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path: root/include/sway/output.h
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2019-12-01output: Schedule idle frames if we do not renderKenny Levinsen
Repaint scheduling delays output render and frame done events from output frame events, and block idle frame events from being scheduled in between output frame done and output render in this period of time. If a surface is committed after its frame done event, but before output render, idle frame requests will be blocked, and the surface relies on the upcoming render to schedule a frame. If when the repaint timer expires, output render is deemed unnecessary, no frame will be scheduled. This can lead to surfaces never having their frame callbacks fire. To fix this, we store that a surface has requested a frame in surface_needs_frame. When the repaint expires, if no render is deemed necessary, we check this flag and schedule an idle frame. Fixes #4768
2019-11-29add scale_filter output config optionRonan Pigott
2019-11-17view: add max_render_timeIvan Molodetskikh
2019-11-17output: add max_render_timeIvan Molodetskikh
2019-10-27Fix segfault in wlr_output_manager_v1_set_configurationSimon Ser
Calling wlr_output_manager_v1_set_configuration with an enabled output and a NULL mode is incorrect if the output doesn't support modes. When DPMS'ing an output, wlr_output_enable(output, false) is called. This de-allocates the CRTC and sets wlr_output.current_mode to NULL. Because we mark DPMS'ed outputs as enabled, we also need to provide a correct output mode. Add a field to sway_output to hold the current mode. Closes: https://github.com/swaywm/wlroots/issues/1867
2019-10-27Fix apply_output_config return value when enabling outputSimon Ser
apply_output_config would call output_enable and always return true, even if the output couldn't be enabled.
2019-07-27Remove all wayland-server.h includesSimon Ser
The documentation for wayland-server.h says: > Use of this header file is discouraged. Prefer including > wayland-server-core.h instead, which does not include the server protocol > header and as such only defines the library PI, excluding the deprecated API > below. Replacing wayland-server.h with wayland-server-core.h allows us to drop the WL_HIDE_DEPRECATED declaration. This commit si similar to wlroots' ca45f4490ccc ("Remove all wayland-server.h includes").
2019-07-17Update output manager on layout changeJosef Gajdusek
The output manager config was not properly updated if the position of the output got changed.
2019-05-24Implement wlr-output-management-v1Josef Gajdusek
2019-05-14Implement output toggleMoelf
discussed in #4136, this can't handle wildcard but won't crash.
2019-04-04swaybg: one instance for all outputsBrian Ashworth
This makes it so there will only be one swaybg instance running instead of one per output. swaybg's cli has been changed to a xrandr like interface, where you select an output and then change properties for that output and then select another output and repeat. This also makes it so swaybg is only killed and respawned when a background changes or when reloading.
2019-03-24Add support for manually setting subpixel hinting on outputs.Geoff Greer
Many laptop screens report unknown subpixel order. Allow users to manually set subpixel hinting to work around this. Addresses https://github.com/swaywm/sway/issues/3163
2019-03-16Fix output config retrieval for new outputsBrian Ashworth
This removes `output_find_config`, which would take the first matching output config it found. This is fine if only a name output config, identifier output config, or even just wildcard exist, but if there is a name output config and identifier output config, they are not merged. Instead, this introduces find_output_config, which is just a wrapper for `get_output_config`. This ensures that both the name and identifier output configs are respected. This fixes the following case: - For simplicity in this example, remove all output configs from config - Run `swaymsg output <name> bg #ff0000 solid_color` - Run `swaymsg output <identifier> scale 2` - Disconnect and reconnect output Without this, the output will have the background, but not the scale. With this, the output will have both the background and scale
2019-03-11Stop using wlr_output->{lx,ly}emersion
Also fixes sway_output->{lx,ly,width,height} not being updated. Also fixes output_get_in_direction adding buffer coords to layout coords.
2019-02-16Disconnect swaybg instead of killing itemersion
This is much more reliable. This also fixes race conditions when killing swaybg while it's doing a wl_display_roundtrip.
2019-01-21Move sway-specific functions in common/util.c into sway/M Stoeckl
Modifier handling functions were moved into sway/input/keyboard.c; opposite_direction for enum wlr_direction into sway/tree/output.c; and get_parent_pid into sway/tree/root.c .
2019-01-18Better handle outputs without CRTCemersion
This happens if you plug in more outputs than supported by your GPU. This patch makes it so outputs without CRTCs appear as disabled. As soon as they get a CRTC (signalled via the mode event), we can enable them.
2019-01-18output: remove output_add_listenersemersion
Simplify the code by registering signals when outputs are created and removing signals when they are destroyed.
2019-01-10Refactor seat operations to use an interfaceRyan Dwyer
This splits each seat operation (drag/move tiling/floating etc) into a separate file and introduces a struct sway_seatop_impl to abstract the operation. The move_tiling_threshold operation has been merged into move_tiling. The main logic for each operation is untouched aside from variable renames. The following previously-static functions have been made public: * node_at_coords * container_raise_floating * render_rect * premultiply_alpha * scale_box
2018-12-20Combine output_by_name and output_by_identifierBrian Ashworth
This combines `output_by_name` and `output_by_identifier` into a single function called `output_by_name_or_id`. This allows for output identifiers to be used in all commands, simplifies the logic of the callers, and is more efficient since worst case is a single pass through the output list.
2018-11-18Use #if instead of #ifdefemersion
2018-10-30Remove enum movement_directionRyan Dwyer
There's no point having both movement_direction and wlr_direction. This replaces the former with the latter. As movement_direction also contained MOVE_PARENT and MOVE_CHILD items, these are now checked specifically in the focus command and handled in separate functions, just like the other focus variants.
2018-10-27Use output identifier for workspace configRobinhuett
2018-10-23Implement the presentation-time protocolemersion
2018-09-05Don't use wlr_output propertiesRyan Dwyer
These properties are before rotation.
2018-09-05Implement type safe arguments and demote sway_containerRyan Dwyer
This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-25Relocate container_move, container_move_to and container_get_in_directionRyan Dwyer
* container_move is only called from the move command * container_move_to was called from both the move command and the sticky command, but the sticky command can easily not call it * container_get_in_direction is only called from the focus command Moving these functions to their respective commands gives better separation of code and removes bloat from layout.c. These functions will need to be refactored to take advantage of type safety, so separating them will make this easier to refactor. The following static functions have also been moved: * is_parellel * invert_movement * move_offs * container_limit * workspace_rejigger * move_out_of_tabs_stacks * get_swayc_in_output_direction They were all used by the move functions, except for the last one which is used by focus. Other changes: * index_child has been renamed to container_sibling_index, moved to container.c and made public * sway_output_from_wlr has been renamed to output_from_wlr_output, moved to output.c and made public * container_handle_fullscreen_reparent has been made public * sway_dir_to_wlr has been made public No changes have been made to any of the moved functions, other than updating calls to functions that have been renamed.
2018-08-24Refactor destroy functions and save workspaces when there's no outputsRyan Dwyer
This changes the destroy functions to the following: * output_begin_destroy * output_destroy * workspace_begin_destroy * workspace_destroy * container_begin_destroy * container_destroy * view_begin_destroy * view_destroy The terminology was `destroy` and `free`, and it has been changed to `begin_destroy` and `destroy` respectively. When the last output is disconnected, its workspaces will now be stashed in the root. Upon connection of a new output they will be restored. There is a new function `workspace_consider_destroy` which decides whether the given workspace should be destroyed or not (ie. empty and not visible). Calling container_begin_destroy will no longer automatically reap the parents. In some places we want to reap the parents and in some we don't, so this is left to the caller. container_reap_empty_recursive and container_reap_empty have been combined into one function and it will recurse up the tree.
2018-08-18Implement iterators per container typeRyan Dwyer
This introduces the following `for_each` functions: * root_for_each_workspace * root_for_each_container * output_for_each_workspace * output_for_each_container * workspace_for_each_container And introduces the following `find` functions: * root_find_output * root_find_workspace * root_find_container * output_find_workspace * output_find_container * workspace_find_container * container_find_child And removes the following functions: * container_descendants * container_for_each_descendant * container_find This change is preparing the way for demoting sway_container. Eventually these functions will accept and return sway_outputs, sway_workspaces and sway_containers (meaning a C_CONTAINER or C_VIEW). This change also makes it easy to handle abnormalities like the workspace floating list, root's scratchpad list and (once implemented) root's saved workspaces list for when there's no connected outputs.
2018-08-18Rename container_sort_workspaces and container_wrap_childrenRyan Dwyer
This commit renames container_sort_workspaces to output_sort_workspaces and moves it to output.c. This also renames container_wrap_children to workspace_wrap_children and moves it to workspace.c. This function is only called with workspaces.
2018-08-02Revert "Revert "Fix popups""Ryan Dwyer
This reverts commit 9aa258d33a9baa42895214da7e82f4568fcb8f76. Reverting the revert, so that popups can be fixed.
2018-08-02Revert "Fix popups"Drew DeVault
This reverts commit de86d65627e96cffe77f4abf11c4a0b982326ff9.
2018-07-31Fix popupsRyan Dwyer
Fixes the render and container_at order for popups. Fixes #2210 For rendering: * render_view_surfaces has been renamed to render_view_toplevels * render_view_toplevels now uses output_surface_for_each_surface (which is now public), as that function uses wlr_surface_for_each_surface which doesn't descend into popups * Views now have a for_each_popup iterator, which is used by the renderer to render the focused view's popups * When rendering a popup, toplevels (xdg subsurfaces) of that popup are also rendered For sending frame done, the logic has been updated to match the rendering logic: * send_frame_done_container no longer descends into popups * for_each_popup is used to send frame done to the focused view's popups and their child toplevels For container_at: * floating_container_at is now static, which means it had to be moved higher in the file. * container_at now considers popups for the focused view before checking containers. * tiling_container_at has been introduced, so that it doesn't call container_at recursively (it would check popups recursively if it did)
2018-07-29Remove output_surface_for_each_surface from headeremersion
2018-07-29Completely switch over to new iteratorsemersion
2018-07-29wip: redesign output_view_for_each_surface iteratoremersion
2018-07-29wip: redesign output_layer_for_each_surface iteratoremersion
2018-07-29wip: redesign output_drag_icons_for_each_surface iteratoremersion
2018-07-29wip: redesign output_unmanaged_for_each_surface iteratoremersion
2018-07-25Improve rendering with a fullscreen opaque overlay surfaceemersion
The rendering code doesn't use the exclusive input surface at all anymore to decide to skip rendering of shell surfaces. This fixes a weird situation in which a client requests exclusive input but isn't an overlay layer surface. The renderer also renders all overlay surfaces in this situation, not just one. This simplifies the code and fixes rendering when there are more than one overlay surfaces (e.g. for a virtual keyboard to type the lockscreen password).
2018-07-07Split rendereremersion
2018-07-07Use opaque region to determine if frame done should be sentRyan Dwyer
2018-06-29Merge remote-tracking branch 'upstream/master' into atomicRyan Dwyer
2018-06-26layer_shell: order destroying before sway_outputDominique Martinet
Both sway_output and sway_layer_shell listen to wlr's output destroy event, but sway_layer_shell needs to access into sway_output's data strucure and needs to be destroyed first. Resolve this by making sway_layer_shell listen to a new event that happens at start of sway_output's destroy handler
2018-06-09WIP: Atomic layout updates ground workRyan Dwyer
2018-06-06Switch output storing from list_t to wl_listBrian Ashworth
2018-06-06Store sway_outputs so that they can be reenabledBrian Ashworth
2018-05-10Damage borders when damaging viewemersion
2018-04-06Simplify damage tracking functions, use them in layer shellemersion
2018-04-05Fix desktop_damage_whole_surfaceemersion