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path: root/include/sway/output.h
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2019-01-18output: remove output_add_listenersemersion
Simplify the code by registering signals when outputs are created and removing signals when they are destroyed.
2019-01-10Refactor seat operations to use an interfaceRyan Dwyer
This splits each seat operation (drag/move tiling/floating etc) into a separate file and introduces a struct sway_seatop_impl to abstract the operation. The move_tiling_threshold operation has been merged into move_tiling. The main logic for each operation is untouched aside from variable renames. The following previously-static functions have been made public: * node_at_coords * container_raise_floating * render_rect * premultiply_alpha * scale_box
2018-12-20Combine output_by_name and output_by_identifierBrian Ashworth
This combines `output_by_name` and `output_by_identifier` into a single function called `output_by_name_or_id`. This allows for output identifiers to be used in all commands, simplifies the logic of the callers, and is more efficient since worst case is a single pass through the output list.
2018-11-18Use #if instead of #ifdefemersion
2018-10-30Remove enum movement_directionRyan Dwyer
There's no point having both movement_direction and wlr_direction. This replaces the former with the latter. As movement_direction also contained MOVE_PARENT and MOVE_CHILD items, these are now checked specifically in the focus command and handled in separate functions, just like the other focus variants.
2018-10-27Use output identifier for workspace configRobinhuett
2018-10-23Implement the presentation-time protocolemersion
2018-09-05Don't use wlr_output propertiesRyan Dwyer
These properties are before rotation.
2018-09-05Implement type safe arguments and demote sway_containerRyan Dwyer
This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-25Relocate container_move, container_move_to and container_get_in_directionRyan Dwyer
* container_move is only called from the move command * container_move_to was called from both the move command and the sticky command, but the sticky command can easily not call it * container_get_in_direction is only called from the focus command Moving these functions to their respective commands gives better separation of code and removes bloat from layout.c. These functions will need to be refactored to take advantage of type safety, so separating them will make this easier to refactor. The following static functions have also been moved: * is_parellel * invert_movement * move_offs * container_limit * workspace_rejigger * move_out_of_tabs_stacks * get_swayc_in_output_direction They were all used by the move functions, except for the last one which is used by focus. Other changes: * index_child has been renamed to container_sibling_index, moved to container.c and made public * sway_output_from_wlr has been renamed to output_from_wlr_output, moved to output.c and made public * container_handle_fullscreen_reparent has been made public * sway_dir_to_wlr has been made public No changes have been made to any of the moved functions, other than updating calls to functions that have been renamed.
2018-08-24Refactor destroy functions and save workspaces when there's no outputsRyan Dwyer
This changes the destroy functions to the following: * output_begin_destroy * output_destroy * workspace_begin_destroy * workspace_destroy * container_begin_destroy * container_destroy * view_begin_destroy * view_destroy The terminology was `destroy` and `free`, and it has been changed to `begin_destroy` and `destroy` respectively. When the last output is disconnected, its workspaces will now be stashed in the root. Upon connection of a new output they will be restored. There is a new function `workspace_consider_destroy` which decides whether the given workspace should be destroyed or not (ie. empty and not visible). Calling container_begin_destroy will no longer automatically reap the parents. In some places we want to reap the parents and in some we don't, so this is left to the caller. container_reap_empty_recursive and container_reap_empty have been combined into one function and it will recurse up the tree.
2018-08-18Implement iterators per container typeRyan Dwyer
This introduces the following `for_each` functions: * root_for_each_workspace * root_for_each_container * output_for_each_workspace * output_for_each_container * workspace_for_each_container And introduces the following `find` functions: * root_find_output * root_find_workspace * root_find_container * output_find_workspace * output_find_container * workspace_find_container * container_find_child And removes the following functions: * container_descendants * container_for_each_descendant * container_find This change is preparing the way for demoting sway_container. Eventually these functions will accept and return sway_outputs, sway_workspaces and sway_containers (meaning a C_CONTAINER or C_VIEW). This change also makes it easy to handle abnormalities like the workspace floating list, root's scratchpad list and (once implemented) root's saved workspaces list for when there's no connected outputs.
2018-08-18Rename container_sort_workspaces and container_wrap_childrenRyan Dwyer
This commit renames container_sort_workspaces to output_sort_workspaces and moves it to output.c. This also renames container_wrap_children to workspace_wrap_children and moves it to workspace.c. This function is only called with workspaces.
2018-08-02Revert "Revert "Fix popups""Ryan Dwyer
This reverts commit 9aa258d33a9baa42895214da7e82f4568fcb8f76. Reverting the revert, so that popups can be fixed.
2018-08-02Revert "Fix popups"Drew DeVault
This reverts commit de86d65627e96cffe77f4abf11c4a0b982326ff9.
2018-07-31Fix popupsRyan Dwyer
Fixes the render and container_at order for popups. Fixes #2210 For rendering: * render_view_surfaces has been renamed to render_view_toplevels * render_view_toplevels now uses output_surface_for_each_surface (which is now public), as that function uses wlr_surface_for_each_surface which doesn't descend into popups * Views now have a for_each_popup iterator, which is used by the renderer to render the focused view's popups * When rendering a popup, toplevels (xdg subsurfaces) of that popup are also rendered For sending frame done, the logic has been updated to match the rendering logic: * send_frame_done_container no longer descends into popups * for_each_popup is used to send frame done to the focused view's popups and their child toplevels For container_at: * floating_container_at is now static, which means it had to be moved higher in the file. * container_at now considers popups for the focused view before checking containers. * tiling_container_at has been introduced, so that it doesn't call container_at recursively (it would check popups recursively if it did)
2018-07-29Remove output_surface_for_each_surface from headeremersion
2018-07-29Completely switch over to new iteratorsemersion
2018-07-29wip: redesign output_view_for_each_surface iteratoremersion
2018-07-29wip: redesign output_layer_for_each_surface iteratoremersion
2018-07-29wip: redesign output_drag_icons_for_each_surface iteratoremersion
2018-07-29wip: redesign output_unmanaged_for_each_surface iteratoremersion
2018-07-25Improve rendering with a fullscreen opaque overlay surfaceemersion
The rendering code doesn't use the exclusive input surface at all anymore to decide to skip rendering of shell surfaces. This fixes a weird situation in which a client requests exclusive input but isn't an overlay layer surface. The renderer also renders all overlay surfaces in this situation, not just one. This simplifies the code and fixes rendering when there are more than one overlay surfaces (e.g. for a virtual keyboard to type the lockscreen password).
2018-07-07Split rendereremersion
2018-07-07Use opaque region to determine if frame done should be sentRyan Dwyer
2018-06-29Merge remote-tracking branch 'upstream/master' into atomicRyan Dwyer
2018-06-26layer_shell: order destroying before sway_outputDominique Martinet
Both sway_output and sway_layer_shell listen to wlr's output destroy event, but sway_layer_shell needs to access into sway_output's data strucure and needs to be destroyed first. Resolve this by making sway_layer_shell listen to a new event that happens at start of sway_output's destroy handler
2018-06-09WIP: Atomic layout updates ground workRyan Dwyer
2018-06-06Switch output storing from list_t to wl_listBrian Ashworth
2018-06-06Store sway_outputs so that they can be reenabledBrian Ashworth
2018-05-10Damage borders when damaging viewemersion
2018-04-06Simplify damage tracking functions, use them in layer shellemersion
2018-04-05Fix desktop_damage_whole_surfaceemersion
2018-04-05Add container_damage_wholeemersion
2018-04-05Add damage tracking for xwayland unmanaged surfacesemersion
2018-04-02Merge branch 'wlroots' into view-redesignemersion
2018-04-02Partially implement move commandDrew DeVault
Works: - move [container|window] to workspace <name> - Note, this should be able to move C_CONTAINER but this is untested - move [workspace] to output [left|right|up|down|<name>] Not implemented yet: - move [left|right|up|down] - move scratchpad - move position
2018-03-31Introduce common functions to create, map, unmap, destroy viewsemersion
2018-03-30Add lite damage trackingemersion
This skips the renderer if nothing has changed, and renders everything otherwise.
2018-03-29Some layer shell fixesDrew DeVault
Based on the corresponding rootston changes
2018-03-28Address review feedbackDrew DeVault
2018-03-28Render layer surfaces and respect exclusive zoneDrew DeVault
2018-03-28Add initial layer shell skeletonDrew DeVault
2018-02-14output destroyTony Crisci
2017-12-13Update output containers on output layout changeemersion
2017-12-12Add scale and transform events to sway_outputemersion
2017-11-25Arrange windows on desktopDrew DeVault
2017-11-19Add outputs to the treeDrew DeVault
2017-11-18Move everything to sway/old/Drew DeVault
2017-11-11Wire up output frame loopDrew DeVault