions since they probably will never be called when `output_get_active_workspace` is not fully configured with a workspace.
2019-02-12Don't remove from scratchpad on move to workspaceathrungithub
on move container window to another workspace, not remove from scratchpad.
2019-01-28Introduce container_is_scratchpad_hiddenRyan Dwyer
Just a convenience function that improves readability of the code. Other things worth noting: * container_get_siblings and container_sibling_index no longer use the const keyword * container_handle_fullscreen_reparent is only ever called after attaching the container to a workspace, so its con->workspace check has been changed to an assertion
2019-01-25Implement fullscreen globalRyan Dwyer
2019-01-22root_scratchpad_remove_container: do not showBrian Ashworth
This removes the call to `root_scratchpad_show` from `root_scratchpad_remove_container` and places it in the `cmd_move_container`. This also moved the IPC `window::move` event to `cmd_scratchpad`.
2019-01-21Replace wlr_log with sway_logM Stoeckl
This commit mostly duplicates the wlr_log functions, although with a sway_* prefix. (This is very similar to PR #2009.) However, the logging function no longer needs to be replaceable, so sway_log_init's second argument is used to set the exit callback for sway_abort. wlr_log_init is still invoked in sway/main.c This commit makes it easier to remove the wlroots dependency for the helper programs swaymsg, swaybg, swaybar, and swaynag.
2019-01-15Handle hidden scratchpad containers in commandsBrian Ashworth
This fixes the handling of hidden scratchpad containers for some commands. For the most part, this just prevents running the commands on hidden scratchpad containers, but there are some commands that have some special handling for them.
2019-01-14Remove now-unused "input" argument of cmd_results_newM Stoeckl
Patch tested by compiling with `__attribute__ ((format (printf, 2, 3)))` applied to `cmd_results_new`. String usage constants have been converted from pointers to arrays when encountered. General handler format strings were sometimes modified to include the old input string, especially for unknown command errors.
2019-01-09Reset container dimensions when moving into workspace from directionRyan Dwyer
2018-12-20Combine output_by_name and output_by_identifierBrian Ashworth
This combines `output_by_name` and `output_by_identifier` into a single function called `output_by_name_or_id`. This allows for output identifiers to be used in all commands, simplifies the logic of the callers, and is more efficient since worst case is a single pass through the output list.
2018-11-29move to workspace: fix moving floating container to non-empty workspaceDominique Martinet
moving a container to a non-empty workspace will find a container to move to in the destination workspace and call container_move_to_container, which must not just skip floating containers
2018-11-25Replace _XOPEN_SOURCE with _POSIX_C_SOURCEemersion
And make sure we don't define both in the same source file.
2018-11-01Move view marks properties to container structRyan Dwyer
Like border properties, this will be needed to implement layout saving and restoring.
2018-11-01Wrap to fartherest output when running focus outputRyan Dwyer
Also moves the `opposite_direction` function into `util.c` as it's used in two places now.
2018-10-30Remove enum movement_directionRyan Dwyer
There's no point having both movement_direction and wlr_direction. This replaces the former with the latter. As movement_direction also contained MOVE_PARENT and MOVE_CHILD items, these are now checked specifically in the focus command and handled in separate functions, just like the other focus variants.
2018-10-26Deny several commands when there's no outputs connectedRyan Dwyer
2018-10-22Fix crash when moving a container to a fullscreen workspaceRyan Dwyer
Setting normal focus to the fullscreen view causes the old workspace to start destroying. We then set focus to the old workspace which is no longer attached in the tree. As we are only setting focus_inactive on the fullscreen container, the fix uses seat_set_raw_focus to avoid all the additional behaviour that comes with it such as destroying the old workspace.
2018-10-21Make workspace back_and_forth seat-specificRyan Dwyer
* When using multiple seats, each seat has its own prev_workspace_name for the purpose of workspace back_and_forth. * Removes prev_workspace_name global variable. * Removes unused next_name_map function in tree/workspace.c. * Fixes memory leak in seat_destroy (seat was not freed).
2018-10-20Minor refactor of input managerRyan Dwyer
The input manager is a singleton object. Passing the sway_input_manager argument to each of its functions is unnecessary, while removing the argument makes it obvious to the caller that it's a singleton. This patch removes the argument and makes the input manager use server.input instead. On a similar note: * sway_input_manager.server is removed in favour of using the server global. * seat.input is removed because it can get it from server.input. Due to a circular dependency, creating seat0 is now done directly in server_init rather than in input_manager_create. This is because creating seats must be done after server.input is set. Lastly, it now stores the default seat name using a constant and removes a second reference to seat0 (in input_manager_get_default_seat).
2018-10-17Fix moving tiled containers to workspaces which only have floating viewsRyan Dwyer
* Make a workspace which only contains floating views * Switch to another workspace and create a tiled view * Move the tiled view to the workspace with `move container to workspace N` The container would be added as a sibling to the floating view, which makes the container floating while having the geometry of a tiled container. This changes it so it only looks for tiled containers in the workspace with a fallback to the workspace itself.