Age | Commit message (Collapse) | Author |
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Enable borders on floating SSD xdg-shell views
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Allow optional --no-auto-back-and-forth flag, as well as refactoring some logic
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This creates a root.c and moves bits and pieces from elsewhere into it.
* layout_init has been renamed to root_create and moved into root.c
* root_destroy has been created and is called on shutdown
* scratchpad code has been moved into root.c, because hidden scratchpad
containers are stored in the root struct
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Calling container_at_view fails an assertion if the container isn't a
view. Calling tiling_container_at works correctly, as that function
checks if the container is a view and calls container_at_view if so.
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This reverts commit 9aa258d33a9baa42895214da7e82f4568fcb8f76.
Reverting the revert, so that popups can be fixed.
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This reverts commit de86d65627e96cffe77f4abf11c4a0b982326ff9.
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Fix popups (v2)
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Fixes #2364.
Suppose a view is 600px wide, and we tell it to resize to 601px during a
resize operation. We create a transaction, save the 600px buffer and
send the configure. This buffer is saved into the associated
instruction, and is rendered while we wait for the view to commit a
601px buffer.
Before the view commits the 601px buffer, suppose we tell it to resize
to 602px. The new transaction will also save the buffer, but it's still
the 600px buffer because we haven't received a new one yet.
Then suppose the view commits its original 601px buffer. This completes
the first transaction, so we apply the 601px width to the container.
There's still the second (now only) transaction remaining, so we render
the saved buffer from that. But this is still the 600px buffer, and we
believe it's 601px. Whoops.
The problem here is we can't stack buffers like this. So this commit
removes the saved buffer from the instructions, places it in the view
instead, and re-saves the latest buffer every time the view completes a
transaction and still has further pending transactions.
As saved buffers are now specific to views rather than instructions, the
functions for saving and removing the saved buffer have been moved to
view.c.
The calls to save and restore the buffer have been relocated to more
appropriate functions too, favouring transaction_commit and
transaction_apply rather than transaction_add_container and
transaction_destroy.
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Also reverts the send frame done changes from the previous commit.
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Fixes the render and container_at order for popups.
Fixes #2210
For rendering:
* render_view_surfaces has been renamed to render_view_toplevels
* render_view_toplevels now uses output_surface_for_each_surface (which
is now public), as that function uses wlr_surface_for_each_surface which
doesn't descend into popups
* Views now have a for_each_popup iterator, which is used by the
renderer to render the focused view's popups
* When rendering a popup, toplevels (xdg subsurfaces) of that popup are
also rendered
For sending frame done, the logic has been updated to match the
rendering logic:
* send_frame_done_container no longer descends into popups
* for_each_popup is used to send frame done to the focused view's popups
and their child toplevels
For container_at:
* floating_container_at is now static, which means it had to be moved
higher in the file.
* container_at now considers popups for the focused view before checking
containers.
* tiling_container_at has been introduced, so that it doesn't call
container_at recursively (it would check popups recursively if it did)
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Things worth noting:
* When a fullscreen view unmaps, the check to unset fullscreen on the
workspace has been moved out of view_unmap and into container_destroy,
because containers can be fullscreen too
* The calls to `container_reap_empty_recursive(workspace)` have been
removed from `container_set_floating`. That function reaps upwards so it
wouldn't do anything. I'm probably the one who originally added it...
* My fix (b14bd1b0b1536039e4f46fe94515c7c44e7afc61) for the tabbed child
crash has a side effect where when you close a floating container, focus
is not given to the tiled container again. I've removed my fix and
removed the call to `send_cursor_motion` from `seat_set_focus_warp`. We
should consider calling it from somewhere earlier in the call stack.
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build
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xwayland support
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Implements the following commands:
* move scratchpad
* scratchpad show
* [criteria] scratchpad show
Also fixes these:
* Fix memory leak when executing command with criteria
(use `list_free(views)` instead of `free(views)`)
* Fix crash when running `move to` with no further arguments
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This allows to update the title even if the view doesn't commit.
This is useful e.g. when a terminal sets its toplevel title to
the currently running command and when the view isn't visible.
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This implements the following:
* `floating_modifier` configuration directive
* Drag a floating window by its title bar
* Hold mod + drag a floating window from anywhere
* Resize a floating view by dragging the border
* Resize a floating view by holding mod and right clicking anywhere on
the view
* Resize a floating view and keep aspect ratio by holding shift while
resizing using either method
* Mouse cursor turns into resize when hovering floating border or corner
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This removes the urgency stuff from the commit handler and puts it in a
new set_hints handler instead. This allows the xwayland surface to
become urgent without having to commit (which doesn't happen if it's on
an non-visible workspace).
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Introduces a command to manually set urgency, as well as rendering of
urgent views, sending the IPC event, removing urgency after focused for
one second, and matching urgent views via criteria.
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Rather than maintain copies of the entire focus stack, this PR
transactionises the focus by introducing two new properties to the
container state and using those when rendering.
* `bool focused` means this container has actual focus. Only one
container should have this equalling true in its current state.
* `struct sway_container *focus_inactive_child` points to the immediate
child that was most recently focused (eg. for tabbed and stacked
containers).
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This PR changes the way we handle transactions to a more simple method.
The new method is to mark containers as dirty from low level code
(eg. arranging, or container_destroy, and eventually seat_set_focus),
then call transaction_commit_dirty which picks up those containers and
runs them through a transaction. The old methods of using transactions
(arrange_and_commit, or creating one manually) are now no longer
possible.
The highest-level code (execute_command and view implementation
handlers) will call transaction_commit_dirty, so most other code just
needs to set containers as dirty. This is done by arranging, but can
also be done by calling container_set_dirty.
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This implements the following for floating containers:
* move <direction> <amount>
* move [absolute] position <x> <y>
* move [absolute] position mouse
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When you spawn a process with the exec command, sway now notes the
workspace you had focused and the pid of the child process, then assigns
that workspace to the child when its window appears.
Some of this is carried over from sway 0.15, but with some major
refactoring and centralization of state.
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This reverts commit 97672295ed50d1d6272876c4a3b6b5607cab05c6.
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Rather than allocate a structure and expect callers to free it, take a
pointer to an existing struct as an argument.
This function is no longer called anywhere though.
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Also moved the arranging into view_unmap to avoid excessive code
duplication.
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This implements atomic layout updates for when views map, reparent or
unmap.
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* Also fix parts of the rendering where it was rendering the pending
state instead of current.
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Render drag icons
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